wgengine: randomize client port if netmap says to

For testing out #2187

Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
This commit is contained in:
David Crawshaw
2021-06-22 13:13:59 -07:00
committed by David Crawshaw
parent 5f8ffbe166
commit 4ce15505cb
6 changed files with 92 additions and 17 deletions

View File

@@ -127,7 +127,7 @@ func setupWGTest(b *testing.B, logf logger.Logf, traf *TrafficGen, a1, a2 netadd
Endpoints: endpoint,
}
c2.Peers = []wgcfg.Peer{p}
e2.Reconfig(&c2, &router.Config{}, new(dns.Config))
e2.Reconfig(&c2, &router.Config{}, new(dns.Config), nil)
e1waitDoneOnce.Do(wait.Done)
})
@@ -171,7 +171,7 @@ func setupWGTest(b *testing.B, logf logger.Logf, traf *TrafficGen, a1, a2 netadd
Endpoints: endpoint,
}
c1.Peers = []wgcfg.Peer{p}
e1.Reconfig(&c1, &router.Config{}, new(dns.Config))
e1.Reconfig(&c1, &router.Config{}, new(dns.Config), nil)
e2waitDoneOnce.Do(wait.Done)
})