magicsock: add SetPreferredPort method

Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
This commit is contained in:
David Crawshaw 2021-06-22 13:00:40 -07:00 committed by David Crawshaw
parent 676e32ad72
commit 5f8ffbe166

View File

@ -116,7 +116,6 @@ type Conn struct {
// struct. Initialized once at construction, then constant. // struct. Initialized once at construction, then constant.
logf logger.Logf logf logger.Logf
port uint16 // the preferred port from opts.Port; 0 means auto
epFunc func([]tailcfg.Endpoint) epFunc func([]tailcfg.Endpoint)
derpActiveFunc func() derpActiveFunc func()
idleFunc func() time.Duration // nil means unknown idleFunc func() time.Duration // nil means unknown
@ -171,7 +170,29 @@ type Conn struct {
ippEndpoint4, ippEndpoint6 ippEndpointCache ippEndpoint4, ippEndpoint6 ippEndpointCache
// ============================================================ // ============================================================
mu sync.Mutex // guards all following fields; see userspaceEngine lock ordering rules // Fields that must be accessed via atomic load/stores.
// noV4 and noV6 are whether IPv4 and IPv6 are known to be
// missing. They're only used to suppress log spam. The name
// is named negatively because in early start-up, we don't yet
// necessarily have a netcheck.Report and don't want to skip
// logging.
noV4, noV6 syncs.AtomicBool
// networkUp is whether the network is up (some interface is up
// with IPv4 or IPv6). It's used to suppress log spam and prevent
// new connection that'll fail.
networkUp syncs.AtomicBool
// havePrivateKey is whether privateKey is non-zero.
havePrivateKey syncs.AtomicBool
// port is the preferred port from opts.Port; 0 means auto.
port syncs.AtomicUint32
// ============================================================
// mu guards all following fields; see userspaceEngine lock ordering rules
mu sync.Mutex
muCond *sync.Cond muCond *sync.Cond
started bool // Start was called started bool // Start was called
@ -296,21 +317,6 @@ type Conn struct {
// peerLastDerp tracks which DERP node we last used to speak with a // peerLastDerp tracks which DERP node we last used to speak with a
// peer. It's only used to quiet logging, so we only log on change. // peer. It's only used to quiet logging, so we only log on change.
peerLastDerp map[key.Public]int peerLastDerp map[key.Public]int
// noV4 and noV6 are whether IPv4 and IPv6 are known to be
// missing. They're only used to suppress log spam. The name
// is named negatively because in early start-up, we don't yet
// necessarily have a netcheck.Report and don't want to skip
// logging.
noV4, noV6 syncs.AtomicBool
// networkUp is whether the network is up (some interface is up
// with IPv4 or IPv6). It's used to suppress log spam and prevent
// new connection that'll fail.
networkUp syncs.AtomicBool
// havePrivateKey is whether privateKey is non-zero.
havePrivateKey syncs.AtomicBool
} }
// derpRoute is a route entry for a public key, saying that a certain // derpRoute is a route entry for a public key, saying that a certain
@ -471,7 +477,7 @@ func newConn() *Conn {
// It doesn't start doing anything until Start is called. // It doesn't start doing anything until Start is called.
func NewConn(opts Options) (*Conn, error) { func NewConn(opts Options) (*Conn, error) {
c := newConn() c := newConn()
c.port = opts.Port c.port.Set(uint32(opts.Port))
c.logf = opts.logf() c.logf = opts.logf()
c.epFunc = opts.endpointsFunc() c.epFunc = opts.endpointsFunc()
c.derpActiveFunc = opts.derpActiveFunc() c.derpActiveFunc = opts.derpActiveFunc()
@ -1011,9 +1017,9 @@ func (c *Conn) determineEndpoints(ctx context.Context) ([]tailcfg.Endpoint, erro
// port mapping on their router to the same explicit // port mapping on their router to the same explicit
// port that tailscaled is running with. Worst case // port that tailscaled is running with. Worst case
// it's an invalid candidate mapping. // it's an invalid candidate mapping.
if nr.MappingVariesByDestIP.EqualBool(true) && c.port != 0 { if port := c.port.Get(); nr.MappingVariesByDestIP.EqualBool(true) && port != 0 {
if ip, _, err := net.SplitHostPort(nr.GlobalV4); err == nil { if ip, _, err := net.SplitHostPort(nr.GlobalV4); err == nil {
addAddr(ipp(net.JoinHostPort(ip, strconv.Itoa(int(c.port)))), tailcfg.EndpointSTUN4LocalPort) addAddr(ipp(net.JoinHostPort(ip, strconv.Itoa(int(port)))), tailcfg.EndpointSTUN4LocalPort)
} }
} }
} }
@ -2097,6 +2103,20 @@ func (c *Conn) SetNetworkUp(up bool) {
} }
} }
// SetPreferredPort sets the connection's preferred local port.
func (c *Conn) SetPreferredPort(port uint16) {
if uint16(c.port.Get()) == port {
return
}
c.port.Set(uint32(port))
if err := c.rebind(dropCurrentPort); err != nil {
c.logf("%w", err)
return
}
c.resetEndpointStates()
}
// SetPrivateKey sets the connection's private key. // SetPrivateKey sets the connection's private key.
// //
// This is only used to be able prove our identity when connecting to // This is only used to be able prove our identity when connecting to
@ -2583,11 +2603,11 @@ func (c *Conn) ReSTUN(why string) {
} }
func (c *Conn) initialBind() error { func (c *Conn) initialBind() error {
if err := c.bindSocket(&c.pconn4, "udp4"); err != nil { if err := c.bindSocket(&c.pconn4, "udp4", keepCurrentPort); err != nil {
return fmt.Errorf("magicsock: initialBind IPv4 failed: %w", err) return fmt.Errorf("magicsock: initialBind IPv4 failed: %w", err)
} }
c.portMapper.SetLocalPort(c.LocalPort()) c.portMapper.SetLocalPort(c.LocalPort())
if err := c.bindSocket(&c.pconn6, "udp6"); err != nil { if err := c.bindSocket(&c.pconn6, "udp6", keepCurrentPort); err != nil {
c.logf("magicsock: ignoring IPv6 bind failure: %v", err) c.logf("magicsock: ignoring IPv6 bind failure: %v", err)
} }
return nil return nil
@ -2614,7 +2634,9 @@ func (c *Conn) listenPacket(network string, host netaddr.IP, port uint16) (net.P
// Network indicates the UDP socket type; it must be "udp4" or "udp6". // Network indicates the UDP socket type; it must be "udp4" or "udp6".
// If rucPtr had an existing UDP socket bound, it closes that socket. // If rucPtr had an existing UDP socket bound, it closes that socket.
// The caller is responsible for informing the portMapper of any changes. // The caller is responsible for informing the portMapper of any changes.
func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string) error { // If curPortFate is set to dropCurrentPort, no attempt is made to reuse
// the current port.
func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string, curPortFate currentPortFate) error {
var host netaddr.IP var host netaddr.IP
if inTest() && !c.simulatedNetwork { if inTest() && !c.simulatedNetwork {
switch network { switch network {
@ -2642,10 +2664,10 @@ func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string) error {
// Second best is the port that is currently in use. // Second best is the port that is currently in use.
// If those fail, fall back to 0. // If those fail, fall back to 0.
var ports []uint16 var ports []uint16
if c.port != 0 { if port := uint16(c.port.Get()); port != 0 {
ports = append(ports, c.port) ports = append(ports, port)
} }
if ruc.pconn != nil { if ruc.pconn != nil && curPortFate == keepCurrentPort {
curPort := uint16(ruc.localAddrLocked().Port) curPort := uint16(ruc.localAddrLocked().Port)
ports = append(ports, curPort) ports = append(ports, curPort)
} }
@ -2685,17 +2707,33 @@ func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string) error {
return fmt.Errorf("failed to bind any ports (tried %v)", ports) return fmt.Errorf("failed to bind any ports (tried %v)", ports)
} }
// Rebind closes and re-binds the UDP sockets. type currentPortFate uint8
// It should be followed by a call to ReSTUN.
func (c *Conn) Rebind() { const (
if err := c.bindSocket(&c.pconn4, "udp4"); err != nil { keepCurrentPort = currentPortFate(0)
c.logf("magicsock: Rebind IPv4 failed: %w", err) dropCurrentPort = currentPortFate(1)
return )
// rebind closes and re-binds the UDP sockets.
// We consider it successful if we manage to bind the IPv4 socket.
func (c *Conn) rebind(curPortFate currentPortFate) error {
if err := c.bindSocket(&c.pconn4, "udp4", curPortFate); err != nil {
return fmt.Errorf("magicsock: Rebind IPv4 failed: %w", err)
} }
c.portMapper.SetLocalPort(c.LocalPort()) c.portMapper.SetLocalPort(c.LocalPort())
if err := c.bindSocket(&c.pconn6, "udp6"); err != nil { if err := c.bindSocket(&c.pconn6, "udp6", curPortFate); err != nil {
c.logf("magicsock: Rebind ignoring IPv6 bind failure: %v", err) c.logf("magicsock: Rebind ignoring IPv6 bind failure: %v", err)
} }
return nil
}
// Rebind closes and re-binds the UDP sockets and resets the DERP connection.
// It should be followed by a call to ReSTUN.
func (c *Conn) Rebind() {
if err := c.rebind(keepCurrentPort); err != nil {
c.logf("%w", err)
return
}
c.mu.Lock() c.mu.Lock()
c.closeAllDerpLocked("rebind") c.closeAllDerpLocked("rebind")