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wgengine/magicsock: factor out more separable parts
Updates #8720 Signed-off-by: David Anderson <danderson@tailscale.com>
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Dave Anderson

parent
9a76deb4b0
commit
84777354a0
168
wgengine/magicsock/rebinding_conn.go
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168
wgengine/magicsock/rebinding_conn.go
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// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package magicsock
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import (
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"errors"
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"net"
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"net/netip"
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"sync"
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"sync/atomic"
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"golang.org/x/net/ipv6"
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"tailscale.com/net/netaddr"
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"tailscale.com/types/nettype"
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)
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// RebindingUDPConn is a UDP socket that can be re-bound.
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// Unix has no notion of re-binding a socket, so we swap it out for a new one.
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type RebindingUDPConn struct {
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// pconnAtomic is a pointer to the value stored in pconn, but doesn't
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// require acquiring mu. It's used for reads/writes and only upon failure
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// do the reads/writes then check pconn (after acquiring mu) to see if
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// there's been a rebind meanwhile.
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// pconn isn't really needed, but makes some of the code simpler
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// to keep it distinct.
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// Neither is expected to be nil, sockets are bound on creation.
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pconnAtomic atomic.Pointer[nettype.PacketConn]
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mu sync.Mutex // held while changing pconn (and pconnAtomic)
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pconn nettype.PacketConn
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port uint16
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}
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// setConnLocked sets the provided nettype.PacketConn. It should be called only
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// after acquiring RebindingUDPConn.mu. It upgrades the provided
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// nettype.PacketConn to a *batchingUDPConn when appropriate. This upgrade
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// is intentionally pushed closest to where read/write ops occur in order to
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// avoid disrupting surrounding code that assumes nettype.PacketConn is a
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// *net.UDPConn.
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func (c *RebindingUDPConn) setConnLocked(p nettype.PacketConn, network string, batchSize int) {
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upc := tryUpgradeToBatchingUDPConn(p, network, batchSize)
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c.pconn = upc
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c.pconnAtomic.Store(&upc)
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c.port = uint16(c.localAddrLocked().Port)
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}
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// currentConn returns c's current pconn, acquiring c.mu in the process.
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func (c *RebindingUDPConn) currentConn() nettype.PacketConn {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.pconn
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}
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func (c *RebindingUDPConn) readFromWithInitPconn(pconn nettype.PacketConn, b []byte) (int, netip.AddrPort, error) {
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for {
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n, addr, err := pconn.ReadFromUDPAddrPort(b)
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if err != nil && pconn != c.currentConn() {
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pconn = *c.pconnAtomic.Load()
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continue
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}
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return n, addr, err
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}
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}
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// ReadFromUDPAddrPort reads a packet from c into b.
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// It returns the number of bytes copied and the source address.
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func (c *RebindingUDPConn) ReadFromUDPAddrPort(b []byte) (int, netip.AddrPort, error) {
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return c.readFromWithInitPconn(*c.pconnAtomic.Load(), b)
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}
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// WriteBatchTo writes buffs to addr.
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func (c *RebindingUDPConn) WriteBatchTo(buffs [][]byte, addr netip.AddrPort) error {
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for {
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pconn := *c.pconnAtomic.Load()
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b, ok := pconn.(*batchingUDPConn)
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if !ok {
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for _, buf := range buffs {
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_, err := c.writeToUDPAddrPortWithInitPconn(pconn, buf, addr)
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if err != nil {
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return err
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}
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}
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return nil
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}
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err := b.WriteBatchTo(buffs, addr)
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if err != nil {
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if pconn != c.currentConn() {
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continue
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}
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return err
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}
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return err
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}
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}
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// ReadBatch reads messages from c into msgs. It returns the number of messages
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// the caller should evaluate for nonzero len, as a zero len message may fall
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// on either side of a nonzero.
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func (c *RebindingUDPConn) ReadBatch(msgs []ipv6.Message, flags int) (int, error) {
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for {
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pconn := *c.pconnAtomic.Load()
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b, ok := pconn.(*batchingUDPConn)
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if !ok {
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n, ap, err := c.readFromWithInitPconn(pconn, msgs[0].Buffers[0])
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if err == nil {
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msgs[0].N = n
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msgs[0].Addr = net.UDPAddrFromAddrPort(netaddr.Unmap(ap))
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return 1, nil
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}
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return 0, err
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}
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n, err := b.ReadBatch(msgs, flags)
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if err != nil && pconn != c.currentConn() {
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continue
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}
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return n, err
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}
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}
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func (c *RebindingUDPConn) Port() uint16 {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.port
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}
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func (c *RebindingUDPConn) LocalAddr() *net.UDPAddr {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.localAddrLocked()
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}
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func (c *RebindingUDPConn) localAddrLocked() *net.UDPAddr {
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return c.pconn.LocalAddr().(*net.UDPAddr)
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}
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// errNilPConn is returned by RebindingUDPConn.Close when there is no current pconn.
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// It is for internal use only and should not be returned to users.
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var errNilPConn = errors.New("nil pconn")
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func (c *RebindingUDPConn) Close() error {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.closeLocked()
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}
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func (c *RebindingUDPConn) closeLocked() error {
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if c.pconn == nil {
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return errNilPConn
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}
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c.port = 0
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return c.pconn.Close()
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}
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func (c *RebindingUDPConn) writeToUDPAddrPortWithInitPconn(pconn nettype.PacketConn, b []byte, addr netip.AddrPort) (int, error) {
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for {
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n, err := pconn.WriteToUDPAddrPort(b, addr)
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if err != nil && pconn != c.currentConn() {
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pconn = *c.pconnAtomic.Load()
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continue
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}
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return n, err
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}
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}
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func (c *RebindingUDPConn) WriteToUDPAddrPort(b []byte, addr netip.AddrPort) (int, error) {
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return c.writeToUDPAddrPortWithInitPconn(*c.pconnAtomic.Load(), b, addr)
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}
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