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wgengine/magicsock: allow more time for pings to transit
We removed the "fast retry" code from our wireguard-go fork. As a result, pings can take longer to transit when retries are required. Allow that. Fixes #1277 Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
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@ -928,6 +928,13 @@ func testTwoDevicePing(t *testing.T, d *devices) {
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t.Fatal(err)
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}
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// In the normal case, pings succeed immediately.
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// However, in the case of a handshake race, we need to retry.
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// Typical retries take 5s. With very bad luck, we can need to retry
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// multiple times. Give ourselves enough time for three retries
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// plus a bit of processing time.
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const pingTimeout = 16 * time.Second
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ping1 := func(t *testing.T) {
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msg2to1 := tuntest.Ping(net.ParseIP("1.0.0.1"), net.ParseIP("1.0.0.2"))
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m2.tun.Outbound <- msg2to1
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@ -937,7 +944,7 @@ func testTwoDevicePing(t *testing.T, d *devices) {
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if !bytes.Equal(msg2to1, msgRecv) {
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t.Error("ping did not transit correctly")
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}
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case <-time.After(3 * time.Second):
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case <-time.After(pingTimeout):
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t.Error("ping did not transit")
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}
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}
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@ -950,7 +957,7 @@ func testTwoDevicePing(t *testing.T, d *devices) {
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if !bytes.Equal(msg1to2, msgRecv) {
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t.Error("return ping did not transit correctly")
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}
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case <-time.After(3 * time.Second):
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case <-time.After(pingTimeout):
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t.Error("return ping did not transit")
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}
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}
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@ -981,7 +988,7 @@ func testTwoDevicePing(t *testing.T, d *devices) {
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if !bytes.Equal(msg1to2, msgRecv) {
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t.Error("return ping did not transit correctly")
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}
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case <-time.After(3 * time.Second):
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case <-time.After(pingTimeout):
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t.Error("return ping did not transit")
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}
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})
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@ -1044,7 +1051,7 @@ func testTwoDevicePing(t *testing.T, d *devices) {
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t.Errorf("return ping %d did not transit correctly: %s", i, cmp.Diff(b, msgRecv))
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}
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}
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case <-time.After(3 * time.Second):
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case <-time.After(pingTimeout):
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if strict {
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t.Errorf("return ping %d did not transit", i)
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}
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