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wgengine: use set.HandleSet in another place
I guess we missed this one earlier when we unified the various copies into set.HandleSet. Updates #cleanup Change-Id: I7e6de9ce16e8fc4846abf384dfcc8eaec4d99e60 Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
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@ -133,7 +133,7 @@ type userspaceEngine struct {
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peerSequence []key.NodePublic
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endpoints []tailcfg.Endpoint
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pendOpen map[flowtrack.Tuple]*pendingOpenFlow // see pendopen.go
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networkMapCallbacks map[*someHandle]NetworkMapCallback
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networkMapCallbacks set.HandleSet[NetworkMapCallback]
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tsIPByIPPort map[netip.AddrPort]netip.Addr // allows registration of IP:ports as belonging to a certain Tailscale IP for whois lookups
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// pongCallback is the map of response handlers waiting for disco or TSMP
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@ -1162,10 +1162,9 @@ func (e *userspaceEngine) AddNetworkMapCallback(cb NetworkMapCallback) func() {
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e.mu.Lock()
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defer e.mu.Unlock()
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if e.networkMapCallbacks == nil {
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e.networkMapCallbacks = make(map[*someHandle]NetworkMapCallback)
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e.networkMapCallbacks = make(set.HandleSet[NetworkMapCallback])
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}
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h := new(someHandle)
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e.networkMapCallbacks[h] = cb
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h := e.networkMapCallbacks.Add(cb)
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return func() {
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e.mu.Lock()
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defer e.mu.Unlock()
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@ -42,11 +42,6 @@ type Status struct {
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// into network map updates.
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type NetworkMapCallback func(*netmap.NetworkMap)
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// someHandle is allocated so its pointer address acts as a unique
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// map key handle. (It needs to have non-zero size for Go to guarantee
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// the pointer is unique.)
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type someHandle struct{ _ byte }
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// ErrNoChanges is returned by Engine.Reconfig if no changes were made.
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var ErrNoChanges = errors.New("no changes made to Engine config")
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