relayManager can now hand endpoint a relay epAddr for it to consider
as bestAddr.
endpoint and Conn disco ping/pong handling are now VNI-aware.
Updates tailscale/corp#27502
Updates tailscale/corp#29422
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This commit adds a new type to magicsock, epAddr, which largely ends up
replacing netip.AddrPort in packet I/O paths throughout, enabling
Geneve encapsulation over UDP awareness.
The conn.ReceiveFunc for UDP has been revamped to fix and more clearly
distinguish the different classes of packets we expect to receive: naked
STUN binding messages, naked disco, naked WireGuard, Geneve-encapsulated
disco, and Geneve-encapsulated WireGuard.
Prior to this commit, STUN matching logic in the RX path could swallow
a naked WireGuard packet if the keypair index, which is randomly
generated, happened to overlap with a subset of the STUN magic cookie.
Updates tailscale/corp#27502
Updates tailscale/corp#29326
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Just because we don't have known endpoints for a peer does not mean that
the peer should become unreachable. If we know the peers key, it should
be able to call us, then we can talk back via whatever path it called us
on. First step - don't drop the packet in this context.
Updates tailscale/corp#19106
Signed-off-by: James Tucker <james@tailscale.com>
In prep for incremental netmap update plumbing (#1909), make peerMap
also keyed by NodeID, as all the netmap node mutations passed around
later will be keyed by NodeID.
In the process, also:
* add envknob.InDevMode, as a signal that we can panic more aggressively
in unexpected cases.
* pull two moderately large blocks of code in Conn.SetNetworkMap out
into their own methods
* convert a few more sets from maps to set.Set
Updates #1909
Change-Id: I7acdd64452ba58e9d554140ee7a8760f9043f961
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>