While the code was correct, I broke it during a refactoring and
tests didn't detect it. This fixes that glitch.
Signed-off-by: David Anderson <danderson@tailscale.com>
Doesn't materially affect benchmarks, but shrinks match6 by 30 instructions
and halves memory loads.
Part of #19.
Signed-off-by: David Anderson <danderson@tailscale.com>
Part of #19.
name old time/op new time/op delta
Filter/icmp4-8 32.2ns ± 3% 32.5ns ± 2% ~ (p=0.524 n=10+8)
Filter/icmp6-8 49.7ns ± 6% 43.1ns ± 4% -13.12% (p=0.000 n=9+10)
Signed-off-by: David Anderson <danderson@tailscale.com>
The packet filter still rejects all IPv6, but decodes enough from v6
packets to do something smarter in a followup.
name time/op
Decode/tcp4-8 28.8ns ± 2%
Decode/tcp6-8 20.6ns ± 1%
Decode/udp4-8 28.2ns ± 1%
Decode/udp6-8 20.0ns ± 6%
Decode/icmp4-8 21.7ns ± 2%
Decode/icmp6-8 14.1ns ± 2%
Decode/unknown-8 9.43ns ± 2%
Signed-off-by: David Anderson <danderson@tailscale.com>
In tests, we force binding to localhost to avoid OS firewall warning
dialogs.
But for IPv6, we were trying (and failing) to bind to 127.0.0.1.
You'd think we'd just say "localhost", but that's apparently ill
defined. See
https://tools.ietf.org/html/draft-ietf-dnsop-let-localhost-be-localhost
and golang/go#22826. (It's bitten me in the past, but I can't
remember specific bugs.)
So use "::1" explicitly for "udp6", which makes the test quieter.
The goal is to move some of the shenanigans we have elsewhere into the filter
package, so that all the weird things to do with poking at the filter is in
a single place, behind clean APIs.
Signed-off-by: David Anderson <danderson@tailscale.com>
We still use the packet.* alloc-free types in the data path, but
the compilation from netaddr to packet happens within the filter
package.
Signed-off-by: David Anderson <danderson@tailscale.com>
os.IsNotExist doesn't unwrap errors. errors.Is does.
The ioutil.ReadFile ones happened to be fine but I changed them so
we're consistent with the rule: if the error comes from os, you can
use os.IsNotExist, but from any other package, use errors.Is.
(errors.Is always would also work, but not worth updating all the code)
The motivation here was that we were logging about failure to migrate
legacy relay node prefs file on startup, even though the code tried
to avoid that.
See golang/go#41122
Amazingly, there doesn't seem to be a documented way of updating network
configuration programmatically in a way that Windows takes notice of.
The naturopathic remedy for this is to invoke ipconfig /registerdns, which
does a variety of harmless things and also invokes the private API that
tells windows to notice new adapter settings. This makes our DNS config
changes stick within a few seconds of us setting them.
If we're invoking a shell command anyway, why futz with the registry at
all? Because netsh has no command for changing the DNS suffix list, and
its commands for setting resolvers requires parsing its output and
keeping track of which server is in what index. Amazingly, twiddling
the registry directly is the less painful option.
Fixes#853.
Signed-off-by: David Anderson <danderson@tailscale.com>
Updating the Windows firewall is usually reasonably fast, but
sometimes blocks for 20 seconds, 4 minutes, etc. Not sure why.
Until we understand that's happening, configure it in the background
without blocking the normal control flow.
Updates #785
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The RusagePrefixLog is rarely useful, hasn't been useful in a long
time, is rarely the measurement we need, and is pretty spammy (and
syscall-heavy). Disable it by default. We can enable it when we're
debugging memory.
At startup the client doesn't yet have the DERP map so can't do STUN
queries against DERP servers, so it only knows it local interface
addresses, not its STUN-mapped addresses.
We were reporting the interface-local addresses to control, getting
the DERP map, and then immediately reporting the full set of
updates. That was an extra HTTP request to control, but worse: it was
an extra broadcast from control out to all the peers in the network.
Now, skip the initial update if there are no stun results and we don't
have a DERP map.
More work remains optimizing start-up requests/map updates, but this
is a start.
Updates tailscale/corp#557
There was a bug with the lazy wireguard config code where, if the
minimum set of peers to tell wireguard didn't change, we skipped
calling userspaceEngine.updateActivityMapsLocked which updated
the various data structures that matched incoming traffic to later
reconfigure the minimum config.
That meant if an idle peer restarted and changed discovery keys, we
skipped updating our maps of disco keys/IPs that would caused us to
lazily inflate the config for that peer later if/when it did send
traffic.
Use golang.zx2c4.com/wireguard/windows/tunnel/winipcfg
instead of github.com/tailscale/winipcfg-go package.
Updates #760
Signed-off-by: Alex Brainman <alex.brainman@gmail.com>
Due to a copy/paste-o, we were monitoring address changes twice, and
not monitoring route changes at all.
Verified with 'tailscale debug --monitor' that this actually works now (while
running 'route add 10.3.0.0 mask 255.255.0.0 10.0.0.1' and 'route delete (same)'
back and forth in cmd.exe)
In practice route changes are accompanied by address changes and this
doesn't fix any known issues. I just noticed this while reading this
code again. But at least the code does what it was trying to do now.
This function is only called in fake mode, which won't do anything more
with the packet after we respond to it anyway, so dropping it in the
prefilter is not necessary. And it's kinda semantically wrong: we did
not reject it, so telling the upper layer that it was rejected produces
an ugly error message.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
At some point faketun got implemented as a loopback (put a packet in
from wireguard, the same packet goes back to wireguard) which is not
useful. It's supposed to be an interface that just sinks all packets,
and then wgengine adds *only* and ICMP Echo responder as a layer on
top.
This caused extremely odd bugs on darwin, where the special case that
reinjects packets from local->local was filling the loopback channel
and creating an infinite loop (which became jammed since the reader and
writer were in the same goroutine).
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
If no interfaces are up, calm down and stop spamming so much. It was
noticed as especially bad on Windows, but probably was bad
everywhere. I just have the best network conditions testing on a
Windows VM.
Updates #604
Gracefully skips touching the v6 NAT table on systems that don't have
it, and doesn't configure IPv6 at all if IPv6 is globally disabled.
Signed-off-by: David Anderson <danderson@tailscale.com>
When the network link changes, existing UDP sockets fail immediately
and permanently on macOS.
The forwarder set up a single UDP conn and never changed it.
As a result, any time there was a network link change,
all forwarded DNS queries failed.
To fix this, create a new connection when send requests
fail because of network unreachability.
This change is darwin-only, although extended it to other platforms
should be straightforward.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
While we're here, parseQuery into a plain function.
This is helpful for fuzzing. (Which I did a bit of. Didn't find anything.)
And clean up a few minor things.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Part of unforking our winipcfg-go and using upstream (#760), move our
additions into our repo. (We might upstream them later if upstream has
interest)
Originally these were:
@apenwarr: "Add ifc.SyncAddresses() and SyncRoutes()."
609dcf2df5
@bradfitz: "winipcfg: make Interface.AddRoutes do as much as possible, return combined error"
e9f93d53f3
@bradfitz: "prevent unnecessary Interface.SyncAddresses work; normalize IPNets in deltaNets"
decb9ee8e1
Might fix it. I've spent too much time failing to reproduce the issue. This doesn't
seem to make it worse, though (it still runs for me), so I'll include this and
see if it helps others while I still work on a reliable way to reproduce it.
Updates tailscale/corp#474
Otherwise when PAC server is down, we log, and each log entry is a new
HTTP request (from logtail) and a new GetProxyForURL call, which again
logs, non-stop. This is also nicer to the WinHTTP service.
Then also hook up link change notifications to the cache to reset it
if there's a chance the network might work sooner.
This change is to restore /etc/resolv.conf after tailscale down is called. This is done by setting the dns.Manager before errors occur. Error collection is also added.
Fixes#723
* wgengine/router/router_linux.go: Switched `cidrDiff("addr")` and `cidrDiff("route")` order
Signed-off-by: Christina Wen <christina@tailscale.com>
Co-authored-by: Christina Wen <christina@tailscale.com>
Also remove rebinding logic from the windows router. Magicsock will
instead rebind based on link change signals.
Signed-off-by: David Anderson <danderson@tailscale.com>
Updates #654. See that issue for a discussion of why
this timeout reduces flakiness, and what next steps are.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
For now. Get it working again so it's not stuck on 0.98.
Subnet relay can come later.
Updates #451
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Start of making the IPN state machine react to link changes and down
its DNS & routes if necessary to unblock proxy resolution (e.g. for
transitioning from public to corp networks where the corp network has
mandatory proxies and WPAD PAC files that can't be resolved while
using the DNS/routes configured previously)
This change should be a no-op. Just some callback plumbing.
It turns out that otherwise we don't know what exactly was set.
Also remove the now unused RootDomain config option.
Signed-off-by: Dmytro Shynkevych <dmytro@tailscale.com>
Previously, a type AAAA query would be answered with an A record
if only an IPv4 address was available. This is irrelevant for us
while we only use IPv4, but it will be a bug one day,
so it's worth being precise about semantics.
Signed-off-by: Dmytro Shynkevych <dmytro@tailscale.com>
Rather than consider bigs jumps in last-received-from activity as a
signal to possibly reconfigure the set of wireguard peers to have
configured, instead just track the set of peers that are currently
excluded from the configuration. Easier to reason about.
Also adds a bit more logging.
This might fix an error we saw on a machine running a recent unstable
build:
2020-08-26 17:54:11.528033751 +0000 UTC: 8.6M/92.6M magicsock: [unexpected] lazy endpoint not created for [UcppE], d:42a770f678357249
2020-08-26 17:54:13.691305296 +0000 UTC: 8.7M/92.6M magicsock: DERP packet received from idle peer [UcppE]; created=false
2020-08-26 17:54:13.691383687 +0000 UTC: 8.7M/92.6M magicsock: DERP packet from unknown key: [UcppE]
If it does happen again, though, we'll have more logs.
Seems to break linux CI builder. Cannot reproduce locally,
so attempting a rollback.
This reverts commit cd7bc02ab1.
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
Without this, a freshly started ipn client will be stuck in the
"Starting" state until something triggers a call to RequestStatus.
Usually a UI does this, but until then we can sit in this state
until poked by an external event, as is evidenced by our e2e tests
locking up when DERP is attached.
(This only recently became a problem when we enabled lazy handshaking
everywhere, otherwise the wireugard tunnel creation would also
trigger a RequestStatus.)
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
The previous approach modifies name in-place in the request slice to avoid an allocation.
This is incorrect: the question section of a DNS request
must be copied verbatim, without any such modification.
Software may rely on it (we rely on other resolvers doing it it in tsdns/forwarder).
Signed-off-by: Dmytro Shynkevych <dmytro@tailscale.com>
control/controlclient, wgengine/filter: extract parsePacketFilter to new constructor in wgengine/filter
Signed-off-by: chungdaniel <daniel@tailscale.com>
Consider:
Hard NAT (A) <---> Hard NAT w/ mapped port (B)
If A sends a packet to B's mapped port, A can disco ping B directly,
with low latency, without DERP.
But B couldn't establish a path back to A and needed to use DERP,
despite already logging about A's endpoint and adding a mapping to it
for other purposes (the wireguard conn.Endpoint lookup also needed
it).
This adds the tracking to discoEndpoint too so it'll be used for
finding a path back.
Fixestailscale/corp#556
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
For example:
$ tailscale ping -h
USAGE
ping <hostname-or-IP>
FLAGS
-c 10 max number of pings to send
-stop-once-direct true stop once a direct path is established
-verbose false verbose output
$ tailscale ping mon.ts.tailscale.com
pong from monitoring (100.88.178.64) via DERP(sfo) in 65ms
pong from monitoring (100.88.178.64) via DERP(sfo) in 252ms
pong from monitoring (100.88.178.64) via [2604:a880:2:d1::36:d001]:41641 in 33ms
Fixes#661
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
1) we weren't waking up a discoEndpoint that once existed and
went idle for 5 minutes and then got a disco message again.
2) userspaceEngine.noteReceiveActivity had a buggy check; fixed
and added a test
This removes the atomic bool that tried to track whether we needed to acquire
the lock on a future recursive call back into magicsock. Unfortunately that
hack doesn't work because we also had a lock ordering issue between magicsock
and userspaceEngine (see issue). This documents that too.
Fixes#644
If a node is behind a hard NAT and is using an explicit local port
number, assume they might've mapped a port and add their public IPv4
address with the local tailscaled's port number as a candidate endpoint.
A comparison operator was backwards.
The bad case went:
* device A send packet to B at t=1s
* B gets added to A's wireguard config
* B gets packet
(5 minutes pass)
* some other activity happens, causing B to expire
to be removed from A's network map, since it's
been over 5 minutes since sent or received activity
* device A sends packet to B at t=5m1s
* normally, B would get added back, but the old send
time was not zero (we sent earlier!) and the time
comparison was backwards, so we never regenerated
the wireguard config.
This also refactors the code for legibility and moves constants up
top, with comments.
The OS (tries) to send these but we drop them. No need to worry the
user with spam that we're dropping it.
Fixes#402
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Starting with fe68841dc7, some e2e tests
got flaky. Rather than debug them (they're gnarly), just revert to the old
behavior as far as those tests are concerned. The tests were somehow
using magicsock without a private key and expecting it to do ... something.
My goal with fe68841dc7 was to stop log spam
and unnecessary work I saw on the iOS app when when stopping the app.
Instead, only stop doing that work on any transition from
once-had-a-private-key to no-longer-have-a-private-key. That fixes
what I wanted to fix while still making the mysterious e2e tests
happy.
There is a race in natlab where we might start shutdown while natlab is still running
a goroutine or two to deliver packets. This adds a small grace period to try and receive
it before continuing shutdown.
Signed-off-by: David Anderson <danderson@tailscale.com>