This code path is very tricky since it was originally designed for the
"re-authenticate to refresh my keys" use case, which didn't want to
lose the original session even if the refresh cycle failed. This is why
it acts differently from the Logout(); Login(); case.
Maybe that's too fancy, considering that it probably never quite worked
at all, for switching between users without logging out first. But it
works now.
This was more invasive than I hoped, but the necessary fixes actually
removed several other suspicious BUG: lines from state_test.go, so I'm
pretty confident this is a significant net improvement.
Fixestailscale/corp#1756.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
If the engine was shutting down from a previous session
(e.closing=true), it would return an error code when trying to get
status. In that case, ipnlocal would never unblock any callers that
were waiting on the status.
Not sure if this ever happened in real life, but I accidentally
triggered it while writing a test.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
Yes, it printed, but that was an implementation detail for hashing.
And coming optimization will make it print even less.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
If nobody is connected to the IPN bus, don't burn CPU & waste
allocations (causing more GC) by encoding netmaps for nobody.
This will notably help hello.ipn.dev.
Updates tailscale/corp#1773
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Needed for the "up checker" to map back from exit node stable IDs (the
ipn.Prefs.ExitNodeID) back to an IP address in error messages.
But also previously requested so people can use it to then make API
calls. The upcoming "tailscale admin" subcommand will probably need it
too.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This is needed because the original opts.Prefs field was at some point
subverted for use in frontend->backend state migration for backward
compatibility on some platforms. We still need that feature, but we
also need the feature of providing the full set of prefs from
`tailscale up`, *not* including overwriting the prefs.Persist keys, so
we can't use the original field from `tailscale up`.
`tailscale up` had attempted to compensate for that by doing SetPrefs()
before Start(), but that violates the ipn.Backend contract, which says
you should call Start() before anything else (that's why it's called
Start()). As a result, doing SetPrefs({ControlURL=...,
WantRunning=true}) would cause a connection to the *previous* control
server (because WantRunning=true), and then connect to the *new*
control server only after running Start().
This problem may have been avoided before, but only by pure luck.
It turned out to be relatively harmless since the connection to the old
control server was immediately closed and replaced anyway, but it
created a race condition that could have caused spurious notifications
or rejected keys if the server responded quickly.
As already covered by existing TODOs, a better fix would be to have
Start() get out of the business of state migration altogether. But
we're approaching a release so I want to make the minimum possible fix.
Fixes#1840.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
Per discussion, we want to have only one test assertion library,
and we want to start by exploring quicktest.
This was a mostly mechanical translation.
I think we could make this nicer by defining a few helper
closures at the beginning of the test. Later.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
This removes the NewLocalBackendWithClientGen constructor added in
b4d04a065f and instead adds
LocalBackend.SetControlClientGetterForTesting, mirroring
LocalBackend.SetHTTPTestClient. NewLocalBackendWithClientGen was
weird in being exported but taking an unexported type. This was noted
during code review:
https://github.com/tailscale/tailscale/pull/1818#discussion_r623155669
which ended in:
"I'll leave it for y'all to clean up if you find some way to do it elegantly."
This is more idiomatic.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Without this, macOS would fail to display its menu state correctly if you
started it while !WantRunning. It relies on the netmap in order to show
the logged-in username.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
There was logic that would make a "down" tailscale backend (ie.
!WantRunning) refuse to do any network activity. Unfortunately, this
makes the macOS and iOS UI unable to render correctly if they start
while !WantRunning.
Now that we have Prefs.LoggedOut, use that instead. So `tailscale down`
will still allow the controlclient to connect its authroutine, but
pause the maproutine. `tailscale logout` will entirely stop all
activity.
This new behaviour is not obviously correct; it's a bit annoying that
`tailsale down` doesn't terminate all activity like you might expect.
Maybe we should redesign the UI code to render differently when
disconnected, and then revert this change.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
EditPrefs should be just a wrapper around the action of changing prefs,
but someone had added a side effect of calling Login() sometimes. The
side effect happened *after* running the state machine, which would
sometimes result in us going into NeedsLogin immediately before calling
cc.Login().
This manifested as the macOS app not being able to Connect if you
launched it with LoggedOut=false and WantRunning=false. Trying to
Connect() would sent us to the NeedsLogin state instead.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
A very long unit test that verifies the way the controlclient and
ipn.Backend interact.
This is a giant sequential test of the state machine. The test passes,
but only because it's asserting all the wrong behaviour. I marked all
the behaviour I think is wrong with BUG comments, and several
additional test opportunities with TODO.
Note: the new test supercedes TestStartsInNeedsLoginState, which was
checking for incorrect behaviour (although the new test still checks
for the same incorrect behaviour) and assumed .Start() would converge
before returning, which it happens to do, but only for this very
specific case, for the current implementation. You're supposed to wait
for the notifications.
Updates: tailscale/corp#1660
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
With this change, shared node names resolve correctly on split DNS-supporting
operating systems.
Fixestailscale/corp#1706
Signed-off-by: David Anderson <danderson@tailscale.com>
The intention was always that files only get written to *.partial
files and renamed at the end once fully received, but somewhere in the
process that got lost in buffered mode and *.partial files were only
being used in direct receive mode. This fix prevents WaitingFiles
from returning files that are still being transferred.
Updates tailscale/corp#1626
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
If DeleteFile fails on Windows due to another process (anti-virus,
probably) having our file open, instead leave a marker file that the
file is logically deleted, and remove it from API calls and clean it
up lazily later.
Updates tailscale/corp#1626
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It was getting cleared on notify.
Document that authURL is cleared on notify and add a new field that
isn't, using the new field for the JSON status.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
With this change, the ipnserver's safesocket.Listen (the localhost
tcp.Listen) happens right away, before any synchronous
TUN/DNS/Engine/etc setup work, which might be slow, especially on
early boot on Windows.
Because the safesocket.Listen starts up early, that means localhost
TCP dials (the safesocket.Connect from the GUI) complete successfully
and thus the GUI avoids the MessageBox error. (I verified that
pacifies it, even without a Listener.Accept; I'd feared that Windows
localhost was maybe special and avoided the normal listener backlog).
Once the GUI can then connect immediately without errors, the various
timeouts then matter less, because the backend is no longer trying to
race against the GUI's timeout. So keep retrying on errors for a
minute, or 10 minutes if the system just booted in the past 10
minutes.
This should fix the problem with Windows 10 desktops auto-logging in
and starting the Tailscale frontend which was then showing a
MessageBox error about failing to connect to tailscaled, which was
slow coming up because the Windows networking stack wasn't up
yet. Fingers crossed.
Fixes#1313 (previously #1187, etc)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This used to not be necessary, because MagicDNS always did full proxying.
But with split DNS, we need to know which names to route to our resolver,
otherwise reverse lookups break.
This captures the entire CGNAT range, as well as our Tailscale ULA.
Signed-off-by: David Anderson <danderson@tailscale.com>
Otherwise, the existence of authoritative domains forces full
DNS proxying even when no other DNS config is present.
Signed-off-by: David Anderson <danderson@tailscale.com>
Logout used to be a no-op, so the ipnserver previously synthensized a Logout
on disconnect. Now that Logout actually invalidates the node key that was
forcing all GUI closes to log people out.
Instead, add a method to LocalBackend to specifically mean "the
Windows GUI closed, please forget all the state".
Fixestailscale/corp#1591 (ignoring the notification issues, tracked elsewhere)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Let caller (macOS) do it so Finder progress bar can be dismissed
without races.
Updates tailscale/corp#1575
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It used to just store received files URL-escaped on disk, but that was
a half done lazy implementation, and pushed the burden to callers to
validate and write things to disk in an unescaped way.
Instead, do all the validation in the receive handler and only
accept filenames that are UTF-8 and in the intersection of valid
names that all platforms support.
Fixestailscale/corp#1594
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>