- Switch to our own simpler token bucket, since x/time/rate is missing
necessary stuff (can't provide your own time func; can't check the
current bucket contents) and it's overkill anyway.
- Add tests that actually include advancing time.
- Don't remove the rate limit on a message until there's enough room to
print at least two more of them. When we do, we'll also print how
many we dropped, as a contextual reminder that some were previously
lost. (This is more like how the Linux kernel does it.)
- Reformat the [RATE LIMITED] messages to be shorter, and to not
corrupt original message. Instead, we print the message, then print
its format string.
- Use %q instead of \"%s\", for more accurate parsing later, if the
format string contained quotes.
Fixes#1772
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
We had two separate code paths for the initial UDP listener bind
and any subsequent rebinds.
IPv6 got left out of the rebind code.
Rather than duplicate it there, unify the two code paths.
Then improve the resulting code:
* Rebind had nested listen attempts to try the user-specified port first,
and then fall back to :0 if that failed. Convert that into a loop.
* Initial bind tried only the user-specified port.
Rebind tried the user-specified port and 0.
But there are actually three ports of interest:
The one the user specified, the most recent port in use, and 0.
We now try all three in order, as appropriate.
* In the extremely rare case in which binding to port 0 fails,
use a dummy net.PacketConn whose reads block until close.
This will keep the wireguard-go receive func goroutine alive.
As a pleasant side-effect of this, if we decide that
we need to resuscitate #1796, it will now be much easier.
Fixes#1799
Co-authored-by: David Anderson <danderson@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
Assume it'll stay at 0 forever, so hard-code it
and delete code conditional on it being non-0.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
NetworkManager fixed the bug that forced us to use NetworkManager
if it's programming systemd-resolved, and in the same release also
made NetworkManager ignore DNS settings provided for unmanaged
interfaces... Which breaks what we used to do. So, with versions
1.26.6 and above, we MUST NOT use NetworkManager to indirectly
program systemd-resolved, but thankfully we can talk to resolved
directly and get the right outcome.
Fixes#1788
Signed-off-by: David Anderson <danderson@tailscale.com>
With this change, the ipnserver's safesocket.Listen (the localhost
tcp.Listen) happens right away, before any synchronous
TUN/DNS/Engine/etc setup work, which might be slow, especially on
early boot on Windows.
Because the safesocket.Listen starts up early, that means localhost
TCP dials (the safesocket.Connect from the GUI) complete successfully
and thus the GUI avoids the MessageBox error. (I verified that
pacifies it, even without a Listener.Accept; I'd feared that Windows
localhost was maybe special and avoided the normal listener backlog).
Once the GUI can then connect immediately without errors, the various
timeouts then matter less, because the backend is no longer trying to
race against the GUI's timeout. So keep retrying on errors for a
minute, or 10 minutes if the system just booted in the past 10
minutes.
This should fix the problem with Windows 10 desktops auto-logging in
and starting the Tailscale frontend which was then showing a
MessageBox error about failing to connect to tailscaled, which was
slow coming up because the Windows networking stack wasn't up
yet. Fingers crossed.
Fixes#1313 (previously #1187, etc)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This change implements Windows version of install-system-daemon and
uninstall-system-daemon subcommands. When running the commands the
user will install or remove Tailscale Windows service.
Updates #1232
Signed-off-by: Alex Brainman <alex.brainman@gmail.com>
Logout used to be a no-op, so the ipnserver previously synthensized a Logout
on disconnect. Now that Logout actually invalidates the node key that was
forcing all GUI closes to log people out.
Instead, add a method to LocalBackend to specifically mean "the
Windows GUI closed, please forget all the state".
Fixestailscale/corp#1591 (ignoring the notification issues, tracked elsewhere)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
They were scattered/duplicated in misc places before.
It can't be in the client package itself for circular dep reasons.
This new package is basically tailcfg but for localhost
communications, instead of to control.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This is usually the same as the requested interface, but on some
unixes can vary based on device number allocation, and on Windows
it's the GUID instead of the pretty name, since everything relating
to configuration wants the GUID.
Signed-off-by: David Anderson <danderson@tailscale.com>
Upstream wireguard-go has changed its receive model.
NewDevice now accepts a conn.Bind interface.
The conn.Bind is stateless; magicsock.Conns are stateful.
To work around this, we add a connBind type that supports
cheap teardown and bring-up, backed by a Conn.
The new conn.Bind allows us to specify a set of receive functions,
rather than having to shoehorn everything into ReceiveIPv4 and ReceiveIPv6.
This lets us plumbing DERP messages directly into wireguard-go,
instead of having to mux them via ReceiveIPv4.
One consequence of the new conn.Bind layer is that
closing the wireguard-go device is now indistinguishable
from the routine bring-up and tear-down normally experienced
by a conn.Bind. We thus have to explicitly close the magicsock.Conn
when the close the wireguard-go device.
One downside of this change is that we are reliant on wireguard-go
to call receiveDERP to process DERP messages. This is fine for now,
but is perhaps something we should fix in the future.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
The bool was already called useNetstack at the caller.
isUserspace (to mean netstack) is confusing next to wgengine.NewUserspaceEngine, as that's
a different type of 'userspace'.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The resolver still only supports a single upstream config, and
ipn/wgengine still have to split up the DNS config, but this moves
closer to unifying the DNS configs.
As a handy side-effect of the refactor, IPv6 MagicDNS records exist
now.
Signed-off-by: David Anderson <danderson@tailscale.com>
For discovery when an explicit hostname/IP is known. We'll still
also send it via control for finding peers by a list.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This makes setup more explicit in prod codepaths, without
requiring a bunch of arguments or helpers for tests and
userspace mode.
Signed-off-by: David Anderson <danderson@tailscale.com>
control/controlclient: sign RegisterRequest
Some customers wish to verify eligibility for devices to join their
tailnets using machine identity certificates. TLS client certs could
potentially fulfill this role but the initial customer for this feature
has technical requirements that prevent their use. Instead, the
certificate is loaded from the Windows local machine certificate store
and uses its RSA public key to sign the RegisterRequest message.
There is room to improve the flexibility of this feature in future and
it is currently only tested on Windows (although Darwin theoretically
works too), but this offers a reasonable starting place for now.
Updates tailscale/coral#6
Signed-off-by: Adrian Dewhurst <adrian@tailscale.com>
So we can empty import the guts of cmd/tailscaled from another
module for go mod tidy reasons.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Add proto to flowtrack.Tuple.
Add types/ipproto leaf package to break a cycle.
Server-side ACL work remains.
Updates #1516
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This reverts the revert commit 84aba349d9.
And changes us to use inet.af/netstack.
Updates #1518
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
gVisor fixed their google/gvisor#1446 so we can include gVisor mode
on 32-bit machines.
A few minor upstream API changes, as normal.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>