If a test calls log.Printf, 'go test' horrifyingly rearranges the
output to no longer be in chronological order, which makes debugging
virtually impossible. Let's stop that from happening by making
log.Printf panic if called from any module, no matter how deep, during
tests.
This required us to change the default error handler in at least one
http.Server, as well as plumbing a bunch of logf functions around,
especially in magicsock and wgengine, but also in logtail and backoff.
To add insult to injury, 'go test' also rearranges the output when a
parent test has multiple sub-tests (all the sub-test's t.Logf is always
printed after all the parent tests t.Logf), so we need to screw around
with a special Logf that can point at the "current" t (current_t.Logf)
in some places. Probably our entire way of using subtests is wrong,
since 'go test' would probably like to run them all in parallel if you
called t.Parallel(), but it definitely can't because the're all
manipulating the shared state created by the parent test. They should
probably all be separate toplevel tests instead, with common
setup/teardown logic. But that's a job for another time.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
Right now, filtering and packet injection in wgengine depend
on a patch to wireguard-go that probably isn't suitable for upstreaming.
This need not be the case: wireguard-go/tun.Device is an interface.
For example, faketun.go implements it to mock a TUN device for testing.
This patch implements the same interface to provide filtering
and packet injection at the tunnel device level,
at which point the wireguard-go patch should no longer be necessary.
This patch has the following performance impact on i7-7500U @ 2.70GHz,
tested in the following namespace configuration:
┌────────────────┐ ┌─────────────────────────────────┐ ┌────────────────┐
│ $ns1 │ │ $ns0 │ │ $ns2 │
│ client0 │ │ tailcontrol, logcatcher │ │ client1 │
│ ┌─────┐ │ │ ┌──────┐ ┌──────┐ │ │ ┌─────┐ │
│ │vethc│───────┼────┼──│vethrc│ │vethrs│──────┼─────┼──│veths│ │
│ ├─────┴─────┐ │ │ ├──────┴────┐ ├──────┴────┐ │ │ ├─────┴─────┐ │
│ │10.0.0.2/24│ │ │ │10.0.0.1/24│ │10.0.1.1/24│ │ │ │10.0.1.2/24│ │
│ └───────────┘ │ │ └───────────┘ └───────────┘ │ │ └───────────┘ │
└────────────────┘ └─────────────────────────────────┘ └────────────────┘
Before:
---------------------------------------------------
| TCP send | UDP send |
|------------------------|------------------------|
| 557.0 (±8.5) Mbits/sec | 3.03 (±0.02) Gbits/sec |
---------------------------------------------------
After:
---------------------------------------------------
| TCP send | UDP send |
|------------------------|------------------------|
| 544.8 (±1.6) Mbits/sec | 3.13 (±0.02) Gbits/sec |
---------------------------------------------------
The impact on receive performance is similar.
Signed-off-by: Dmytro Shynkevych <dmytro@tailscale.com>
This saves a layer of translation, and saves us having to
pass in extra bits and pieces of the netmap and prefs to
wgengine. Now it gets one Wireguard config, and one OS
network stack config.
Signed-off-by: David Anderson <danderson@tailscale.com>
For "tailscale status" on macOS (from separately downloaded
cmd/tailscale binary against App Store IPNExtension).
(This isn't all of it, but I've had this sitting around uncommitted.)
Implement rate limiting on log messages
Addresses issue #317, where logs can get spammed with the same message
nonstop. Created a rate limiting closure on logging functions, which
limits the number of messages being logged per second based on format
string. To keep memory usage as constant as possible, the previous cache
purging at periodic time intervals has been replaced by an LRU that
discards the oldest string when the capacity of the cache is reached.
Signed-off-by: Wendi Yu <wendi.yu@yahoo.ca>
These will be used for dynamically changing the identity of a node, so
its ACL rights can be different from your own.
Note: Not all implemented yet on the server side, but we need this so
we can request the tagged rights in the first place.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
We were printing "Shields Up" when the netmap wasn't initialized yet,
which while technically effectively true, turned out to be confusing
when trying to debug things.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
When shields are up, no services are available to connect to, so hide
them all. This will also help them disappear from the UI menu on
other nodes.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
This sets a default packet filter that blocks all incoming requests,
giving end users more control over who can get into their machine, even
if the admin hasn't set any central ACLs.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
- Reset() was not including a Version field, so was getting rejected;
the Logout operation no longer happened when the client got disconnected.
- Don't crash if we can't decode 0-byte messages, which I suspect might
sometimes come through on EOF.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
The tests cheat at filling out web forms by directly POSTing to
the target. The target for authURLs has changed slightly, the base
authURL now redirects the user to the login page.
Additionally, the authURL cycle now checks the cookie is set
correctly, so we add cookie jars where necessary to pass the
cookie through.
Use this when making the ipn state transition from Starting to
Running. This way a network of quiet nodes with no active
handshaking will still transition to Active.
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
I noticed portlist when looking at some profiles and hadn't looked at
the code much before. This is a first pass over it. It allocates a
fair bit. More love remains, but this does a bit:
name old time/op new time/op delta
GetList-8 9.92ms ± 8% 9.64ms ±12% ~ (p=0.247 n=10+10)
name old alloc/op new alloc/op delta
GetList-8 931kB ± 0% 869kB ± 0% -6.70% (p=0.000 n=10+10)
name old allocs/op new allocs/op delta
GetList-8 4.59k ± 0% 3.69k ± 1% -19.71% (p=0.000 n=10+10)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This removes the need for go-cmp, which is extremely bloaty so we had
to leave it out of iOS. As a result, we had also left it out of macOS,
and so we didn't print netmap diffs at all on darwin-based platforms.
Oops.
As a bonus, the output format of the new function is way better.
Minor oddity: because I used the dumbest possible diff algorithm, the
sort order is a bit dumb. We print all "removed" lines and then print
all "added" lines, rather than doing the usual diff-like thing of
interspersing them. This probably doesn't matter (maybe it's an
improvement).