This change just alters the semantics of the one flaky test, without
trying to speed up timeouts on the others. Empirically, speeding up
the timeouts causes _more_ flakes right now :(
The remaining flake occurs due to a mysterious packet loss. This
doesn't affect normal tailscaled operations, so until I track down
where the loss occurs and fix it, the flaky test is going to be
lenient about packet loss (but not about whether the spray logic
worked).
Signed-off-by: David Anderson <danderson@tailscale.com>
It previously passed incorrectly due to bugs. With those fixed,
it becomes flaky for 2 reasons. One of them is the wireguard handshake
race, which can eat the 1st sprayed packet and prevent roamAddr
discovery. This change fixes that failure, by spreading the test
traffic out enough that additional spraying occurs.
Signed-Off-By: David Anderson <danderson@tailscale.com>