This adds a health.Tracker to tsd.System, accessible via
a new tsd.System.HealthTracker method.
In the future, that new method will return a tsd.System-specific
HealthTracker, so multiple tsnet.Servers in the same process are
isolated. For now, though, it just always returns the temporary
health.Global value. That permits incremental plumbing over a number
of changes. When the second to last health.Global reference is gone,
then the tsd.System.HealthTracker implementation can return a private
Tracker.
The primary plumbing this does is adding it to LocalBackend and its
dozen and change health calls. A few misc other callers are also
plumbed. Subsequent changes will flesh out other parts of the tree
(magicsock, controlclient, etc).
Updates #11874
Updates #4136
Change-Id: Id51e73cfc8a39110425b6dc19d18b3975eac75ce
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This moves most of the health package global variables to a new
`health.Tracker` type.
But then rather than plumbing the Tracker in tsd.System everywhere,
this only goes halfway and makes one new global Tracker
(`health.Global`) that all the existing callers now use.
A future change will eliminate that global.
Updates #11874
Updates #4136
Change-Id: I6ee27e0b2e35f68cb38fecdb3b2dc4c3f2e09d68
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It was only obviously unused after the previous change, c39cde79d.
Updates #19334
Change-Id: I9896d5fa692cb4346c070b4a339d0d12340c18f7
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We were storing server-side lots of:
"Auth":{"Provider":"","LoginName":"","Oauth2Token":null,"AuthKey":""},
That was about 7% of our total storage of pending RegisterRequest
bodies.
Updates tailscale/corp#19327
Change-Id: Ib73842759a2b303ff5fe4c052a76baea0d68ae7d
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The initial control client request can get stuck in the event that a
connection is established but then lost part way through, without any
ICMP or RST. Ensure that the control client will be restarted by timing
out that initial request as well.
Fixes#11542
Signed-off-by: James Tucker <james@tailscale.com>
In the recent 20e9f3369 we made HealthChangeRequest machine requests
include a NodeKey, as it was the oddball machine request that didn't
include one. Unfortunately, that code was sometimes being called (at
least in some of our integration tests) without a node key due to its
registration with health.RegisterWatcher(direct.ReportHealthChange).
Fortunately tests in corp caught this before we cut a release. It's
possible this only affects this particular integration test's
environment, but still worth fixing.
Updates tailscale/corp#1297
Change-Id: I84046779955105763dc1be5121c69fec3c138672
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Use the zstdframe package where sensible instead of plumbing
around our own zstd.Encoder just for stateless operations.
This causes logtail to have a dependency on zstd,
but that's arguably okay since zstd support is implicit
to the protocol between a client and the logging service.
Also, virtually every caller to logger.NewLogger was
manually setting up a zstd.Encoder anyways,
meaning that zstd was functionally always a dependency.
Updates #cleanup
Updates tailscale/corp#18514
Signed-off-by: Joe Tsai <joetsai@digital-static.net>
When auto-update setting in local Prefs is unset, apply the tailnet
default value from control. This only happens once, when we apply the
default (or when the user manually overrides it), tailnet default no
longer affects the node.
Updates #16244
Signed-off-by: Andrew Lytvynov <awly@tailscale.com>
In prep for making mapSession's lifetime not be 1:1 with a single HTTP
response's lifetime, this moves the inactivity timer watchdog out of
mapSession and into the caller that owns the streaming HTTP response.
(This is admittedly closer to how it was prior to the mapSession type
existing, but that was before we connected some dots which were
impossible to even see before the mapSession type broke the code up.)
Updates #7175
Change-Id: Ia108dac84a4953db41cbd30e73b1de4a2a676c11
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It was a really a mutable field owned by mapSession that we didn't move
in earlier commits.
Once moved, it's then possible to de-func-ify the code and turn it into
a regular method rather than an installed optional hook.
Noticed while working to move map session lifetimes out of
Direct.sendMapRequest's single-HTTP-connection scope.
Updates #7175
Updates #cleanup
Change-Id: I6446b15793953d88d1cabf94b5943bb3ccac3ad9
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Currently only the top four most popular changes: endpoints, DERP
home, online, and LastSeen.
Updates #1909
Change-Id: I03152da176b2b95232b56acabfb55dcdfaa16b79
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This is both more efficient (because the knobs' bool is only updated
whenever Node is changed, rarely) and also gets us one step closer to
removing a case of storing a netmap.NetworkMap in
magicsock. (eventually we want to phase out much of the use of that
type internally)
Updates #1909
Change-Id: I37e81789f94133175064fdc09984e4f3a431f1a1
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Previously two tsnet nodes in the same process couldn't have disjoint
sets of controlknob settings from control as both would overwrite each
other's global variables.
This plumbs a new controlknobs.Knobs type around everywhere and hangs
the knobs sent by control on that instead.
Updates #9351
Change-Id: I75338646d36813ed971b4ffad6f9a8b41ec91560
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
All platforms use it at this point, including iOS which was the
original hold out for memory reasons. No more reason to make it
optional.
Updates #9332
Change-Id: I743fbc2f370921a852fbcebf4eb9821e2bdd3086
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
resetControlClientLocked is called while b.mu was held and
would call cc.Shutdown which would wait for the observer queue
to drain.
However, there may be active callbacks from cc already waiting for
b.mu resulting in a deadlock.
This makes it so that resetControlClientLocked does not call
Shutdown, and instead just returns the value.
It also makes it so that any status received from previous cc
are ignored.
Updates tailscale/corp#12827
Signed-off-by: Maisem Ali <maisem@tailscale.com>
For now the method has only one interface (the same as the func it's
replacing) but it will grow, eventually with the goal to remove the
controlclient.Status type for most purposes.
Updates #1909
Change-Id: I715c8bf95e3f5943055a94e76af98d988558a2f2
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Now mapSession has a bunch more fields and methods, rather than being
just one massive func with a ton of local variables.
So far there are no major new optimizations, though. It should behave
the same as before.
This has been done with an eye towards testability (so tests can set
all the callback funcs as needed, or not, without a huge Direct client
or long-running HTTP requests), but this change doesn't add new tests
yet. That will follow in the changes which flesh out the NetmapUpdater
interface.
Updates #1909
Change-Id: Iad4e7442d5bbbe2614bd4b1dc4b02e27504898df
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
And optimize the Persist setting a bit, allocating later and only mutating
fields when there's been a Node change.
Updates #1909
Change-Id: Iaddfd9e88ef76e1d18e8d0a41926eb44d0955312
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It was added 2.5 years ago in c1dabd9436 but was never used.
Clearly that migration didn't matter.
We can attempt this again later if/when this matters.
Meanwhile this simplifies the code and thus makes working on other
current efforts in these parts of the code easier.
Updates #1909
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Now a nodeAttr: ForceBackgroundSTUN, DERPRoute, TrimWGConfig,
DisableSubnetsIfPAC, DisableUPnP.
Kept support for, but also now a NodeAttr: RandomizeClientPort.
Removed: SetForceBackgroundSTUN, SetRandomizeClientPort (both never
used, sadly... never got around to them. But nodeAttrs are better
anyway), EnableSilentDisco (will be a nodeAttr later when that effort
resumes).
Updates #8923
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
See issue. This is a baby step towards passing through deltas
end-to-end from node to control back to node and down to the various
engine subsystems, not computing diffs from two full netmaps at
various levels. This will then let us support larger netmaps without
burning CPU.
But this change itself changes no behavior. It just changes a func
type to an interface with one method. That paves the way for future
changes to then add new NetmapUpdater methods that do more
fine-grained work than updating the whole world.
Updates #1909
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Instead of having updates replace the map polls, create
a third goroutine which is solely responsible for making
sure that control is aware of the latest client state.
This also makes it so that the streaming map polls are only
broken when there are auth changes, or the client is paused.
Updates tailscale/corp#5761
Signed-off-by: Maisem Ali <maisem@tailscale.com>
It was being modified in two places in Direct for the auth routine
and then in LocalBackend when a new NetMap was received. This was
confusing, so make Direct also own changes to Persist when a new
NetMap is received.
Updates #7726
Signed-off-by: Maisem Ali <maisem@tailscale.com>
This adds the capability to pad disco ping message payloads to reach a
specified size. It also plumbs it through to the tailscale ping -size
flag.
Disco pings used for actual endpoint discovery do not use this yet.
Updates #311.
Signed-off-by: salman <salman@tailscale.com>
Co-authored-by: Val <valerie@tailscale.com>
We were never resetting the backoff in streaming mapResponses.
The call to `PollNetMap` always returns with an error. Changing that contract
is harder, so manually reset backoff when a netmap is received.
Updates tailscale/corp#12894
Signed-off-by: Maisem Ali <maisem@tailscale.com>
This passes the *dnscache.Resolver down from the Direct client into the
Noise client and from there into the controlhttp client. This retains
the Resolver so that it can share state across calls instead of creating
a new resolver.
Updates #4845
Updates #6110
Signed-off-by: Andrew Dunham <andrew@du.nham.ca>
Change-Id: Ia5d6af1870f3b5b5d7dd5685d775dcf300aec7af
On some platforms (notably macOS and iOS) we look up the default
interface to bind outgoing connections to. This is both duplicated
work and results in logspam when the default interface is not available
(i.e. when a phone has no connectivity, we log an error and thus cause
more things that we will try to upload and fail).
Fixed by passing around a netmon.Monitor to more places, so that we can
use its cached interface state.
Fixes#7850
Updates #7621
Signed-off-by: Mihai Parparita <mihai@tailscale.com>
We're using it in more and more places, and it's not really specific to
our use of Wireguard (and does more just link/interface monitoring).
Also removes the separate interface we had for it in sockstats -- it's
a small enough package (we already pull in all of its dependencies
via other paths) that it's not worth the extra complexity.
Updates #7621
Updates #7850
Signed-off-by: Mihai Parparita <mihai@tailscale.com>
Redoes the approach from #5550 and #7539 to explicitly pass in the logf
function, instead of having global state that can be overridden.
Signed-off-by: Mihai Parparita <mihai@tailscale.com>
This reverts commit 6eca47b16c and fixes forward.
Previously the first ever streaming MapRequest that a client sent would also
set ReadOnly to true as it didn't have any endpoints and expected/relied on the
map poll to restart as soon as it got endpoints. However with 48f6c1eba4,
we would no longer restart MapRequests as frequently as we used to, so control
would only ever get the first streaming MapRequest which had ReadOnly=true.
Control would treat this as an uninteresting request and would not send it
any further netmaps, while the client would happily stay in the map poll forever
while litemap updates happened in parallel.
This makes it so that we never set `ReadOnly=true` when we are doing a streaming
MapRequest. This is no longer necessary either as most endpoint discovery happens
over disco anyway.
Co-authored-by: Andrew Dunham <andrew@du.nham.ca>
Signed-off-by: Maisem Ali <maisem@tailscale.com>