For example:
$ tailscale ping -h
USAGE
ping <hostname-or-IP>
FLAGS
-c 10 max number of pings to send
-stop-once-direct true stop once a direct path is established
-verbose false verbose output
$ tailscale ping mon.ts.tailscale.com
pong from monitoring (100.88.178.64) via DERP(sfo) in 65ms
pong from monitoring (100.88.178.64) via DERP(sfo) in 252ms
pong from monitoring (100.88.178.64) via [2604:a880:2:d1::36:d001]:41641 in 33ms
Fixes#661
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
1) we weren't waking up a discoEndpoint that once existed and
went idle for 5 minutes and then got a disco message again.
2) userspaceEngine.noteReceiveActivity had a buggy check; fixed
and added a test
A comparison operator was backwards.
The bad case went:
* device A send packet to B at t=1s
* B gets added to A's wireguard config
* B gets packet
(5 minutes pass)
* some other activity happens, causing B to expire
to be removed from A's network map, since it's
been over 5 minutes since sent or received activity
* device A sends packet to B at t=5m1s
* normally, B would get added back, but the old send
time was not zero (we sent earlier!) and the time
comparison was backwards, so we never regenerated
the wireguard config.
This also refactors the code for legibility and moves constants up
top, with comments.
wireguard-go uses 3 goroutines per peer (with reasonably large stacks
& buffers).
Rather than tell wireguard-go about all our peers, only tell it about
peers we're actively communicating with. That means we need hooks into
magicsock's packet receiving path and tstun's packet sending path to
lazily create a wireguard peer on demand from the network map.
This frees up lots of memory for iOS (where we have almost nothing
left for larger domains with many users).
We should ideally do this in wireguard-go itself one day, but that'd
be a pretty big change.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Peers advertising a discovery key know how to speak the discovery
protocol and do their own heartbeats to get through NATs and keep NATs
open. No need for the pinger except for with legacy peers.
This change adds to tsdns the ability to delegate lookups to upstream nameservers.
This is crucial for setting Magic DNS as the system resolver.
Signed-off-by: Dmytro Shynkevych <dmytro@tailscale.com>
The new deepprint package just walks a Go data structure and writes to
an io.Writer. It's not pretty like go-spew, etc.
We then use it to replace the use of UAPI (which we have a TODO to
remove) to generate signatures of data structures to detect whether
anything changed (without retaining the old copy).
This was necessary because the UAPI conversion ends up trying to do
DNS lookups which an upcoming change depends on not happening.
If there's been 5 minutes of inactivity, stop doing STUN lookups. That
means NAT mappings will expire, but they can resume later when there's
activity again.
We'll do this for all platforms later.
Updates tailscale/corp#320
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
macOS incorrectly sends packets for the local Tailscale IP
into our tunnel interface. We have to turn the packets around
and send them back to the kernel.
Fixestailscale/corp#189.
Signed-off-by: David Anderson <danderson@tailscale.com>
Otherwise iOS/macOS will reconfigure their routing every time anything
minor changes in the netmap (in particular, endpoints and DERP homes),
which is way too often.
Some users reported "network reconfigured" errors from Chrome when this
happens.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
We canceled the pingers in Close, but didn't wait around for their
goroutines to be cleaned up. This caused the ipn/e2e_test to catch
pingers in its resource leak check.
This commit introduces an object, but also simplifies the semantics
around the pinger's cancel functions. They no longer need to be called
while holding the mutex.
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
Instead of hard-coding the DERP map (except for cmd/tailscale netcheck
for now), get it from the control server at runtime.
And make the DERP map support multiple nodes per region with clients
picking the first one that's available. (The server will balance the
order presented to clients for load balancing)
This deletes the stunner package, merging it into the netcheck package
instead, to minimize all the config hooks that would've been
required.
Also fix some test flakes & races.
Fixes#387 (Don't hard-code the DERP map)
Updates #388 (Add DERP region support)
Fixes#399 (wgengine: flaky tests)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
If a test calls log.Printf, 'go test' horrifyingly rearranges the
output to no longer be in chronological order, which makes debugging
virtually impossible. Let's stop that from happening by making
log.Printf panic if called from any module, no matter how deep, during
tests.
This required us to change the default error handler in at least one
http.Server, as well as plumbing a bunch of logf functions around,
especially in magicsock and wgengine, but also in logtail and backoff.
To add insult to injury, 'go test' also rearranges the output when a
parent test has multiple sub-tests (all the sub-test's t.Logf is always
printed after all the parent tests t.Logf), so we need to screw around
with a special Logf that can point at the "current" t (current_t.Logf)
in some places. Probably our entire way of using subtests is wrong,
since 'go test' would probably like to run them all in parallel if you
called t.Parallel(), but it definitely can't because the're all
manipulating the shared state created by the parent test. They should
probably all be separate toplevel tests instead, with common
setup/teardown logic. But that's a job for another time.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
Right now, filtering and packet injection in wgengine depend
on a patch to wireguard-go that probably isn't suitable for upstreaming.
This need not be the case: wireguard-go/tun.Device is an interface.
For example, faketun.go implements it to mock a TUN device for testing.
This patch implements the same interface to provide filtering
and packet injection at the tunnel device level,
at which point the wireguard-go patch should no longer be necessary.
This patch has the following performance impact on i7-7500U @ 2.70GHz,
tested in the following namespace configuration:
┌────────────────┐ ┌─────────────────────────────────┐ ┌────────────────┐
│ $ns1 │ │ $ns0 │ │ $ns2 │
│ client0 │ │ tailcontrol, logcatcher │ │ client1 │
│ ┌─────┐ │ │ ┌──────┐ ┌──────┐ │ │ ┌─────┐ │
│ │vethc│───────┼────┼──│vethrc│ │vethrs│──────┼─────┼──│veths│ │
│ ├─────┴─────┐ │ │ ├──────┴────┐ ├──────┴────┐ │ │ ├─────┴─────┐ │
│ │10.0.0.2/24│ │ │ │10.0.0.1/24│ │10.0.1.1/24│ │ │ │10.0.1.2/24│ │
│ └───────────┘ │ │ └───────────┘ └───────────┘ │ │ └───────────┘ │
└────────────────┘ └─────────────────────────────────┘ └────────────────┘
Before:
---------------------------------------------------
| TCP send | UDP send |
|------------------------|------------------------|
| 557.0 (±8.5) Mbits/sec | 3.03 (±0.02) Gbits/sec |
---------------------------------------------------
After:
---------------------------------------------------
| TCP send | UDP send |
|------------------------|------------------------|
| 544.8 (±1.6) Mbits/sec | 3.13 (±0.02) Gbits/sec |
---------------------------------------------------
The impact on receive performance is similar.
Signed-off-by: Dmytro Shynkevych <dmytro@tailscale.com>
This saves a layer of translation, and saves us having to
pass in extra bits and pieces of the netmap and prefs to
wgengine. Now it gets one Wireguard config, and one OS
network stack config.
Signed-off-by: David Anderson <danderson@tailscale.com>
Instead, pass in only exactly the relevant configuration pieces
that the OS network stack cares about.
Signed-off-by: David Anderson <danderson@tailscale.com>
New logic installs precise filters for subnet routes,
plays nice with other users of netfilter, and lays the
groundwork for fixing routing loops via policy routing.
Signed-off-by: David Anderson <danderson@tailscale.com>