Commit Graph

57 Commits

Author SHA1 Message Date
Brad Fitzpatrick
544d8d0ab8 ipn/ipnlocal: remove NewLocalBackendWithClientGen
This removes the NewLocalBackendWithClientGen constructor added in
b4d04a065f and instead adds
LocalBackend.SetControlClientGetterForTesting, mirroring
LocalBackend.SetHTTPTestClient. NewLocalBackendWithClientGen was
weird in being exported but taking an unexported type. This was noted
during code review:

https://github.com/tailscale/tailscale/pull/1818#discussion_r623155669

which ended in:

"I'll leave it for y'all to clean up if you find some way to do it elegantly."

This is more idiomatic.

Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
2021-04-30 07:36:53 -07:00
Avery Pennarun
0181a4d0ac ipnlocal: don't pause the controlclient until we get at least one netmap.
Without this, macOS would fail to display its menu state correctly if you
started it while !WantRunning. It relies on the netmap in order to show
the logged-in username.

Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
2021-04-30 09:18:13 -04:00
Avery Pennarun
4ef207833b ipn: !WantRunning + !LoggedOut should not be idle on startup.
There was logic that would make a "down" tailscale backend (ie.
!WantRunning) refuse to do any network activity. Unfortunately, this
makes the macOS and iOS UI unable to render correctly if they start
while !WantRunning.

Now that we have Prefs.LoggedOut, use that instead. So `tailscale down`
will still allow the controlclient to connect its authroutine, but
pause the maproutine. `tailscale logout` will entirely stop all
activity.

This new behaviour is not obviously correct; it's a bit annoying that
`tailsale down` doesn't terminate all activity like you might expect.
Maybe we should redesign the UI code to render differently when
disconnected, and then revert this change.

Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
2021-04-30 09:18:13 -04:00
Avery Pennarun
4f3315f3da ipnlocal: setting WantRunning with EditPrefs was special.
EditPrefs should be just a wrapper around the action of changing prefs,
but someone had added a side effect of calling Login() sometimes. The
side effect happened *after* running the state machine, which would
sometimes result in us going into NeedsLogin immediately before calling
cc.Login().

This manifested as the macOS app not being able to Connect if you
launched it with LoggedOut=false and WantRunning=false. Trying to
Connect() would sent us to the NeedsLogin state instead.

Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
2021-04-30 09:18:13 -04:00
Avery Pennarun
2a4d1cf9e2 Add prefs.LoggedOut to fix several state machine bugs.
Fixes: tailscale/corp#1660

Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
2021-04-30 09:18:13 -04:00
Avery Pennarun
b0382ca167 ipn/ipnlocal: some state_test cleanups.
This doesn't change the actual functionality. Just some additional
comments and fine tuning.

Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
2021-04-30 09:18:12 -04:00
Avery Pennarun
b7e31ab1a4 ipn: mock controlclient.Client; big ipn.Backend state machine test.
A very long unit test that verifies the way the controlclient and
ipn.Backend interact.

This is a giant sequential test of the state machine. The test passes,
but only because it's asserting all the wrong behaviour. I marked all
the behaviour I think is wrong with BUG comments, and several
additional test opportunities with TODO.

Note: the new test supercedes TestStartsInNeedsLoginState, which was
checking for incorrect behaviour (although the new test still checks
for the same incorrect behaviour) and assumed .Start() would converge
before returning, which it happens to do, but only for this very
specific case, for the current implementation. You're supposed to wait
for the notifications.

Updates: tailscale/corp#1660

Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
2021-04-30 00:09:35 -04:00