Signed-off-by: Sonia Appasamy <sonia@tailscale.com>
Consolidates the node display name logic from each of the clients into
tailcfg.Node. UI clients can use these names directly, rather than computing
them independently.
This eliminates a dependency on wgcfg.Endpoint,
as part of the effort to eliminate our wireguard-go fork.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
* show DNS name over hostname, removing domain's common MagicDNS suffix.
only show hostname if there's no DNS name.
but still show shared devices' MagicDNS FQDN.
* remove nerdy low-level details by default: endpoints, DERP relay,
public key. They're available in JSON mode still for those who need
them.
* only show endpoint or DERP relay when it's active with the goal of
making debugging easier. (so it's easier for users to understand
what's happening) The asterisks are gone.
* remove Tx/Rx numbers by default for idle peers; only show them when
there's traffic.
* include peers' owner login names
* add CLI option to not show peers (matching --self=true, --peers= also
defaults to true)
* sort by DNS/host name, not public key
* reorder columns
This is a replacement for the key-related parts
of the wireguard-go wgcfg package.
This is almost a straight copy/paste from the wgcfg package.
I have slightly changed some of the exported functions and types
to avoid stutter, added and tweaked some comments,
and removed some now-unused code.
To avoid having wireguard-go depend on this new package,
wgcfg will keep its key types.
We translate into and out of those types at the last minute.
These few remaining uses will be eliminated alongside
the rest of the wgcfg package.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Also remove rebinding logic from the windows router. Magicsock will
instead rebind based on link change signals.
Signed-off-by: David Anderson <danderson@tailscale.com>
NetworkMap text diffs being empty were currently used to short-circuit
calling magicsock's SetNetworkMap (via Engine.SetNetworkMap), but that
went away in c7582dc2 (0.100.0-230)
Prior to c7582dc2 (notably, in 0.100.0-225 and below, down to
0.100.0), a change in only disco key (as when a node restarts) but
without endpoint changes (as would happen for a client not behind a
NAT with random ports) could result in a "netmap diff: (none)" being
printed, as well as Engine.SetNetworkMap being skipped, leading to
broken discovery endpoints.
c7582dc2 fixed the Engine.SetNetworkMap skippage.
This change fixes the "netmap diff: (none)" print so we'll actually see when a peer
restarts with identical endpoints but a new discovery key.
This adds a new magicsock endpoint type only used when both sides
support discovery (that is, are advertising a discovery
key). Otherwise the old code is used.
So far the new code only communicates over DERP as proof that the new
code paths are wired up. None of the actually discovery messaging is
implemented yet.
Support for discovery (generating and advertising a key) are still
behind an environment variable for now.
Updates #483
As part of disabling background STUN packets when idle, we want an
emergency override switch to turn it back on, in case it interacts
poorly in the wild. We'll send that via control, but we'll want to
plumb it down to magicsock via NetworkMap.
Updates tailscale/corp#320
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Instead of hard-coding the DERP map (except for cmd/tailscale netcheck
for now), get it from the control server at runtime.
And make the DERP map support multiple nodes per region with clients
picking the first one that's available. (The server will balance the
order presented to clients for load balancing)
This deletes the stunner package, merging it into the netcheck package
instead, to minimize all the config hooks that would've been
required.
Also fix some test flakes & races.
Fixes#387 (Don't hard-code the DERP map)
Updates #388 (Add DERP region support)
Fixes#399 (wgengine: flaky tests)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This removes the need for go-cmp, which is extremely bloaty so we had
to leave it out of iOS. As a result, we had also left it out of macOS,
and so we didn't print netmap diffs at all on darwin-based platforms.
Oops.
As a bonus, the output format of the new function is way better.
Minor oddity: because I used the dumbest possible diff algorithm, the
sort order is a bit dumb. We print all "removed" lines and then print
all "added" lines, rather than doing the usual diff-like thing of
interspersing them. This probably doesn't matter (maybe it's an
improvement).
The .Concise() view had grown hard to read over time. Originally, we
assumed a peer almost always had just one endpoint and one-or-more
allowedips. With magicsock, we now almost always have multiple
endpoints per peer. And empirically, almost every peer has only one
allowedip.
Change their order so we can line up allowedips vertically. Also do
some tweaking to make multiple endpoints easier to read.
While we're here, add a column to show the home DERP server of each
peer, if any.
We still include them directly in the controlclient network map
just where we have been. Client plumbing we can do later.
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>