Currently we ignore these interfaces in the darwin osMon but then would consider it
interesting when checking if anything had changed.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
In `(*Mon).Start` we don't run a timer to update `(*Mon).lastWall` on iOS and
Android as their sleep patterns are bespoke. However, in the debounce
goroutine we would notice that the the wall clock hadn't been updated
since the last event would assume that a time jump had occurred. This would
result in non-events being considered as major-change events.
This commit makes it so that `(*Mon).timeJumped` is never set to `true`
on iOS and Android.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
Remove the weird netstack -> tailssh dependency and instead have tailssh
register itself with ipnlocal when linked.
This makes tailssh.server a singleton, so we can have a global map of
all sessions.
Updates #3802
Change-Id: Iad5caec3a26a33011796878ab66b8e7b49339f29
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This defines a new magic IPv6 prefix, fd7a:115c:a1e0:b1a::/64, a
subset of our existing /48, where the final 32 bits are an IPv4
address, and the middle 32 bits are a user-chosen "site ID". (which
must currently be 0000:00xx; the top 3 bytes must be zero for now)
e.g., I can say my home LAN's "site ID" is "0000:00bb" and then
advertise its 10.2.0.0/16 IPv4 range via IPv6, like:
tailscale up --advertise-routes=fd7a:115c:a1e0:b1a::bb:10.2.0.0/112
(112 being /128 minuse the /96 v6 prefix length)
Then people in my tailnet can:
$ curl '[fd7a:115c:a1e0:b1a::bb:10.2.0.230]'
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" ....
Updates #3616, etc
RELNOTE=initial support for TS IPv6 addresses to route v4 "via" specific nodes
Change-Id: I9b49b6ad10410a24b5866b9fbc69d3cae1f600ef
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Ignoring the events at this layer is the simpler path for right now, a
broader change should follow to suppress irrelevant change events in a
higher layer so as to avoid related problems with other monitoring paths
on other platforms. This approach may also carry a small risk that it
applies an at-most-once invariant low in the chain that could be assumed
otherwise higher in the code.
I adjusted the newAddrMessage type to include interface index rather
than a label, as labels are not always supplied, and in particular on my
test hosts they were consistently missing for ipv6 address messages.
I adjusted the newAddrMessage.Addr field to be populated from
Attributes.Address rather than Attributes.Local, as again for ipv6
.Local was always empty, and with ipv4 the .Address and .Local contained
the same contents in each of my test environments.
Update #4282
Signed-off-by: James Tucker <james@tailscale.com>
While I trust the test behavior, I also want to assert the behavior in a
reproduction environment, this envknob gives me the log information I
need to do so.
Update #4282
Signed-off-by: James Tucker <james@tailscale.com>
* net/dns, net/dns/resolver, wgengine: refactor DNS request path
Previously, method calls into the DNS manager/resolver types handled DNS
requests rather than DNS packets. This is fine for UDP as one packet
corresponds to one request or response, however will not suit an
implementation that supports DNS over TCP.
To support PRs implementing this in the future, wgengine delegates
all handling/construction of packets to the magic DNS endpoint, to
the DNS types themselves. Handling IP packets at this level enables
future support for both UDP and TCP.
Signed-off-by: Tom DNetto <tom@tailscale.com>
In addition an envknob (TS_DEBUG_NETSTACK_LEAK_MODE) now provides access
to set leak tracking to more useful values.
Fixes#4309
Signed-off-by: James Tucker <james@tailscale.com>
When `setWgengineStatus` is invoked concurrently from multiple
goroutines, it is possible that the call invoked with a newer status is
processed before a call with an older status. e.g. a status that has
endpoints might be followed by a status without endpoints. This causes
unnecessary work in the engine and can result in packet loss.
This patch adds an `AsOf time.Time` field to the status to specifiy when the
status was calculated, which later allows `setWgengineStatus` to ignore
any status messages it receives that are older than the one it has
already processed.
Updates tailscale/corp#2579
Signed-off-by: Maisem Ali <maisem@tailscale.com>
Plumb the outbound injection path to allow passing netstack
PacketBuffers down to the tun Read, where they are decref'd to enable
buffer re-use. This removes one packet alloc & copy, and reduces GC
pressure by pooling outbound injected packets.
Fixes#2741
Signed-off-by: James Tucker <james@tailscale.com>
The version string changed slightly. Adapt.
And always check the current Go version to prevent future
accidental regressions. I would have missed this one had
I not explicitly manually checked it.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This was just cleanup for an ancient version of Tailscale. Any such machines
have upgraded since then.
Change-Id: Iadcde05b37c2b867f92e02ec5d2b18bf2b8f653a
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
For local dev testing initially. Product-wise, it'll probably only be
workable on the two unsandboxed builds.
Updates #3802
Change-Id: Ic352f966e7fb29aff897217d79b383131bf3f92b
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Still largely incomplete, but in a better home now.
Updates #3802
Change-Id: I46c5ffdeb12e306879af801b06266839157bc624
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We're finding a bunch of host operating systems/firewalls interact poorly
with peerapi. We either get ICMP errors from the host or users need to run
commands to allow the peerapi port:
https://github.com/tailscale/tailscale/issues/3842#issuecomment-1025133727
... even though the peerapi should be an internal implementation detail.
Rather than fight the host OS & firewalls, this change handles the
server side of peerapi entirely in netstack (except on iOS), so it
never makes its way to the host OS where it might be messed with. Two
main downsides are:
1) netstack isn't as fast, but we don't really need speed for peerapi.
And actually, with fewer trips to/from the kernel, we might
actually make up for some of the netstack performance loss by
staying in userspace.
2) tcpdump / Wireshark etc packet captures will no longer see the peerapi
traffic. Oh well. Crawshaw's been wanting to add packet capture server
support to tailscaled, so we'll probably do that sooner now.
A future change might also then use peerapi for the client-side
(except on iOS).
Updates #3842 (probably fixes, as well as many exit node issues I bet)
Change-Id: Ibc25edbb895dc083d1f07bd3cab614134705aa39
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Now that Go 1.17 has module graph pruning
(https://go.dev/doc/go1.17#go-command), we should be able to use
upstream netstack without breaking our private repo's build
that then depends on the tailscale.com Go module.
This is that experiment.
Updates #1518 (the original bug to break out netstack to own module)
Updates #2642 (this updates netstack, but doesn't remove workaround)
Change-Id: I27a252c74a517053462e5250db09f379de8ac8ff
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Disabled by default.
To use, run tailscaled with:
TS_SSH_ALLOW_LOGIN=you@bar.com
And enable with:
$ TAILSCALE_USE_WIP_CODE=true tailscale up --ssh=true
Then ssh [any-user]@[your-tailscale-ip] for a root bash shell.
(both the "root" and "bash" part are temporary)
Updates #3802
Change-Id: I268f8c3c95c8eed5f3231d712a5dc89615a406f0
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
A new package can also later record/report which knobs are checked and
set. It also makes the code cleaner & easier to grep for env knobs.
Change-Id: Id8a123ab7539f1fadbd27e0cbeac79c2e4f09751
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This fixes a deadlock on shutdown.
One goroutine is waiting to send on c.derpRecvCh before unlocking c.mu.
The other goroutine is waiting to lock c.mu before receiving from c.derpRecvCh.
#3736 has a more detailed explanation of the sequence of events.
Fixes#3736
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
-W is milliseconds on darwin, not seconds, and empirically it's
milliseconds after a 1 second base.
Change-Id: I2520619e6699d9c505d9645ce4dfee4973555227
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Turning this on at the beginning of the 1.21.x dev cycle, for 1.22.
Updates #150
Change-Id: I1de567cfe0be3df5227087de196ab88e60c9eb56
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Except for the super verbose packet-level dumps. Keep those disabled
by default with a const.
Updates #2642
Change-Id: Ia9eae1677e8b3fe6f457a59e44896a335d95d547
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The blockForeverConn was only using its sync.Cond one side. Looks like it
was just forgotten.
Fixes#3671
Change-Id: I4ed0191982cdd0bfd451f133139428a4fa48238c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Bigger changes coming later, but this should improve things a bit in
the meantime.
Rationale:
* 2 minutes -> 45 seconds: 2 minutes was overkill and never considered
phones/battery at the time. It was totally arbitrary. 45 seconds is
also arbitrary but is less than 2 minutes.
* heartbeat from 2 seconds to 3 seconds: in practice this meant two
packets per second (2 pings and 2 pongs every 2 seconds) because the
other side was also pinging us every 2 seconds on their own.
That's just overkill. (see #540 too)
So in the worst case before: when we sent a single packet (say: a DNS
packet), we ended up sending 61 packets over 2 minutes: the 1 DNS
query and then then 60 disco pings (2 minutes / 2 seconds) & received
the same (1 DNS response + 60 pongs). Now it's 15. In 1.22 we plan to
remove this whole timer-based heartbeat mechanism entirely.
The 5 seconds to 6.5 seconds change is just stretching out that
interval so you can still miss two heartbeats (other 3 + 3 seconds
would be greater than 5 seconds). This means that if your peer moves
without telling you, you can have a path out for 6.5 seconds
now instead of 5 seconds before disco finds a new one. That will also
improve in 1.22 when we start doing UDP+DERP at the same time
when confidence starts to go down on a UDP path.
Updates #3363
Change-Id: Ic2314bbdaf42edcdd7103014b775db9cf4facb47
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Fixes#3660
RELNOTE=MagicDNS now works over IPv6 when CGNAT IPv4 is disabled.
Change-Id: I001e983df5feeb65289abe5012dedd177b841b45
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>