The behavior was changed in March (in 7f174e84e6)
but that change forgot to update these docs.
Change-Id: I79c0301692c1d13a4a26641cc5144baf48ec1360
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
For now this just deletes the net/socks5/tssocks implementation (and
the DNSMap stuff from wgengine/netstack) and moves it into net/tsdial.
Then initialize a Dialer early in tailscaled, currently only use for the
outbound and SOCKS5 proxies. It will be plumbed more later. Notably, it
needs to get down into the DNS forwarder for exit node DNS forwading
in netstack mode. But it will also absorb all the peerapi setsockopt
and netns Dial and tlsdial complexity too.
Updates #1713
Change-Id: Ibc6d56ae21a22655b2fa1002d8fc3f2b2ae8b6df
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
I probably broke it when SCTP support was added but nothing apparently
ever used NewAllowAllForTest so it wasn't noticed when it broke.
Change-Id: Ib5a405be233d53cb7fcc61d493ae7aa2d1d590a2
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
One of the most common "unexpected" log lines is:
"network state changed, but stringification didn't"
One way that this can occur is if an interesting interface
(non-Tailscale, has interesting IP address)
gains or loses an uninteresting IP address (link local or loopback).
The fact that the interface is interesting is enough for EqualFiltered
to inspect it. The fact that an IP address changed is enough for
EqualFiltered to declare that the interfaces are not equal.
But the State.String method reasonably declines to print any
uninteresting IP addresses. As a result, the network state appears
to have changed, but the stringification did not.
The String method is correct; nothing interesting happened.
This change fixes this by adding an IP address filter to EqualFiltered
in addition to the interface filter. This lets the network monitor
ignore the addition/removal of uninteresting IP addresses.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
In rare circumstances (tailscale/corp#3016), the PublicKey
and Endpoints can diverge.
This by itself doesn't cause any harm, but our early exit
in response did, because it prevented us from recovering from it.
Remove the early exit.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Tailscale 1.18 uses netlink instead of the "ip" command to program the
Linux kernel.
The old way was kept primarily for tests, but this also adds a
TS_DEBUG_USE_IP_COMMAND environment knob to force the old way
temporarily for debugging anybody who might have problems with the
new way in 1.18.
Updates #391
Change-Id: I0236fbfda6c9c05dcb3554fcc27ec0c86456efd9
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
endpoint.discoKey is protected by endpoint.mu.
endpoint.sendDiscoMessage was reading it without holding the lock.
This showed up in a CI failure and is readily reproducible locally.
The fix is in two parts.
First, for Conn.enqueueCallMeMaybe, eliminate the one-line helper method endpoint.sendDiscoMessage; call Conn.sendDiscoMessage directly.
This makes it more natural to read endpoint.discoKey in a context
in which endpoint.mu is already held.
Second, for endpoint.sendDiscoPing, explicitly pass the disco key
as an argument. Again, this makes it easier to read endpoint.discoKey
in a context in which endpoint.mu is already held.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
I believe that this should eliminate the flakiness.
If GitHub CI manages to be even slower that can be believed
(and I can believe a lot at this point),
then we should roll this back and make some more invasive changes.
Updates #654Fixes#3247 (I hope)
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
We can do the "maybe delete" check unilaterally:
In the case of an insert, both oldDiscoKey
and ep.discoKey will be the zero value.
And since we don't use pi again, we can skip
giving it a name, which makes scoping clearer.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
wgengine/wgcfg: introduce wgcfg.NewDevice helper to disable roaming
at all call sites (one real plus several tests).
Fixestailscale/corp#3016.
Signed-off-by: David Anderson <danderson@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
And annotate magicsock as a start.
And add localapi and debug handlers with the Prometheus-format
exporter.
Updates #3307
Change-Id: I47c5d535fe54424741df143d052760387248f8d3
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
In DeviceConfig, we did not close r after calling FromUAPI.
If FromUAPI returned early due to an error, then it might
not have read all the data that IpcGetOperation wanted to write.
As a result, IpcGetOperation could hang, as in #3220.
We were also closing the wrong end of the pipe after IpcSetOperation
in ReconfigDevice.
To ensure that we get all available information to diagnose
such a situation, include all errors anytime something goes wrong.
This should fix the immediate crashing problem in #3220.
We'll then need to figure out why IpcGetOperation was failing.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
github.com/go-multierror/multierror served us well.
But we need a few feature from it (implement Is),
and it's not worth maintaining a fork of such a small module.
Instead, I did a clean room implementation inspired by its API.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Using temporary netlink fork in github.com/tailscale/netlink until we
get the necessary changes upstream in either vishvananda/netlink
or jsimonetti/rtnetlink.
Updates #391
Change-Id: I6e1de96cf0750ccba53dabff670aca0c56dffb7c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Even if not in use. We plan to use it for more stuff later.
(not for iOS or macOS-GUIs yet; only tailscaled)
Change-Id: Idaef719d2a009be6a39f158fd8f57f8cca68e0ee
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Pull out the list of policy routing rules to a data structure
now shared between the add & delete paths, but to also be shared
by the netlink paths in a future change.
Updates #391
Change-Id: I119ab1c246f141d639006c808b61c585c3d67924
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
There are a few remaining uses of testing.AllocsPerRun:
Two in which we only log the number of allocations,
and one in which dynamically calculate the allocations
target based on a different AllocsPerRun run.
This also allows us to tighten the "no allocs"
test in wgengine/filter.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Anybody using that one old, unreleased version of Tailscale from over
a year ago should've rebooted their machine by now to get various
non-Tailscale security updates. :)
Change-Id: If9e043cb008b20fcd6ddfd03756b3b23a9d7aeb5
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
And the derper change to add a CORS endpoint for latency measurement.
And a little magicsock change to cut down some log spam on js/wasm.
Updates #3157
Change-Id: I5fd9e6f5098c815116ddc8ac90cbcd0602098a48
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Just something I ran across while debugging an unrelated failure. This
is not in response to any bug/issue.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
Be DERP-only for now. (WebRTC can come later :))
Updates #3157
Change-Id: I56ebb3d914e37e8f4ab651306fd705b817ca381c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Now that peerMap tracks the set of nodes for a DiscoKey.
Updates #3088
Change-Id: I927bf2bdfd2b8126475f6b6acc44bc799fcb489f
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Continuation of 2aa5df7ac1, remove nil
check because it can never be nil. (It previously was able to be nil.)
Change-Id: I59cd9ad611dbdcbfba680ed9b22e841b00c9d5e6
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This adds new fields (currently unused) to discoInfo to track what the
last verified (unambiguous) NodeKey a DiscoKey last mapped to, and
when.
Then on CallMeMaybe, Pong and on most Pings, we update the mapping
from DiscoKey to the current NodeKey for that DiscoKey.
Updates #3088
Change-Id: Idc4261972084dec71cf8ec7f9861fb9178eb0a4d
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This lets clients quickly (sub-millisecond within a local LAN) map
from an ambiguous disco key to a node key without waiting for a
CallMeMaybe (over relatively high latency DERP).
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The "go generate" command blindly looks for "//go:generate" anywhere
in the file regardless of whether it is truly a comment.
Prevent this false positive in cloner.go by mangling the string
to look less like "//go:generate".
Signed-off-by: Joe Tsai <joetsai@digital-static.net>
https://github.com/tailscale/tailscale/pull/3014 added a
rebind on STUN failure, which means there can now be a
tailscale.com/wgengine/magicsock.(*RebindingUDPConn).ReadFromNetaddr
in progress at the end of the test waiting for a STUN
response which will never arrive.
This causes a test flake due to the resource leak in those
cases where the Conn decided to rebind. For whatever reason,
it mostly flakes with Windows.
If the Conn is closed, don't Rebind after a send error.
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
Renames only; continuation of earlier 8049063d35
These kept confusing me while working on #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The one remaining caller of peerMap.endpointForDiscoKey was making the
improper assumption that there's exactly 1 node with a given DiscoKey
in the network. That was the cause of #3088.
Now that all the other callers have been updated to not use
endpointForDiscoKey, there's no need to try to keep maintaining that
prone-to-misuse index.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
A DiscoKey maps 1:n to endpoints. When we get a disco pong, we don't
necessarily know which endpoint sent it to us. Ask them all. There
will only usually be 1 (and in rare circumstances 2). So it's easier
to ask all two rather than building new maps from the random ping TxID
to its endpoint.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We can reply to a ping without knowing which exact node it's from. As
long as it's in our netmap, it's safe to reply. If there's more than
one node with that discokey, it doesn't matter who we're relpying to.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
As more prep for removing the false assumption that you're able to
map from DiscoKey to a single peer, move the lastPingFrom and lastPingTime
fields from the endpoint type to a new discoInfo type, effectively upgrading
the old sharedDiscoKey map (which only held a *[32]byte nacl precomputed key
as its value) to discoInfo which then includes that naclbox key.
Then start plumbing it into handlePing in prep for removing the need
for handlePing to take an endpoint parameter.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The pass just after in this method handles cleaning up sharedDiscoKey.
No need to do it wrong (assuming DiscoKey => 1 node) earlier.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It's not valid to assume that a discokey is globally unique.
This removes the first two of the four callers.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
On iOS (and possibly other platforms), sometimes our UDP socket would
get stuck in a state where it was bound to an invalid interface (or no
interface) after a network reconfiguration. We can detect this by
actually checking the error codes from sending our STUN packets.
If we completely fail to send any STUN packets, we know something is
very broken. So on the next STUN attempt, let's rebind the UDP socket
to try to correct any problems.
This fixes a problem where iOS would sometimes get stuck using DERP
instead of direct connections until the backend was restarted.
Fixes#2994
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
Windows has a public dns.Flush used in router_windows.go.
However that won't work for platforms like Linux, where
we need a different flush mechanism for resolved versus
other implementations.
We're instead adding a FlushCaches method to the dns Manager,
which can be made to work on all platforms as needed.
Fixes https://github.com/tailscale/tailscale/issues/2132
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
Spelling out the command to run for every type
means that changing the command makes for a large, repetitive diff.
Stop doing that.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
We currently plumb full URLs for DNS resolvers from the control server
down to the client. But when we pass the values into the net/dns
package, we throw away any URL that isn't a bare IP. This commit
continues the plumbing, and gets the URL all the way to the built in
forwarder. (It stops before plumbing URLs into the OS configurations
that can handle them.)
For #2596
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
And in the process, fix the related confusing error messages from
pinging your own IP or hostname.
Fixes#2803
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
AFAICT this was always present, the log read mid-execution was never safe.
But it seems like the recent magicsock refactoring made the race much
more likely.
Signed-off-by: David Anderson <danderson@tailscale.com>
And add health check errors to ipnstate.Status (tailscale status --json).
Updates #2746
Updates #2775
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It was useful early in development when disco clients were the
exception and tailscale logs were noisier than today, but now
non-disco is the exception.
Updates #2752
Signed-off-by: David Anderson <danderson@tailscale.com>
Having removed magicconn.Start, there's no need to synchronize startup
of other things to it any more.
Signed-off-by: David Anderson <danderson@tailscale.com>
Over time, other magicsock refactors have made Start effectively a
no-op, except that some other functions choose to panic if called
before Start.
Signed-off-by: David Anderson <danderson@tailscale.com>
We were returning an error almost, but not quite like errConnClosed in
a single codepath, which could still trip the panic on reconfig in the
test logic.
Signed-off-by: David Anderson <danderson@tailscale.com>
Our prod code doesn't eagerly handshake, because our disco layer enables
on-demand handshaking. Configuring both peers to eagerly handshake leads
to WireGuard handshake races that make TestTwoDevicePing flaky.
Signed-off-by: David Anderson <danderson@tailscale.com>
It only existed to override one test-only behavior with a
different test-only behavior, in both cases working around
an annoying feature of our CI environments. Instead, handle
that weirdness entirely in the test code, with a tweaked
TestOnlyPacketListener that gets injected.
Signed-off-by: David Anderson <danderson@tailscale.com>
The docstring said it was meant for use in tests, but it's specifically a
special codepath that is _only_ used in tests, so make the claim stronger.
Signed-off-by: David Anderson <danderson@tailscale.com>
Instead of using the legacy codepath, teach discoEndpoint to handle
peers that have a home DERP, but no disco key. We can still communicate
with them, but only over DERP.
Signed-off-by: David Anderson <danderson@tailscale.com>
This log is quite verbose, it was only to be left in for one
unstable build to help debug a user issue.
This reverts commit 1dd2552032.
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
Intended to help in resolving customer issue with
DNS caching.
We currently exec `ipconfig /flushdns` from two
places:
- SetDNS(), which logs before invoking
- here in router_windows, which doesn't
We'd like to see a positive indication in logs that flushdns
is being run.
As this log is expected to be spammy, it is proposed to
leave this in just long enough to do an unstable 1.13.x build
and then revert it. They won't run an unsigned image that
I build.
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
The number of peers we have will be pretty stable across time.
Allocate roughly the right slice size.
This reduces memory usage when there are many peers.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Two optimizations.
Use values instead of pointers.
We were using pointers to make track the "peer in progress" easier.
It's not too hard to do it manually, though.
Make two passes through the data, so that we can size our
return value accurately from the beginning.
This is cheap enough compared to the allocation,
which grows linearly in the number of peers,
that it is worth doing.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Still very much a prototype (hard-coded IPs, etc) but should be
non-invasive enough to submit at this point and iterate from here.
Updates #2589
Co-Author: David Crawshaw <crawshaw@tailscale.com>
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>