Spelling out the command to run for every type
means that changing the command makes for a large, repetitive diff.
Stop doing that.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
In order to clone DERPMaps, it was necessary to extend the cloner so that it supports
nested pointers inside of maps which are also cloneable. This also adds cloning for DERPRegions
and DERPNodes because they are on DERPMap's maps.
Signed-off-by: julianknodt <julianknodt@gmail.com>
This Clone function knows how to clone any types
for which it has generated Clone methods.
This allows callers to efficiently clone
an inbound interface{} that might contain one of these types.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This was causing any type to be reported as found,
as long as there were any type decls at all. Oops.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
If you change a struct and don't re-run cloner,
your Cloner method might be inaccurate, leading to bad things.
To prevent this, write out the struct as it is at the moment that
cloner is caller, and attempt a conversion from that type.
If the struct gets changed in any way, this conversion will fail.
This will yield false positives: If you change a non-pointer field,
you will be forced to re-run cloner, even though the actual generated
code won't change. I think this is an acceptable cost: It is a minor
annoyance, which will prevent real bugs.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>