Now callers (wgengine/monitor) don't need to mutate the state to remove
boring interfaces before calling State.Equal. Instead, the methods
to remove boring interfaces from the State are removed, as is
the reflect-using Equal method itself, and in their place is
a new EqualFiltered method that takes a func predicate to match
interfaces to compare.
And then the FilterInteresting predicate is added for use
with EqualFiltered to do the job that that wgengine/monitor
previously wanted.
Now wgengine/monitor can keep the full interface state around,
including the "boring" interfaces, which we'll need for peerapi on
macOS/iOS to bind to the interface index of the utunN device.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We have it already but threw it away. But macOS/iOS code will
be needing the interface index, so hang on to it.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We strip them control-side anyway, and we already strip IPv4 link
local, so there's no point uploading them. And iOS has a ton of them,
which results in somewhat silly amount of traffic in the MapRequest.
We'll be doing same-LAN-inter-tailscaled link-local traffic a
different way, with same-LAN discovery.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
interfaces.State.String tries to print a concise summary of the
network state, removing any interfaces that don't have any or any
interesting IP addresses. On macOS and iOS, for instance, there are a
ton of misc things.
But the link monitor based its are-there-changes decision on
interfaces.State.Equal, which just used reflect.DeepEqual, including
comparing all the boring interfaces. On macOS, when turning wifi on or off, there
are a ton of misc boring interface changes, resulting in hitting an earlier
check I'd added on suspicion this was happening:
[unexpected] network state changed, but stringification didn't
This fixes that by instead adding a new
interfaces.State.RemoveUninterestingInterfacesAndAddresses method that
does, uh, that. Then use that in the monitor. So then when Equal is
used later, it's DeepEqualing the already-cleaned version with only
interesting interfaces.
This makes cmd/tailscaled debug --monitor much less noisy.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Also change the type to netaddr.IP while here, because it made sorting
easier.
Updates tailscale/corp#1397
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The interface.State logging tried to only log interfaces which had
interesting IPs, but the what-is-interesting checks differed between
the code that gathered the interface names to print and the printing
of their addresses.
In practice, we already provide IPv6 endpoint addresses via netcheck,
and that address is likely to match a local address anyway (i.e. no NAT66).
The comment at that piece of the code mentions needing to figure out a
good priority ordering, but that only applies to non-active-discovery
clients, who already don't do anything with IPv6 addresses.
Signed-off-by: David Anderson <danderson@tailscale.com>
If no interfaces are up, calm down and stop spamming so much. It was
noticed as especially bad on Windows, but probably was bad
everywhere. I just have the best network conditions testing on a
Windows VM.
Updates #604
Not used for anything yet (except logging), but populate the current
proxy autoconfig PAC URL in Interfaces.State.
A future change will do things based on it.
Also:
* add -verbose flag to cmd/tailscale netcheck
* remove some API from the interfaces package
* convert some of the interfaces package to netaddr.IP
* don't even send IPv4 probes on machines with no IPv4 (or only v4
loopback)
* and once three regions have replied, stop waiting for other probes
at 2x the slowest duration.
Updates #376
Basically, don't trust the OS-level link monitor to only tell you
interesting things. Sanity check it.
Also, move the interfaces package into the net directory now that we
have it.