interfaces.State.String tries to print a concise summary of the
network state, removing any interfaces that don't have any or any
interesting IP addresses. On macOS and iOS, for instance, there are a
ton of misc things.
But the link monitor based its are-there-changes decision on
interfaces.State.Equal, which just used reflect.DeepEqual, including
comparing all the boring interfaces. On macOS, when turning wifi on or off, there
are a ton of misc boring interface changes, resulting in hitting an earlier
check I'd added on suspicion this was happening:
[unexpected] network state changed, but stringification didn't
This fixes that by instead adding a new
interfaces.State.RemoveUninterestingInterfacesAndAddresses method that
does, uh, that. Then use that in the monitor. So then when Equal is
used later, it's DeepEqualing the already-cleaned version with only
interesting interfaces.
This makes cmd/tailscaled debug --monitor much less noisy.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The Engine.LinkChange method was recently removed in
e3df29d488 while misremembering how
Android's link state mechanism worked.
Rather than do some last minute rearchitecting of link state on
Android before Tailscale 1.6, restore the old Engine.LinkChange hook
for now so the Android client doesn't need any changes. But change how
it's implemented to instead inject an event into the link monitor.
Fixes#1427
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Not great, but lets people working on new ports get going more quickly
without having to do everything up front.
As the link monitor is getting used more, I felt bad having a useless
implementation.
Updates #815
Updates #1427
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Gets it out of wgengine so the Engine isn't responsible for being a
callback registration hub for it.
This also removes the Engine.LinkChange method, as it's no longer
necessary. The monitor tells us about changes; it doesn't seem to
need any help. (Currently it was only used by Swift, but as of
14dc790137 we just do the same from Go)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Currently it assumes exactly 1 registered callback. This changes it to
support 0, 1, or more than 1.
This is a step towards plumbing wgengine/monitor into more places (and
moving some of wgengine's interface state fetching into monitor in a
later step)
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Basically, don't trust the OS-level link monitor to only tell you
interesting things. Sanity check it.
Also, move the interfaces package into the net directory now that we
have it.
And make the monitor package portable with no-op implementations on
unsupported operating systems.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
* make RouterGen return an error, not take both tunname and tundev
* also remove RouteGen taking a wireguard/device.Device; currently unused
* remove derp parameter (it'll work differently)
* unexport NewUserspaceRouter in per-OS impls, add documented wrapper
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>