This updates all source files to use a new standard header for copyright
and license declaration. Notably, copyright no longer includes a date,
and we now use the standard SPDX-License-Identifier header.
This commit was done almost entirely mechanically with perl, and then
some minimal manual fixes.
Updates #6865
Signed-off-by: Will Norris <will@tailscale.com>
New plan for #5972. Instead of sending the public key in the clear
(from earlier unreleased 246274b8e9) where the client might have to
worry about it being dropped or tampered with and retrying, we'll
instead send it post-Noise handshake but before the HTTP/2 connection
begins.
This replaces the earlier extraHeaders hook with a different sort of
hook that allows us to combine two writes on the wire in one packet.
Updates #5972
Change-Id: I42cdf7c1859b53ca4dfa5610bd1b840c6986e09c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We removed it in #4806 in favor of the built-in functionality from the
nhooyr.io/websocket package. However, it has an issue with deadlines
that has not been fixed yet (see nhooyr/websocket#350). Temporarily
go back to using a custom wrapper (using the fix from our fork) so that
derpers will stop closing connections too aggressively.
Updates #5921
Signed-off-by: Mihai Parparita <mihai@tailscale.com>
Not currently used, but will allow us to usually remove a round-trip for
a future feature.
Updates #5972
Change-Id: I2770ea28e3e6ec9626d1cbb505a38ba51df7fba2
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The data that we send over WebSockets is encrypted and thus not
compressible. Additionally, Safari has a broken implementation of compression
(see nhooyr/websocket#218) that makes enabling it actively harmful.
Fixestailscale/corp#6943
Signed-off-by: Mihai Parparita <mihai@tailscale.com>
We can't do Noise-over-HTTP in Wasm/JS (because we don't have bidirectional
communication), but we should be able to do it over WebSockets. Reuses
derp WebSocket support that allows us to turn a WebSocket connection
into a net.Conn.
Updates #3157
Signed-off-by: Mihai Parparita <mihai@tailscale.com>
Doing so makes development unpleasant, because we have to first break the
client by bumping to a version the control server rejects, then upgrade
the control server to make it accept the new version.
This strict rejection at handshake time is only necessary if we want to
blocklist some vulnerable protocol versions in the future. So, switch
to a default-permissive stance: until we have such a version that we
have to eagerly block early, we'll accept whatever version the client
presents, and leave it to the user of controlbase.Conn to make decisions
based on that version.
Noise still enforces that the client and server *agree* on what protocol
version is being used, and the control server still has the option to
finish the handshake and then hang up with an in-noise error, rather
than abort at the handshake level.
Updates #3488
Signed-off-by: David Anderson <danderson@tailscale.com>
This is so that we can plumb our client capability version through
the protocol as the Noise version. The capability version increments
more frequently than strictly required (the Noise version only needs
to change when cryptographically-significant changes are made to
the protocol, whereas the capability version also indicates changes
in non-cryptographically-significant parts of the protocol), but this
gives us a safe pre-auth way to determine if the client supports
future protocol features, while still relying on Noise's strong
assurance that the client and server have agreed on the same version.
Currently, the server executes the same protocol regardless of the
version number, and just presents the version to the caller so they
can do capability-based things in the upper RPC protocol. In future,
we may add a ratchet to disallow obsolete protocols, or vary the
Noise handshake behavior based on requested version.
Updates #3488
Signed-off-by: David Anderson <danderson@tailscale.com>