Before, tailscaled would log every 10 seconds when the periodic noteRecvActivity
call happens. This is noisy, but worse it's misleading, because the message
suggests that the disco code is starting a lazy config run for a missing peer,
whereas in fact it's just an internal piece of keepalive logic.
With this change, we still log when going from 0->1 tunnel for the peer, but
not every 10s thereafter.
Signed-off-by: David Anderson <danderson@tailscale.com>
In tests, we force binding to localhost to avoid OS firewall warning
dialogs.
But for IPv6, we were trying (and failing) to bind to 127.0.0.1.
You'd think we'd just say "localhost", but that's apparently ill
defined. See
https://tools.ietf.org/html/draft-ietf-dnsop-let-localhost-be-localhost
and golang/go#22826. (It's bitten me in the past, but I can't
remember specific bugs.)
So use "::1" explicitly for "udp6", which makes the test quieter.
We still use the packet.* alloc-free types in the data path, but
the compilation from netaddr to packet happens within the filter
package.
Signed-off-by: David Anderson <danderson@tailscale.com>
At startup the client doesn't yet have the DERP map so can't do STUN
queries against DERP servers, so it only knows it local interface
addresses, not its STUN-mapped addresses.
We were reporting the interface-local addresses to control, getting
the DERP map, and then immediately reporting the full set of
updates. That was an extra HTTP request to control, but worse: it was
an extra broadcast from control out to all the peers in the network.
Now, skip the initial update if there are no stun results and we don't
have a DERP map.
More work remains optimizing start-up requests/map updates, but this
is a start.
Updates tailscale/corp#557
If no interfaces are up, calm down and stop spamming so much. It was
noticed as especially bad on Windows, but probably was bad
everywhere. I just have the best network conditions testing on a
Windows VM.
Updates #604
Updates #654. See that issue for a discussion of why
this timeout reduces flakiness, and what next steps are.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Rather than consider bigs jumps in last-received-from activity as a
signal to possibly reconfigure the set of wireguard peers to have
configured, instead just track the set of peers that are currently
excluded from the configuration. Easier to reason about.
Also adds a bit more logging.
This might fix an error we saw on a machine running a recent unstable
build:
2020-08-26 17:54:11.528033751 +0000 UTC: 8.6M/92.6M magicsock: [unexpected] lazy endpoint not created for [UcppE], d:42a770f678357249
2020-08-26 17:54:13.691305296 +0000 UTC: 8.7M/92.6M magicsock: DERP packet received from idle peer [UcppE]; created=false
2020-08-26 17:54:13.691383687 +0000 UTC: 8.7M/92.6M magicsock: DERP packet from unknown key: [UcppE]
If it does happen again, though, we'll have more logs.
Seems to break linux CI builder. Cannot reproduce locally,
so attempting a rollback.
This reverts commit cd7bc02ab1.
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
Without this, a freshly started ipn client will be stuck in the
"Starting" state until something triggers a call to RequestStatus.
Usually a UI does this, but until then we can sit in this state
until poked by an external event, as is evidenced by our e2e tests
locking up when DERP is attached.
(This only recently became a problem when we enabled lazy handshaking
everywhere, otherwise the wireugard tunnel creation would also
trigger a RequestStatus.)
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
Consider:
Hard NAT (A) <---> Hard NAT w/ mapped port (B)
If A sends a packet to B's mapped port, A can disco ping B directly,
with low latency, without DERP.
But B couldn't establish a path back to A and needed to use DERP,
despite already logging about A's endpoint and adding a mapping to it
for other purposes (the wireguard conn.Endpoint lookup also needed
it).
This adds the tracking to discoEndpoint too so it'll be used for
finding a path back.
Fixestailscale/corp#556
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
For example:
$ tailscale ping -h
USAGE
ping <hostname-or-IP>
FLAGS
-c 10 max number of pings to send
-stop-once-direct true stop once a direct path is established
-verbose false verbose output
$ tailscale ping mon.ts.tailscale.com
pong from monitoring (100.88.178.64) via DERP(sfo) in 65ms
pong from monitoring (100.88.178.64) via DERP(sfo) in 252ms
pong from monitoring (100.88.178.64) via [2604:a880:2:d1::36:d001]:41641 in 33ms
Fixes#661
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
1) we weren't waking up a discoEndpoint that once existed and
went idle for 5 minutes and then got a disco message again.
2) userspaceEngine.noteReceiveActivity had a buggy check; fixed
and added a test
This removes the atomic bool that tried to track whether we needed to acquire
the lock on a future recursive call back into magicsock. Unfortunately that
hack doesn't work because we also had a lock ordering issue between magicsock
and userspaceEngine (see issue). This documents that too.
Fixes#644
If a node is behind a hard NAT and is using an explicit local port
number, assume they might've mapped a port and add their public IPv4
address with the local tailscaled's port number as a candidate endpoint.
Starting with fe68841dc7, some e2e tests
got flaky. Rather than debug them (they're gnarly), just revert to the old
behavior as far as those tests are concerned. The tests were somehow
using magicsock without a private key and expecting it to do ... something.
My goal with fe68841dc7 was to stop log spam
and unnecessary work I saw on the iOS app when when stopping the app.
Instead, only stop doing that work on any transition from
once-had-a-private-key to no-longer-have-a-private-key. That fixes
what I wanted to fix while still making the mysterious e2e tests
happy.