// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build !windows // Package safesocket creates either a Unix socket, if possible, or // otherwise a localhost TCP connection. package safesocket import ( "net" ) type closeable interface { CloseRead() error CloseWrite() error } // ConnCloseRead calls c's CloseRead method. c is expected to be // either a UnixConn or TCPConn as returned from this package. func ConnCloseRead(c net.Conn) error { return c.(closeable).CloseRead() } // ConnCloseWrite calls c's CloseWrite method. c is expected to be // either a UnixConn or TCPConn as returned from this package. func ConnCloseWrite(c net.Conn) error { return c.(closeable).CloseWrite() } // Connect connects to either path (on Unix) or the provided localhost port (on Windows). func Connect(path string, port uint16) (net.Conn, error) { return connect(path, port) } // Listen returns a listener either on Unix socket path (on Unix), or // the localhost port (on Windows). // If port is 0, the returned gotPort says which port was selected on Windows. func Listen(path string, port uint16) (_ net.Listener, gotPort uint16, _ error) { return listen(path, port) }