// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package wgengine import ( "errors" "time" "github.com/tailscale/wireguard-go/wgcfg" "inet.af/netaddr" "tailscale.com/control/controlclient" "tailscale.com/ipn/ipnstate" "tailscale.com/net/interfaces" "tailscale.com/tailcfg" "tailscale.com/wgengine/filter" "tailscale.com/wgengine/router" "tailscale.com/wgengine/tsdns" ) // ByteCount is the number of bytes that have been sent or received. // // TODO: why is this a type? remove? // TODO: document whether it's payload bytes only or if it includes framing overhead. type ByteCount int64 type PeerStatus struct { TxBytes, RxBytes ByteCount LastHandshake time.Time NodeKey tailcfg.NodeKey } // Status is the Engine status. // // TODO(bradfitz): remove this, subset of ipnstate? Need to migrate users. type Status struct { Peers []PeerStatus LocalAddrs []string // TODO(crawshaw): []wgcfg.Endpoint? DERPs int // number of active DERP connections } // StatusCallback is the type of status callbacks used by // Engine.SetStatusCallback. // // Exactly one of Status or error is non-nil. type StatusCallback func(*Status, error) // NetInfoCallback is the type used by Engine.SetNetInfoCallback. type NetInfoCallback func(*tailcfg.NetInfo) // NetworkMapCallback is the type used by callbacks that hook // into network map updates. type NetworkMapCallback func(*controlclient.NetworkMap) type networkMapCallbackHandle struct{ _ byte } // ErrNoChanges is returned by Engine.Reconfig if no changes were made. var ErrNoChanges = errors.New("no changes made to Engine config") // Engine is the Tailscale WireGuard engine interface. type Engine interface { // Reconfig reconfigures WireGuard and makes sure it's running. // This also handles setting up any kernel routes. // // This is called whenever tailcontrol (the control plane) // sends an updated network map. // // The returned error is ErrNoChanges if no changes were made. Reconfig(*wgcfg.Config, *router.Config) error // GetFilter returns the current packet filter, if any. GetFilter() *filter.Filter // SetFilter updates the packet filter. SetFilter(*filter.Filter) // SetDNSMap updates the DNS map. SetDNSMap(*tsdns.Map) // SetStatusCallback sets the function to call when the // WireGuard status changes. SetStatusCallback(StatusCallback) // RequestStatus requests a WireGuard status update right // away, sent to the callback registered via SetStatusCallback. RequestStatus() // Close shuts down this wireguard instance, remove any routes // it added, etc. To bring it up again later, you'll need a // new Engine. Close() // Wait waits until the Engine's Close method is called or the // engine aborts with an error. You don't have to call this. // TODO: return an error? Wait() // LinkChange informs the engine that the system network // link has changed. The isExpensive parameter is set on links // where sending packets uses substantial power or money, // such as mobile data on a phone. // // LinkChange should be called whenever something changed with // the network, no matter how minor. The implementation should // look at the state of the network and decide whether the // change from before is interesting enough to warrant taking // action on. LinkChange(isExpensive bool) // SetDERPMap controls which (if any) DERP servers are used. // If nil, DERP is disabled. It starts disabled until a DERP map // is configured. SetDERPMap(*tailcfg.DERPMap) // SetNetworkMap informs the engine of the latest network map // from the server. The network map's DERPMap field should be // ignored as as it might be disabled; get it from SetDERPMap // instead. // The network map should only be read from. SetNetworkMap(*controlclient.NetworkMap) // AddNetworkMapCallback adds a function to a list of callbacks // that are called when the network map updates. It returns a // function that when called would remove the function from the // list of callbacks. AddNetworkMapCallback(NetworkMapCallback) func() // SetNetInfoCallback sets the function to call when a // new NetInfo summary is available. SetNetInfoCallback(NetInfoCallback) // SetLinkChangeCallback sets the function to call when the // link state changes. // The provided function is run in a new goroutine once upon // initial call (if the engine has a known link state) and // upon any change. SetLinkChangeCallback(func(major bool, newState *interfaces.State)) // DiscoPublicKey gets the public key used for path discovery // messages. DiscoPublicKey() tailcfg.DiscoKey // UpdateStatus populates the network state using the provided // status builder. UpdateStatus(*ipnstate.StatusBuilder) // Ping is a request to start a discovery ping with the peer handling // the given IP and then call cb with its ping latency & method. Ping(ip netaddr.IP, cb func(*ipnstate.PingResult)) }