// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package filter import ( "fmt" "log" "sync" "time" "github.com/golang/groupcache/lru" "tailscale.com/ratelimit" "tailscale.com/wgengine/packet" ) type filterState struct { mu sync.Mutex lru *lru.Cache } type Filter struct { matches Matches state *filterState } type Response int const ( Drop Response = iota Accept noVerdict // Returned from subfilters to continue processing. ) func (r Response) String() string { switch r { case Drop: return "Drop" case Accept: return "Accept" case noVerdict: return "noVerdict" default: return "???" } } type RunFlags int const ( LogDrops RunFlags = 1 << iota LogAccepts HexdumpDrops HexdumpAccepts ) type tuple struct { SrcIP IP DstIP IP SrcPort uint16 DstPort uint16 } const LRU_MAX = 512 // max entries in UDP LRU cache var MatchAllowAll = Matches{ Match{[]IPPortRange{IPPortRangeAny}, []IP{IPAny}}, } func NewAllowAll() *Filter { return New(MatchAllowAll, nil) } func NewAllowNone() *Filter { return New(nil, nil) } func New(matches Matches, shareStateWith *Filter) *Filter { var state *filterState if shareStateWith != nil { state = shareStateWith.state } else { state = &filterState{ lru: lru.New(LRU_MAX), } } f := &Filter{ matches: matches, state: state, } return f } func maybeHexdump(flag RunFlags, b []byte) string { if flag != 0 { return packet.Hexdump(b) + "\n" } else { return "" } } // TODO(apenwarr): use a bigger bucket for specifically TCP SYN accept logging? // Logging is a quick way to record every newly opened TCP connection, but // we have to be cautious about flooding the logs vs letting people use // flood protection to hide their traffic. We could use a rate limiter in // the actual *filter* for SYN accepts, perhaps. var acceptBucket = ratelimit.Bucket{ Burst: 3, FillInterval: 10 * time.Second, } var dropBucket = ratelimit.Bucket{ Burst: 10, FillInterval: 5 * time.Second, } func logRateLimit(runflags RunFlags, b []byte, q *packet.QDecode, r Response, why string) { if r == Drop && (runflags&LogDrops) != 0 && dropBucket.TryGet() > 0 { var qs string if q == nil { qs = fmt.Sprintf("(%d bytes)", len(b)) } else { qs = q.String() } log.Printf("Drop: %v %v %s\n%s", qs, len(b), why, maybeHexdump(runflags&HexdumpDrops, b)) } else if r == Accept && (runflags&LogAccepts) != 0 && acceptBucket.TryGet() > 0 { log.Printf("Accept: %v %v %s\n%s", q, len(b), why, maybeHexdump(runflags&HexdumpAccepts, b)) } } func (f *Filter) RunIn(b []byte, q *packet.QDecode, rf RunFlags) Response { r := pre(b, q, rf) if r == Accept || r == Drop { // already logged return r } r, why := f.runIn(q) logRateLimit(rf, b, q, r, why) return r } func (f *Filter) RunOut(b []byte, q *packet.QDecode, rf RunFlags) Response { r := pre(b, q, rf) if r == Drop || r == Accept { // already logged return r } r, why := f.runOut(q) logRateLimit(rf, b, q, r, why) return r } func (f *Filter) runIn(q *packet.QDecode) (r Response, why string) { switch q.IPProto { case packet.ICMP: // If any port is open to an IP, allow ICMP to it. // TODO(apenwarr): allow ICMP packets on existing sessions. // Right now ICMP Echo Response doesn't always work, and // probably important ICMP responses on TCP sessions // also get blocked. if matchIPWithoutPorts(f.matches, q) { return Accept, "icmp ok" } case packet.TCP: // For TCP, we want to allow *outgoing* connections, // which means we want to allow return packets on those // connections. To make this restriction work, we need to // allow non-SYN packets (continuation of an existing session) // to arrive. This should be okay since a new incoming session // can't be initiated without first sending a SYN. // It happens to also be much faster. // TODO(apenwarr): Skip the rest of decoding in this path? if q.IPProto == packet.TCP && !q.IsTCPSyn() { return Accept, "tcp non-syn" } if matchIPPorts(f.matches, q) { return Accept, "tcp ok" } case packet.UDP: t := tuple{q.SrcIP, q.DstIP, q.SrcPort, q.DstPort} f.state.mu.Lock() _, ok := f.state.lru.Get(t) f.state.mu.Unlock() if ok { return Accept, "udp cached" } if matchIPPorts(f.matches, q) { return Accept, "udp ok" } default: return Drop, "Unknown proto" } return Drop, "no rules matched" } func (f *Filter) runOut(q *packet.QDecode) (r Response, why string) { // TODO(apenwarr): create sessions on ICMP Echo Request too. if q.IPProto == packet.UDP { t := tuple{q.DstIP, q.SrcIP, q.DstPort, q.SrcPort} f.state.mu.Lock() f.state.lru.Add(t, t) f.state.mu.Unlock() } return Accept, "ok out" } func pre(b []byte, q *packet.QDecode, rf RunFlags) Response { if len(b) == 0 { // wireguard keepalive packet, always permit. return Accept } if len(b) < 20 { logRateLimit(rf, b, nil, Drop, "too short") return Drop } q.Decode(b) if q.IPProto == packet.Junk { // Junk packets are dangerous; always drop them. logRateLimit(rf, b, q, Drop, "junk!") return Drop } else if q.IPProto == packet.Fragment { // Fragments after the first always need to be passed through. // Very small fragments are considered Junk by QDecode. logRateLimit(rf, b, q, Accept, "fragment") return Accept } return noVerdict }