// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package monitor provides facilities for monitoring network // interface and route changes. It primarily exists to know when // portable devices move between different networks. package monitor import ( "encoding/json" "errors" "runtime" "sync" "time" "inet.af/netaddr" "tailscale.com/net/interfaces" "tailscale.com/types/logger" ) // pollWallTimeInterval is how often we check the time to check // for big jumps in wall (non-monotonic) time as a backup mechanism // to get notified of a sleeping device waking back up. // Usually there are also minor network change events on wake that let // us check the wall time sooner than this. const pollWallTimeInterval = 15 * time.Second // message represents a message returned from an osMon. type message interface { // Ignore is whether we should ignore this message. ignore() bool } // osMon is the interface that each operating system-specific // implementation of the link monitor must implement. type osMon interface { Close() error // Receive returns a new network interface change message. It // should block until there's either something to return, or // until the osMon is closed. After a Close, the returned // error is ignored. Receive() (message, error) // IsInterestingInterface reports whether the provided interface should // be considered for network change events. IsInterestingInterface(iface string) bool } // ChangeFunc is a callback function that's called when the network // changed. The changed parameter is whether the network changed // enough for interfaces.State to have changed since the last // callback. type ChangeFunc func(changed bool, state *interfaces.State) // An allocated callbackHandle's address is the Mon.cbs map key. type callbackHandle byte // Mon represents a monitoring instance. type Mon struct { logf logger.Logf om osMon // nil means not supported on this platform change chan struct{} stop chan struct{} // closed on Stop mu sync.Mutex // guards all following fields cbs map[*callbackHandle]ChangeFunc ruleDelCB map[*callbackHandle]RuleDeleteCallback ifState *interfaces.State gwValid bool // whether gw and gwSelfIP are valid gw netaddr.IP // our gateway's IP gwSelfIP netaddr.IP // our own IP address (that corresponds to gw) started bool closed bool goroutines sync.WaitGroup wallTimer *time.Timer // nil until Started; re-armed AfterFunc per tick lastWall time.Time timeJumped bool // whether we need to send a changed=true after a big time jump } // New instantiates and starts a monitoring instance. // The returned monitor is inactive until it's started by the Start method. // Use RegisterChangeCallback to get notified of network changes. func New(logf logger.Logf) (*Mon, error) { logf = logger.WithPrefix(logf, "monitor: ") m := &Mon{ logf: logf, cbs: map[*callbackHandle]ChangeFunc{}, change: make(chan struct{}, 1), stop: make(chan struct{}), lastWall: wallTime(), } st, err := m.interfaceStateUncached() if err != nil { return nil, err } m.ifState = st m.om, err = newOSMon(logf, m) if err != nil { return nil, err } if m.om == nil { return nil, errors.New("newOSMon returned nil, nil") } return m, nil } // InterfaceState returns the latest snapshot of the machine's network // interfaces. // // The returned value is owned by Mon; it must not be modified. func (m *Mon) InterfaceState() *interfaces.State { m.mu.Lock() defer m.mu.Unlock() return m.ifState } func (m *Mon) interfaceStateUncached() (*interfaces.State, error) { return interfaces.GetState() } // GatewayAndSelfIP returns the current network's default gateway, and // the machine's default IP for that gateway. // // It's the same as interfaces.LikelyHomeRouterIP, but it caches the // result until the monitor detects a network change. func (m *Mon) GatewayAndSelfIP() (gw, myIP netaddr.IP, ok bool) { m.mu.Lock() defer m.mu.Unlock() if m.gwValid { return m.gw, m.gwSelfIP, true } gw, myIP, ok = interfaces.LikelyHomeRouterIP() if ok { m.gw, m.gwSelfIP, m.gwValid = gw, myIP, true } return gw, myIP, ok } // RegisterChangeCallback adds callback to the set of parties to be // notified (in their own goroutine) when the network state changes. // To remove this callback, call unregister (or close the monitor). func (m *Mon) RegisterChangeCallback(callback ChangeFunc) (unregister func()) { handle := new(callbackHandle) m.mu.Lock() defer m.mu.Unlock() m.cbs[handle] = callback return func() { m.mu.Lock() defer m.mu.Unlock() delete(m.cbs, handle) } } // RuleDeleteCallback is a callback when a Linux IP policy routing // rule is deleted. The table is the table number (52, 253, 354) and // priority is the priority order number (for Tailscale rules // currently: 5210, 5230, 5250, 5270) type RuleDeleteCallback func(table uint8, priority uint32) // RegisterRuleDeleteCallback adds callback to the set of parties to be // notified (in their own goroutine) when a Linux ip rule is deleted. // To remove this callback, call unregister (or close the monitor). func (m *Mon) RegisterRuleDeleteCallback(callback RuleDeleteCallback) (unregister func()) { handle := new(callbackHandle) m.mu.Lock() defer m.mu.Unlock() if m.ruleDelCB == nil { m.ruleDelCB = map[*callbackHandle]RuleDeleteCallback{} } m.ruleDelCB[handle] = callback return func() { m.mu.Lock() defer m.mu.Unlock() delete(m.ruleDelCB, handle) } } // Start starts the monitor. // A monitor can only be started & closed once. func (m *Mon) Start() { m.mu.Lock() defer m.mu.Unlock() if m.started || m.closed { return } m.started = true if shouldMonitorTimeJump { m.wallTimer = time.AfterFunc(pollWallTimeInterval, m.pollWallTime) } if m.om == nil { return } m.goroutines.Add(2) go m.pump() go m.debounce() } // Close closes the monitor. func (m *Mon) Close() error { m.mu.Lock() if m.closed { m.mu.Unlock() return nil } m.closed = true close(m.stop) if m.wallTimer != nil { m.wallTimer.Stop() } var err error if m.om != nil { err = m.om.Close() } started := m.started m.mu.Unlock() if started { m.goroutines.Wait() } return err } // InjectEvent forces the monitor to pretend there was a network // change and re-check the state of the network. Any registered // ChangeFunc callbacks will be called within the event coalescing // period (under a fraction of a second). func (m *Mon) InjectEvent() { select { case m.change <- struct{}{}: default: // Another change signal is already // buffered. Debounce will wake up soon // enough. } } func (m *Mon) stopped() bool { select { case <-m.stop: return true default: return false } } // pump continuously retrieves messages from the connection, notifying // the change channel of changes, and stopping when a stop is issued. func (m *Mon) pump() { defer m.goroutines.Done() for !m.stopped() { msg, err := m.om.Receive() if err != nil { if m.stopped() { return } // Keep retrying while we're not closed. m.logf("error from link monitor: %v", err) time.Sleep(time.Second) continue } if rdm, ok := msg.(ipRuleDeletedMessage); ok { m.notifyRuleDeleted(rdm) continue } if msg.ignore() { continue } m.InjectEvent() } } func (m *Mon) notifyRuleDeleted(rdm ipRuleDeletedMessage) { m.mu.Lock() defer m.mu.Unlock() for _, cb := range m.ruleDelCB { go cb(rdm.table, rdm.priority) } } // isInterestingInterface reports whether the provided interface should be // considered when checking for network state changes. // The ips parameter should be the IPs of the provided interface. func (m *Mon) isInterestingInterface(i interfaces.Interface, ips []netaddr.IPPrefix) bool { return m.om.IsInterestingInterface(i.Name) && interfaces.UseInterestingInterfaces(i, ips) } // debounce calls the callback function with a delay between events // and exits when a stop is issued. func (m *Mon) debounce() { defer m.goroutines.Done() for { select { case <-m.stop: return case <-m.change: } if curState, err := m.interfaceStateUncached(); err != nil { m.logf("interfaces.State: %v", err) } else { m.mu.Lock() oldState := m.ifState changed := !curState.EqualFiltered(oldState, m.isInterestingInterface, interfaces.UseInterestingIPs) if changed { m.gwValid = false m.ifState = curState if s1, s2 := oldState.String(), curState.String(); s1 == s2 { m.logf("[unexpected] network state changed, but stringification didn't: %v\nold: %s\nnew: %s\n", s1, jsonSummary(oldState), jsonSummary(curState)) } } // See if we have a queued or new time jump signal. if shouldMonitorTimeJump && m.checkWallTimeAdvanceLocked() { m.resetTimeJumpedLocked() if !changed { // Only log if it wasn't an interesting change. m.logf("time jumped (probably wake from sleep); synthesizing major change event") changed = true } } for _, cb := range m.cbs { go cb(changed, m.ifState) } m.mu.Unlock() } select { case <-m.stop: return case <-time.After(250 * time.Millisecond): } } } func jsonSummary(x any) any { j, err := json.Marshal(x) if err != nil { return err } return j } func wallTime() time.Time { // From time package's docs: "The canonical way to strip a // monotonic clock reading is to use t = t.Round(0)." return time.Now().Round(0) } func (m *Mon) pollWallTime() { m.mu.Lock() defer m.mu.Unlock() if m.closed { return } if m.checkWallTimeAdvanceLocked() { m.InjectEvent() } m.wallTimer.Reset(pollWallTimeInterval) } // shouldMonitorTimeJump is whether we keep a regular periodic timer running in // the background watching for jumps in wall time. // // We don't do this on mobile platforms for battery reasons, and because these // platforms don't really sleep in the same way. const shouldMonitorTimeJump = runtime.GOOS != "android" && runtime.GOOS != "ios" // checkWallTimeAdvanceLocked reports whether wall time jumped more than 150% of // pollWallTimeInterval, indicating we probably just came out of sleep. Once a // time jump is detected it must be reset by calling resetTimeJumpedLocked. func (m *Mon) checkWallTimeAdvanceLocked() bool { if !shouldMonitorTimeJump { panic("unreachable") // if callers are correct } now := wallTime() if now.Sub(m.lastWall) > pollWallTimeInterval*3/2 { m.timeJumped = true // it is reset by debounce. } m.lastWall = now return m.timeJumped } // resetTimeJumpedLocked consumes the signal set by checkWallTimeAdvanceLocked. func (m *Mon) resetTimeJumpedLocked() { m.timeJumped = false } type ipRuleDeletedMessage struct { table uint8 priority uint32 } func (ipRuleDeletedMessage) ignore() bool { return true }