// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package netns import ( "encoding/binary" "syscall" "unsafe" "github.com/tailscale/winipcfg-go" "golang.org/x/sys/windows" "tailscale.com/net/interfaces" ) func interfaceIndex(iface *winipcfg.Interface) uint32 { if iface == nil { // The zero ifidx means "unspecified". If we end up passing zero // to bindSocket*(), it unsets the binding and lets the socket // behave as normal again, which is what we want if there's no // default route we can use. return 0 } return iface.Index } // control binds c to the Windows interface that holds a default // route, and is not the Tailscale WinTun interface. func control(network, address string, c syscall.RawConn) error { canV4, canV6 := false, false switch network { case "tcp", "udp": canV4, canV6 = true, true case "tcp4", "udp4": canV4 = true case "tcp6", "udp6": canV6 = true } if canV4 { iface, err := interfaces.GetWindowsDefault(winipcfg.AF_INET) if err != nil { return err } if err := bindSocket4(c, interfaceIndex(iface)); err != nil { return err } } if canV6 { iface, err := interfaces.GetWindowsDefault(winipcfg.AF_INET6) if err != nil { return err } if err := bindSocket6(c, interfaceIndex(iface)); err != nil { return err } } return nil } // sockoptBoundInterface is the value of IP_UNICAST_IF and IPV6_UNICAST_IF. // // See https://docs.microsoft.com/en-us/windows/win32/winsock/ipproto-ip-socket-options // and https://docs.microsoft.com/en-us/windows/win32/winsock/ipproto-ipv6-socket-options const sockoptBoundInterface = 31 // bindSocket4 binds the given RawConn to the network interface with // index ifidx, for IPv4 traffic only. func bindSocket4(c syscall.RawConn, ifidx uint32) error { // For IPv4 (but NOT IPv6) the interface index must be passed // as a big-endian integer (regardless of platform endianness) // because the underlying sockopt takes either an IPv4 address // or an index shoved into IPv4 address representation (an IP // in 0.0.0.0/8 means it's actually an index). // // See https://docs.microsoft.com/en-us/windows/win32/winsock/ipproto-ip-socket-options // and IP_UNICAST_IF. indexAsAddr := nativeToBigEndian(ifidx) var controlErr error err := c.Control(func(fd uintptr) { controlErr = windows.SetsockoptInt(windows.Handle(fd), windows.IPPROTO_IP, sockoptBoundInterface, int(indexAsAddr)) }) if err != nil { return err } return controlErr } // bindSocket6 binds the given RawConn to the network interface with // index ifidx, for IPv6 traffic only. func bindSocket6(c syscall.RawConn, ifidx uint32) error { var controlErr error err := c.Control(func(fd uintptr) { controlErr = windows.SetsockoptInt(windows.Handle(fd), windows.IPPROTO_IPV6, sockoptBoundInterface, int(ifidx)) }) if err != nil { return err } return controlErr } // nativeToBigEndian returns i converted into big-endian // representation, suitable for passing to Windows APIs that require a // mangled uint32. func nativeToBigEndian(i uint32) uint32 { var b [4]byte binary.BigEndian.PutUint32(b[:], i) return *(*uint32)(unsafe.Pointer(&b[0])) }