// Copyright 2019 Tailscale & AUTHORS. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package magicsock implements a socket that can change its communication path while // in use, actively searching for the best way to communicate. package magicsock import ( "context" "crypto/tls" "encoding/binary" "errors" "fmt" "hash/fnv" "log" "math/rand" "net" "os" "strconv" "strings" "sync" "sync/atomic" "syscall" "time" "github.com/tailscale/wireguard-go/conn" "github.com/tailscale/wireguard-go/device" "github.com/tailscale/wireguard-go/wgcfg" "golang.org/x/time/rate" "tailscale.com/derp" "tailscale.com/derp/derphttp" "tailscale.com/derp/derpmap" "tailscale.com/net/dnscache" "tailscale.com/net/interfaces" "tailscale.com/netcheck" "tailscale.com/stun" "tailscale.com/syncs" "tailscale.com/tailcfg" "tailscale.com/types/key" "tailscale.com/types/logger" "tailscale.com/version" ) // A Conn routes UDP packets and actively manages a list of its endpoints. // It implements wireguard/device.Bind. type Conn struct { pconn *RebindingUDPConn pconnPort uint16 startEpUpdate chan string // send (with reason string) to trigger endpoint update epFunc func(endpoints []string) logf logger.Logf sendLogLimit *rate.Limiter derps *derpmap.World netChecker *netcheck.Client goroutines sync.WaitGroup // bufferedIPv4From and bufferedIPv4Packet are owned by // ReceiveIPv4, and used when both a DERP and IPv4 packet arrive // at the same time. It stores the IPv4 packet for use in the next call. bufferedIPv4From *net.UDPAddr // if non-nil, then bufferedIPv4Packet is valid bufferedIPv4Packet []byte // the received packet (reused, owned by ReceiveIPv4) connCtx context.Context // closed on Conn.Close connCtxCancel func() // closes connCtx linkChangeMu sync.Mutex linkState *interfaces.State // addrsByUDP is a map of every remote ip:port to a priority // list of endpoint addresses for a peer. // The priority list is provided by wgengine configuration. // // Given a wgcfg describing: // machineA: 10.0.0.1:1, 10.0.0.2:2 // machineB: 10.0.0.3:3 // the addrsByUDP map contains: // 10.0.0.1:1 -> [10.0.0.1:1, 10.0.0.2:2] // 10.0.0.2:2 -> [10.0.0.1:1, 10.0.0.2:2] // 10.0.0.3:3 -> [10.0.0.3:3] addrsMu sync.Mutex addrsByUDP map[udpAddr]*AddrSet // TODO: clean up this map sometime? addrsByKey map[key.Public]*AddrSet // TODO: clean up this map sometime? // stunReceiveFunc holds the current STUN packet processing func. // Its Loaded value is always non-nil. stunReceiveFunc atomic.Value // of func(p []byte, fromAddr *net.UDPAddr) netInfoMu sync.Mutex netInfoFunc func(*tailcfg.NetInfo) // nil until set netInfoLast *tailcfg.NetInfo udpRecvCh chan udpReadResult derpRecvCh chan derpReadResult derpMu sync.Mutex wantDerp bool privateKey key.Private myDerp int // nearest DERP server; 0 means none/unknown activeDerp map[int]activeDerp prevDerp map[int]*syncs.WaitGroupChan derpTLSConfig *tls.Config // normally nil; used by tests } // DerpMagicIP is a fake WireGuard endpoint IP address that means // to use DERP. When used, the port number of the WireGuard endpoint // is the DERP server number to use. // // Mnemonic: 3.3.40 are numbers above the keys D, E, R, P. const DerpMagicIP = "127.3.3.40" var derpMagicIP = net.ParseIP(DerpMagicIP).To4() // activeDerp contains fields for an active DERP connection. type activeDerp struct { c *derphttp.Client cancel context.CancelFunc writeCh chan<- derpWriteRequest lastWrite *time.Time } // udpAddr is the key in the addrsByUDP map. // It maps an ip:port onto an *AddrSet. type udpAddr struct { ip wgcfg.IP port uint16 } // DefaultPort is the default port to listen on. // The current default (zero) means to auto-select a random free port. const DefaultPort = 0 var DisableSTUNForTesting bool // Options contains options for Listen. type Options struct { Logf logger.Logf // Port is the port to listen on. // Zero means to pick one automatically. Port uint16 // DERPs, if non-nil, is used instead of derpmap.Prod. DERPs *derpmap.World // EndpointsFunc optionally provides a func to be called when // endpoints change. The called func does not own the slice. EndpointsFunc func(endpoint []string) derpTLSConfig *tls.Config // normally nil; used by tests } func (o *Options) endpointsFunc() func([]string) { if o == nil || o.EndpointsFunc == nil { return func([]string) {} } return o.EndpointsFunc } // Listen creates a magic Conn listening on opts.Port. // As the set of possible endpoints for a Conn changes, the // callback opts.EndpointsFunc is called. func Listen(opts Options) (*Conn, error) { var packetConn net.PacketConn var err error logf := log.Printf if opts.Logf != nil { logf = opts.Logf } if opts.Port == 0 { // Our choice of port. Start with DefaultPort. // If unavailable, pick any port. want := fmt.Sprintf(":%d", DefaultPort) logf("magicsock: bind: trying %v\n", want) packetConn, err = net.ListenPacket("udp4", want) if err != nil { want = ":0" logf("magicsock: bind: falling back to %v (%v)\n", want, err) packetConn, err = net.ListenPacket("udp4", want) } } else { packetConn, err = net.ListenPacket("udp4", fmt.Sprintf(":%d", opts.Port)) } if err != nil { return nil, fmt.Errorf("magicsock.Listen: %v", err) } connCtx, connCtxCancel := context.WithCancel(context.Background()) c := &Conn{ pconn: new(RebindingUDPConn), pconnPort: opts.Port, sendLogLimit: rate.NewLimiter(rate.Every(1*time.Minute), 1), startEpUpdate: make(chan string, 1), connCtx: connCtx, connCtxCancel: connCtxCancel, epFunc: opts.endpointsFunc(), logf: logf, addrsByUDP: make(map[udpAddr]*AddrSet), addrsByKey: make(map[key.Public]*AddrSet), wantDerp: true, derpRecvCh: make(chan derpReadResult), udpRecvCh: make(chan udpReadResult), derpTLSConfig: opts.derpTLSConfig, derps: opts.DERPs, } c.linkState, _ = getLinkState() if c.derps == nil { c.derps = derpmap.Prod() } c.netChecker = &netcheck.Client{ DERP: c.derps, Logf: logger.WithPrefix(c.logf, "netcheck: "), GetSTUNConn4: func() netcheck.STUNConn { return c.pconn }, // TODO: add GetSTUNConn6 once Conn has a pconn6 } c.ignoreSTUNPackets() c.pconn.Reset(packetConn.(*net.UDPConn)) c.reSTUN("initial") c.goroutines.Add(1) go func() { defer c.goroutines.Done() c.epUpdate(connCtx) }() return c, nil } func (c *Conn) donec() <-chan struct{} { return c.connCtx.Done() } // ignoreSTUNPackets sets a STUN packet processing func that does nothing. func (c *Conn) ignoreSTUNPackets() { c.stunReceiveFunc.Store(func([]byte, *net.UDPAddr) {}) } // epUpdate runs in its own goroutine until ctx is shut down. // Whenever c.startEpUpdate receives a value, it starts an // STUN endpoint lookup. func (c *Conn) epUpdate(ctx context.Context) { var lastEndpoints []string var lastCancel func() var lastDone chan struct{} var regularUpdate <-chan time.Time if !version.IsMobile() { // We assume that LinkChange notifications are plumbed through well // on our mobile clients, so don't do the timer thing to save radio/battery/CPU/etc. ticker := time.NewTicker(28 * time.Second) // just under 30s, a likely UDP NAT timeout defer ticker.Stop() regularUpdate = ticker.C } for { var why string select { case <-ctx.Done(): if lastCancel != nil { lastCancel() <-lastDone } return case why = <-c.startEpUpdate: case <-regularUpdate: why = "timer" } if lastCancel != nil { select { case <-lastDone: default: c.logf("magicsock.Conn.epUpdate: starting new endpoint update (for %s) while previous running; cancelling previous...", why) lastCancel() <-lastDone } } c.logf("magicsock.Conn.epUpdate: starting endpoint update (%s)", why) var epCtx context.Context epCtx, lastCancel = context.WithCancel(ctx) lastDone = make(chan struct{}) go func() { defer close(lastDone) c.cleanStaleDerp() netReport, err := c.updateNetInfo(epCtx) if err != nil { c.logf("magicsock.Conn: updateNetInfo failed: %v", err) return } endpoints, err := c.determineEndpoints(epCtx, netReport) if err != nil { c.logf("magicsock.Conn: endpoint update failed: %v", err) // TODO(crawshaw): are there any conditions under which // we should trigger a retry based on the error here? return } if stringsEqual(endpoints, lastEndpoints) { return } lastEndpoints = endpoints c.epFunc(endpoints) }() } } func (c *Conn) updateNetInfo(ctx context.Context) (*netcheck.Report, error) { if DisableSTUNForTesting { return new(netcheck.Report), nil } ctx, cancel := context.WithTimeout(ctx, 2*time.Second) defer cancel() c.stunReceiveFunc.Store(c.netChecker.ReceiveSTUNPacket) defer c.ignoreSTUNPackets() report, err := c.netChecker.GetReport(ctx) if err != nil { return nil, err } ni := &tailcfg.NetInfo{ DERPLatency: map[string]float64{}, MappingVariesByDestIP: report.MappingVariesByDestIP, HairPinning: report.HairPinning, } for server, d := range report.DERPLatency { ni.DERPLatency[server] = d.Seconds() } ni.WorkingIPv6.Set(report.IPv6) ni.WorkingUDP.Set(report.UDP) ni.PreferredDERP = report.PreferredDERP if ni.PreferredDERP == 0 { // Perhaps UDP is blocked. Pick a deterministic but arbitrary // one. ni.PreferredDERP = c.pickDERPFallback() } if !c.setNearestDERP(ni.PreferredDERP) { ni.PreferredDERP = 0 } // TODO: set link type c.callNetInfoCallback(ni) return report, nil } var processStartUnixNano = time.Now().UnixNano() // pickDERPFallback returns a non-zero but deterministic DERP node to // connect to. This is only used if netcheck couldn't find the // nearest one (for instance, if UDP is blocked and thus STUN latency // checks aren't working). func (c *Conn) pickDERPFallback() int { c.derpMu.Lock() defer c.derpMu.Unlock() if c.myDerp != 0 { // If we already had one in the past, stay on it. return c.myDerp } ids := c.derps.IDs() if len(ids) == 0 { // No DERP nodes registered. return 0 } h := fnv.New64() h.Write([]byte(fmt.Sprintf("%p/%d", c, processStartUnixNano))) // arbitrary return ids[rand.New(rand.NewSource(int64(h.Sum64()))).Intn(len(ids))] } // callNetInfoCallback calls the NetInfo callback (if previously // registered with SetNetInfoCallback) if ni has substantially changed // since the last state. // // callNetInfoCallback takes ownership of ni. func (c *Conn) callNetInfoCallback(ni *tailcfg.NetInfo) { c.netInfoMu.Lock() defer c.netInfoMu.Unlock() if ni.BasicallyEqual(c.netInfoLast) { return } c.netInfoLast = ni if c.netInfoFunc != nil { c.logf("netInfo update: %+v", ni) go c.netInfoFunc(ni) } } func (c *Conn) SetNetInfoCallback(fn func(*tailcfg.NetInfo)) { if fn == nil { panic("nil NetInfoCallback") } c.netInfoMu.Lock() last := c.netInfoLast c.netInfoFunc = fn c.netInfoMu.Unlock() if last != nil { fn(last) } } func (c *Conn) setNearestDERP(derpNum int) (wantDERP bool) { c.derpMu.Lock() defer c.derpMu.Unlock() if !c.wantDerp { c.myDerp = 0 return false } if derpNum == c.myDerp { // No change. return true } c.myDerp = derpNum c.logf("home DERP server is now %v, %v", derpNum, c.derps.ServerByID(derpNum)) for i, ad := range c.activeDerp { go ad.c.NotePreferred(i == c.myDerp) } if derpNum != 0 && derpNum != c.myDerp { // On change, start connecting to it: go c.derpWriteChanOfAddr(&net.UDPAddr{IP: derpMagicIP, Port: derpNum}) } return true } // determineEndpoints returns the machine's endpoint addresses. It // does a STUN lookup to determine its public address. func (c *Conn) determineEndpoints(ctx context.Context, nr *netcheck.Report) (ipPorts []string, err error) { already := make(map[string]bool) // endpoint -> true var eps []string // unique endpoints addAddr := func(s, reason string) { c.logf("magicsock: found local %s (%s)\n", s, reason) if !already[s] { already[s] = true eps = append(eps, s) } } if nr.GlobalV4 != "" { addAddr(nr.GlobalV4, "stun") } const tailControlDoesIPv6 = false // TODO: when IPv6 filtering/splitting is enabled in tailcontrol if nr.GlobalV6 != "" && tailControlDoesIPv6 { addAddr(nr.GlobalV6, "stun") } c.ignoreSTUNPackets() if localAddr := c.pconn.LocalAddr(); localAddr.IP.IsUnspecified() { ips, loopback, err := interfaces.LocalAddresses() if err != nil { return nil, err } reason := "localAddresses" if len(ips) == 0 { // Only include loopback addresses if we have no // interfaces at all to use as endpoints. This allows // for localhost testing when you're on a plane and // offline, for example. ips = loopback reason = "loopback" } for _, ipStr := range ips { addAddr(net.JoinHostPort(ipStr, fmt.Sprint(localAddr.Port)), reason) } } else { // Our local endpoint is bound to a particular address. // Do not offer addresses on other local interfaces. addAddr(localAddr.String(), "socket") } // Note: the endpoints are intentionally returned in priority order, // from "farthest but most reliable" to "closest but least // reliable." Addresses returned from STUN should be globally // addressable, but might go farther on the network than necessary. // Local interface addresses might have lower latency, but not be // globally addressable. // // The STUN address(es) are always first so that legacy wireguard // can use eps[0] as its only known endpoint address (although that's // obviously non-ideal). return eps, nil } func stringsEqual(x, y []string) bool { if len(x) != len(y) { return false } for i := range x { if x[i] != y[i] { return false } } return true } func (c *Conn) LocalPort() uint16 { laddr := c.pconn.LocalAddr() return uint16(laddr.Port) } func shouldSprayPacket(b []byte) bool { if len(b) < 4 { return false } msgType := binary.LittleEndian.Uint32(b[:4]) switch msgType { case device.MessageInitiationType, device.MessageResponseType, device.MessageCookieReplyType: // TODO: necessary? return true } return false } var logPacketDests, _ = strconv.ParseBool(os.Getenv("DEBUG_LOG_PACKET_DESTS")) // appendDests appends to dsts the destinations that b should be // written to in order to reach as. Some of the returned UDPAddrs may // be fake addrs representing DERP servers. // // It also returns as's current roamAddr, if any. func (as *AddrSet) appendDests(dsts []*net.UDPAddr, b []byte) (_ []*net.UDPAddr, roamAddr *net.UDPAddr) { spray := shouldSprayPacket(b) // true for handshakes now := as.timeNow() as.mu.Lock() defer as.mu.Unlock() // Spray logic. // // After exchanging a handshake with a peer, we send some outbound // packets to every endpoint of that peer. These packets are spaced out // over several seconds to make sure that our peer has an opportunity to // send its own spray packet to us before we are done spraying. // // Multiple packets are necessary because we have to both establish the // NAT mappings between two peers *and use* the mappings to switch away // from DERP to a higher-priority UDP endpoint. const sprayPeriod = 3 * time.Second const sprayFreq = 250 * time.Millisecond if spray { as.lastSpray = now as.stopSpray = now.Add(sprayPeriod) // Reset our favorite route on new handshakes so we // can downgrade to a worse path if our better path // goes away. (https://github.com/tailscale/tailscale/issues/92) as.curAddr = -1 } else if now.Before(as.stopSpray) { // We are in the spray window. If it has been sprayFreq since we // last sprayed a packet, spray this packet. if now.Sub(as.lastSpray) >= sprayFreq { spray = true as.lastSpray = now } } // Pick our destination address(es). switch { case spray: // This packet is being sprayed to all addresses. for i := range as.addrs { dsts = append(dsts, &as.addrs[i]) } if as.roamAddr != nil { dsts = append(dsts, as.roamAddr) } case as.roamAddr != nil: // We have a roaming address, prefer it over other addrs. // TODO(danderson): this is not correct, there's no reason // roamAddr should be special like this. dsts = append(dsts, as.roamAddr) case as.curAddr != -1: if as.curAddr >= len(as.addrs) { log.Printf("[unexpected] magicsock bug: as.curAddr >= len(as.addrs): %d >= %d", as.curAddr, len(as.addrs)) break } // No roaming addr, but we've seen packets from a known peer // addr, so keep using that one. dsts = append(dsts, &as.addrs[as.curAddr]) default: // We know nothing about how to reach this peer, and we're not // spraying. Use the first address in the array, which will // usually be a DERP address that guarantees connectivity. if len(as.addrs) > 0 { dsts = append(dsts, &as.addrs[0]) } } if logPacketDests { log.Printf("spray=%v; roam=%v; dests=%v", spray, as.roamAddr, dsts) } return dsts, as.roamAddr } var errNoDestinations = errors.New("magicsock: no destinations") func (c *Conn) Send(b []byte, ep conn.Endpoint) error { var as *AddrSet switch v := ep.(type) { default: panic(fmt.Sprintf("[unexpected] Endpoint type %T", v)) case *singleEndpoint: addr := (*net.UDPAddr)(v) if addr.IP.Equal(derpMagicIP) { c.logf("[unexpected] DERP BUG: attempting to send packet to DERP address %v", addr) return nil } _, err := c.pconn.WriteTo(b, addr) return err case *AddrSet: as = v } var addrBuf [8]*net.UDPAddr dsts, roamAddr := as.appendDests(addrBuf[:0], b) if len(dsts) == 0 { return errNoDestinations } var success bool var ret error for _, addr := range dsts { err := c.sendAddr(addr, as.publicKey, b) if err == nil { success = true } else if ret == nil { ret = err } if err != nil && addr != roamAddr && c.sendLogLimit.Allow() { if c.connCtx.Err() == nil { // don't log if we're closed c.logf("magicsock: Conn.Send(%v): %v", addr, err) } } } if success { return nil } return ret } var errConnClosed = errors.New("Conn closed") var errDropDerpPacket = errors.New("too many DERP packets queued; dropping") // sendAddr sends packet b to addr, which is either a real UDP address // or a fake UDP address representing a DERP server (see derpmap.go). // The provided public key identifies the recipient. func (c *Conn) sendAddr(addr *net.UDPAddr, pubKey key.Public, b []byte) error { if !addr.IP.Equal(derpMagicIP) { _, err := c.pconn.WriteTo(b, addr) return err } ch := c.derpWriteChanOfAddr(addr) if ch == nil { return nil } // TODO(bradfitz): this makes garbage for now; we could use a // buffer pool later. Previously we passed ownership of this // to derpWriteRequest and waited for derphttp.Client.Send to // complete, but that's too slow while holding wireguard-go // internal locks. pkt := make([]byte, len(b)) copy(pkt, b) select { case <-c.donec(): return errConnClosed case ch <- derpWriteRequest{addr, pubKey, pkt}: return nil default: // Too many writes queued. Drop packet. return errDropDerpPacket } } // bufferedDerpWritesBeforeDrop is how many packets writes can be // queued up the DERP client to write on the wire before we start // dropping. // // TODO: this is currently arbitrary. Figure out something better? const bufferedDerpWritesBeforeDrop = 32 // derpWriteChanOfAddr returns a DERP client for fake UDP addresses that // represent DERP servers, creating them as necessary. For real UDP // addresses, it returns nil. func (c *Conn) derpWriteChanOfAddr(addr *net.UDPAddr) chan<- derpWriteRequest { if !addr.IP.Equal(derpMagicIP) { return nil } c.derpMu.Lock() defer c.derpMu.Unlock() if !c.wantDerp { return nil } if c.privateKey.IsZero() { c.logf("DERP lookup of %v with no private key; ignoring", addr.IP) return nil } ad, ok := c.activeDerp[addr.Port] if !ok { if c.activeDerp == nil { c.activeDerp = make(map[int]activeDerp) c.prevDerp = make(map[int]*syncs.WaitGroupChan) } derpSrv := c.derps.ServerByID(addr.Port) if derpSrv == nil || derpSrv.HostHTTPS == "" { return nil } // Note that derphttp.NewClient does not dial the server // so it is safe to do under the derpMu lock. dc, err := derphttp.NewClient(c.privateKey, "https://"+derpSrv.HostHTTPS+"/derp", c.logf) if err != nil { c.logf("derphttp.NewClient: port %d, host %q invalid? err: %v", addr.Port, derpSrv.HostHTTPS, err) return nil } dc.NotePreferred(c.myDerp == addr.Port) dc.DNSCache = dnscache.Get() dc.TLSConfig = c.derpTLSConfig ctx, cancel := context.WithCancel(c.connCtx) ch := make(chan derpWriteRequest, bufferedDerpWritesBeforeDrop) ad.c = dc ad.writeCh = ch ad.cancel = cancel ad.lastWrite = new(time.Time) c.activeDerp[addr.Port] = ad // Build a startGate for the derp reader+writer // goroutines, so they don't start running until any // previous generation is closed. startGate := syncs.ClosedChan() if prev := c.prevDerp[addr.Port]; prev != nil { startGate = prev.DoneChan() } // And register a WaitGroup(Chan) for this generation. wg := syncs.NewWaitGroupChan() wg.Add(2) c.prevDerp[addr.Port] = wg go c.runDerpReader(ctx, addr, dc, wg, startGate) go c.runDerpWriter(ctx, addr, dc, ch, wg, startGate) } *ad.lastWrite = time.Now() return ad.writeCh } // derpReadResult is the type sent by runDerpClient to ReceiveIPv4 // when a DERP packet is available. // // Notably, it doesn't include the derp.ReceivedPacket because we // don't want to give the receiver access to the aliased []byte. To // get at the packet contents they need to call copyBuf to copy it // out, which also releases the buffer. type derpReadResult struct { derpAddr *net.UDPAddr n int // length of data received src key.Public // may be zero until server deployment if v2+ // copyBuf is called to copy the data to dst. It returns how // much data was copied, which will be n if dst is large // enough. copyBuf can only be called once. copyBuf func(dst []byte) int } var logDerpVerbose, _ = strconv.ParseBool(os.Getenv("DEBUG_DERP_VERBOSE")) // runDerpReader runs in a goroutine for the life of a DERP // connection, handling received packets. func (c *Conn) runDerpReader(ctx context.Context, derpFakeAddr *net.UDPAddr, dc *derphttp.Client, wg *syncs.WaitGroupChan, startGate <-chan struct{}) { defer wg.Decr() defer dc.Close() select { case <-startGate: case <-ctx.Done(): return } didCopy := make(chan struct{}, 1) var buf [derp.MaxPacketSize]byte res := derpReadResult{derpAddr: derpFakeAddr} var pkt derp.ReceivedPacket res.copyBuf = func(dst []byte) int { n := copy(dst, pkt.Data) didCopy <- struct{}{} return n } for { msg, err := dc.Recv(buf[:]) if err == derphttp.ErrClientClosed { return } if err != nil { select { case <-ctx.Done(): return default: } c.logf("[%p] derp.Recv(derp%d): %v", dc, derpFakeAddr.Port, err) time.Sleep(250 * time.Millisecond) continue } switch m := msg.(type) { case derp.ReceivedPacket: pkt = m res.n = len(m.Data) res.src = m.Source if logDerpVerbose { c.logf("got derp %v packet: %q", derpFakeAddr, m.Data) } default: // Ignore. // TODO: handle endpoint notification messages. continue } select { case <-ctx.Done(): return case c.derpRecvCh <- res: <-didCopy } } } type derpWriteRequest struct { addr *net.UDPAddr pubKey key.Public b []byte // copied; ownership passed to receiver } // runDerpWriter runs in a goroutine for the life of a DERP // connection, handling received packets. func (c *Conn) runDerpWriter(ctx context.Context, derpFakeAddr *net.UDPAddr, dc *derphttp.Client, ch <-chan derpWriteRequest, wg *syncs.WaitGroupChan, startGate <-chan struct{}) { defer wg.Decr() select { case <-startGate: case <-ctx.Done(): return } for { select { case <-ctx.Done(): return case wr := <-ch: err := dc.Send(wr.pubKey, wr.b) if err != nil { c.logf("magicsock: derp.Send(%v): %v", wr.addr, err) } } } } // findEndpoint maps from a UDP address to a WireGuard endpoint, for // ReceiveIPv4/ReceiveIPv6. func (c *Conn) findEndpoint(addr *net.UDPAddr) conn.Endpoint { if as := c.findAddrSet(addr); as != nil { return as } // The peer that sent this packet has roamed beyond the // knowledge provided by the control server. // If the packet is valid wireguard will call UpdateDst // on the original endpoint using this addr. return (*singleEndpoint)(addr) } func (c *Conn) findAddrSet(addr *net.UDPAddr) *AddrSet { var epAddr udpAddr copy(epAddr.ip.Addr[:], addr.IP.To16()) epAddr.port = uint16(addr.Port) c.addrsMu.Lock() defer c.addrsMu.Unlock() return c.addrsByUDP[epAddr] } type udpReadResult struct { n int err error addr *net.UDPAddr } // aLongTimeAgo is a non-zero time, far in the past, used for // immediate cancellation of network operations. var aLongTimeAgo = time.Unix(233431200, 0) // awaitUDP4 reads a single IPv4 UDP packet (or an error) and sends it // to c.udpRecvCh, skipping over (but handling) any STUN replies. func (c *Conn) awaitUDP4(b []byte) { for { n, pAddr, err := c.pconn.ReadFrom(b) if err != nil { select { case c.udpRecvCh <- udpReadResult{err: err}: case <-c.donec(): } return } addr := pAddr.(*net.UDPAddr) if stun.Is(b[:n]) { c.stunReceiveFunc.Load().(func([]byte, *net.UDPAddr))(b, addr) continue } addr.IP = addr.IP.To4() select { case c.udpRecvCh <- udpReadResult{n: n, addr: addr}: case <-c.donec(): } return } } func (c *Conn) ReceiveIPv4(b []byte) (n int, ep conn.Endpoint, addr *net.UDPAddr, err error) { // First, process any buffered packet from earlier. if addr := c.bufferedIPv4From; addr != nil { c.bufferedIPv4From = nil return copy(b, c.bufferedIPv4Packet), c.findEndpoint(addr), addr, nil } go c.awaitUDP4(b) // Once the above goroutine has started, it owns b until it writes // to udpRecvCh. The code below must not access b until it's // completed a successful receive on udpRecvCh. var addrSet *AddrSet select { case dm := <-c.derpRecvCh: // Cancel the pconn read goroutine c.pconn.SetReadDeadline(aLongTimeAgo) // Wait for the UDP-reading goroutine to be done, since it's currently // the owner of the b []byte buffer: select { case um := <-c.udpRecvCh: if um.err != nil { // The normal case. The SetReadDeadline interrupted // the read and we get an error which we now ignore. } else { // The pconn.ReadFrom succeeded and was about to send, // but DERP sent first. So now we have both ready. // Save the UDP packet away for use by the next // ReceiveIPv4 call. c.bufferedIPv4From = um.addr c.bufferedIPv4Packet = append(c.bufferedIPv4Packet[:0], b[:um.n]...) } c.pconn.SetReadDeadline(time.Time{}) case <-c.donec(): return 0, nil, nil, errors.New("Conn closed") } n, addr = dm.n, dm.derpAddr ncopy := dm.copyBuf(b) if ncopy != n { err = fmt.Errorf("received DERP packet of length %d that's too big for WireGuard ReceiveIPv4 buf size %d", n, ncopy) c.logf("magicsock: %v", err) return 0, nil, nil, err } c.addrsMu.Lock() addrSet = c.addrsByKey[dm.src] c.addrsMu.Unlock() if addrSet == nil { key := wgcfg.Key(dm.src) c.logf("magicsock: DERP packet from unknown key: %s", key.ShortString()) } case um := <-c.udpRecvCh: if um.err != nil { return 0, nil, nil, err } n, addr = um.n, um.addr case <-c.donec(): // Socket has been shut down. All the producers of packets // respond to the context cancellation and go away, so we have // to also unblock and return an error, to inform wireguard-go // that this socket has gone away. // // Specifically, wireguard-go depends on its bind.Conn having // the standard socket behavior, which is that a Close() // unblocks any concurrent Read()s. wireguard-go itself calls // Clos() on magicsock, and expects ReceiveIPv4 to unblock // with an error so it can clean up. return 0, nil, nil, errors.New("socket closed") } if addrSet != nil { ep = addrSet } else { ep = c.findEndpoint(addr) } return n, ep, addr, nil } func (c *Conn) ReceiveIPv6(buff []byte) (int, conn.Endpoint, *net.UDPAddr, error) { // TODO(crawshaw): IPv6 support return 0, nil, nil, syscall.EAFNOSUPPORT } // SetPrivateKey sets the connection's private key. // // This is only used to be able prove our identity when connecting to // DERP servers. // // If the private key changes, any DERP connections are torn down & // recreated when needed. func (c *Conn) SetPrivateKey(privateKey wgcfg.PrivateKey) error { c.derpMu.Lock() defer c.derpMu.Unlock() oldKey, newKey := c.privateKey, key.Private(privateKey) if newKey == oldKey { return nil } c.privateKey = newKey if oldKey.IsZero() { // Initial configuration on start. return nil } // Key changed. Close any DERP connections. c.closeAllDerpLocked() return nil } // SetDERPEnabled controls whether DERP is used. // New connections have it enabled by default. func (c *Conn) SetDERPEnabled(wantDerp bool) { c.derpMu.Lock() defer c.derpMu.Unlock() c.wantDerp = wantDerp if !wantDerp { c.closeAllDerpLocked() } } // c.derpMu must be held. func (c *Conn) closeAllDerpLocked() { for i := range c.activeDerp { c.closeDerpLocked(i) } } // c.derpMu must be held. func (c *Conn) closeDerpLocked(node int) { if ad, ok := c.activeDerp[node]; ok { c.logf("closing connection to derp%v", node) go ad.c.Close() ad.cancel() delete(c.activeDerp, node) } } func (c *Conn) cleanStaleDerp() { c.derpMu.Lock() defer c.derpMu.Unlock() const inactivityTime = 60 * time.Second tooOld := time.Now().Add(-inactivityTime) for i, ad := range c.activeDerp { if i == c.myDerp { continue } if ad.lastWrite.Before(tooOld) { c.logf("closing stale DERP connection to derp%v", i) c.closeDerpLocked(i) } } } func (c *Conn) SetMark(value uint32) error { return nil } func (c *Conn) LastMark() uint32 { return 0 } func (c *Conn) Close() error { // TODO: make this safe for concurrent Close? it's safe now only if Close calls are serialized. select { case <-c.donec(): return nil default: } c.connCtxCancel() c.derpMu.Lock() c.closeAllDerpLocked() c.derpMu.Unlock() err := c.pconn.Close() c.goroutines.Wait() return err } func (c *Conn) reSTUN(why string) { select { case c.startEpUpdate <- why: case <-c.donec(): } } // LinkChange should be called whenever something changed with the // network, no matter how minor. The LinkChange method then looks // at the state of the network and decides whether the change from // before is interesting enough to warrant taking action on. func (c *Conn) LinkChange() { defer c.reSTUN("link-change") c.linkChangeMu.Lock() defer c.linkChangeMu.Unlock() cur, err := getLinkState() if err != nil { return } if c.linkState != nil && !cur.Equal(c.linkState) { c.linkState = cur c.rebind() } } func getLinkState() (*interfaces.State, error) { s, err := interfaces.GetState() if s != nil { s.RemoveTailscaleInterfaces() } return s, err } func (c *Conn) rebind() { if c.pconnPort != 0 { c.pconn.mu.Lock() if err := c.pconn.pconn.Close(); err != nil { c.logf("magicsock: link change close failed: %v", err) } packetConn, err := net.ListenPacket("udp4", fmt.Sprintf(":%d", c.pconnPort)) if err == nil { c.logf("magicsock: link change rebound port: %d", c.pconnPort) c.pconn.pconn = packetConn.(*net.UDPConn) c.pconn.mu.Unlock() return } c.logf("magicsock: link change unable to bind fixed port %d: %v, falling back to random port", c.pconnPort, err) c.pconn.mu.Unlock() } c.logf("magicsock: link change, binding new port") packetConn, err := net.ListenPacket("udp4", ":0") if err != nil { c.logf("magicsock: link change failed to bind new port: %v", err) return } c.pconn.Reset(packetConn.(*net.UDPConn)) } // AddrSet is a set of UDP addresses that implements wireguard/conn.Endpoint. type AddrSet struct { publicKey key.Public // peer public key used for DERP communication // addrs is an ordered priority list provided by wgengine, // sorted from expensive+slow+reliable at the begnining to // fast+cheap at the end. More concretely, it's typically: // // [DERP fakeip:node, Global IP:port, LAN ip:port] // // But there could be multiple or none of each. addrs []net.UDPAddr // clock, if non-nil, is used in tests instead of time.Now. clock func() time.Time Logf logger.Logf // Logf, if non-nil, is used instead of log.Printf mu sync.Mutex // guards following fields // roamAddr is non-nil if/when we receive a correctly signed // WireGuard packet from an unexpected address. If so, we // remember it and send responses there in the future, but // this should hopefully never be used (or at least used // rarely) in the case that all the components of Tailscale // are correctly learning/sharing the network map details. roamAddr *net.UDPAddr // curAddr is an index into addrs of the highest-priority // address a valid packet has been received from so far. // If no valid packet from addrs has been received, curAddr is -1. curAddr int // stopSpray is the time after which we stop spraying packets. stopSpray time.Time // lastSpray is the lsat time we sprayed a packet. lastSpray time.Time } func (as *AddrSet) timeNow() time.Time { if as.clock != nil { return as.clock() } return time.Now() } func (as *AddrSet) logf(format string, args ...interface{}) { if as.Logf != nil { as.Logf(format, args...) } else { log.Printf(format, args...) } } var noAddr = &net.UDPAddr{ IP: net.ParseIP("127.127.127.127"), Port: 127, } func (a *AddrSet) dst() *net.UDPAddr { a.mu.Lock() defer a.mu.Unlock() if a.roamAddr != nil { return a.roamAddr } if len(a.addrs) == 0 { return noAddr } i := a.curAddr if i == -1 { i = 0 } return &a.addrs[i] } // packUDPAddr packs a UDPAddr in the form wanted by WireGuard. func packUDPAddr(ua *net.UDPAddr) []byte { ip := ua.IP.To4() if ip == nil { ip = ua.IP } b := make([]byte, 0, len(ip)+2) b = append(b, ip...) b = append(b, byte(ua.Port)) b = append(b, byte(ua.Port>>8)) return b } func (a *AddrSet) DstToBytes() []byte { return packUDPAddr(a.dst()) } func (a *AddrSet) DstToString() string { dst := a.dst() return dst.String() } func (a *AddrSet) DstIP() net.IP { return a.dst().IP } func (a *AddrSet) SrcIP() net.IP { return nil } func (a *AddrSet) SrcToString() string { return "" } func (a *AddrSet) ClearSrc() {} func (a *AddrSet) UpdateDst(new *net.UDPAddr) error { if new.IP.Equal(derpMagicIP) { // Never consider DERP addresses as a viable candidate for // either curAddr or roamAddr. It's only ever a last resort // choice, never a preferred choice. // This is a hot path for established connections. return nil } a.mu.Lock() defer a.mu.Unlock() if a.roamAddr != nil && equalUDPAddr(new, a.roamAddr) { // Packet from the current roaming address, no logging. // This is a hot path for established connections. return nil } if a.roamAddr == nil && a.curAddr >= 0 && equalUDPAddr(new, &a.addrs[a.curAddr]) { // Packet from current-priority address, no logging. // This is a hot path for established connections. return nil } index := -1 for i := range a.addrs { if equalUDPAddr(new, &a.addrs[i]) { index = i break } } publicKey := wgcfg.Key(a.publicKey) pk := publicKey.ShortString() old := "" if a.curAddr >= 0 { old = a.addrs[a.curAddr].String() } switch { case index == -1: if a.roamAddr == nil { a.logf("magicsock: rx %s from roaming address %s, set as new priority", pk, new) } else { a.logf("magicsock: rx %s from roaming address %s, replaces roaming address %s", pk, new, a.roamAddr) } a.roamAddr = new case a.roamAddr != nil: a.logf("magicsock: rx %s from known %s (%d), replaces roaming address %s", pk, new, index, a.roamAddr) a.roamAddr = nil a.curAddr = index case a.curAddr == -1: a.logf("magicsock: rx %s from %s (%d/%d), set as new priority", pk, new, index, len(a.addrs)) a.curAddr = index case index < a.curAddr: a.logf("magicsock: rx %s from low-pri %s (%d), keeping current %s (%d)", pk, new, index, old, a.curAddr) default: // index > a.curAddr a.logf("magicsock: rx %s from %s (%d/%d), replaces old priority %s", pk, new, index, len(a.addrs), old) a.curAddr = index } return nil } func equalUDPAddr(x, y *net.UDPAddr) bool { return x.Port == y.Port && x.IP.Equal(y.IP) } func (a *AddrSet) String() string { a.mu.Lock() defer a.mu.Unlock() buf := new(strings.Builder) buf.WriteByte('[') if a.roamAddr != nil { fmt.Fprintf(buf, "roam:%s:%d", a.roamAddr.IP, a.roamAddr.Port) } for i, addr := range a.addrs { if i > 0 || a.roamAddr != nil { buf.WriteString(", ") } fmt.Fprintf(buf, "%s:%d", addr.IP, addr.Port) if a.curAddr == i { buf.WriteByte('*') } } buf.WriteByte(']') return buf.String() } func (a *AddrSet) Addrs() []wgcfg.Endpoint { var eps []wgcfg.Endpoint for _, addr := range a.addrs { eps = append(eps, wgcfg.Endpoint{ Host: addr.IP.String(), Port: uint16(addr.Port), }) } a.mu.Lock() defer a.mu.Unlock() if a.roamAddr != nil { eps = append(eps, wgcfg.Endpoint{ Host: a.roamAddr.IP.String(), Port: uint16(a.roamAddr.Port), }) } return eps } // CreateBind is called by WireGuard to create a UDP binding. func (c *Conn) CreateBind(uint16) (conn.Bind, uint16, error) { return c, c.LocalPort(), nil } // CreateEndpoint is called by WireGuard to connect to an endpoint. // The key is the public key of the peer and addrs is a // comma-separated list of UDP ip:ports. func (c *Conn) CreateEndpoint(key [32]byte, addrs string) (conn.Endpoint, error) { pk := wgcfg.Key(key) c.logf("magicsock: CreateEndpoint: key=%s: %s", pk.ShortString(), addrs) a := &AddrSet{ publicKey: key, curAddr: -1, } if addrs != "" { for _, ep := range strings.Split(addrs, ",") { addr, err := net.ResolveUDPAddr("udp", ep) if err != nil { return nil, err } if ip4 := addr.IP.To4(); ip4 != nil { addr.IP = ip4 } a.addrs = append(a.addrs, *addr) } } c.addrsMu.Lock() for _, addr := range a.addrs { if addr.IP.Equal(derpMagicIP) { continue } var epAddr udpAddr copy(epAddr.ip.Addr[:], addr.IP.To16()) epAddr.port = uint16(addr.Port) c.addrsByUDP[epAddr] = a } c.addrsByKey[key] = a c.addrsMu.Unlock() return a, nil } type singleEndpoint net.UDPAddr func (e *singleEndpoint) ClearSrc() {} func (e *singleEndpoint) DstIP() net.IP { return (*net.UDPAddr)(e).IP } func (e *singleEndpoint) SrcIP() net.IP { return nil } func (e *singleEndpoint) SrcToString() string { return "" } func (e *singleEndpoint) DstToString() string { return (*net.UDPAddr)(e).String() } func (e *singleEndpoint) DstToBytes() []byte { return packUDPAddr((*net.UDPAddr)(e)) } func (e *singleEndpoint) UpdateDst(dst *net.UDPAddr) error { return fmt.Errorf("magicsock.singleEndpoint(%s).UpdateDst(%s): should never be called", (*net.UDPAddr)(e), dst) } func (e *singleEndpoint) Addrs() []wgcfg.Endpoint { return []wgcfg.Endpoint{{ Host: e.IP.String(), Port: uint16(e.Port), }} } // RebindingUDPConn is a UDP socket that can be re-bound. // Unix has no notion of re-binding a socket, so we swap it out for a new one. type RebindingUDPConn struct { mu sync.Mutex pconn *net.UDPConn } func (c *RebindingUDPConn) Reset(pconn *net.UDPConn) { c.mu.Lock() old := c.pconn c.pconn = pconn c.mu.Unlock() if old != nil { old.Close() } } func (c *RebindingUDPConn) ReadFrom(b []byte) (int, net.Addr, error) { for { c.mu.Lock() pconn := c.pconn c.mu.Unlock() n, addr, err := pconn.ReadFrom(b) if err != nil { c.mu.Lock() pconn2 := c.pconn c.mu.Unlock() if pconn != pconn2 { continue } } return n, addr, err } } func (c *RebindingUDPConn) LocalAddr() *net.UDPAddr { c.mu.Lock() defer c.mu.Unlock() return c.pconn.LocalAddr().(*net.UDPAddr) } func (c *RebindingUDPConn) Close() error { c.mu.Lock() defer c.mu.Unlock() return c.pconn.Close() } func (c *RebindingUDPConn) SetReadDeadline(t time.Time) { c.mu.Lock() defer c.mu.Unlock() c.pconn.SetReadDeadline(t) } func (c *RebindingUDPConn) WriteToUDP(b []byte, addr *net.UDPAddr) (int, error) { for { c.mu.Lock() pconn := c.pconn c.mu.Unlock() n, err := pconn.WriteToUDP(b, addr) if err != nil { c.mu.Lock() pconn2 := c.pconn c.mu.Unlock() if pconn != pconn2 { continue } } return n, err } } func (c *RebindingUDPConn) WriteTo(b []byte, addr net.Addr) (int, error) { for { c.mu.Lock() pconn := c.pconn c.mu.Unlock() n, err := pconn.WriteTo(b, addr) if err != nil { c.mu.Lock() pconn2 := c.pconn c.mu.Unlock() if pconn != pconn2 { continue } } return n, err } }