tailscale/ipn/ipnlocal/state_test.go
David Anderson c479dd8b7d net/netmon: publish events to event bus
Updates #15160

Signed-off-by: David Anderson <dave@tailscale.com>
2025-04-07 08:27:27 -07:00

1553 lines
45 KiB
Go

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
package ipnlocal
import (
"context"
"errors"
"net/netip"
"strings"
"sync"
"sync/atomic"
"testing"
"time"
qt "github.com/frankban/quicktest"
"github.com/google/go-cmp/cmp"
"github.com/google/go-cmp/cmp/cmpopts"
"tailscale.com/control/controlclient"
"tailscale.com/envknob"
"tailscale.com/ipn"
"tailscale.com/ipn/ipnstate"
"tailscale.com/ipn/store/mem"
"tailscale.com/net/dns"
"tailscale.com/net/netmon"
"tailscale.com/net/packet"
"tailscale.com/net/tsdial"
"tailscale.com/tailcfg"
"tailscale.com/tsd"
"tailscale.com/tstest"
"tailscale.com/types/dnstype"
"tailscale.com/types/key"
"tailscale.com/types/logger"
"tailscale.com/types/logid"
"tailscale.com/types/netmap"
"tailscale.com/types/persist"
"tailscale.com/types/preftype"
"tailscale.com/util/dnsname"
"tailscale.com/util/mak"
"tailscale.com/util/must"
"tailscale.com/wgengine"
"tailscale.com/wgengine/filter"
"tailscale.com/wgengine/magicsock"
"tailscale.com/wgengine/router"
"tailscale.com/wgengine/wgcfg"
"tailscale.com/wgengine/wgint"
)
// notifyThrottler receives notifications from an ipn.Backend, blocking
// (with eventual timeout and t.Fatal) if there are too many and complaining
// (also with t.Fatal) if they are too few.
type notifyThrottler struct {
t *testing.T
// ch gets replaced frequently. Lock the mutex before getting or
// setting it, but not while waiting on it.
mu sync.Mutex
ch chan ipn.Notify
}
// expect tells the throttler to expect count upcoming notifications.
func (nt *notifyThrottler) expect(count int) {
nt.mu.Lock()
nt.ch = make(chan ipn.Notify, count)
nt.mu.Unlock()
}
// put adds one notification into the throttler's queue.
func (nt *notifyThrottler) put(n ipn.Notify) {
nt.t.Helper()
nt.mu.Lock()
ch := nt.ch
nt.mu.Unlock()
select {
case ch <- n:
return
default:
nt.t.Fatalf("put: channel full: %v", n)
}
}
// drain pulls the notifications out of the queue, asserting that there are
// exactly count notifications that have been put so far.
func (nt *notifyThrottler) drain(count int) []ipn.Notify {
nt.t.Helper()
nt.mu.Lock()
ch := nt.ch
nt.mu.Unlock()
nn := []ipn.Notify{}
for i := range count {
select {
case n := <-ch:
nn = append(nn, n)
case <-time.After(6 * time.Second):
nt.t.Fatalf("drain: channel empty after %d/%d", i, count)
}
}
// no more notifications expected
close(ch)
nt.t.Log(nn)
return nn
}
// mockControl is a mock implementation of controlclient.Client.
// Much of the backend state machine depends on callbacks and state
// in the controlclient.Client, so by controlling it, we can check that
// the state machine works as expected.
type mockControl struct {
tb testing.TB
logf logger.Logf
opts controlclient.Options
paused atomic.Bool
mu sync.Mutex
persist *persist.Persist
calls []string
authBlocked bool
shutdown chan struct{}
}
func newClient(tb testing.TB, opts controlclient.Options) *mockControl {
return &mockControl{
tb: tb,
authBlocked: true,
logf: opts.Logf,
opts: opts,
shutdown: make(chan struct{}),
persist: opts.Persist.Clone(),
}
}
func (cc *mockControl) assertShutdown(wasPaused bool) {
cc.tb.Helper()
select {
case <-cc.shutdown:
// ok
case <-time.After(500 * time.Millisecond):
cc.tb.Fatalf("timed out waiting for shutdown")
}
if wasPaused {
cc.assertCalls("unpause", "Shutdown")
} else {
cc.assertCalls("Shutdown")
}
}
func (cc *mockControl) populateKeys() (newKeys bool) {
cc.mu.Lock()
defer cc.mu.Unlock()
if cc.persist == nil {
cc.persist = &persist.Persist{}
}
if cc.persist != nil && cc.persist.PrivateNodeKey.IsZero() {
cc.logf("Generating a new nodekey.")
cc.persist.OldPrivateNodeKey = cc.persist.PrivateNodeKey
cc.persist.PrivateNodeKey = key.NewNode()
newKeys = true
}
return newKeys
}
// send publishes a controlclient.Status notification upstream.
// (In our tests here, upstream is the ipnlocal.Local instance.)
func (cc *mockControl) send(err error, url string, loginFinished bool, nm *netmap.NetworkMap) {
if loginFinished {
cc.mu.Lock()
cc.authBlocked = false
cc.mu.Unlock()
}
if cc.opts.Observer != nil {
s := controlclient.Status{
URL: url,
NetMap: nm,
Persist: cc.persist.View(),
Err: err,
}
if loginFinished {
s.SetStateForTest(controlclient.StateAuthenticated)
} else if url == "" && err == nil && nm == nil {
s.SetStateForTest(controlclient.StateNotAuthenticated)
}
cc.opts.Observer.SetControlClientStatus(cc, s)
}
}
func (cc *mockControl) authenticated(nm *netmap.NetworkMap) {
if selfUser, ok := nm.UserProfiles[nm.SelfNode.User()]; ok {
cc.persist.UserProfile = *selfUser.AsStruct()
}
cc.persist.NodeID = nm.SelfNode.StableID()
cc.send(nil, "", true, nm)
}
// called records that a particular function name was called.
func (cc *mockControl) called(s string) {
cc.mu.Lock()
defer cc.mu.Unlock()
cc.calls = append(cc.calls, s)
}
// assertCalls fails the test if the list of functions that have been called since the
// last time assertCall was run does not match want.
func (cc *mockControl) assertCalls(want ...string) {
cc.tb.Helper()
cc.mu.Lock()
defer cc.mu.Unlock()
qt.Assert(cc.tb, cc.calls, qt.DeepEquals, want)
cc.calls = nil
}
// Shutdown disconnects the client.
func (cc *mockControl) Shutdown() {
cc.logf("Shutdown")
cc.called("Shutdown")
close(cc.shutdown)
}
// Login starts a login process. Note that in this mock, we don't automatically
// generate notifications about the progress of the login operation. You have to
// call send() as required by the test.
func (cc *mockControl) Login(flags controlclient.LoginFlags) {
cc.logf("Login flags=%v", flags)
cc.called("Login")
newKeys := cc.populateKeys()
interact := (flags & controlclient.LoginInteractive) != 0
cc.logf("Login: interact=%v newKeys=%v", interact, newKeys)
cc.mu.Lock()
defer cc.mu.Unlock()
cc.authBlocked = interact || newKeys
}
func (cc *mockControl) Logout(ctx context.Context) error {
cc.logf("Logout")
cc.called("Logout")
return nil
}
func (cc *mockControl) SetPaused(paused bool) {
was := cc.paused.Swap(paused)
if was == paused {
return
}
cc.logf("SetPaused=%v", paused)
if paused {
cc.called("pause")
} else {
cc.called("unpause")
}
}
func (cc *mockControl) AuthCantContinue() bool {
cc.mu.Lock()
defer cc.mu.Unlock()
return cc.authBlocked
}
func (cc *mockControl) SetHostinfo(hi *tailcfg.Hostinfo) {
cc.logf("SetHostinfo: %v", *hi)
cc.called("SetHostinfo")
}
func (cc *mockControl) SetNetInfo(ni *tailcfg.NetInfo) {
cc.called("SetNetinfo")
cc.logf("SetNetInfo: %v", *ni)
cc.called("SetNetInfo")
}
func (cc *mockControl) SetTKAHead(head string) {
cc.logf("SetTKAHead: %s", head)
}
func (cc *mockControl) UpdateEndpoints(endpoints []tailcfg.Endpoint) {
// validate endpoint information here?
cc.logf("UpdateEndpoints: ep=%v", endpoints)
cc.called("UpdateEndpoints")
}
func (b *LocalBackend) nonInteractiveLoginForStateTest() {
b.mu.Lock()
if b.cc == nil {
panic("LocalBackend.assertClient: b.cc == nil")
}
cc := b.cc
b.mu.Unlock()
cc.Login(b.loginFlags | controlclient.LoginInteractive)
}
// A very precise test of the sequence of function calls generated by
// ipnlocal.Local into its controlclient instance, and the events it
// produces upstream into the UI.
//
// [apenwarr] Normally I'm not a fan of "mock" style tests, but the precise
// sequence of this state machine is so important for writing our multiple
// frontends, that it's worth validating it all in one place.
//
// Any changes that affect this test will most likely require carefully
// re-testing all our GUIs (and the CLI) to make sure we didn't break
// anything.
//
// Note also that this test doesn't have any timers, goroutines, or duplicate
// detection. It expects messages to be produced in exactly the right order,
// with no duplicates, without doing network activity (other than through
// controlclient, which we fake, so there's no network activity there either).
//
// TODO: A few messages that depend on magicsock (which actually might have
// network delays) are just ignored for now, which makes the test
// predictable, but maybe a bit less thorough. This is more of an overall
// state machine test than a test of the wgengine+magicsock integration.
func TestStateMachine(t *testing.T) {
envknob.Setenv("TAILSCALE_USE_WIP_CODE", "1")
defer envknob.Setenv("TAILSCALE_USE_WIP_CODE", "")
c := qt.New(t)
logf := tstest.WhileTestRunningLogger(t)
sys := tsd.NewSystem()
store := new(testStateStorage)
sys.Set(store)
e, err := wgengine.NewFakeUserspaceEngine(logf, sys.Set, sys.HealthTracker(), sys.UserMetricsRegistry(), sys.Bus.Get())
if err != nil {
t.Fatalf("NewFakeUserspaceEngine: %v", err)
}
t.Cleanup(e.Close)
sys.Set(e)
b, err := NewLocalBackend(logf, logid.PublicID{}, sys, 0)
if err != nil {
t.Fatalf("NewLocalBackend: %v", err)
}
t.Cleanup(b.Shutdown)
b.DisablePortMapperForTest()
var cc, previousCC *mockControl
b.SetControlClientGetterForTesting(func(opts controlclient.Options) (controlclient.Client, error) {
previousCC = cc
cc = newClient(t, opts)
t.Logf("ccGen: new mockControl.")
cc.called("New")
return cc, nil
})
notifies := &notifyThrottler{t: t}
notifies.expect(0)
b.SetNotifyCallback(func(n ipn.Notify) {
if n.State != nil ||
(n.Prefs != nil && n.Prefs.Valid()) ||
n.BrowseToURL != nil ||
n.LoginFinished != nil {
logf("%+v\n\n", n)
notifies.put(n)
} else {
logf("(ignored) %v\n\n", n)
}
})
// Check that it hasn't called us right away.
// The state machine should be idle until we call Start().
c.Assert(cc, qt.IsNil)
// Start the state machine.
// Since !WantRunning by default, it'll create a controlclient,
// but not ask it to do anything yet.
t.Logf("\n\nStart")
notifies.expect(2)
c.Assert(b.Start(ipn.Options{}), qt.IsNil)
{
// BUG: strictly, it should pause, not unpause, here, since !WantRunning.
cc.assertCalls("New")
nn := notifies.drain(2)
cc.assertCalls()
c.Assert(nn[0].Prefs, qt.IsNotNil)
c.Assert(nn[1].State, qt.IsNotNil)
prefs := nn[0].Prefs
// Note: a totally fresh system has Prefs.LoggedOut=false by
// default. We are logged out, but not because the user asked
// for it, so it doesn't count as Prefs.LoggedOut==true.
c.Assert(prefs.LoggedOut(), qt.IsTrue)
c.Assert(prefs.WantRunning(), qt.IsFalse)
c.Assert(ipn.NeedsLogin, qt.Equals, *nn[1].State)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// Restart the state machine.
// It's designed to handle frontends coming and going sporadically.
// Make the sure the restart not only works, but generates the same
// events as the first time, so UIs always know what to expect.
t.Logf("\n\nStart2")
notifies.expect(2)
c.Assert(b.Start(ipn.Options{}), qt.IsNil)
{
previousCC.assertShutdown(false)
cc.assertCalls("New")
nn := notifies.drain(2)
cc.assertCalls()
c.Assert(nn[0].Prefs, qt.IsNotNil)
c.Assert(nn[1].State, qt.IsNotNil)
c.Assert(nn[0].Prefs.LoggedOut(), qt.IsTrue)
c.Assert(nn[0].Prefs.WantRunning(), qt.IsFalse)
c.Assert(ipn.NeedsLogin, qt.Equals, *nn[1].State)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// Start non-interactive login with no token.
// This will ask controlclient to start its own Login() process,
// then wait for us to respond.
t.Logf("\n\nLogin (noninteractive)")
notifies.expect(0)
b.nonInteractiveLoginForStateTest()
{
cc.assertCalls("Login")
notifies.drain(0)
// Note: WantRunning isn't true yet. It'll switch to true
// after a successful login finishes.
// (This behaviour is needed so that b.Login() won't
// start connecting to an old account right away, if one
// exists when you launch another login.)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// Attempted non-interactive login with no key; indicate that
// the user needs to visit a login URL.
t.Logf("\n\nLogin (url response)")
notifies.expect(3)
b.EditPrefs(&ipn.MaskedPrefs{
ControlURLSet: true,
Prefs: ipn.Prefs{
ControlURL: "https://localhost:1/",
},
})
url1 := "https://localhost:1/1"
cc.send(nil, url1, false, nil)
{
cc.assertCalls()
// ...but backend eats that notification, because the user
// didn't explicitly request interactive login yet, and
// we're already in NeedsLogin state.
nn := notifies.drain(3)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(nn[1].Prefs.LoggedOut(), qt.IsTrue)
c.Assert(nn[1].Prefs.WantRunning(), qt.IsFalse)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
c.Assert(nn[2].BrowseToURL, qt.IsNotNil)
c.Assert(url1, qt.Equals, *nn[2].BrowseToURL)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// Now we'll try an interactive login.
// Since we provided an interactive URL earlier, this shouldn't
// ask control to do anything. Instead backend will emit an event
// indicating that the UI should browse to the given URL.
t.Logf("\n\nLogin (interactive)")
notifies.expect(1)
b.StartLoginInteractive(context.Background())
{
nn := notifies.drain(1)
cc.assertCalls()
c.Assert(nn[0].BrowseToURL, qt.IsNotNil)
c.Assert(url1, qt.Equals, *nn[0].BrowseToURL)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// Sometimes users press the Login button again, in the middle of
// a login sequence. For example, they might have closed their
// browser window without logging in, or they waited too long and
// the login URL expired. If they start another interactive login,
// we must always get a *new* login URL first.
t.Logf("\n\nLogin2 (interactive)")
b.authURLTime = time.Now().Add(-time.Hour * 24 * 7) // simulate URL expiration
notifies.expect(0)
b.StartLoginInteractive(context.Background())
{
notifies.drain(0)
// backend asks control for another login sequence
cc.assertCalls("Login")
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// Provide a new interactive login URL.
t.Logf("\n\nLogin2 (url response)")
notifies.expect(1)
url2 := "https://localhost:1/2"
cc.send(nil, url2, false, nil)
{
cc.assertCalls()
// This time, backend should emit it to the UI right away,
// because the UI is anxiously awaiting a new URL to visit.
nn := notifies.drain(1)
c.Assert(nn[0].BrowseToURL, qt.IsNotNil)
c.Assert(url2, qt.Equals, *nn[0].BrowseToURL)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// Pretend that the interactive login actually happened.
// Controlclient always sends the netmap and LoginFinished at the
// same time.
// The backend should propagate this upward for the UI.
t.Logf("\n\nLoginFinished")
notifies.expect(3)
cc.persist.UserProfile.LoginName = "user1"
cc.persist.NodeID = "node1"
cc.send(nil, "", true, &netmap.NetworkMap{})
{
nn := notifies.drain(3)
// Arguably it makes sense to unpause now, since the machine
// authorization status is part of the netmap.
//
// BUG: backend unblocks wgengine at this point, even though
// our machine key is not authorized. It probably should
// wait until it gets into Starting.
// TODO: (Currently this test doesn't detect that bug, but
// it's visible in the logs)
cc.assertCalls()
c.Assert(nn[0].LoginFinished, qt.IsNotNil)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(nn[2].State, qt.IsNotNil)
c.Assert(nn[1].Prefs.Persist().UserProfile().LoginName, qt.Equals, "user1")
c.Assert(ipn.NeedsMachineAuth, qt.Equals, *nn[2].State)
c.Assert(ipn.NeedsMachineAuth, qt.Equals, b.State())
}
// Pretend that the administrator has authorized our machine.
t.Logf("\n\nMachineAuthorized")
notifies.expect(1)
// BUG: the real controlclient sends LoginFinished with every
// notification while it's in StateAuthenticated, but not StateSynced.
// It should send it exactly once, or every time we're authenticated,
// but the current code is brittle.
// (ie. I suspect it would be better to change false->true in send()
// below, and do the same in the real controlclient.)
cc.send(nil, "", false, &netmap.NetworkMap{
SelfNode: (&tailcfg.Node{MachineAuthorized: true}).View(),
})
{
nn := notifies.drain(1)
cc.assertCalls()
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(ipn.Starting, qt.Equals, *nn[0].State)
}
// TODO: add a fake DERP server to our fake netmap, so we can
// transition to the Running state here.
// TODO: test what happens when the admin forcibly deletes our key.
// (ie. unsolicited logout)
// TODO: test what happens when our key expires, client side.
// (and when it gets close to expiring)
// The user changes their preference to !WantRunning.
t.Logf("\n\nWantRunning -> false")
notifies.expect(2)
b.EditPrefs(&ipn.MaskedPrefs{
WantRunningSet: true,
Prefs: ipn.Prefs{WantRunning: false},
})
{
nn := notifies.drain(2)
cc.assertCalls("pause")
// BUG: I would expect Prefs to change first, and state after.
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(ipn.Stopped, qt.Equals, *nn[0].State)
}
// The user changes their preference to WantRunning after all.
t.Logf("\n\nWantRunning -> true")
store.awaitWrite()
notifies.expect(2)
b.EditPrefs(&ipn.MaskedPrefs{
WantRunningSet: true,
Prefs: ipn.Prefs{WantRunning: true},
})
{
nn := notifies.drain(2)
// BUG: Login isn't needed here. We never logged out.
cc.assertCalls("Login", "unpause")
// BUG: I would expect Prefs to change first, and state after.
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(ipn.Starting, qt.Equals, *nn[0].State)
c.Assert(store.sawWrite(), qt.IsTrue)
}
// undo the state hack above.
b.state = ipn.Starting
// User wants to logout.
store.awaitWrite()
t.Logf("\n\nLogout")
notifies.expect(5)
b.Logout(context.Background())
{
nn := notifies.drain(5)
previousCC.assertCalls("pause", "Logout", "unpause", "Shutdown")
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(*nn[0].State, qt.Equals, ipn.Stopped)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(nn[1].Prefs.LoggedOut(), qt.IsTrue)
c.Assert(nn[1].Prefs.WantRunning(), qt.IsFalse)
cc.assertCalls("New")
c.Assert(nn[2].State, qt.IsNotNil)
c.Assert(*nn[2].State, qt.Equals, ipn.NoState)
c.Assert(nn[3].Prefs, qt.IsNotNil) // emptyPrefs
c.Assert(nn[3].Prefs.LoggedOut(), qt.IsTrue)
c.Assert(nn[3].Prefs.WantRunning(), qt.IsFalse)
c.Assert(nn[4].State, qt.IsNotNil)
c.Assert(*nn[4].State, qt.Equals, ipn.NeedsLogin)
c.Assert(b.State(), qt.Equals, ipn.NeedsLogin)
c.Assert(store.sawWrite(), qt.IsTrue)
}
// A second logout should be a no-op as we are in the NeedsLogin state.
t.Logf("\n\nLogout2")
notifies.expect(0)
b.Logout(context.Background())
{
notifies.drain(0)
cc.assertCalls()
c.Assert(b.Prefs().LoggedOut(), qt.IsTrue)
c.Assert(b.Prefs().WantRunning(), qt.IsFalse)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// A third logout should also be a no-op as the cc should be in
// AuthCantContinue state.
t.Logf("\n\nLogout3")
notifies.expect(3)
b.Logout(context.Background())
{
notifies.drain(0)
cc.assertCalls()
c.Assert(b.Prefs().LoggedOut(), qt.IsTrue)
c.Assert(b.Prefs().WantRunning(), qt.IsFalse)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// Oh, you thought we were done? Ha! Now we have to test what
// happens if the user exits and restarts while logged out.
// Note that it's explicitly okay to call b.Start() over and over
// again, every time the frontend reconnects.
// TODO: test user switching between statekeys.
// The frontend restarts!
t.Logf("\n\nStart3")
notifies.expect(2)
c.Assert(b.Start(ipn.Options{}), qt.IsNil)
{
previousCC.assertShutdown(false)
// BUG: We already called Shutdown(), no need to do it again.
// BUG: don't unpause because we're not logged in.
cc.assertCalls("New")
nn := notifies.drain(2)
cc.assertCalls()
c.Assert(nn[0].Prefs, qt.IsNotNil)
c.Assert(nn[1].State, qt.IsNotNil)
c.Assert(nn[0].Prefs.LoggedOut(), qt.IsTrue)
c.Assert(nn[0].Prefs.WantRunning(), qt.IsFalse)
c.Assert(ipn.NeedsLogin, qt.Equals, *nn[1].State)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// Explicitly set the ControlURL to avoid defaulting to [ipn.DefaultControlURL].
// This prevents [LocalBackend] from using the production control server during tests
// and ensures that [LocalBackend.validPopBrowserURL] returns true for the
// fake interactive login URLs used below. Otherwise, we won't be receiving
// BrowseToURL notifications as expected.
// See tailscale/tailscale#11393.
notifies.expect(1)
b.EditPrefs(&ipn.MaskedPrefs{
ControlURLSet: true,
Prefs: ipn.Prefs{
ControlURL: "https://localhost:1/",
},
})
notifies.drain(1)
t.Logf("\n\nStartLoginInteractive3")
b.StartLoginInteractive(context.Background())
// We've been logged out, and the previously created profile is now deleted.
// We're attempting an interactive login for the first time with the new profile,
// this should result in a call to the control server, which in turn should provide
// an interactive login URL to visit.
notifies.expect(2)
url3 := "https://localhost:1/3"
cc.send(nil, url3, false, nil)
{
nn := notifies.drain(2)
cc.assertCalls("Login")
c.Assert(nn[1].BrowseToURL, qt.IsNotNil)
c.Assert(*nn[1].BrowseToURL, qt.Equals, url3)
}
t.Logf("%q visited", url3)
notifies.expect(3)
cc.persist.UserProfile.LoginName = "user2"
cc.persist.NodeID = "node2"
cc.send(nil, "", true, &netmap.NetworkMap{
SelfNode: (&tailcfg.Node{MachineAuthorized: true}).View(),
})
t.Logf("\n\nLoginFinished3")
{
nn := notifies.drain(3)
c.Assert(nn[0].LoginFinished, qt.IsNotNil)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(nn[1].Prefs.Persist(), qt.IsNotNil)
// Prefs after finishing the login, so LoginName updated.
c.Assert(nn[1].Prefs.Persist().UserProfile().LoginName, qt.Equals, "user2")
c.Assert(nn[1].Prefs.LoggedOut(), qt.IsFalse)
// If a user initiates an interactive login, they also expect WantRunning to become true.
c.Assert(nn[1].Prefs.WantRunning(), qt.IsTrue)
c.Assert(nn[2].State, qt.IsNotNil)
c.Assert(ipn.Starting, qt.Equals, *nn[2].State)
}
// Now we've logged in successfully. Let's disconnect.
t.Logf("\n\nWantRunning -> false")
notifies.expect(2)
b.EditPrefs(&ipn.MaskedPrefs{
WantRunningSet: true,
Prefs: ipn.Prefs{WantRunning: false},
})
{
nn := notifies.drain(2)
cc.assertCalls("pause")
// BUG: I would expect Prefs to change first, and state after.
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(ipn.Stopped, qt.Equals, *nn[0].State)
c.Assert(nn[1].Prefs.LoggedOut(), qt.IsFalse)
}
// One more restart, this time with a valid key, but WantRunning=false.
t.Logf("\n\nStart4")
notifies.expect(2)
c.Assert(b.Start(ipn.Options{}), qt.IsNil)
{
// NOTE: cc.Shutdown() is correct here, since we didn't call
// b.Shutdown() explicitly ourselves.
previousCC.assertShutdown(false)
nn := notifies.drain(2)
// We already have a netmap for this node,
// and WantRunning is false, so cc should be paused.
cc.assertCalls("New", "Login", "pause")
c.Assert(nn[0].Prefs, qt.IsNotNil)
c.Assert(nn[1].State, qt.IsNotNil)
c.Assert(nn[0].Prefs.WantRunning(), qt.IsFalse)
c.Assert(nn[0].Prefs.LoggedOut(), qt.IsFalse)
c.Assert(*nn[1].State, qt.Equals, ipn.Stopped)
}
// When logged in but !WantRunning, ipn leaves us unpaused to retrieve
// the first netmap. Simulate that netmap being received, after which
// it should pause us, to avoid wasting CPU retrieving unnecessarily
// additional netmap updates. Since our LocalBackend instance already
// has a netmap, we will reset it to nil to simulate the first netmap
// retrieval.
b.setNetMapLocked(nil)
cc.assertCalls("unpause")
//
// TODO: really the various GUIs and prefs should be refactored to
// not require the netmap structure at all when starting while
// !WantRunning. That would remove the need for this (or contacting
// the control server at all when stopped).
t.Logf("\n\nStart4 -> netmap")
notifies.expect(0)
cc.send(nil, "", true, &netmap.NetworkMap{
SelfNode: (&tailcfg.Node{MachineAuthorized: true}).View(),
})
{
notifies.drain(0)
cc.assertCalls("pause")
}
// Request connection.
// The state machine didn't call Login() earlier, so now it needs to.
t.Logf("\n\nWantRunning4 -> true")
notifies.expect(2)
b.EditPrefs(&ipn.MaskedPrefs{
WantRunningSet: true,
Prefs: ipn.Prefs{WantRunning: true},
})
{
nn := notifies.drain(2)
cc.assertCalls("Login", "unpause")
// BUG: I would expect Prefs to change first, and state after.
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(ipn.Starting, qt.Equals, *nn[0].State)
}
// Disconnect.
t.Logf("\n\nStop")
notifies.expect(2)
b.EditPrefs(&ipn.MaskedPrefs{
WantRunningSet: true,
Prefs: ipn.Prefs{WantRunning: false},
})
{
nn := notifies.drain(2)
cc.assertCalls("pause")
// BUG: I would expect Prefs to change first, and state after.
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(ipn.Stopped, qt.Equals, *nn[0].State)
}
// We want to try logging in as a different user, while Stopped.
// First, start the login process (without logging out first).
t.Logf("\n\nLoginDifferent")
notifies.expect(1)
b.StartLoginInteractive(context.Background())
url4 := "https://localhost:1/4"
cc.send(nil, url4, false, nil)
{
nn := notifies.drain(1)
// It might seem like WantRunning should switch to true here,
// but that would be risky since we already have a valid
// user account. It might try to reconnect to the old account
// before the new one is ready. So no change yet.
//
// Because the login hasn't yet completed, the old login
// is still valid, so it's correct that we stay paused.
cc.assertCalls("Login")
c.Assert(nn[0].BrowseToURL, qt.IsNotNil)
c.Assert(*nn[0].BrowseToURL, qt.Equals, url4)
}
// Now, let's complete the interactive login, using a different
// user account than before. WantRunning changes to true after an
// interactive login, so we end up unpaused.
t.Logf("\n\nLoginDifferent URL visited")
notifies.expect(3)
cc.persist.UserProfile.LoginName = "user3"
cc.persist.NodeID = "node3"
cc.send(nil, "", true, &netmap.NetworkMap{
SelfNode: (&tailcfg.Node{MachineAuthorized: true}).View(),
})
{
nn := notifies.drain(3)
// BUG: pause() being called here is a bad sign.
// It means that either the state machine ran at least once
// with the old netmap, or it ran with the new login+netmap
// and !WantRunning. But since it's a fresh and successful
// new login, WantRunning is true, so there was never a
// reason to pause().
cc.assertCalls("unpause")
c.Assert(nn[0].LoginFinished, qt.IsNotNil)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(nn[2].State, qt.IsNotNil)
// Prefs after finishing the login, so LoginName updated.
c.Assert(nn[1].Prefs.Persist().UserProfile().LoginName, qt.Equals, "user3")
c.Assert(nn[1].Prefs.LoggedOut(), qt.IsFalse)
c.Assert(nn[1].Prefs.WantRunning(), qt.IsTrue)
c.Assert(ipn.Starting, qt.Equals, *nn[2].State)
}
// The last test case is the most common one: restarting when both
// logged in and WantRunning.
t.Logf("\n\nStart5")
notifies.expect(2)
c.Assert(b.Start(ipn.Options{}), qt.IsNil)
{
// NOTE: cc.Shutdown() is correct here, since we didn't call
// b.Shutdown() ourselves.
previousCC.assertShutdown(false)
cc.assertCalls("New", "Login")
nn := notifies.drain(2)
cc.assertCalls()
c.Assert(nn[0].Prefs, qt.IsNotNil)
c.Assert(nn[0].Prefs.LoggedOut(), qt.IsFalse)
c.Assert(nn[0].Prefs.WantRunning(), qt.IsTrue)
// We're logged in and have a valid netmap, so we should
// be in the Starting state.
c.Assert(nn[1].State, qt.IsNotNil)
c.Assert(*nn[1].State, qt.Equals, ipn.Starting)
c.Assert(b.State(), qt.Equals, ipn.Starting)
}
// Control server accepts our valid key from before.
t.Logf("\n\nLoginFinished5")
notifies.expect(0)
cc.send(nil, "", true, &netmap.NetworkMap{
SelfNode: (&tailcfg.Node{MachineAuthorized: true}).View(),
})
{
notifies.drain(0)
cc.assertCalls()
// NOTE: No LoginFinished message since no interactive
// login was needed.
// NOTE: No prefs change this time. WantRunning stays true.
// We were in Starting in the first place, so that doesn't
// change either, so we don't expect any notifications.
c.Assert(ipn.Starting, qt.Equals, b.State())
}
t.Logf("\n\nExpireKey")
notifies.expect(1)
cc.send(nil, "", false, &netmap.NetworkMap{
Expiry: time.Now().Add(-time.Minute),
SelfNode: (&tailcfg.Node{MachineAuthorized: true}).View(),
})
{
nn := notifies.drain(1)
cc.assertCalls()
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(ipn.NeedsLogin, qt.Equals, *nn[0].State)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
c.Assert(b.isEngineBlocked(), qt.IsTrue)
}
t.Logf("\n\nExtendKey")
notifies.expect(1)
cc.send(nil, "", false, &netmap.NetworkMap{
Expiry: time.Now().Add(time.Minute),
SelfNode: (&tailcfg.Node{MachineAuthorized: true}).View(),
})
{
nn := notifies.drain(1)
cc.assertCalls()
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(ipn.Starting, qt.Equals, *nn[0].State)
c.Assert(ipn.Starting, qt.Equals, b.State())
c.Assert(b.isEngineBlocked(), qt.IsFalse)
}
notifies.expect(1)
// Fake a DERP connection.
b.setWgengineStatus(&wgengine.Status{DERPs: 1, AsOf: time.Now()}, nil)
{
nn := notifies.drain(1)
cc.assertCalls()
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(ipn.Running, qt.Equals, *nn[0].State)
c.Assert(ipn.Running, qt.Equals, b.State())
}
}
func TestEditPrefsHasNoKeys(t *testing.T) {
logf := tstest.WhileTestRunningLogger(t)
sys := tsd.NewSystem()
sys.Set(new(mem.Store))
e, err := wgengine.NewFakeUserspaceEngine(logf, sys.Set, sys.HealthTracker(), sys.UserMetricsRegistry(), sys.Bus.Get())
if err != nil {
t.Fatalf("NewFakeUserspaceEngine: %v", err)
}
t.Cleanup(e.Close)
sys.Set(e)
b, err := NewLocalBackend(logf, logid.PublicID{}, sys, 0)
if err != nil {
t.Fatalf("NewLocalBackend: %v", err)
}
t.Cleanup(b.Shutdown)
b.hostinfo = &tailcfg.Hostinfo{OS: "testos"}
b.pm.SetPrefs((&ipn.Prefs{
Persist: &persist.Persist{
PrivateNodeKey: key.NewNode(),
OldPrivateNodeKey: key.NewNode(),
},
}).View(), ipn.NetworkProfile{})
if p := b.pm.CurrentPrefs().Persist(); !p.Valid() || p.PrivateNodeKey().IsZero() {
t.Fatalf("PrivateNodeKey not set")
}
p, err := b.EditPrefs(&ipn.MaskedPrefs{
Prefs: ipn.Prefs{
Hostname: "foo",
},
HostnameSet: true,
})
if err != nil {
t.Fatalf("EditPrefs: %v", err)
}
if p.Hostname() != "foo" {
t.Errorf("Hostname = %q; want foo", p.Hostname())
}
if !p.Persist().PrivateNodeKey().IsZero() {
t.Errorf("PrivateNodeKey = %v; want zero", p.Persist().PrivateNodeKey())
}
if !p.Persist().OldPrivateNodeKey().IsZero() {
t.Errorf("OldPrivateNodeKey = %v; want zero", p.Persist().OldPrivateNodeKey())
}
if !p.Persist().NetworkLockKey().IsZero() {
t.Errorf("NetworkLockKey= %v; want zero", p.Persist().NetworkLockKey())
}
}
type testStateStorage struct {
mem mem.Store
written atomic.Bool
}
func (s *testStateStorage) ReadState(id ipn.StateKey) ([]byte, error) {
return s.mem.ReadState(id)
}
func (s *testStateStorage) WriteState(id ipn.StateKey, bs []byte) error {
s.written.Store(true)
return s.mem.WriteState(id, bs)
}
// awaitWrite clears the "I've seen writes" bit, in prep for a future
// call to sawWrite to see if a write arrived.
func (s *testStateStorage) awaitWrite() { s.written.Store(false) }
// sawWrite reports whether there's been a WriteState call since the most
// recent awaitWrite call.
func (s *testStateStorage) sawWrite() bool {
v := s.written.Load()
s.awaitWrite()
return v
}
func TestWGEngineStatusRace(t *testing.T) {
t.Skip("test fails")
c := qt.New(t)
logf := tstest.WhileTestRunningLogger(t)
sys := tsd.NewSystem()
sys.Set(new(mem.Store))
eng, err := wgengine.NewFakeUserspaceEngine(logf, sys.Set, sys.Bus.Get())
c.Assert(err, qt.IsNil)
t.Cleanup(eng.Close)
sys.Set(eng)
b, err := NewLocalBackend(logf, logid.PublicID{}, sys, 0)
c.Assert(err, qt.IsNil)
t.Cleanup(b.Shutdown)
var cc *mockControl
b.SetControlClientGetterForTesting(func(opts controlclient.Options) (controlclient.Client, error) {
cc = newClient(t, opts)
return cc, nil
})
var state ipn.State
b.SetNotifyCallback(func(n ipn.Notify) {
if n.State != nil {
state = *n.State
}
})
wantState := func(want ipn.State) {
c.Assert(want, qt.Equals, state)
}
// Start with the zero value.
wantState(ipn.NoState)
// Start the backend.
err = b.Start(ipn.Options{})
c.Assert(err, qt.IsNil)
wantState(ipn.NeedsLogin)
// Assert that we are logged in and authorized.
cc.send(nil, "", true, &netmap.NetworkMap{
SelfNode: (&tailcfg.Node{MachineAuthorized: true}).View(),
})
wantState(ipn.Starting)
// Simulate multiple concurrent callbacks from wgengine.
// Any single callback with DERPS > 0 is enough to transition
// from Starting to Running, at which point we stay there.
// Thus if these callbacks occurred serially, in any order,
// we would end up in state ipn.Running.
// The same should thus be true if these callbacks occur concurrently.
var wg sync.WaitGroup
for i := range 100 {
wg.Add(1)
go func(i int) {
defer wg.Done()
n := 0
if i == 0 {
n = 1
}
b.setWgengineStatus(&wgengine.Status{AsOf: time.Now(), DERPs: n}, nil)
}(i)
}
wg.Wait()
wantState(ipn.Running)
}
// TestEngineReconfigOnStateChange verifies that wgengine is properly reconfigured
// when the LocalBackend's state changes, such as when the user logs in, switches
// profiles, or disconnects from Tailscale.
func TestEngineReconfigOnStateChange(t *testing.T) {
enableLogging := false
connect := &ipn.MaskedPrefs{Prefs: ipn.Prefs{WantRunning: true}, WantRunningSet: true}
disconnect := &ipn.MaskedPrefs{Prefs: ipn.Prefs{WantRunning: false}, WantRunningSet: true}
node1 := testNetmapForNode(1, "node-1", []netip.Prefix{netip.MustParsePrefix("100.64.1.1/32")})
node2 := testNetmapForNode(2, "node-2", []netip.Prefix{netip.MustParsePrefix("100.64.1.2/32")})
routesWithQuad100 := func(extra ...netip.Prefix) []netip.Prefix {
return append(extra, netip.MustParsePrefix("100.100.100.100/32"))
}
hostsFor := func(nm *netmap.NetworkMap) map[dnsname.FQDN][]netip.Addr {
var hosts map[dnsname.FQDN][]netip.Addr
appendNode := func(n tailcfg.NodeView) {
addrs := make([]netip.Addr, 0, n.Addresses().Len())
for _, addr := range n.Addresses().All() {
addrs = append(addrs, addr.Addr())
}
mak.Set(&hosts, must.Get(dnsname.ToFQDN(n.Name())), addrs)
}
if nm != nil && nm.SelfNode.Valid() {
appendNode(nm.SelfNode)
}
for _, n := range nm.Peers {
appendNode(n)
}
return hosts
}
tests := []struct {
name string
steps func(*testing.T, *LocalBackend, func() *mockControl)
wantState ipn.State
wantCfg *wgcfg.Config
wantRouterCfg *router.Config
wantDNSCfg *dns.Config
}{
{
name: "Initial",
// The configs are nil until the the LocalBackend is started.
wantState: ipn.NoState,
wantCfg: nil,
wantRouterCfg: nil,
wantDNSCfg: nil,
},
{
name: "Start",
steps: func(t *testing.T, lb *LocalBackend, _ func() *mockControl) {
mustDo(t)(lb.Start(ipn.Options{}))
},
// Once started, all configs must be reset and have their zero values.
wantState: ipn.NeedsLogin,
wantCfg: &wgcfg.Config{},
wantRouterCfg: &router.Config{},
wantDNSCfg: &dns.Config{},
},
{
name: "Start/Connect",
steps: func(t *testing.T, lb *LocalBackend, _ func() *mockControl) {
mustDo(t)(lb.Start(ipn.Options{}))
mustDo2(t)(lb.EditPrefs(connect))
},
// Same if WantRunning is true, but the auth is not completed yet.
wantState: ipn.NeedsLogin,
wantCfg: &wgcfg.Config{},
wantRouterCfg: &router.Config{},
wantDNSCfg: &dns.Config{},
},
{
name: "Start/Connect/Login",
steps: func(t *testing.T, lb *LocalBackend, cc func() *mockControl) {
mustDo(t)(lb.Start(ipn.Options{}))
mustDo2(t)(lb.EditPrefs(connect))
cc().authenticated(node1)
},
// After the auth is completed, the configs must be updated to reflect the node's netmap.
wantState: ipn.Starting,
wantCfg: &wgcfg.Config{
Name: "tailscale",
NodeID: node1.SelfNode.StableID(),
Peers: []wgcfg.Peer{},
Addresses: node1.SelfNode.Addresses().AsSlice(),
},
wantRouterCfg: &router.Config{
SNATSubnetRoutes: true,
NetfilterMode: preftype.NetfilterOn,
LocalAddrs: node1.SelfNode.Addresses().AsSlice(),
Routes: routesWithQuad100(),
},
wantDNSCfg: &dns.Config{
Routes: map[dnsname.FQDN][]*dnstype.Resolver{},
Hosts: hostsFor(node1),
},
},
{
name: "Start/Connect/Login/Disconnect",
steps: func(t *testing.T, lb *LocalBackend, cc func() *mockControl) {
mustDo(t)(lb.Start(ipn.Options{}))
mustDo2(t)(lb.EditPrefs(connect))
cc().authenticated(node1)
mustDo2(t)(lb.EditPrefs(disconnect))
},
// After disconnecting, all configs must be reset and have their zero values.
wantState: ipn.Stopped,
wantCfg: &wgcfg.Config{},
wantRouterCfg: &router.Config{},
wantDNSCfg: &dns.Config{},
},
{
name: "Start/Connect/Login/NewProfile",
steps: func(t *testing.T, lb *LocalBackend, cc func() *mockControl) {
mustDo(t)(lb.Start(ipn.Options{}))
mustDo2(t)(lb.EditPrefs(connect))
cc().authenticated(node1)
mustDo(t)(lb.NewProfile())
},
// After switching to a new, empty profile, all configs should be reset
// and have their zero values until the auth is completed.
wantState: ipn.NeedsLogin,
wantCfg: &wgcfg.Config{},
wantRouterCfg: &router.Config{},
wantDNSCfg: &dns.Config{},
},
{
name: "Start/Connect/Login/NewProfile/Login",
steps: func(t *testing.T, lb *LocalBackend, cc func() *mockControl) {
mustDo(t)(lb.Start(ipn.Options{}))
mustDo2(t)(lb.EditPrefs(connect))
cc().authenticated(node1)
mustDo(t)(lb.NewProfile())
mustDo2(t)(lb.EditPrefs(connect))
cc().authenticated(node2)
},
// Once the auth is completed, the configs must be updated to reflect the node's netmap.
wantState: ipn.Starting,
wantCfg: &wgcfg.Config{
Name: "tailscale",
NodeID: node2.SelfNode.StableID(),
Peers: []wgcfg.Peer{},
Addresses: node2.SelfNode.Addresses().AsSlice(),
},
wantRouterCfg: &router.Config{
SNATSubnetRoutes: true,
NetfilterMode: preftype.NetfilterOn,
LocalAddrs: node2.SelfNode.Addresses().AsSlice(),
Routes: routesWithQuad100(),
},
wantDNSCfg: &dns.Config{
Routes: map[dnsname.FQDN][]*dnstype.Resolver{},
Hosts: hostsFor(node2),
},
},
{
name: "Start/Connect/Login/SwitchProfile",
steps: func(t *testing.T, lb *LocalBackend, cc func() *mockControl) {
mustDo(t)(lb.Start(ipn.Options{}))
mustDo2(t)(lb.EditPrefs(connect))
cc().authenticated(node1)
profileID := lb.CurrentProfile().ID()
mustDo(t)(lb.NewProfile())
cc().authenticated(node2)
mustDo(t)(lb.SwitchProfile(profileID))
},
// After switching to an existing profile, all configs must be reset
// and have their zero values until the (non-interactive) login is completed.
wantState: ipn.NoState,
wantCfg: &wgcfg.Config{},
wantRouterCfg: &router.Config{},
wantDNSCfg: &dns.Config{},
},
{
name: "Start/Connect/Login/SwitchProfile/NonInteractiveLogin",
steps: func(t *testing.T, lb *LocalBackend, cc func() *mockControl) {
mustDo(t)(lb.Start(ipn.Options{}))
mustDo2(t)(lb.EditPrefs(connect))
cc().authenticated(node1)
profileID := lb.CurrentProfile().ID()
mustDo(t)(lb.NewProfile())
cc().authenticated(node2)
mustDo(t)(lb.SwitchProfile(profileID))
cc().authenticated(node1) // complete the login
},
// After switching profiles and completing the auth, the configs
// must be updated to reflect the node's netmap.
wantState: ipn.Starting,
wantCfg: &wgcfg.Config{
Name: "tailscale",
NodeID: node1.SelfNode.StableID(),
Peers: []wgcfg.Peer{},
Addresses: node1.SelfNode.Addresses().AsSlice(),
},
wantRouterCfg: &router.Config{
SNATSubnetRoutes: true,
NetfilterMode: preftype.NetfilterOn,
LocalAddrs: node1.SelfNode.Addresses().AsSlice(),
Routes: routesWithQuad100(),
},
wantDNSCfg: &dns.Config{
Routes: map[dnsname.FQDN][]*dnstype.Resolver{},
Hosts: hostsFor(node1),
},
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
lb, engine, cc := newLocalBackendWithMockEngineAndControl(t, enableLogging)
if tt.steps != nil {
tt.steps(t, lb, cc)
}
if gotState := lb.State(); gotState != tt.wantState {
t.Errorf("State: got %v; want %v", gotState, tt.wantState)
}
opts := []cmp.Option{
cmpopts.EquateComparable(key.NodePublic{}, netip.Addr{}, netip.Prefix{}),
}
if diff := cmp.Diff(tt.wantCfg, engine.Config(), opts...); diff != "" {
t.Errorf("wgcfg.Config(+got -want): %v", diff)
}
if diff := cmp.Diff(tt.wantRouterCfg, engine.RouterConfig(), opts...); diff != "" {
t.Errorf("router.Config(+got -want): %v", diff)
}
if diff := cmp.Diff(tt.wantDNSCfg, engine.DNSConfig(), opts...); diff != "" {
t.Errorf("dns.Config(+got -want): %v", diff)
}
})
}
}
func testNetmapForNode(userID tailcfg.UserID, name string, addresses []netip.Prefix) *netmap.NetworkMap {
const (
domain = "example.com"
magicDNSSuffix = ".test.ts.net"
)
user := &tailcfg.UserProfile{
ID: userID,
DisplayName: name,
LoginName: strings.Join([]string{name, domain}, "@"),
}
self := &tailcfg.Node{
ID: tailcfg.NodeID(1000 + userID),
StableID: tailcfg.StableNodeID("stable-" + name),
User: user.ID,
Name: name + magicDNSSuffix,
Addresses: addresses,
MachineAuthorized: true,
}
return &netmap.NetworkMap{
SelfNode: self.View(),
Name: self.Name,
Domain: domain,
UserProfiles: map[tailcfg.UserID]tailcfg.UserProfileView{
user.ID: user.View(),
},
}
}
func mustDo(t *testing.T) func(error) {
t.Helper()
return func(err error) {
t.Helper()
if err != nil {
t.Fatal(err)
}
}
}
func mustDo2(t *testing.T) func(any, error) {
t.Helper()
return func(_ any, err error) {
t.Helper()
if err != nil {
t.Fatal(err)
}
}
}
func newLocalBackendWithMockEngineAndControl(t *testing.T, enableLogging bool) (*LocalBackend, *mockEngine, func() *mockControl) {
t.Helper()
logf := logger.Discard
if enableLogging {
logf = tstest.WhileTestRunningLogger(t)
}
dialer := &tsdial.Dialer{Logf: logf}
dialer.SetNetMon(netmon.NewStatic())
sys := &tsd.System{}
sys.Set(dialer)
sys.Set(dialer.NetMon())
magicConn, err := magicsock.NewConn(magicsock.Options{
Logf: logf,
NetMon: dialer.NetMon(),
Metrics: sys.UserMetricsRegistry(),
HealthTracker: sys.HealthTracker(),
DisablePortMapper: true,
})
if err != nil {
t.Fatalf("NewConn failed: %v", err)
}
magicConn.SetNetworkUp(dialer.NetMon().InterfaceState().AnyInterfaceUp())
sys.Set(magicConn)
engine := newMockEngine()
sys.Set(engine)
t.Cleanup(func() {
engine.Close()
<-engine.Done()
})
lb := newLocalBackendWithSysAndTestControl(t, enableLogging, sys, func(tb testing.TB, opts controlclient.Options) controlclient.Client {
return newClient(tb, opts)
})
return lb, engine, func() *mockControl { return lb.cc.(*mockControl) }
}
var _ wgengine.Engine = (*mockEngine)(nil)
// mockEngine implements [wgengine.Engine].
type mockEngine struct {
done chan struct{} // closed when Close is called
mu sync.Mutex // protects all following fields
closed bool
cfg *wgcfg.Config
routerCfg *router.Config
dnsCfg *dns.Config
filter, jailedFilter *filter.Filter
statusCb wgengine.StatusCallback
}
func newMockEngine() *mockEngine {
return &mockEngine{
done: make(chan struct{}),
}
}
func (e *mockEngine) Reconfig(cfg *wgcfg.Config, routerCfg *router.Config, dnsCfg *dns.Config) error {
e.mu.Lock()
defer e.mu.Unlock()
if e.closed {
return errors.New("engine closed")
}
e.cfg = cfg
e.routerCfg = routerCfg
e.dnsCfg = dnsCfg
return nil
}
func (e *mockEngine) Config() *wgcfg.Config {
e.mu.Lock()
defer e.mu.Unlock()
return e.cfg
}
func (e *mockEngine) RouterConfig() *router.Config {
e.mu.Lock()
defer e.mu.Unlock()
return e.routerCfg
}
func (e *mockEngine) DNSConfig() *dns.Config {
e.mu.Lock()
defer e.mu.Unlock()
return e.dnsCfg
}
func (e *mockEngine) PeerForIP(netip.Addr) (_ wgengine.PeerForIP, ok bool) {
return wgengine.PeerForIP{}, false
}
func (e *mockEngine) GetFilter() *filter.Filter {
e.mu.Lock()
defer e.mu.Unlock()
return e.filter
}
func (e *mockEngine) SetFilter(f *filter.Filter) {
e.mu.Lock()
e.filter = f
e.mu.Unlock()
}
func (e *mockEngine) GetJailedFilter() *filter.Filter {
e.mu.Lock()
defer e.mu.Unlock()
return e.jailedFilter
}
func (e *mockEngine) SetJailedFilter(f *filter.Filter) {
e.mu.Lock()
e.jailedFilter = f
e.mu.Unlock()
}
func (e *mockEngine) SetStatusCallback(cb wgengine.StatusCallback) {
e.mu.Lock()
e.statusCb = cb
e.mu.Unlock()
}
func (e *mockEngine) RequestStatus() {
e.mu.Lock()
cb := e.statusCb
e.mu.Unlock()
if cb != nil {
cb(&wgengine.Status{AsOf: time.Now()}, nil)
}
}
func (e *mockEngine) PeerByKey(key.NodePublic) (_ wgint.Peer, ok bool) {
return wgint.Peer{}, false
}
func (e *mockEngine) SetNetworkMap(*netmap.NetworkMap) {}
func (e *mockEngine) UpdateStatus(*ipnstate.StatusBuilder) {}
func (e *mockEngine) Ping(ip netip.Addr, pingType tailcfg.PingType, size int, cb func(*ipnstate.PingResult)) {
cb(&ipnstate.PingResult{IP: ip.String(), Err: "not implemented"})
}
func (e *mockEngine) InstallCaptureHook(packet.CaptureCallback) {}
func (e *mockEngine) Close() {
e.mu.Lock()
defer e.mu.Unlock()
if e.closed {
return
}
e.closed = true
close(e.done)
}
func (e *mockEngine) Done() <-chan struct{} {
return e.done
}