tailscale/wgengine/magicsock/magicsock.go
Avery Pennarun 08acb502e5 Add tstest.PanicOnLog(), and fix various problems detected by this.
If a test calls log.Printf, 'go test' horrifyingly rearranges the
output to no longer be in chronological order, which makes debugging
virtually impossible. Let's stop that from happening by making
log.Printf panic if called from any module, no matter how deep, during
tests.

This required us to change the default error handler in at least one
http.Server, as well as plumbing a bunch of logf functions around,
especially in magicsock and wgengine, but also in logtail and backoff.

To add insult to injury, 'go test' also rearranges the output when a
parent test has multiple sub-tests (all the sub-test's t.Logf is always
printed after all the parent tests t.Logf), so we need to screw around
with a special Logf that can point at the "current" t (current_t.Logf)
in some places. Probably our entire way of using subtests is wrong,
since 'go test' would probably like to run them all in parallel if you
called t.Parallel(), but it definitely can't because the're all
manipulating the shared state created by the parent test. They should
probably all be separate toplevel tests instead, with common
setup/teardown logic. But that's a job for another time.

Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
2020-05-13 23:12:35 -04:00

2026 lines
53 KiB
Go

// Copyright (c) 2019 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package magicsock implements a socket that can change its communication path while
// in use, actively searching for the best way to communicate.
package magicsock
import (
"bytes"
"context"
"crypto/tls"
"encoding/binary"
"errors"
"fmt"
"hash/fnv"
"math/rand"
"net"
"os"
"sort"
"strconv"
"strings"
"sync"
"sync/atomic"
"syscall"
"time"
"github.com/tailscale/wireguard-go/conn"
"github.com/tailscale/wireguard-go/device"
"github.com/tailscale/wireguard-go/wgcfg"
"golang.org/x/time/rate"
"inet.af/netaddr"
"tailscale.com/derp"
"tailscale.com/derp/derphttp"
"tailscale.com/derp/derpmap"
"tailscale.com/ipn/ipnstate"
"tailscale.com/net/dnscache"
"tailscale.com/net/interfaces"
"tailscale.com/netcheck"
"tailscale.com/stun"
"tailscale.com/syncs"
"tailscale.com/tailcfg"
"tailscale.com/types/key"
"tailscale.com/types/logger"
"tailscale.com/types/structs"
"tailscale.com/version"
)
// A Conn routes UDP packets and actively manages a list of its endpoints.
// It implements wireguard/conn.Bind.
type Conn struct {
pconnPort uint16 // the preferred port from opts.Port; 0 means auto
pconn4 *RebindingUDPConn
pconn6 *RebindingUDPConn // non-nil if IPv6 available
epFunc func(endpoints []string)
logf logger.Logf
sendLogLimit *rate.Limiter
derps *derpmap.World
netChecker *netcheck.Client
// bufferedIPv4From and bufferedIPv4Packet are owned by
// ReceiveIPv4, and used when both a DERP and IPv4 packet arrive
// at the same time. It stores the IPv4 packet for use in the next call.
bufferedIPv4From *net.UDPAddr // if non-nil, then bufferedIPv4Packet is valid
bufferedIPv4Packet []byte // the received packet (reused, owned by ReceiveIPv4)
connCtx context.Context // closed on Conn.Close
connCtxCancel func() // closes connCtx
// stunReceiveFunc holds the current STUN packet processing func.
// Its Loaded value is always non-nil.
stunReceiveFunc atomic.Value // of func(p []byte, fromAddr *net.UDPAddr)
udpRecvCh chan udpReadResult
derpRecvCh chan derpReadResult
mu sync.Mutex // guards all following fields
closed bool
endpointsUpdateWaiter *sync.Cond
endpointsUpdateActive bool
wantEndpointsUpdate string // non-empty for why reason
lastEndpoints []string
peerSet map[key.Public]struct{}
// addrsByUDP is a map of every remote ip:port to a priority
// list of endpoint addresses for a peer.
// The priority list is provided by wgengine configuration.
//
// Given a wgcfg describing:
// machineA: 10.0.0.1:1, 10.0.0.2:2
// machineB: 10.0.0.3:3
// the addrsByUDP map contains:
// 10.0.0.1:1 -> [10.0.0.1:1, 10.0.0.2:2]
// 10.0.0.2:2 -> [10.0.0.1:1, 10.0.0.2:2]
// 10.0.0.3:3 -> [10.0.0.3:3]
addrsByUDP map[netaddr.IPPort]*AddrSet
// addrsByKey maps from public keys (as seen by incoming DERP
// packets) to its AddrSet (the same values as in addrsByUDP).
addrsByKey map[key.Public]*AddrSet
netInfoFunc func(*tailcfg.NetInfo) // nil until set
netInfoLast *tailcfg.NetInfo
wantDerp bool
privateKey key.Private
myDerp int // nearest DERP server; 0 means none/unknown
activeDerp map[int]activeDerp
prevDerp map[int]*syncs.WaitGroupChan
derpTLSConfig *tls.Config // normally nil; used by tests
// derpRoute contains optional alternate routes to use as an
// optimization instead of contacting a peer via their home
// DERP connection. If they sent us a message on a different
// DERP connection (which should really only be on our DERP
// home connection, or what was once our home), then we
// remember that route here to optimistically use instead of
// creating a new DERP connection back to their home.
derpRoute map[key.Public]derpRoute
// peerLastDerp tracks which DERP node we last used to speak with a
// peer. It's only used to quiet logging, so we only log on change.
peerLastDerp map[key.Public]int
}
// derpRoute is a route entry for a public key, saying that a certain
// peer should be available at DERP node derpID, as long as the
// current connection for that derpID is dc. (but dc should not be
// used to write directly; it's owned by the read/write loops)
type derpRoute struct {
derpID int
dc *derphttp.Client // don't use directly; see comment above
}
// removeDerpPeerRoute removes a DERP route entry previously added by addDerpPeerRoute.
func (c *Conn) removeDerpPeerRoute(peer key.Public, derpID int, dc *derphttp.Client) {
c.mu.Lock()
defer c.mu.Unlock()
r2 := derpRoute{derpID, dc}
if r, ok := c.derpRoute[peer]; ok && r == r2 {
delete(c.derpRoute, peer)
}
}
// addDerpPeerRoute adds a DERP route entry, noting that peer was seen
// on DERP node derpID, at least on the connection identified by dc.
// See issue 150 for details.
func (c *Conn) addDerpPeerRoute(peer key.Public, derpID int, dc *derphttp.Client) {
c.mu.Lock()
defer c.mu.Unlock()
if c.derpRoute == nil {
c.derpRoute = make(map[key.Public]derpRoute)
}
r := derpRoute{derpID, dc}
c.derpRoute[peer] = r
}
// DerpMagicIP is a fake WireGuard endpoint IP address that means
// to use DERP. When used, the port number of the WireGuard endpoint
// is the DERP server number to use.
//
// Mnemonic: 3.3.40 are numbers above the keys D, E, R, P.
const DerpMagicIP = "127.3.3.40"
var derpMagicIP = net.ParseIP(DerpMagicIP).To4()
var derpMagicIPAddr = netaddr.IPv4(127, 3, 3, 40)
// activeDerp contains fields for an active DERP connection.
type activeDerp struct {
c *derphttp.Client
cancel context.CancelFunc
writeCh chan<- derpWriteRequest
// lastWrite is the time of the last request for its write
// channel (currently even if there was no write).
// It is always non-nil and initialized to a non-zero Time[
lastWrite *time.Time
createTime time.Time
}
// DefaultPort is the default port to listen on.
// The current default (zero) means to auto-select a random free port.
const DefaultPort = 0
var DisableSTUNForTesting bool
// Options contains options for Listen.
type Options struct {
// Logf optionally provides a log function to use.
// Must not be nil.
Logf logger.Logf
// Port is the port to listen on.
// Zero means to pick one automatically.
Port uint16
// DERPs, if non-nil, is used instead of derpmap.Prod.
DERPs *derpmap.World
// EndpointsFunc optionally provides a func to be called when
// endpoints change. The called func does not own the slice.
EndpointsFunc func(endpoint []string)
derpTLSConfig *tls.Config // normally nil; used by tests
}
func (o *Options) logf() logger.Logf {
if o.Logf == nil {
panic("must provide magicsock.Options.logf")
}
return o.Logf
}
func (o *Options) endpointsFunc() func([]string) {
if o == nil || o.EndpointsFunc == nil {
return func([]string) {}
}
return o.EndpointsFunc
}
// Listen creates a magic Conn listening on opts.Port.
// As the set of possible endpoints for a Conn changes, the
// callback opts.EndpointsFunc is called.
func Listen(opts Options) (*Conn, error) {
c := &Conn{
pconnPort: opts.Port,
logf: opts.logf(),
epFunc: opts.endpointsFunc(),
sendLogLimit: rate.NewLimiter(rate.Every(1*time.Minute), 1),
addrsByUDP: make(map[netaddr.IPPort]*AddrSet),
addrsByKey: make(map[key.Public]*AddrSet),
wantDerp: true,
derpRecvCh: make(chan derpReadResult),
udpRecvCh: make(chan udpReadResult),
derpTLSConfig: opts.derpTLSConfig,
derps: opts.DERPs,
peerLastDerp: make(map[key.Public]int),
}
c.endpointsUpdateWaiter = sync.NewCond(&c.mu)
if err := c.initialBind(); err != nil {
return nil, err
}
c.connCtx, c.connCtxCancel = context.WithCancel(context.Background())
if c.derps == nil {
c.derps = derpmap.Prod()
}
c.netChecker = &netcheck.Client{
DERP: c.derps,
Logf: logger.WithPrefix(c.logf, "netcheck: "),
GetSTUNConn4: func() netcheck.STUNConn { return c.pconn4 },
}
if c.pconn6 != nil {
c.netChecker.GetSTUNConn6 = func() netcheck.STUNConn { return c.pconn6 }
}
c.ignoreSTUNPackets()
c.ReSTUN("initial")
// We assume that LinkChange notifications are plumbed through well
// on our mobile clients, so don't do the timer thing to save radio/battery/CPU/etc.
if !version.IsMobile() {
go c.periodicReSTUN()
}
go c.periodicDerpCleanup()
return c, nil
}
func (c *Conn) donec() <-chan struct{} { return c.connCtx.Done() }
// ignoreSTUNPackets sets a STUN packet processing func that does nothing.
func (c *Conn) ignoreSTUNPackets() {
c.stunReceiveFunc.Store(func([]byte, *net.UDPAddr) {})
}
// runs in its own goroutine until ctx is shut down.
// Whenever c.startEpUpdate receives a value, it starts an
// STUN endpoint lookup.
//
// c.mu must NOT be held.
func (c *Conn) updateEndpoints(why string) {
defer func() {
c.mu.Lock()
defer c.mu.Unlock()
why := c.wantEndpointsUpdate
c.wantEndpointsUpdate = ""
if why != "" && !c.closed {
go c.updateEndpoints(why)
} else {
c.endpointsUpdateActive = false
c.endpointsUpdateWaiter.Broadcast()
}
}()
c.logf("magicsock: starting endpoint update (%s)", why)
endpoints, reasons, err := c.determineEndpoints(c.connCtx)
if err != nil {
c.logf("magicsock: endpoint update (%s) failed: %v", why, err)
// TODO(crawshaw): are there any conditions under which
// we should trigger a retry based on the error here?
return
}
if c.setEndpoints(endpoints) {
c.logEndpointChange(endpoints, reasons)
c.epFunc(endpoints)
}
}
// setEndpoints records the new endpoints, reporting whether they're changed.
// It takes ownership of the slice.
func (c *Conn) setEndpoints(endpoints []string) (changed bool) {
c.mu.Lock()
defer c.mu.Unlock()
if stringsEqual(endpoints, c.lastEndpoints) {
return false
}
c.lastEndpoints = endpoints
return true
}
func (c *Conn) updateNetInfo(ctx context.Context) (*netcheck.Report, error) {
if DisableSTUNForTesting {
return new(netcheck.Report), nil
}
ctx, cancel := context.WithTimeout(ctx, 2*time.Second)
defer cancel()
c.stunReceiveFunc.Store(c.netChecker.ReceiveSTUNPacket)
defer c.ignoreSTUNPackets()
report, err := c.netChecker.GetReport(ctx)
if err != nil {
return nil, err
}
ni := &tailcfg.NetInfo{
DERPLatency: map[string]float64{},
MappingVariesByDestIP: report.MappingVariesByDestIP,
HairPinning: report.HairPinning,
}
for server, d := range report.DERPLatency {
ni.DERPLatency[server] = d.Seconds()
}
ni.WorkingIPv6.Set(report.IPv6)
ni.WorkingUDP.Set(report.UDP)
ni.PreferredDERP = report.PreferredDERP
if ni.PreferredDERP == 0 {
// Perhaps UDP is blocked. Pick a deterministic but arbitrary
// one.
ni.PreferredDERP = c.pickDERPFallback()
}
if !c.setNearestDERP(ni.PreferredDERP) {
ni.PreferredDERP = 0
}
// TODO: set link type
c.callNetInfoCallback(ni)
return report, nil
}
var processStartUnixNano = time.Now().UnixNano()
// pickDERPFallback returns a non-zero but deterministic DERP node to
// connect to. This is only used if netcheck couldn't find the
// nearest one (for instance, if UDP is blocked and thus STUN latency
// checks aren't working).
//
// c.mu must NOT be held.
func (c *Conn) pickDERPFallback() int {
c.mu.Lock()
defer c.mu.Unlock()
ids := c.derps.IDs()
if len(ids) == 0 {
// No DERP nodes registered.
return 0
}
// See where our peers are.
var (
peersOnDerp = map[int]int{}
best int
bestCount int
)
for _, as := range c.addrsByKey {
if id := as.derpID(); id != 0 {
peersOnDerp[id]++
if v := peersOnDerp[id]; v > bestCount {
bestCount = v
best = id
}
}
}
// If we already had selected something in the past and it has
// any peers, stay on it. If there are no peers, though, also
// stay where we are.
if c.myDerp != 0 && (best == 0 || peersOnDerp[c.myDerp] != 0) {
return c.myDerp
}
// Otherwise pick wherever the most peers are.
if best != 0 {
return best
}
// Otherwise just pick something randomly.
h := fnv.New64()
h.Write([]byte(fmt.Sprintf("%p/%d", c, processStartUnixNano))) // arbitrary
return ids[rand.New(rand.NewSource(int64(h.Sum64()))).Intn(len(ids))]
}
// callNetInfoCallback calls the NetInfo callback (if previously
// registered with SetNetInfoCallback) if ni has substantially changed
// since the last state.
//
// callNetInfoCallback takes ownership of ni.
//
// c.mu must NOT be held.
func (c *Conn) callNetInfoCallback(ni *tailcfg.NetInfo) {
c.mu.Lock()
defer c.mu.Unlock()
if ni.BasicallyEqual(c.netInfoLast) {
return
}
c.netInfoLast = ni
if c.netInfoFunc != nil {
c.logf("magicsock: netInfo update: %+v", ni)
go c.netInfoFunc(ni)
}
}
func (c *Conn) SetNetInfoCallback(fn func(*tailcfg.NetInfo)) {
if fn == nil {
panic("nil NetInfoCallback")
}
c.mu.Lock()
last := c.netInfoLast
c.netInfoFunc = fn
c.mu.Unlock()
if last != nil {
fn(last)
}
}
// c.mu must NOT be held.
func (c *Conn) setNearestDERP(derpNum int) (wantDERP bool) {
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerp {
c.myDerp = 0
return false
}
if derpNum == c.myDerp {
// No change.
return true
}
c.myDerp = derpNum
if c.privateKey.IsZero() {
// No private key yet, so DERP connections won't come up anyway.
// Return early rather than ultimately log a couple lines of noise.
return true
}
// On change, notify all currently connected DERP servers and
// start connecting to our home DERP if we are not already.
c.logf("magicsock: home is now derp-%v (%v)", derpNum, c.derps.ServerByID(derpNum).Geo)
for i, ad := range c.activeDerp {
go ad.c.NotePreferred(i == c.myDerp)
}
c.goDerpConnect(derpNum)
return true
}
// goDerpConnect starts a goroutine to start connecting to the given
// DERP node.
//
// c.mu may be held, but does not need to be.
func (c *Conn) goDerpConnect(node int) {
if node == 0 {
return
}
go c.derpWriteChanOfAddr(&net.UDPAddr{IP: derpMagicIP, Port: node}, key.Public{})
}
// determineEndpoints returns the machine's endpoint addresses. It
// does a STUN lookup (via netcheck) to determine its public address.
//
// c.mu must NOT be held.
func (c *Conn) determineEndpoints(ctx context.Context) (ipPorts []string, reasons map[string]string, err error) {
nr, err := c.updateNetInfo(ctx)
if err != nil {
c.logf("magicsock.Conn.determineEndpoints: updateNetInfo: %v", err)
return nil, nil, err
}
already := make(map[string]string) // endpoint -> how it was found
var eps []string // unique endpoints
addAddr := func(s, reason string) {
if _, ok := already[s]; !ok {
already[s] = reason
eps = append(eps, s)
}
}
if nr.GlobalV4 != "" {
addAddr(nr.GlobalV4, "stun")
}
if nr.GlobalV6 != "" {
addAddr(nr.GlobalV6, "stun")
}
c.ignoreSTUNPackets()
if localAddr := c.pconn4.LocalAddr(); localAddr.IP.IsUnspecified() {
ips, loopback, err := interfaces.LocalAddresses()
if err != nil {
return nil, nil, err
}
reason := "localAddresses"
if len(ips) == 0 {
// Only include loopback addresses if we have no
// interfaces at all to use as endpoints. This allows
// for localhost testing when you're on a plane and
// offline, for example.
ips = loopback
reason = "loopback"
}
for _, ipStr := range ips {
addAddr(net.JoinHostPort(ipStr, fmt.Sprint(localAddr.Port)), reason)
}
} else {
// Our local endpoint is bound to a particular address.
// Do not offer addresses on other local interfaces.
addAddr(localAddr.String(), "socket")
}
// Note: the endpoints are intentionally returned in priority order,
// from "farthest but most reliable" to "closest but least
// reliable." Addresses returned from STUN should be globally
// addressable, but might go farther on the network than necessary.
// Local interface addresses might have lower latency, but not be
// globally addressable.
//
// The STUN address(es) are always first so that legacy wireguard
// can use eps[0] as its only known endpoint address (although that's
// obviously non-ideal).
return eps, already, nil
}
func stringsEqual(x, y []string) bool {
if len(x) != len(y) {
return false
}
for i := range x {
if x[i] != y[i] {
return false
}
}
return true
}
func (c *Conn) LocalPort() uint16 {
laddr := c.pconn4.LocalAddr()
return uint16(laddr.Port)
}
func shouldSprayPacket(b []byte) bool {
if len(b) < 4 {
return false
}
msgType := binary.LittleEndian.Uint32(b[:4])
switch msgType {
case device.MessageInitiationType,
device.MessageResponseType,
device.MessageCookieReplyType: // TODO: necessary?
return true
}
return false
}
var logPacketDests, _ = strconv.ParseBool(os.Getenv("DEBUG_LOG_PACKET_DESTS"))
const sprayPeriod = 3 * time.Second
// appendDests appends to dsts the destinations that b should be
// written to in order to reach as. Some of the returned UDPAddrs may
// be fake addrs representing DERP servers.
//
// It also returns as's current roamAddr, if any.
func (as *AddrSet) appendDests(dsts []*net.UDPAddr, b []byte) (_ []*net.UDPAddr, roamAddr *net.UDPAddr) {
spray := shouldSprayPacket(b) // true for handshakes
now := as.timeNow()
as.mu.Lock()
defer as.mu.Unlock()
// Spray logic.
//
// After exchanging a handshake with a peer, we send some outbound
// packets to every endpoint of that peer. These packets are spaced out
// over several seconds to make sure that our peer has an opportunity to
// send its own spray packet to us before we are done spraying.
//
// Multiple packets are necessary because we have to both establish the
// NAT mappings between two peers *and use* the mappings to switch away
// from DERP to a higher-priority UDP endpoint.
const sprayFreq = 250 * time.Millisecond
if spray {
as.lastSpray = now
as.stopSpray = now.Add(sprayPeriod)
// Reset our favorite route on new handshakes so we
// can downgrade to a worse path if our better path
// goes away. (https://github.com/tailscale/tailscale/issues/92)
as.curAddr = -1
} else if now.Before(as.stopSpray) {
// We are in the spray window. If it has been sprayFreq since we
// last sprayed a packet, spray this packet.
if now.Sub(as.lastSpray) >= sprayFreq {
spray = true
as.lastSpray = now
}
}
// Pick our destination address(es).
switch {
case spray:
// This packet is being sprayed to all addresses.
for i := range as.addrs {
dsts = append(dsts, &as.addrs[i])
}
if as.roamAddr != nil {
dsts = append(dsts, as.roamAddr)
}
case as.roamAddr != nil:
// We have a roaming address, prefer it over other addrs.
// TODO(danderson): this is not correct, there's no reason
// roamAddr should be special like this.
dsts = append(dsts, as.roamAddr)
case as.curAddr != -1:
if as.curAddr >= len(as.addrs) {
as.Logf("[unexpected] magicsock bug: as.curAddr >= len(as.addrs): %d >= %d", as.curAddr, len(as.addrs))
break
}
// No roaming addr, but we've seen packets from a known peer
// addr, so keep using that one.
dsts = append(dsts, &as.addrs[as.curAddr])
default:
// We know nothing about how to reach this peer, and we're not
// spraying. Use the first address in the array, which will
// usually be a DERP address that guarantees connectivity.
if len(as.addrs) > 0 {
dsts = append(dsts, &as.addrs[0])
}
}
if logPacketDests {
as.Logf("spray=%v; roam=%v; dests=%v", spray, as.roamAddr, dsts)
}
return dsts, as.roamAddr
}
var errNoDestinations = errors.New("magicsock: no destinations")
func (c *Conn) Send(b []byte, ep conn.Endpoint) error {
var as *AddrSet
switch v := ep.(type) {
default:
panic(fmt.Sprintf("[unexpected] Endpoint type %T", v))
case *singleEndpoint:
addr := (*net.UDPAddr)(v)
if addr.IP.Equal(derpMagicIP) {
c.logf("magicsock: [unexpected] DERP BUG: attempting to send packet to DERP address %v", addr)
return nil
}
return c.sendUDP(addr, b)
case *AddrSet:
as = v
}
var addrBuf [8]*net.UDPAddr
dsts, roamAddr := as.appendDests(addrBuf[:0], b)
if len(dsts) == 0 {
return errNoDestinations
}
var success bool
var ret error
for _, addr := range dsts {
err := c.sendAddr(addr, as.publicKey, b)
if err == nil {
success = true
} else if ret == nil {
ret = err
}
if err != nil && addr != roamAddr && c.sendLogLimit.Allow() {
if c.connCtx.Err() == nil { // don't log if we're closed
c.logf("magicsock: Conn.Send(%v): %v", addr, err)
}
}
}
if success {
return nil
}
return ret
}
var errConnClosed = errors.New("Conn closed")
var errDropDerpPacket = errors.New("too many DERP packets queued; dropping")
// sendUDP sends UDP packet b to addr.
func (c *Conn) sendUDP(addr *net.UDPAddr, b []byte) error {
if addr.IP.To4() != nil {
_, err := c.pconn4.WriteTo(b, addr)
return err
}
if c.pconn6 != nil {
_, err := c.pconn6.WriteTo(b, addr)
return err
}
return nil // ignore IPv6 dest if we don't have an IPv6 address.
}
// sendAddr sends packet b to addr, which is either a real UDP address
// or a fake UDP address representing a DERP server (see derpmap.go).
// The provided public key identifies the recipient.
func (c *Conn) sendAddr(addr *net.UDPAddr, pubKey key.Public, b []byte) error {
if !addr.IP.Equal(derpMagicIP) {
return c.sendUDP(addr, b)
}
ch := c.derpWriteChanOfAddr(addr, pubKey)
if ch == nil {
return nil
}
// TODO(bradfitz): this makes garbage for now; we could use a
// buffer pool later. Previously we passed ownership of this
// to derpWriteRequest and waited for derphttp.Client.Send to
// complete, but that's too slow while holding wireguard-go
// internal locks.
pkt := make([]byte, len(b))
copy(pkt, b)
select {
case <-c.donec():
return errConnClosed
case ch <- derpWriteRequest{addr, pubKey, pkt}:
return nil
default:
// Too many writes queued. Drop packet.
return errDropDerpPacket
}
}
// bufferedDerpWritesBeforeDrop is how many packets writes can be
// queued up the DERP client to write on the wire before we start
// dropping.
//
// TODO: this is currently arbitrary. Figure out something better?
const bufferedDerpWritesBeforeDrop = 32
// debugUseDerpRoute temporarily (2020-03-22) controls whether DERP
// reverse routing is enabled (Issue 150). It will become always true
// later.
var debugUseDerpRoute, _ = strconv.ParseBool(os.Getenv("TS_DEBUG_ENABLE_DERP_ROUTE"))
// derpWriteChanOfAddr returns a DERP client for fake UDP addresses that
// represent DERP servers, creating them as necessary. For real UDP
// addresses, it returns nil.
//
// If peer is non-zero, it can be used to find an active reverse
// path, without using addr.
func (c *Conn) derpWriteChanOfAddr(addr *net.UDPAddr, peer key.Public) chan<- derpWriteRequest {
if !addr.IP.Equal(derpMagicIP) {
return nil
}
nodeID := addr.Port
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerp || c.closed {
return nil
}
if c.privateKey.IsZero() {
c.logf("magicsock: DERP lookup of %v with no private key; ignoring", addr)
return nil
}
// See if we have a connection open to that DERP node ID
// first. If so, might as well use it. (It's a little
// arbitrary whether we use this one vs. the reverse route
// below when we have both.)
ad, ok := c.activeDerp[nodeID]
if ok {
*ad.lastWrite = time.Now()
c.setPeerLastDerpLocked(peer, nodeID, nodeID)
return ad.writeCh
}
// If we don't have an open connection to the peer's home DERP
// node, see if we have an open connection to a DERP node
// where we'd heard from that peer already. For instance,
// perhaps peer's home is Frankfurt, but they dialed our home DERP
// node in SF to reach us, so we can reply to them using our
// SF connection rather than dialing Frankfurt. (Issue 150)
if !peer.IsZero() && debugUseDerpRoute {
if r, ok := c.derpRoute[peer]; ok {
if ad, ok := c.activeDerp[r.derpID]; ok && ad.c == r.dc {
c.setPeerLastDerpLocked(peer, r.derpID, nodeID)
*ad.lastWrite = time.Now()
return ad.writeCh
}
}
}
why := "home-keep-alive"
if !peer.IsZero() {
why = peerShort(peer)
}
c.logf("magicsock: adding connection to derp-%v for %v", nodeID, why)
if c.activeDerp == nil {
c.activeDerp = make(map[int]activeDerp)
c.prevDerp = make(map[int]*syncs.WaitGroupChan)
}
derpSrv := c.derps.ServerByID(nodeID)
if derpSrv == nil || derpSrv.HostHTTPS == "" {
return nil
}
// Note that derphttp.NewClient does not dial the server
// so it is safe to do under the mu lock.
dc, err := derphttp.NewClient(c.privateKey, "https://"+derpSrv.HostHTTPS+"/derp", c.logf)
if err != nil {
c.logf("magicsock: derphttp.NewClient: node %d, host %q invalid? err: %v", nodeID, derpSrv.HostHTTPS, err)
return nil
}
dc.NotePreferred(c.myDerp == nodeID)
dc.DNSCache = dnscache.Get()
dc.TLSConfig = c.derpTLSConfig
ctx, cancel := context.WithCancel(c.connCtx)
ch := make(chan derpWriteRequest, bufferedDerpWritesBeforeDrop)
ad.c = dc
ad.writeCh = ch
ad.cancel = cancel
ad.lastWrite = new(time.Time)
*ad.lastWrite = time.Now()
ad.createTime = time.Now()
c.activeDerp[nodeID] = ad
c.logActiveDerpLocked()
c.setPeerLastDerpLocked(peer, nodeID, nodeID)
// Build a startGate for the derp reader+writer
// goroutines, so they don't start running until any
// previous generation is closed.
startGate := syncs.ClosedChan()
if prev := c.prevDerp[nodeID]; prev != nil {
startGate = prev.DoneChan()
}
// And register a WaitGroup(Chan) for this generation.
wg := syncs.NewWaitGroupChan()
wg.Add(2)
c.prevDerp[nodeID] = wg
go c.runDerpReader(ctx, addr, dc, wg, startGate)
go c.runDerpWriter(ctx, addr, dc, ch, wg, startGate)
return ad.writeCh
}
// setPeerLastDerpLocked notes that peer is now being written to via
// provided DERP node nodeID, and that that advertises a DERP home
// node of homeID.
//
// If there's any change, it logs.
//
// c.mu must be held.
func (c *Conn) setPeerLastDerpLocked(peer key.Public, nodeID, homeID int) {
if peer.IsZero() {
return
}
old := c.peerLastDerp[peer]
if old == nodeID {
return
}
c.peerLastDerp[peer] = nodeID
var newDesc string
switch {
case nodeID == homeID && nodeID == c.myDerp:
newDesc = "shared home"
case nodeID == homeID:
newDesc = "their home"
case nodeID == c.myDerp:
newDesc = "our home"
case nodeID != homeID:
newDesc = "alt"
}
if old == 0 {
c.logf("magicsock: derp route for %s set to derp-%d (%s)", peerShort(peer), nodeID, newDesc)
} else {
c.logf("magicsock: derp route for %s changed from derp-%d => derp-%d (%s)", peerShort(peer), old, nodeID, newDesc)
}
}
// derpReadResult is the type sent by runDerpClient to ReceiveIPv4
// when a DERP packet is available.
//
// Notably, it doesn't include the derp.ReceivedPacket because we
// don't want to give the receiver access to the aliased []byte. To
// get at the packet contents they need to call copyBuf to copy it
// out, which also releases the buffer.
type derpReadResult struct {
derpAddr *net.UDPAddr
n int // length of data received
src key.Public // may be zero until server deployment if v2+
// copyBuf is called to copy the data to dst. It returns how
// much data was copied, which will be n if dst is large
// enough. copyBuf can only be called once.
copyBuf func(dst []byte) int
}
var logDerpVerbose, _ = strconv.ParseBool(os.Getenv("DEBUG_DERP_VERBOSE"))
// runDerpReader runs in a goroutine for the life of a DERP
// connection, handling received packets.
func (c *Conn) runDerpReader(ctx context.Context, derpFakeAddr *net.UDPAddr, dc *derphttp.Client, wg *syncs.WaitGroupChan, startGate <-chan struct{}) {
defer wg.Decr()
defer dc.Close()
select {
case <-startGate:
case <-ctx.Done():
return
}
didCopy := make(chan struct{}, 1)
var buf [derp.MaxPacketSize]byte
res := derpReadResult{derpAddr: derpFakeAddr}
var pkt derp.ReceivedPacket
res.copyBuf = func(dst []byte) int {
n := copy(dst, pkt.Data)
didCopy <- struct{}{}
return n
}
// peerPresent is the set of senders we know are present on this
// connection, based on messages we've received from the server.
peerPresent := map[key.Public]bool{}
for {
msg, err := dc.Recv(buf[:])
if err == derphttp.ErrClientClosed {
return
}
if err != nil {
// Forget that all these peers have routes.
for peer := range peerPresent {
delete(peerPresent, peer)
c.removeDerpPeerRoute(peer, derpFakeAddr.Port, dc)
}
select {
case <-ctx.Done():
return
default:
}
c.ReSTUN("derp-close")
c.logf("magicsock: [%p] derp.Recv(derp-%d): %v", dc, derpFakeAddr.Port, err)
time.Sleep(250 * time.Millisecond)
continue
}
switch m := msg.(type) {
case derp.ReceivedPacket:
pkt = m
res.n = len(m.Data)
res.src = m.Source
if logDerpVerbose {
c.logf("magicsock: got derp-%v packet: %q", derpFakeAddr, m.Data)
}
// If this is a new sender we hadn't seen before, remember it and
// register a route for this peer.
if _, ok := peerPresent[m.Source]; !ok {
peerPresent[m.Source] = true
c.addDerpPeerRoute(m.Source, derpFakeAddr.Port, dc)
}
default:
// Ignore.
// TODO: handle endpoint notification messages.
continue
}
select {
case <-ctx.Done():
return
case c.derpRecvCh <- res:
<-didCopy
}
}
}
type derpWriteRequest struct {
addr *net.UDPAddr
pubKey key.Public
b []byte // copied; ownership passed to receiver
}
// runDerpWriter runs in a goroutine for the life of a DERP
// connection, handling received packets.
func (c *Conn) runDerpWriter(ctx context.Context, derpFakeAddr *net.UDPAddr, dc *derphttp.Client, ch <-chan derpWriteRequest, wg *syncs.WaitGroupChan, startGate <-chan struct{}) {
defer wg.Decr()
select {
case <-startGate:
case <-ctx.Done():
return
}
for {
select {
case <-ctx.Done():
return
case wr := <-ch:
err := dc.Send(wr.pubKey, wr.b)
if err != nil {
c.logf("magicsock: derp.Send(%v): %v", wr.addr, err)
}
}
}
}
// findEndpoint maps from a UDP address to a WireGuard endpoint, for
// ReceiveIPv4/ReceiveIPv6.
func (c *Conn) findEndpoint(addr *net.UDPAddr) conn.Endpoint {
if as := c.findAddrSet(addr); as != nil {
return as
}
// The peer that sent this packet has roamed beyond the
// knowledge provided by the control server.
// If the packet is valid wireguard will call UpdateDst
// on the original endpoint using this addr.
return (*singleEndpoint)(addr)
}
func (c *Conn) findAddrSet(addr *net.UDPAddr) *AddrSet {
ip, ok := netaddr.FromStdIP(addr.IP)
if !ok {
return nil
}
ipp := netaddr.IPPort{ip, uint16(addr.Port)}
c.mu.Lock()
defer c.mu.Unlock()
return c.addrsByUDP[ipp]
}
type udpReadResult struct {
_ structs.Incomparable
n int
err error
addr *net.UDPAddr
}
// aLongTimeAgo is a non-zero time, far in the past, used for
// immediate cancellation of network operations.
var aLongTimeAgo = time.Unix(233431200, 0)
// awaitUDP4 reads a single IPv4 UDP packet (or an error) and sends it
// to c.udpRecvCh, skipping over (but handling) any STUN replies.
func (c *Conn) awaitUDP4(b []byte) {
for {
n, pAddr, err := c.pconn4.ReadFrom(b)
if err != nil {
select {
case c.udpRecvCh <- udpReadResult{err: err}:
case <-c.donec():
}
return
}
addr := pAddr.(*net.UDPAddr)
if stun.Is(b[:n]) {
c.stunReceiveFunc.Load().(func([]byte, *net.UDPAddr))(b[:n], addr)
continue
}
addr.IP = addr.IP.To4()
select {
case c.udpRecvCh <- udpReadResult{n: n, addr: addr}:
case <-c.donec():
}
return
}
}
func (c *Conn) ReceiveIPv4(b []byte) (n int, ep conn.Endpoint, addr *net.UDPAddr, err error) {
// First, process any buffered packet from earlier.
if addr := c.bufferedIPv4From; addr != nil {
c.bufferedIPv4From = nil
return copy(b, c.bufferedIPv4Packet), c.findEndpoint(addr), addr, nil
}
go c.awaitUDP4(b)
// Once the above goroutine has started, it owns b until it writes
// to udpRecvCh. The code below must not access b until it's
// completed a successful receive on udpRecvCh.
var addrSet *AddrSet
select {
case dm := <-c.derpRecvCh:
// Cancel the pconn read goroutine
c.pconn4.SetReadDeadline(aLongTimeAgo)
// Wait for the UDP-reading goroutine to be done, since it's currently
// the owner of the b []byte buffer:
select {
case um := <-c.udpRecvCh:
if um.err != nil {
// The normal case. The SetReadDeadline interrupted
// the read and we get an error which we now ignore.
} else {
// The pconn.ReadFrom succeeded and was about to send,
// but DERP sent first. So now we have both ready.
// Save the UDP packet away for use by the next
// ReceiveIPv4 call.
c.bufferedIPv4From = um.addr
c.bufferedIPv4Packet = append(c.bufferedIPv4Packet[:0], b[:um.n]...)
}
c.pconn4.SetReadDeadline(time.Time{})
case <-c.donec():
return 0, nil, nil, errors.New("Conn closed")
}
n, addr = dm.n, dm.derpAddr
ncopy := dm.copyBuf(b)
if ncopy != n {
err = fmt.Errorf("received DERP packet of length %d that's too big for WireGuard ReceiveIPv4 buf size %d", n, ncopy)
c.logf("magicsock: %v", err)
return 0, nil, nil, err
}
c.mu.Lock()
addrSet = c.addrsByKey[dm.src]
c.mu.Unlock()
if addrSet == nil {
key := wgcfg.Key(dm.src)
c.logf("magicsock: DERP packet from unknown key: %s", key.ShortString())
}
case um := <-c.udpRecvCh:
if um.err != nil {
return 0, nil, nil, err
}
n, addr = um.n, um.addr
case <-c.donec():
// Socket has been shut down. All the producers of packets
// respond to the context cancellation and go away, so we have
// to also unblock and return an error, to inform wireguard-go
// that this socket has gone away.
//
// Specifically, wireguard-go depends on its bind.Conn having
// the standard socket behavior, which is that a Close()
// unblocks any concurrent Read()s. wireguard-go itself calls
// Clos() on magicsock, and expects ReceiveIPv4 to unblock
// with an error so it can clean up.
return 0, nil, nil, errors.New("socket closed")
}
if addrSet != nil {
ep = addrSet
} else {
ep = c.findEndpoint(addr)
}
return n, ep, addr, nil
}
func (c *Conn) ReceiveIPv6(b []byte) (int, conn.Endpoint, *net.UDPAddr, error) {
if c.pconn6 == nil {
return 0, nil, nil, syscall.EAFNOSUPPORT
}
for {
n, pAddr, err := c.pconn6.ReadFrom(b)
if err != nil {
return 0, nil, nil, err
}
addr := pAddr.(*net.UDPAddr)
if stun.Is(b[:n]) {
c.stunReceiveFunc.Load().(func([]byte, *net.UDPAddr))(b[:n], addr)
continue
}
ep := c.findEndpoint(addr)
return n, ep, addr, nil
}
}
// SetPrivateKey sets the connection's private key.
//
// This is only used to be able prove our identity when connecting to
// DERP servers.
//
// If the private key changes, any DERP connections are torn down &
// recreated when needed.
func (c *Conn) SetPrivateKey(privateKey wgcfg.PrivateKey) error {
c.mu.Lock()
defer c.mu.Unlock()
oldKey, newKey := c.privateKey, key.Private(privateKey)
if newKey == oldKey {
return nil
}
c.privateKey = newKey
if oldKey.IsZero() {
c.logf("magicsock: SetPrivateKey called (init)")
go c.ReSTUN("set-private-key")
} else {
c.logf("magicsock: SetPrivateKey called (changed")
}
c.closeAllDerpLocked("new-private-key")
// Key changed. Close existing DERP connections and reconnect to home.
if c.myDerp != 0 {
c.logf("magicsock: private key changed, reconnecting to home derp-%d", c.myDerp)
c.goDerpConnect(c.myDerp)
}
return nil
}
// UpdatePeers is called when the set of WireGuard peers changes. It
// then removes any state for old peers.
//
// The caller passes ownership of newPeers map to UpdatePeers.
func (c *Conn) UpdatePeers(newPeers map[key.Public]struct{}) {
c.mu.Lock()
defer c.mu.Unlock()
oldPeers := c.peerSet
c.peerSet = newPeers
// Clean up any key.Public-keyed maps for peers that no longer
// exist.
for peer := range oldPeers {
if _, ok := newPeers[peer]; !ok {
delete(c.addrsByKey, peer)
delete(c.derpRoute, peer)
delete(c.peerLastDerp, peer)
}
}
if len(oldPeers) == 0 && len(newPeers) > 0 {
go c.ReSTUN("non-zero-peers")
}
}
// SetDERPEnabled controls whether DERP is used.
// New connections have it enabled by default.
func (c *Conn) SetDERPEnabled(wantDerp bool) {
c.mu.Lock()
defer c.mu.Unlock()
c.wantDerp = wantDerp
if !wantDerp {
c.closeAllDerpLocked("derp-disabled")
}
}
// c.mu must be held.
func (c *Conn) closeAllDerpLocked(why string) {
if len(c.activeDerp) == 0 {
return // without the useless log statement
}
for i := range c.activeDerp {
c.closeDerpLocked(i, why)
}
c.logActiveDerpLocked()
}
// c.mu must be held.
// It is the responsibility of the caller to call logActiveDerpLocked after any set of closes.
func (c *Conn) closeDerpLocked(node int, why string) {
if ad, ok := c.activeDerp[node]; ok {
c.logf("magicsock: closing connection to derp-%v (%v), age %v", node, why, time.Since(ad.createTime).Round(time.Second))
go ad.c.Close()
ad.cancel()
delete(c.activeDerp, node)
}
}
var bufPool = sync.Pool{New: func() interface{} { return new(bytes.Buffer) }}
// c.mu must be held.
func (c *Conn) logActiveDerpLocked() {
buf := bufPool.Get().(*bytes.Buffer)
defer bufPool.Put(buf)
now := time.Now()
buf.Reset()
buf.WriteString(": ")
c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) {
fmt.Fprintf(buf, "derp-%d=cr%v,wr%v ", node, simpleDur(now.Sub(ad.createTime)), simpleDur(now.Sub(*ad.lastWrite)))
})
var details []byte
if buf.Len() > len(": ") {
details = bytes.TrimSpace(buf.Bytes())
}
c.logf("magicsock: %v active derp conns%s", len(c.activeDerp), details)
}
func (c *Conn) logEndpointChange(endpoints []string, reasons map[string]string) {
buf := bufPool.Get().(*bytes.Buffer)
defer bufPool.Put(buf)
buf.Reset()
buf.WriteString("magicsock: endpoints changed: ")
for i, ep := range endpoints {
if i > 0 {
buf.WriteString(", ")
}
fmt.Fprintf(buf, "%s (%s)", ep, reasons[ep])
}
c.logf("%s", buf.Bytes())
}
// c.mu must be held.
func (c *Conn) foreachActiveDerpSortedLocked(fn func(nodeID int, ad activeDerp)) {
if len(c.activeDerp) < 2 {
for id, ad := range c.activeDerp {
fn(id, ad)
}
return
}
ids := make([]int, 0, len(c.activeDerp))
for id := range c.activeDerp {
ids = append(ids, id)
}
sort.Ints(ids)
for _, id := range ids {
fn(id, c.activeDerp[id])
}
}
func (c *Conn) cleanStaleDerp() {
c.mu.Lock()
defer c.mu.Unlock()
const inactivityTime = 60 * time.Second
tooOld := time.Now().Add(-inactivityTime)
dirty := false
for i, ad := range c.activeDerp {
if i == c.myDerp {
continue
}
if ad.lastWrite.Before(tooOld) {
c.closeDerpLocked(i, "idle")
dirty = true
}
}
if dirty {
c.logActiveDerpLocked()
}
}
// DERPs reports the number of active DERP connections.
func (c *Conn) DERPs() int {
c.mu.Lock()
defer c.mu.Unlock()
return len(c.activeDerp)
}
func (c *Conn) SetMark(value uint32) error { return nil }
func (c *Conn) LastMark() uint32 { return 0 }
// Close closes the connection.
//
// Only the first close does anything. Any later closes return nil.
func (c *Conn) Close() error {
c.mu.Lock()
if c.closed {
c.mu.Unlock()
return nil
}
defer c.mu.Unlock()
c.closed = true
c.connCtxCancel()
c.closeAllDerpLocked("conn-close")
if c.pconn6 != nil {
c.pconn6.Close()
}
err := c.pconn4.Close()
// Wait on endpoints updating right at the end, once everything is
// already closed. We want everything else in the Conn to be
// consistently in the closed state before we release mu to wait
// on the endpoint updater.
for c.endpointsUpdateActive {
c.endpointsUpdateWaiter.Wait()
}
return err
}
func (c *Conn) haveAnyPeers() bool {
c.mu.Lock()
defer c.mu.Unlock()
return len(c.peerSet) > 0
}
func (c *Conn) periodicReSTUN() {
prand := rand.New(rand.NewSource(time.Now().UnixNano()))
dur := func() time.Duration {
// Just under 30s, a common UDP NAT timeout (Linux at least)
return time.Duration(20+prand.Intn(7)) * time.Second
}
timer := time.NewTimer(dur())
defer timer.Stop()
for {
select {
case <-c.donec():
return
case <-timer.C:
if c.haveAnyPeers() {
c.ReSTUN("periodic")
}
timer.Reset(dur())
}
}
}
func (c *Conn) periodicDerpCleanup() {
ticker := time.NewTicker(15 * time.Second) // arbitrary
defer ticker.Stop()
for {
select {
case <-c.donec():
return
case <-ticker.C:
c.cleanStaleDerp()
}
}
}
// ReSTUN triggers an address discovery.
// The provided why string is for debug logging only.
func (c *Conn) ReSTUN(why string) {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
// raced with a shutdown.
return
}
if c.endpointsUpdateActive {
if c.wantEndpointsUpdate != why {
c.logf("magicsock: ReSTUN: endpoint update active, need another later (%q)", why)
c.wantEndpointsUpdate = why
}
} else {
c.endpointsUpdateActive = true
go c.updateEndpoints(why)
}
}
func (c *Conn) initialBind() error {
if err := c.bind1(&c.pconn4, "udp4"); err != nil {
return err
}
if err := c.bind1(&c.pconn6, "udp6"); err != nil {
c.logf("magicsock: ignoring IPv6 bind failure: %v", err)
}
return nil
}
func (c *Conn) bind1(ruc **RebindingUDPConn, which string) error {
host := ""
if v, _ := strconv.ParseBool(os.Getenv("IN_TS_TEST")); v {
host = "127.0.0.1"
}
var pc net.PacketConn
var err error
if c.pconnPort == 0 && DefaultPort != 0 {
pc, err = net.ListenPacket(which, fmt.Sprintf("%s:%d", host, DefaultPort))
if err != nil {
c.logf("magicsock: bind: default port %s/%v unavailable; picking random", which, DefaultPort)
}
}
if pc == nil {
pc, err = net.ListenPacket(which, fmt.Sprintf("%s:%d", host, c.pconnPort))
}
if err != nil {
c.logf("magicsock: bind(%s/%v): %v", which, c.pconnPort, err)
return fmt.Errorf("magicsock: bind: %s/%d: %v", which, c.pconnPort, err)
}
if *ruc == nil {
*ruc = new(RebindingUDPConn)
}
(*ruc).Reset(pc.(*net.UDPConn))
return nil
}
// Rebind closes and re-binds the UDP sockets.
// It should be followed by a call to ReSTUN.
func (c *Conn) Rebind() {
host := ""
if v, _ := strconv.ParseBool(os.Getenv("IN_TS_TEST")); v {
host = "127.0.0.1"
}
if c.pconnPort != 0 {
c.pconn4.mu.Lock()
if err := c.pconn4.pconn.Close(); err != nil {
c.logf("magicsock: link change close failed: %v", err)
}
packetConn, err := net.ListenPacket("udp4", fmt.Sprintf("%s:%d", host, c.pconnPort))
if err == nil {
c.logf("magicsock: link change rebound port: %d", c.pconnPort)
c.pconn4.pconn = packetConn.(*net.UDPConn)
c.pconn4.mu.Unlock()
return
}
c.logf("magicsock: link change unable to bind fixed port %d: %v, falling back to random port", c.pconnPort, err)
c.pconn4.mu.Unlock()
}
c.logf("magicsock: link change, binding new port")
packetConn, err := net.ListenPacket("udp4", host+":0")
if err != nil {
c.logf("magicsock: link change failed to bind new port: %v", err)
return
}
c.pconn4.Reset(packetConn.(*net.UDPConn))
c.mu.Lock()
c.closeAllDerpLocked("rebind")
c.mu.Unlock()
c.goDerpConnect(c.myDerp)
c.resetAddrSetStates()
}
// resetAddrSetStates resets the preferred address for all peers and
// re-enables spraying.
// This is called when connectivity changes enough that we no longer
// trust the old routes.
func (c *Conn) resetAddrSetStates() {
c.mu.Lock()
defer c.mu.Unlock()
for _, as := range c.addrsByKey {
as.curAddr = -1
as.stopSpray = as.timeNow().Add(sprayPeriod)
}
}
// AddrSet is a set of UDP addresses that implements wireguard/conn.Endpoint.
type AddrSet struct {
publicKey key.Public // peer public key used for DERP communication
// addrs is an ordered priority list provided by wgengine,
// sorted from expensive+slow+reliable at the begnining to
// fast+cheap at the end. More concretely, it's typically:
//
// [DERP fakeip:node, Global IP:port, LAN ip:port]
//
// But there could be multiple or none of each.
addrs []net.UDPAddr
ipPorts []netaddr.IPPort // same as addrs, in different form
// clock, if non-nil, is used in tests instead of time.Now.
clock func() time.Time
Logf logger.Logf // must not be nil
mu sync.Mutex // guards following fields
// roamAddr is non-nil if/when we receive a correctly signed
// WireGuard packet from an unexpected address. If so, we
// remember it and send responses there in the future, but
// this should hopefully never be used (or at least used
// rarely) in the case that all the components of Tailscale
// are correctly learning/sharing the network map details.
roamAddr *net.UDPAddr
// curAddr is an index into addrs of the highest-priority
// address a valid packet has been received from so far.
// If no valid packet from addrs has been received, curAddr is -1.
curAddr int
// stopSpray is the time after which we stop spraying packets.
stopSpray time.Time
// lastSpray is the last time we sprayed a packet.
lastSpray time.Time
}
// derpID returns this AddrSet's home DERP node, or 0 if none is found.
func (as *AddrSet) derpID() int {
for _, ua := range as.addrs {
if ua.IP.Equal(derpMagicIP) {
return ua.Port
}
}
return 0
}
func (as *AddrSet) timeNow() time.Time {
if as.clock != nil {
return as.clock()
}
return time.Now()
}
var noAddr = &net.UDPAddr{
IP: net.ParseIP("127.127.127.127"),
Port: 127,
}
func (a *AddrSet) dst() *net.UDPAddr {
a.mu.Lock()
defer a.mu.Unlock()
if a.roamAddr != nil {
return a.roamAddr
}
if len(a.addrs) == 0 {
return noAddr
}
i := a.curAddr
if i == -1 {
i = 0
}
return &a.addrs[i]
}
// packUDPAddr packs a UDPAddr in the form wanted by WireGuard.
func packUDPAddr(ua *net.UDPAddr) []byte {
ip := ua.IP.To4()
if ip == nil {
ip = ua.IP
}
b := make([]byte, 0, len(ip)+2)
b = append(b, ip...)
b = append(b, byte(ua.Port))
b = append(b, byte(ua.Port>>8))
return b
}
func (a *AddrSet) DstToBytes() []byte {
return packUDPAddr(a.dst())
}
func (a *AddrSet) DstToString() string {
dst := a.dst()
return dst.String()
}
func (a *AddrSet) DstIP() net.IP {
return a.dst().IP
}
func (a *AddrSet) SrcIP() net.IP { return nil }
func (a *AddrSet) SrcToString() string { return "" }
func (a *AddrSet) ClearSrc() {}
func (a *AddrSet) UpdateDst(new *net.UDPAddr) error {
if new.IP.Equal(derpMagicIP) {
// Never consider DERP addresses as a viable candidate for
// either curAddr or roamAddr. It's only ever a last resort
// choice, never a preferred choice.
// This is a hot path for established connections.
return nil
}
a.mu.Lock()
defer a.mu.Unlock()
if a.roamAddr != nil && equalUDPAddr(new, a.roamAddr) {
// Packet from the current roaming address, no logging.
// This is a hot path for established connections.
return nil
}
if a.roamAddr == nil && a.curAddr >= 0 && equalUDPAddr(new, &a.addrs[a.curAddr]) {
// Packet from current-priority address, no logging.
// This is a hot path for established connections.
return nil
}
index := -1
for i := range a.addrs {
if equalUDPAddr(new, &a.addrs[i]) {
index = i
break
}
}
publicKey := wgcfg.Key(a.publicKey)
pk := publicKey.ShortString()
old := "<none>"
if a.curAddr >= 0 {
old = a.addrs[a.curAddr].String()
}
switch {
case index == -1:
if a.roamAddr == nil {
a.Logf("magicsock: rx %s from roaming address %s, set as new priority", pk, new)
} else {
a.Logf("magicsock: rx %s from roaming address %s, replaces roaming address %s", pk, new, a.roamAddr)
}
a.roamAddr = new
case a.roamAddr != nil:
a.Logf("magicsock: rx %s from known %s (%d), replaces roaming address %s", pk, new, index, a.roamAddr)
a.roamAddr = nil
a.curAddr = index
case a.curAddr == -1:
a.Logf("magicsock: rx %s from %s (%d/%d), set as new priority", pk, new, index, len(a.addrs))
a.curAddr = index
case index < a.curAddr:
a.Logf("magicsock: rx %s from low-pri %s (%d), keeping current %s (%d)", pk, new, index, old, a.curAddr)
default: // index > a.curAddr
a.Logf("magicsock: rx %s from %s (%d/%d), replaces old priority %s", pk, new, index, len(a.addrs), old)
a.curAddr = index
}
return nil
}
func equalUDPAddr(x, y *net.UDPAddr) bool {
return x.Port == y.Port && x.IP.Equal(y.IP)
}
func (a *AddrSet) String() string {
a.mu.Lock()
defer a.mu.Unlock()
buf := new(strings.Builder)
buf.WriteByte('[')
if a.roamAddr != nil {
buf.WriteString("roam:")
sbPrintAddr(buf, *a.roamAddr)
}
for i, addr := range a.addrs {
if i > 0 || a.roamAddr != nil {
buf.WriteString(", ")
}
sbPrintAddr(buf, addr)
if a.curAddr == i {
buf.WriteByte('*')
}
}
buf.WriteByte(']')
return buf.String()
}
func (a *AddrSet) Addrs() []wgcfg.Endpoint {
var eps []wgcfg.Endpoint
for _, addr := range a.addrs {
eps = append(eps, wgcfg.Endpoint{
Host: addr.IP.String(),
Port: uint16(addr.Port),
})
}
a.mu.Lock()
defer a.mu.Unlock()
if a.roamAddr != nil {
eps = append(eps, wgcfg.Endpoint{
Host: a.roamAddr.IP.String(),
Port: uint16(a.roamAddr.Port),
})
}
return eps
}
// CreateBind is called by WireGuard to create a UDP binding.
func (c *Conn) CreateBind(uint16) (conn.Bind, uint16, error) {
return c, c.LocalPort(), nil
}
// CreateEndpoint is called by WireGuard to connect to an endpoint.
// The key is the public key of the peer and addrs is a
// comma-separated list of UDP ip:ports.
func (c *Conn) CreateEndpoint(pubKey [32]byte, addrs string) (conn.Endpoint, error) {
pk := key.Public(pubKey)
c.logf("magicsock: CreateEndpoint: key=%s: %s", pk.ShortString(), strings.ReplaceAll(addrs, "127.3.3.40:", "derp-"))
a := &AddrSet{
Logf: c.logf,
publicKey: pk,
curAddr: -1,
}
if addrs != "" {
for _, ep := range strings.Split(addrs, ",") {
ua, err := net.ResolveUDPAddr("udp", ep)
if err != nil {
return nil, err
}
ipp, ok := netaddr.FromStdAddr(ua.IP, ua.Port, ua.Zone)
if !ok {
return nil, fmt.Errorf("bogus address %q", ep)
}
ua.IP = ipp.IP.IPAddr().IP // makes IPv4 addresses 4 bytes long
a.ipPorts = append(a.ipPorts, ipp)
a.addrs = append(a.addrs, *ua)
}
}
c.mu.Lock()
defer c.mu.Unlock()
// If this endpoint is being updated, remember its old set of
// endpoints so we can remove any (from c.addrsByUDP) that are
// not in the new set.
var oldIPP []netaddr.IPPort
if preva, ok := c.addrsByKey[pk]; ok {
oldIPP = preva.ipPorts
}
c.addrsByKey[pk] = a
// Add entries to c.addrsByUDP.
for _, ipp := range a.ipPorts {
if ipp.IP == derpMagicIPAddr {
continue
}
c.addrsByUDP[ipp] = a
}
// Remove previous c.addrsByUDP entries that are no longer in the new set.
for _, ipp := range oldIPP {
if ipp.IP != derpMagicIPAddr && c.addrsByUDP[ipp] != a {
delete(c.addrsByUDP, ipp)
}
}
return a, nil
}
type singleEndpoint net.UDPAddr
func (e *singleEndpoint) ClearSrc() {}
func (e *singleEndpoint) DstIP() net.IP { return (*net.UDPAddr)(e).IP }
func (e *singleEndpoint) SrcIP() net.IP { return nil }
func (e *singleEndpoint) SrcToString() string { return "" }
func (e *singleEndpoint) DstToString() string { return (*net.UDPAddr)(e).String() }
func (e *singleEndpoint) DstToBytes() []byte { return packUDPAddr((*net.UDPAddr)(e)) }
func (e *singleEndpoint) UpdateDst(dst *net.UDPAddr) error {
return fmt.Errorf("magicsock.singleEndpoint(%s).UpdateDst(%s): should never be called", (*net.UDPAddr)(e), dst)
}
func (e *singleEndpoint) Addrs() []wgcfg.Endpoint {
return []wgcfg.Endpoint{{
Host: e.IP.String(),
Port: uint16(e.Port),
}}
}
// RebindingUDPConn is a UDP socket that can be re-bound.
// Unix has no notion of re-binding a socket, so we swap it out for a new one.
type RebindingUDPConn struct {
mu sync.Mutex
pconn *net.UDPConn
}
func (c *RebindingUDPConn) Reset(pconn *net.UDPConn) {
c.mu.Lock()
old := c.pconn
c.pconn = pconn
c.mu.Unlock()
if old != nil {
old.Close()
}
}
func (c *RebindingUDPConn) ReadFrom(b []byte) (int, net.Addr, error) {
for {
c.mu.Lock()
pconn := c.pconn
c.mu.Unlock()
n, addr, err := pconn.ReadFrom(b)
if err != nil {
c.mu.Lock()
pconn2 := c.pconn
c.mu.Unlock()
if pconn != pconn2 {
continue
}
}
return n, addr, err
}
}
func (c *RebindingUDPConn) LocalAddr() *net.UDPAddr {
c.mu.Lock()
defer c.mu.Unlock()
return c.pconn.LocalAddr().(*net.UDPAddr)
}
func (c *RebindingUDPConn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
return c.pconn.Close()
}
func (c *RebindingUDPConn) SetReadDeadline(t time.Time) {
c.mu.Lock()
defer c.mu.Unlock()
c.pconn.SetReadDeadline(t)
}
func (c *RebindingUDPConn) WriteToUDP(b []byte, addr *net.UDPAddr) (int, error) {
for {
c.mu.Lock()
pconn := c.pconn
c.mu.Unlock()
n, err := pconn.WriteToUDP(b, addr)
if err != nil {
c.mu.Lock()
pconn2 := c.pconn
c.mu.Unlock()
if pconn != pconn2 {
continue
}
}
return n, err
}
}
func (c *RebindingUDPConn) WriteTo(b []byte, addr net.Addr) (int, error) {
for {
c.mu.Lock()
pconn := c.pconn
c.mu.Unlock()
n, err := pconn.WriteTo(b, addr)
if err != nil {
c.mu.Lock()
pconn2 := c.pconn
c.mu.Unlock()
if pconn != pconn2 {
continue
}
}
return n, err
}
}
// simpleDur rounds d such that it stringifies to something short.
func simpleDur(d time.Duration) time.Duration {
if d < time.Second {
return d.Round(time.Millisecond)
}
if d < time.Minute {
return d.Round(time.Second)
}
return d.Round(time.Minute)
}
func peerShort(k key.Public) string {
k2 := wgcfg.Key(k)
return k2.ShortString()
}
func sbPrintAddr(sb *strings.Builder, a net.UDPAddr) {
is6 := a.IP.To4() == nil
if is6 {
sb.WriteByte('[')
}
fmt.Fprintf(sb, "%s", a.IP)
if is6 {
sb.WriteByte(']')
}
fmt.Fprintf(sb, ":%d", a.Port)
}
func (c *Conn) UpdateStatus(sb *ipnstate.StatusBuilder) {
c.mu.Lock()
defer c.mu.Unlock()
for k, as := range c.addrsByKey {
ps := &ipnstate.PeerStatus{
InMagicSock: true,
}
for i, ua := range as.addrs {
uaStr := udpAddrDebugString(ua)
ps.Addrs = append(ps.Addrs, uaStr)
if as.curAddr == i {
ps.CurAddr = uaStr
}
}
if as.roamAddr != nil {
ps.CurAddr = udpAddrDebugString(*as.roamAddr)
}
sb.AddPeer(k, ps)
}
c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) {
// TODO(bradfitz): add to ipnstate.StatusBuilder
//f("<li><b>derp-%v</b>: cr%v,wr%v</li>", node, simpleDur(now.Sub(ad.createTime)), simpleDur(now.Sub(*ad.lastWrite)))
})
}
func udpAddrDebugString(ua net.UDPAddr) string {
if ua.IP.Equal(derpMagicIP) {
return fmt.Sprintf("derp-%d", ua.Port)
}
return ua.String()
}