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8fd471ce57
Previously we required the program to be running in a test or have TS_CONTROL_IS_PLAINTEXT_HTTP before we disabled its https fallback on "http" schema control URLs to localhost with ports. But nobody accidentally does all three of "http", explicit port number, localhost and doesn't mean it. And when they mean it, they're testing a localhost dev control server (like I was) and don't want 443 getting involved. As of the changes for #13597, this became more annoying in that we were trying to use a port which wasn't even available. Updates #13597 Change-Id: Icd00bca56043d2da58ab31de7aa05a3b269c490f Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
400 lines
12 KiB
Go
400 lines
12 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package controlclient
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import (
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"bytes"
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"cmp"
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"context"
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"encoding/json"
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"errors"
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"math"
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"net/http"
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"net/url"
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"sync"
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"time"
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"golang.org/x/net/http2"
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"tailscale.com/control/controlhttp"
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"tailscale.com/health"
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"tailscale.com/internal/noiseconn"
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"tailscale.com/net/dnscache"
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"tailscale.com/net/netmon"
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"tailscale.com/net/tsdial"
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"tailscale.com/tailcfg"
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"tailscale.com/tstime"
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"tailscale.com/types/key"
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"tailscale.com/types/logger"
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"tailscale.com/util/mak"
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"tailscale.com/util/multierr"
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"tailscale.com/util/singleflight"
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)
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// NoiseClient provides a http.Client to connect to tailcontrol over
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// the ts2021 protocol.
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type NoiseClient struct {
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// Client is an HTTP client to talk to the coordination server.
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// It automatically makes a new Noise connection as needed.
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// It does not support node key proofs. To do that, call
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// noiseClient.getConn instead to make a connection.
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*http.Client
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// h2t is the HTTP/2 transport we use a bit to create new
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// *http2.ClientConns. We don't use its connection pool and we don't use its
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// dialing. We use it for exactly one reason: its idle timeout that can only
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// be configured via the HTTP/1 config. And then we call NewClientConn (with
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// an existing Noise connection) on the http2.Transport which sets up an
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// http2.ClientConn using that idle timeout from an http1.Transport.
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h2t *http2.Transport
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// sfDial ensures that two concurrent requests for a noise connection only
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// produce one shared one between the two callers.
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sfDial singleflight.Group[struct{}, *noiseconn.Conn]
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dialer *tsdial.Dialer
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dnsCache *dnscache.Resolver
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privKey key.MachinePrivate
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serverPubKey key.MachinePublic
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host string // the host part of serverURL
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httpPort string // the default port to dial
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httpsPort string // the fallback Noise-over-https port or empty if none
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// dialPlan optionally returns a ControlDialPlan previously received
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// from the control server; either the function or the return value can
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// be nil.
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dialPlan func() *tailcfg.ControlDialPlan
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logf logger.Logf
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netMon *netmon.Monitor
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health *health.Tracker
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// mu only protects the following variables.
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mu sync.Mutex
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closed bool
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last *noiseconn.Conn // or nil
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nextID int
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connPool map[int]*noiseconn.Conn // active connections not yet closed; see noiseconn.Conn.Close
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}
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// NoiseOpts contains options for the NewNoiseClient function. All fields are
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// required unless otherwise specified.
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type NoiseOpts struct {
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// PrivKey is this node's private key.
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PrivKey key.MachinePrivate
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// ServerPubKey is the public key of the server.
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ServerPubKey key.MachinePublic
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// ServerURL is the URL of the server to connect to.
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ServerURL string
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// Dialer's SystemDial function is used to connect to the server.
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Dialer *tsdial.Dialer
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// DNSCache is the caching Resolver to use to connect to the server.
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//
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// This field can be nil.
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DNSCache *dnscache.Resolver
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// Logf is the log function to use. This field can be nil.
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Logf logger.Logf
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// NetMon is the network monitor that, if set, will be used to get the
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// network interface state. This field can be nil; if so, the current
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// state will be looked up dynamically.
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NetMon *netmon.Monitor
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// HealthTracker, if non-nil, is the health tracker to use.
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HealthTracker *health.Tracker
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// DialPlan, if set, is a function that should return an explicit plan
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// on how to connect to the server.
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DialPlan func() *tailcfg.ControlDialPlan
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}
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// NewNoiseClient returns a new noiseClient for the provided server and machine key.
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// serverURL is of the form https://<host>:<port> (no trailing slash).
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//
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// netMon may be nil, if non-nil it's used to do faster interface lookups.
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// dialPlan may be nil
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func NewNoiseClient(opts NoiseOpts) (*NoiseClient, error) {
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u, err := url.Parse(opts.ServerURL)
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if err != nil {
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return nil, err
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}
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var httpPort string
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var httpsPort string
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if port := u.Port(); port != "" {
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// If there is an explicit port specified, trust the scheme and hope for the best
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if u.Scheme == "http" {
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httpPort = port
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httpsPort = "443"
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if u.Hostname() == "127.0.0.1" || u.Hostname() == "localhost" {
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httpsPort = ""
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}
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} else {
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httpPort = "80"
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httpsPort = port
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}
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} else {
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// Otherwise, use the standard ports
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httpPort = "80"
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httpsPort = "443"
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}
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np := &NoiseClient{
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serverPubKey: opts.ServerPubKey,
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privKey: opts.PrivKey,
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host: u.Hostname(),
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httpPort: httpPort,
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httpsPort: httpsPort,
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dialer: opts.Dialer,
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dnsCache: opts.DNSCache,
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dialPlan: opts.DialPlan,
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logf: opts.Logf,
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netMon: opts.NetMon,
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health: opts.HealthTracker,
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}
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// Create the HTTP/2 Transport using a net/http.Transport
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// (which only does HTTP/1) because it's the only way to
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// configure certain properties on the http2.Transport. But we
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// never actually use the net/http.Transport for any HTTP/1
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// requests.
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h2Transport, err := http2.ConfigureTransports(&http.Transport{
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IdleConnTimeout: time.Minute,
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})
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if err != nil {
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return nil, err
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}
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np.h2t = h2Transport
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np.Client = &http.Client{Transport: np}
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return np, nil
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}
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// GetSingleUseRoundTripper returns a RoundTripper that can be only be used once
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// (and must be used once) to make a single HTTP request over the noise channel
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// to the coordination server.
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//
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// In addition to the RoundTripper, it returns the HTTP/2 channel's early noise
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// payload, if any.
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func (nc *NoiseClient) GetSingleUseRoundTripper(ctx context.Context) (http.RoundTripper, *tailcfg.EarlyNoise, error) {
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for tries := 0; tries < 3; tries++ {
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conn, err := nc.getConn(ctx)
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if err != nil {
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return nil, nil, err
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}
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ok, earlyPayloadMaybeNil, err := conn.ReserveNewRequest(ctx)
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if err != nil {
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return nil, nil, err
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}
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if ok {
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return conn, earlyPayloadMaybeNil, nil
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}
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}
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return nil, nil, errors.New("[unexpected] failed to reserve a request on a connection")
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}
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// contextErr is an error that wraps another error and is used to indicate that
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// the error was because a context expired.
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type contextErr struct {
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err error
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}
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func (e contextErr) Error() string {
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return e.err.Error()
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}
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func (e contextErr) Unwrap() error {
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return e.err
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}
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// getConn returns a noiseconn.Conn that can be used to make requests to the
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// coordination server. It may return a cached connection or create a new one.
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// Dials are singleflighted, so concurrent calls to getConn may only dial once.
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// As such, context values may not be respected as there are no guarantees that
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// the context passed to getConn is the same as the context passed to dial.
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func (nc *NoiseClient) getConn(ctx context.Context) (*noiseconn.Conn, error) {
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nc.mu.Lock()
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if last := nc.last; last != nil && last.CanTakeNewRequest() {
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nc.mu.Unlock()
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return last, nil
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}
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nc.mu.Unlock()
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for {
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// We singeflight the dial to avoid making multiple connections, however
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// that means that we can't simply cancel the dial if the context is
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// canceled. Instead, we have to additionally check that the context
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// which was canceled is our context and retry if our context is still
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// valid.
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conn, err, _ := nc.sfDial.Do(struct{}{}, func() (*noiseconn.Conn, error) {
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c, err := nc.dial(ctx)
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if err != nil {
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if ctx.Err() != nil {
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return nil, contextErr{ctx.Err()}
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}
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return nil, err
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}
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return c, nil
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})
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var ce contextErr
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if err == nil || !errors.As(err, &ce) {
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return conn, err
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}
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if ctx.Err() == nil {
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// The dial failed because of a context error, but our context
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// is still valid. Retry.
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continue
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}
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// The dial failed because our context was canceled. Return the
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// underlying error.
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return nil, ce.Unwrap()
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}
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}
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func (nc *NoiseClient) RoundTrip(req *http.Request) (*http.Response, error) {
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ctx := req.Context()
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conn, err := nc.getConn(ctx)
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if err != nil {
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return nil, err
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}
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return conn.RoundTrip(req)
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}
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// connClosed removes the connection with the provided ID from the pool
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// of active connections.
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func (nc *NoiseClient) connClosed(id int) {
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nc.mu.Lock()
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defer nc.mu.Unlock()
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conn := nc.connPool[id]
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if conn != nil {
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delete(nc.connPool, id)
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if nc.last == conn {
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nc.last = nil
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}
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}
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}
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// Close closes all the underlying noise connections.
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// It is a no-op and returns nil if the connection is already closed.
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func (nc *NoiseClient) Close() error {
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nc.mu.Lock()
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nc.closed = true
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conns := nc.connPool
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nc.connPool = nil
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nc.mu.Unlock()
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var errors []error
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for _, c := range conns {
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if err := c.Close(); err != nil {
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errors = append(errors, err)
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}
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}
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return multierr.New(errors...)
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}
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// dial opens a new connection to tailcontrol, fetching the server noise key
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// if not cached.
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func (nc *NoiseClient) dial(ctx context.Context) (*noiseconn.Conn, error) {
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nc.mu.Lock()
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connID := nc.nextID
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nc.nextID++
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nc.mu.Unlock()
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if tailcfg.CurrentCapabilityVersion > math.MaxUint16 {
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// Panic, because a test should have started failing several
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// thousand version numbers before getting to this point.
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panic("capability version is too high to fit in the wire protocol")
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}
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var dialPlan *tailcfg.ControlDialPlan
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if nc.dialPlan != nil {
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dialPlan = nc.dialPlan()
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}
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// If we have a dial plan, then set our timeout as slightly longer than
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// the maximum amount of time contained therein; we assume that
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// explicit instructions on timeouts are more useful than a single
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// hard-coded timeout.
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//
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// The default value of 5 is chosen so that, when there's no dial plan,
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// we retain the previous behaviour of 10 seconds end-to-end timeout.
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timeoutSec := 5.0
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if dialPlan != nil {
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for _, c := range dialPlan.Candidates {
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if v := c.DialStartDelaySec + c.DialTimeoutSec; v > timeoutSec {
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timeoutSec = v
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}
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}
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}
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// After we establish a connection, we need some time to actually
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// upgrade it into a Noise connection. With a ballpark worst-case RTT
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// of 1000ms, give ourselves an extra 5 seconds to complete the
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// handshake.
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timeoutSec += 5
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// Be extremely defensive and ensure that the timeout is in the range
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// [5, 60] seconds (e.g. if we accidentally get a negative number).
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if timeoutSec > 60 {
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timeoutSec = 60
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} else if timeoutSec < 5 {
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timeoutSec = 5
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}
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timeout := time.Duration(timeoutSec * float64(time.Second))
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ctx, cancel := context.WithTimeout(ctx, timeout)
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defer cancel()
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clientConn, err := (&controlhttp.Dialer{
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Hostname: nc.host,
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HTTPPort: nc.httpPort,
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HTTPSPort: cmp.Or(nc.httpsPort, controlhttp.NoPort),
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MachineKey: nc.privKey,
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ControlKey: nc.serverPubKey,
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ProtocolVersion: uint16(tailcfg.CurrentCapabilityVersion),
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Dialer: nc.dialer.SystemDial,
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DNSCache: nc.dnsCache,
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DialPlan: dialPlan,
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Logf: nc.logf,
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NetMon: nc.netMon,
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HealthTracker: nc.health,
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Clock: tstime.StdClock{},
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}).Dial(ctx)
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if err != nil {
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return nil, err
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}
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ncc, err := noiseconn.New(clientConn.Conn, nc.h2t, connID, nc.connClosed)
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if err != nil {
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return nil, err
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}
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nc.mu.Lock()
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if nc.closed {
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nc.mu.Unlock()
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ncc.Close() // Needs to be called without holding the lock.
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return nil, errors.New("noise client closed")
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}
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defer nc.mu.Unlock()
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mak.Set(&nc.connPool, connID, ncc)
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nc.last = ncc
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return ncc, nil
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}
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// post does a POST to the control server at the given path, JSON-encoding body.
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// The provided nodeKey is an optional load balancing hint.
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func (nc *NoiseClient) post(ctx context.Context, path string, nodeKey key.NodePublic, body any) (*http.Response, error) {
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jbody, err := json.Marshal(body)
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if err != nil {
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return nil, err
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}
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req, err := http.NewRequestWithContext(ctx, "POST", "https://"+nc.host+path, bytes.NewReader(jbody))
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if err != nil {
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return nil, err
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}
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addLBHeader(req, nodeKey)
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req.Header.Set("Content-Type", "application/json")
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conn, err := nc.getConn(ctx)
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if err != nil {
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return nil, err
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}
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return conn.RoundTrip(req)
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}
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