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0cb2ccce7f
Updates #6417 Change-Id: I78908633de842d83b2cc8b10a864a0f88ab1b113 Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
152 lines
5.4 KiB
Go
152 lines
5.4 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package safesocket creates either a Unix socket, if possible, or
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// otherwise a localhost TCP connection.
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package safesocket
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import (
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"errors"
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"net"
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"runtime"
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"time"
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)
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// WindowsLocalPort is the default localhost TCP port
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// used by safesocket on Windows.
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const WindowsLocalPort = 41112
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type closeable interface {
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CloseRead() error
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CloseWrite() error
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}
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// ConnCloseRead calls c's CloseRead method. c is expected to be
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// either a UnixConn or TCPConn as returned from this package.
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func ConnCloseRead(c net.Conn) error {
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return c.(closeable).CloseRead()
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}
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// ConnCloseWrite calls c's CloseWrite method. c is expected to be
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// either a UnixConn or TCPConn as returned from this package.
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func ConnCloseWrite(c net.Conn) error {
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return c.(closeable).CloseWrite()
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}
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var processStartTime = time.Now()
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var tailscaledProcExists = func() bool { return false } // set by safesocket_ps.go
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// tailscaledStillStarting reports whether tailscaled is probably
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// still starting up. That is, it reports whether the caller should
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// keep retrying to connect.
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func tailscaledStillStarting() bool {
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d := time.Since(processStartTime)
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if d < 2*time.Second {
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// Without even checking the process table, assume
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// that for the first two seconds that tailscaled is
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// probably still starting. That is, assume they're
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// running "tailscaled & tailscale up ...." and make
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// the tailscale client block for a bit for tailscaled
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// to start accepting on the socket.
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return true
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}
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if d > 5*time.Second {
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return false
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}
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return tailscaledProcExists()
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}
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// A ConnectionStrategy is a plan for how to connect to tailscaled or equivalent
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// (e.g. IPNExtension on macOS).
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//
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// This is a struct because prior to Tailscale 1.34.0 it was more complicated
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// and there were multiple protocols that could be used. See LocalClient's
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// dialer for what happens in practice these days (2022-11-28).
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//
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// TODO(bradfitz): we can remove this struct now and revert this package closer
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// to its original smaller API.
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type ConnectionStrategy struct {
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path string // unix socket path
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port uint16 // TCP port
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// Longer term, a ConnectionStrategy should be an ordered list of things to attempt,
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// with just the information required to connection for each.
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//
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// We have at least these cases to consider (see issue 3530):
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//
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// tailscale sandbox | tailscaled sandbox | OS | connection
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// ------------------|--------------------|---------|-----------
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// no | no | unix* | unix socket *includes tailscaled on darwin
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// no | no | Windows | TCP/port
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// no | no | wasm | memconn
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// no | Network Extension | macOS | TCP/port/token, port/token from lsof
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// no | System Extension | macOS | TCP/port/token, port/token from lsof
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// yes | Network Extension | macOS | TCP/port/token, port/token from readdir
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// yes | System Extension | macOS | TCP/port/token, port/token from readdir
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//
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// Note e.g. that port is only relevant as an input to Connect on Windows,
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// that path is not relevant to Windows, and that neither matters to wasm.
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}
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// DefaultConnectionStrategy returns a default connection strategy.
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// The default strategy is to attempt to connect in as many ways as possible.
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// It uses path as the unix socket path, when applicable,
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// and defaults to WindowsLocalPort for the TCP port when applicable.
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// It falls back to auto-discovery across sandbox boundaries on macOS.
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// TODO: maybe take no arguments, since path is irrelevant on Windows? Discussion in PR 3499.
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func DefaultConnectionStrategy(path string) *ConnectionStrategy {
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return &ConnectionStrategy{path: path, port: WindowsLocalPort}
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}
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// Connect connects to tailscaled using s
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func Connect(s *ConnectionStrategy) (net.Conn, error) {
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for {
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c, err := connect(s)
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if err != nil && tailscaledStillStarting() {
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time.Sleep(250 * time.Millisecond)
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continue
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}
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return c, err
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}
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}
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// Listen returns a listener either on Unix socket path (on Unix), or
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// the localhost port (on Windows).
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// If port is 0, the returned gotPort says which port was selected on Windows.
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func Listen(path string, port uint16) (_ net.Listener, gotPort uint16, _ error) {
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return listen(path, port)
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}
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var (
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ErrTokenNotFound = errors.New("no token found")
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ErrNoTokenOnOS = errors.New("no token on " + runtime.GOOS)
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)
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var localTCPPortAndToken func() (port int, token string, err error)
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// LocalTCPPortAndToken returns the port number and auth token to connect to
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// the local Tailscale daemon. It's currently only applicable on macOS
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// when tailscaled is being run in the Mac Sandbox from the App Store version
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// of Tailscale.
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func LocalTCPPortAndToken() (port int, token string, err error) {
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if localTCPPortAndToken == nil {
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return 0, "", ErrNoTokenOnOS
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}
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return localTCPPortAndToken()
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}
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// PlatformUsesPeerCreds reports whether the current platform uses peer credentials
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// to authenticate connections.
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func PlatformUsesPeerCreds() bool { return GOOSUsesPeerCreds(runtime.GOOS) }
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// GOOSUsesPeerCreds is like PlatformUsesPeerCreds but takes a
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// runtime.GOOS value instead of using the current one.
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func GOOSUsesPeerCreds(goos string) bool {
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switch goos {
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case "linux", "darwin", "freebsd":
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return true
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}
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return false
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}
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