tailscale/internal/noiseconn/conn.go
Andrew Dunham 24976b5bfd cmd/tailscale/cli: actually perform Noise request in 'debug ts2021'
This actually performs a Noise request in the 'debug ts2021' command,
instead of just exiting once we've dialed a connection. This can help
debug certain forms of captive portals and deep packet inspection that
will allow a connection, but will RST the connection when trying to send
data on the post-upgraded TCP connection.

Updates #1634

Signed-off-by: Andrew Dunham <andrew@du.nham.ca>
Change-Id: I1e46ca9c9a0751c55f16373a6a76cdc24fec1f18
2024-06-19 19:56:20 -04:00

188 lines
5.8 KiB
Go

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
// Package noiseconn contains an internal-only wrapper around controlbase.Conn
// that properly handles the early payload sent by the server before the HTTP/2
// session begins.
//
// See the documentation on the Conn type for more details.
package noiseconn
import (
"bytes"
"context"
"encoding/binary"
"encoding/json"
"errors"
"io"
"net/http"
"sync"
"golang.org/x/net/http2"
"tailscale.com/control/controlbase"
"tailscale.com/tailcfg"
)
// Conn is a wrapper around controlbase.Conn.
//
// It allows attaching an ID to a connection to allow cleaning up references in
// the pool when the connection is closed, properly handles an optional "early
// payload" that's sent prior to beginning the HTTP/2 session, and provides a
// way to return a connection to a pool when the connection is closed.
type Conn struct {
*controlbase.Conn
id int
onClose func(int)
h2cc *http2.ClientConn
readHeaderOnce sync.Once // guards init of reader field
reader io.Reader // (effectively Conn.Reader after header)
earlyPayloadReady chan struct{} // closed after earlyPayload is set (including set to nil)
earlyPayload *tailcfg.EarlyNoise
earlyPayloadErr error
}
// New creates a new Conn that wraps the given controlbase.Conn.
//
// h2t is the HTTP/2 transport to use for the connection; a new
// http2.ClientConn will be created that reads from the returned Conn.
//
// connID should be a unique ID for this connection. When the Conn is closed,
// the onClose function will be called with the connID if it is non-nil.
func New(conn *controlbase.Conn, h2t *http2.Transport, connID int, onClose func(int)) (*Conn, error) {
ncc := &Conn{
Conn: conn,
id: connID,
onClose: onClose,
earlyPayloadReady: make(chan struct{}),
}
h2cc, err := h2t.NewClientConn(ncc)
if err != nil {
return nil, err
}
ncc.h2cc = h2cc
return ncc, nil
}
// RoundTrip implements the http.RoundTripper interface.
func (c *Conn) RoundTrip(r *http.Request) (*http.Response, error) {
return c.h2cc.RoundTrip(r)
}
// GetEarlyPayload waits for the early Noise payload to arrive.
// It may return (nil, nil) if the server begins HTTP/2 without one.
//
// It is safe to call this multiple times; all callers will block until the
// early Noise payload is ready (if any) and will return the same result for
// the lifetime of the Conn.
func (c *Conn) GetEarlyPayload(ctx context.Context) (*tailcfg.EarlyNoise, error) {
select {
case <-c.earlyPayloadReady:
return c.earlyPayload, c.earlyPayloadErr
case <-ctx.Done():
return nil, ctx.Err()
}
}
// ReserveNewRequest will reserve a new concurrent request on the connection.
//
// It returns whether the reservation was successful, and any early Noise
// payload if present. If a reservation was not successful, it will return
// false and nil for the early payload.
func (c *Conn) ReserveNewRequest(ctx context.Context) (bool, *tailcfg.EarlyNoise, error) {
earlyPayloadMaybeNil, err := c.GetEarlyPayload(ctx)
if err != nil {
return false, nil, err
}
if c.h2cc.ReserveNewRequest() {
return true, earlyPayloadMaybeNil, nil
}
return false, nil, nil
}
// CanTakeNewRequest reports whether the underlying HTTP/2 connection can take
// a new request, meaning it has not been closed or received or sent a GOAWAY.
func (c *Conn) CanTakeNewRequest() bool {
return c.h2cc.CanTakeNewRequest()
}
// The first 9 bytes from the server to client over Noise are either an HTTP/2
// settings frame (a normal HTTP/2 setup) or, as we added later, an "early payload"
// header that's also 9 bytes long: 5 bytes (EarlyPayloadMagic) followed by 4 bytes
// of length. Then that many bytes of JSON-encoded tailcfg.EarlyNoise.
// The early payload is optional. Some servers may not send it.
const (
hdrLen = 9 // http2 frame header size; also size of our early payload size header
)
// EarlyPayloadMagic is the 5-byte magic prefix that indicates an early payload.
const EarlyPayloadMagic = "\xff\xff\xffTS"
// returnErrReader is an io.Reader that always returns an error.
type returnErrReader struct {
err error // the error to return
}
func (r returnErrReader) Read([]byte) (int, error) { return 0, r.err }
// Read is basically the same as controlbase.Conn.Read, but it first reads the
// "early payload" header from the server which may or may not be present,
// depending on the server.
func (c *Conn) Read(p []byte) (n int, err error) {
c.readHeaderOnce.Do(c.readHeader)
return c.reader.Read(p)
}
// readHeader reads the optional "early payload" from the server that arrives
// after the Noise handshake but before the HTTP/2 session begins.
//
// readHeader is responsible for reading the header (if present), initializing
// c.earlyPayload, closing c.earlyPayloadReady, and initializing c.reader for
// future reads.
func (c *Conn) readHeader() {
defer close(c.earlyPayloadReady)
setErr := func(err error) {
c.reader = returnErrReader{err}
c.earlyPayloadErr = err
}
var hdr [hdrLen]byte
if _, err := io.ReadFull(c.Conn, hdr[:]); err != nil {
setErr(err)
return
}
if string(hdr[:len(EarlyPayloadMagic)]) != EarlyPayloadMagic {
// No early payload. We have to return the 9 bytes read we already
// consumed.
c.reader = io.MultiReader(bytes.NewReader(hdr[:]), c.Conn)
return
}
epLen := binary.BigEndian.Uint32(hdr[len(EarlyPayloadMagic):])
if epLen > 10<<20 {
setErr(errors.New("invalid early payload length"))
return
}
payBuf := make([]byte, epLen)
if _, err := io.ReadFull(c.Conn, payBuf); err != nil {
setErr(err)
return
}
if err := json.Unmarshal(payBuf, &c.earlyPayload); err != nil {
setErr(err)
return
}
c.reader = c.Conn
}
// Close closes the connection.
func (c *Conn) Close() error {
if err := c.Conn.Close(); err != nil {
return err
}
if c.onClose != nil {
c.onClose(c.id)
}
return nil
}