mirror of
https://github.com/tailscale/tailscale.git
synced 2024-11-25 19:15:34 +00:00
71029cea2d
This updates all source files to use a new standard header for copyright and license declaration. Notably, copyright no longer includes a date, and we now use the standard SPDX-License-Identifier header. This commit was done almost entirely mechanically with perl, and then some minimal manual fixes. Updates #6865 Signed-off-by: Will Norris <will@tailscale.com>
528 lines
14 KiB
Go
528 lines
14 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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// Package deephash hashes a Go value recursively, in a predictable order,
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// without looping. The hash is only valid within the lifetime of a program.
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// Users should not store the hash on disk or send it over the network.
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// The hash is sufficiently strong and unique such that
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// Hash(&x) == Hash(&y) is an appropriate replacement for x == y.
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//
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// The definition of equality is identical to reflect.DeepEqual except:
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// - Floating-point values are compared based on the raw bits,
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// which means that NaNs (with the same bit pattern) are treated as equal.
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// - time.Time are compared based on whether they are the same instant in time
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// and also in the same zone offset. Monotonic measurements and zone names
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// are ignored as part of the hash.
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// - netip.Addr are compared based on a shallow comparison of the struct.
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//
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// WARNING: This package, like most of the tailscale.com Go module,
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// should be considered Tailscale-internal; we make no API promises.
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package deephash
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import (
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"crypto/sha256"
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"encoding/binary"
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"encoding/hex"
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"reflect"
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"sync"
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"time"
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"tailscale.com/util/hashx"
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)
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// There is much overlap between the theory of serialization and hashing.
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// A hash (useful for determining equality) can be produced by printing a value
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// and hashing the output. The format must:
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// * be deterministic such that the same value hashes to the same output, and
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// * be parsable such that the same value can be reproduced by the output.
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//
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// The logic below hashes a value by printing it to a hash.Hash.
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// To be parsable, it assumes that we know the Go type of each value:
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// * scalar types (e.g., bool or int32) are directly printed as their
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// underlying memory representation.
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// * list types (e.g., strings and slices) are prefixed by a
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// fixed-width length field, followed by the contents of the list.
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// * slices, arrays, and structs print each element/field consecutively.
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// * interfaces print with a 1-byte prefix indicating whether it is nil.
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// If non-nil, it is followed by a fixed-width field of the type index,
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// followed by the format of the underlying value.
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// * pointers print with a 1-byte prefix indicating whether the pointer is
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// 1) nil, 2) previously seen, or 3) newly seen. Previously seen pointers are
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// followed by a fixed-width field with the index of the previous pointer.
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// Newly seen pointers are followed by the format of the underlying value.
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// * maps print with a 1-byte prefix indicating whether the map pointer is
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// 1) nil, 2) previously seen, or 3) newly seen. Previously seen pointers
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// are followed by a fixed-width field of the index of the previous pointer.
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// Newly seen maps are printed with a fixed-width length field, followed by
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// a fixed-width field with the XOR of the hash of every map entry.
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// With a sufficiently strong hash, this value is theoretically "parsable"
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// by looking up the hash in a magical map that returns the set of entries
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// for that given hash.
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// hasher is reusable state for hashing a value.
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// Get one via hasherPool.
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type hasher struct {
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hashx.Block512
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visitStack visitStack
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}
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var hasherPool = &sync.Pool{
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New: func() any { return new(hasher) },
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}
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func (h *hasher) reset() {
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if h.Block512.Hash == nil {
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h.Block512.Hash = sha256.New()
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}
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h.Block512.Reset()
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}
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// hashType hashes a reflect.Type.
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// The hash is only consistent within the lifetime of a program.
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func (h *hasher) hashType(t reflect.Type) {
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// This approach relies on reflect.Type always being backed by a unique
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// *reflect.rtype pointer. A safer approach is to use a global sync.Map
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// that maps reflect.Type to some arbitrary and unique index.
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// While safer, it requires global state with memory that can never be GC'd.
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rtypeAddr := reflect.ValueOf(t).Pointer() // address of *reflect.rtype
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h.HashUint64(uint64(rtypeAddr))
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}
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func (h *hasher) sum() (s Sum) {
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h.Sum(s.sum[:0])
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return s
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}
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// Sum is an opaque checksum type that is comparable.
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type Sum struct {
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sum [sha256.Size]byte
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}
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func (s1 *Sum) xor(s2 Sum) {
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for i := 0; i < sha256.Size; i++ {
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s1.sum[i] ^= s2.sum[i]
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}
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}
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func (s Sum) String() string {
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// Note: if we change this, keep in sync with AppendTo
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return hex.EncodeToString(s.sum[:])
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}
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// AppendTo appends the string encoding of this sum (as returned by the String
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// method) to the provided byte slice and returns the extended buffer.
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func (s Sum) AppendTo(b []byte) []byte {
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// TODO: switch to upstream implementation if accepted:
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// https://github.com/golang/go/issues/53693
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var lb [len(s.sum) * 2]byte
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hex.Encode(lb[:], s.sum[:])
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return append(b, lb[:]...)
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}
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var (
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seedOnce sync.Once
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seed uint64
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)
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func initSeed() {
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seed = uint64(time.Now().UnixNano())
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}
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// Hash returns the hash of v.
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func Hash[T any](v *T) Sum {
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h := hasherPool.Get().(*hasher)
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defer hasherPool.Put(h)
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h.reset()
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seedOnce.Do(initSeed)
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h.HashUint64(seed)
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// Always treat the Hash input as if it were an interface by including
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// a hash of the type. This ensures that hashing of two different types
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// but with the same value structure produces different hashes.
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t := reflect.TypeOf(v).Elem()
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h.hashType(t)
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if v == nil {
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h.HashUint8(0) // indicates nil
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} else {
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h.HashUint8(1) // indicates visiting pointer element
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p := pointerOf(reflect.ValueOf(v))
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hash := lookupTypeHasher(t)
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hash(h, p)
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}
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return h.sum()
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}
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// HasherForType returns a hash that is specialized for the provided type.
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func HasherForType[T any]() func(*T) Sum {
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var v *T
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seedOnce.Do(initSeed)
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t := reflect.TypeOf(v).Elem()
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hash := lookupTypeHasher(t)
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return func(v *T) (s Sum) {
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// This logic is identical to Hash, but pull out a few statements.
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h := hasherPool.Get().(*hasher)
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defer hasherPool.Put(h)
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h.reset()
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h.HashUint64(seed)
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h.hashType(t)
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if v == nil {
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h.HashUint8(0) // indicates nil
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} else {
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h.HashUint8(1) // indicates visiting pointer element
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p := pointerOf(reflect.ValueOf(v))
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hash(h, p)
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}
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return h.sum()
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}
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}
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// Update sets last to the hash of v and reports whether its value changed.
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func Update[T any](last *Sum, v *T) (changed bool) {
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sum := Hash(v)
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changed = sum != *last
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if changed {
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*last = sum
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}
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return changed
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}
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// typeHasherFunc hashes the value pointed at by p for a given type.
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// For example, if t is a bool, then p is a *bool.
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// The provided pointer must always be non-nil.
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type typeHasherFunc func(h *hasher, p pointer)
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var typeHasherCache sync.Map // map[reflect.Type]typeHasherFunc
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func lookupTypeHasher(t reflect.Type) typeHasherFunc {
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if v, ok := typeHasherCache.Load(t); ok {
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return v.(typeHasherFunc)
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}
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hash := makeTypeHasher(t)
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v, _ := typeHasherCache.LoadOrStore(t, hash)
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return v.(typeHasherFunc)
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}
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func makeTypeHasher(t reflect.Type) typeHasherFunc {
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// Types with specific hashing.
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switch t {
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case timeTimeType:
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return hashTime
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case netipAddrType:
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return hashAddr
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}
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// Types that can have their memory representation directly hashed.
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if typeIsMemHashable(t) {
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return makeMemHasher(t.Size())
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}
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switch t.Kind() {
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case reflect.String:
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return hashString
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case reflect.Array:
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return makeArrayHasher(t)
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case reflect.Slice:
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return makeSliceHasher(t)
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case reflect.Struct:
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return makeStructHasher(t)
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case reflect.Map:
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return makeMapHasher(t)
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case reflect.Pointer:
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return makePointerHasher(t)
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case reflect.Interface:
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return makeInterfaceHasher(t)
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default: // Func, Chan, UnsafePointer
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return func(*hasher, pointer) {}
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}
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}
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func hashTime(h *hasher, p pointer) {
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// Include the zone offset (but not the name) to keep
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// Hash(t1) == Hash(t2) being semantically equivalent to
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// t1.Format(time.RFC3339Nano) == t2.Format(time.RFC3339Nano).
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t := *p.asTime()
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_, offset := t.Zone()
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h.HashUint64(uint64(t.Unix()))
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h.HashUint32(uint32(t.Nanosecond()))
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h.HashUint32(uint32(offset))
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}
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func hashAddr(h *hasher, p pointer) {
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// The formatting of netip.Addr covers the
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// IP version, the address, and the optional zone name (for v6).
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// This is equivalent to a1.MarshalBinary() == a2.MarshalBinary().
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ip := *p.asAddr()
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switch {
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case !ip.IsValid():
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h.HashUint64(0)
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case ip.Is4():
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b := ip.As4()
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h.HashUint64(4)
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h.HashUint32(binary.LittleEndian.Uint32(b[:]))
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case ip.Is6():
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b := ip.As16()
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z := ip.Zone()
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h.HashUint64(16 + uint64(len(z)))
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h.HashUint64(binary.LittleEndian.Uint64(b[:8]))
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h.HashUint64(binary.LittleEndian.Uint64(b[8:]))
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h.HashString(z)
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}
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}
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func hashString(h *hasher, p pointer) {
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s := *p.asString()
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h.HashUint64(uint64(len(s)))
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h.HashString(s)
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}
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func makeMemHasher(n uintptr) typeHasherFunc {
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return func(h *hasher, p pointer) {
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h.HashBytes(p.asMemory(n))
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}
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}
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func makeArrayHasher(t reflect.Type) typeHasherFunc {
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var once sync.Once
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var hashElem typeHasherFunc
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init := func() {
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hashElem = lookupTypeHasher(t.Elem())
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}
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n := t.Len() // number of array elements
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nb := t.Elem().Size() // byte size of each array element
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return func(h *hasher, p pointer) {
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once.Do(init)
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for i := 0; i < n; i++ {
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hashElem(h, p.arrayIndex(i, nb))
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}
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}
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}
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func makeSliceHasher(t reflect.Type) typeHasherFunc {
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nb := t.Elem().Size() // byte size of each slice element
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if typeIsMemHashable(t.Elem()) {
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return func(h *hasher, p pointer) {
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pa := p.sliceArray()
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if pa.isNil() {
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h.HashUint8(0) // indicates nil
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return
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}
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h.HashUint8(1) // indicates visiting slice
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n := p.sliceLen()
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b := pa.asMemory(uintptr(n) * nb)
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h.HashUint64(uint64(n))
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h.HashBytes(b)
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}
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}
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var once sync.Once
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var hashElem typeHasherFunc
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init := func() {
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hashElem = lookupTypeHasher(t.Elem())
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if typeIsRecursive(t) {
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hashElemDefault := hashElem
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hashElem = func(h *hasher, p pointer) {
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if idx, ok := h.visitStack.seen(p.p); ok {
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h.HashUint8(2) // indicates cycle
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h.HashUint64(uint64(idx))
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return
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}
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h.HashUint8(1) // indicates visiting slice element
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h.visitStack.push(p.p)
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defer h.visitStack.pop(p.p)
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hashElemDefault(h, p)
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}
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}
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}
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return func(h *hasher, p pointer) {
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pa := p.sliceArray()
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if pa.isNil() {
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h.HashUint8(0) // indicates nil
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return
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}
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once.Do(init)
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h.HashUint8(1) // indicates visiting slice
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n := p.sliceLen()
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h.HashUint64(uint64(n))
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for i := 0; i < n; i++ {
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pe := pa.arrayIndex(i, nb)
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hashElem(h, pe)
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}
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}
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}
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func makeStructHasher(t reflect.Type) typeHasherFunc {
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type fieldHasher struct {
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idx int // index of field for reflect.Type.Field(n); negative if memory is directly hashable
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hash typeHasherFunc // only valid if idx is not negative
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offset uintptr
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size uintptr
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}
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var once sync.Once
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var fields []fieldHasher
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init := func() {
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for i, numField := 0, t.NumField(); i < numField; i++ {
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sf := t.Field(i)
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f := fieldHasher{i, nil, sf.Offset, sf.Type.Size()}
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if typeIsMemHashable(sf.Type) {
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f.idx = -1
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}
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// Combine with previous field if both contiguous and mem-hashable.
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if f.idx < 0 && len(fields) > 0 {
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if last := &fields[len(fields)-1]; last.idx < 0 && last.offset+last.size == f.offset {
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last.size += f.size
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continue
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}
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}
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fields = append(fields, f)
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}
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for i, f := range fields {
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if f.idx >= 0 {
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fields[i].hash = lookupTypeHasher(t.Field(f.idx).Type)
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}
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}
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}
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return func(h *hasher, p pointer) {
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once.Do(init)
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for _, field := range fields {
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pf := p.structField(field.idx, field.offset, field.size)
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if field.idx < 0 {
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h.HashBytes(pf.asMemory(field.size))
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} else {
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field.hash(h, pf)
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}
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}
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}
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}
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func makeMapHasher(t reflect.Type) typeHasherFunc {
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var once sync.Once
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var hashKey, hashValue typeHasherFunc
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var isRecursive bool
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init := func() {
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hashKey = lookupTypeHasher(t.Key())
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hashValue = lookupTypeHasher(t.Elem())
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isRecursive = typeIsRecursive(t)
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}
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return func(h *hasher, p pointer) {
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v := p.asValue(t).Elem() // reflect.Map kind
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if v.IsNil() {
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h.HashUint8(0) // indicates nil
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return
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}
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once.Do(init)
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if isRecursive {
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pm := v.UnsafePointer() // underlying pointer of map
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if idx, ok := h.visitStack.seen(pm); ok {
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h.HashUint8(2) // indicates cycle
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h.HashUint64(uint64(idx))
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return
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}
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h.visitStack.push(pm)
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defer h.visitStack.pop(pm)
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}
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h.HashUint8(1) // indicates visiting map entries
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h.HashUint64(uint64(v.Len()))
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mh := mapHasherPool.Get().(*mapHasher)
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defer mapHasherPool.Put(mh)
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// Hash a map in a sort-free manner.
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// It relies on a map being a an unordered set of KV entries.
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// So long as we hash each KV entry together, we can XOR all the
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// individual hashes to produce a unique hash for the entire map.
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k := mh.valKey.get(v.Type().Key())
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e := mh.valElem.get(v.Type().Elem())
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mh.sum = Sum{}
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mh.h.visitStack = h.visitStack // always use the parent's visit stack to avoid cycles
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for iter := v.MapRange(); iter.Next(); {
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k.SetIterKey(iter)
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e.SetIterValue(iter)
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mh.h.reset()
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hashKey(&mh.h, pointerOf(k.Addr()))
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hashValue(&mh.h, pointerOf(e.Addr()))
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mh.sum.xor(mh.h.sum())
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}
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h.HashBytes(mh.sum.sum[:])
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}
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}
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func makePointerHasher(t reflect.Type) typeHasherFunc {
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var once sync.Once
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var hashElem typeHasherFunc
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var isRecursive bool
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init := func() {
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hashElem = lookupTypeHasher(t.Elem())
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isRecursive = typeIsRecursive(t)
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}
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return func(h *hasher, p pointer) {
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pe := p.pointerElem()
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if pe.isNil() {
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h.HashUint8(0) // indicates nil
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return
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}
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once.Do(init)
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if isRecursive {
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if idx, ok := h.visitStack.seen(pe.p); ok {
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h.HashUint8(2) // indicates cycle
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h.HashUint64(uint64(idx))
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return
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}
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h.visitStack.push(pe.p)
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defer h.visitStack.pop(pe.p)
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}
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h.HashUint8(1) // indicates visiting a pointer element
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hashElem(h, pe)
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}
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}
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func makeInterfaceHasher(t reflect.Type) typeHasherFunc {
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return func(h *hasher, p pointer) {
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v := p.asValue(t).Elem() // reflect.Interface kind
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if v.IsNil() {
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h.HashUint8(0) // indicates nil
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return
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}
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h.HashUint8(1) // indicates visiting an interface value
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v = v.Elem()
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t := v.Type()
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h.hashType(t)
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va := reflect.New(t).Elem()
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va.Set(v)
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hashElem := lookupTypeHasher(t)
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hashElem(h, pointerOf(va.Addr()))
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}
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}
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type mapHasher struct {
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h hasher
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valKey valueCache
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valElem valueCache
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sum Sum
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}
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var mapHasherPool = &sync.Pool{
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New: func() any { return new(mapHasher) },
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}
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type valueCache map[reflect.Type]reflect.Value
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// get returns an addressable reflect.Value for the given type.
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func (c *valueCache) get(t reflect.Type) reflect.Value {
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v, ok := (*c)[t]
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if !ok {
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v = reflect.New(t).Elem()
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if *c == nil {
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*c = make(valueCache)
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}
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(*c)[t] = v
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}
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return v
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}
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