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538c2e8f7c
We don't build a lot of tools with CGO, but we do build some, and it's extremely valuable for production services in particular to have symbols included - for perf and so on. I tested various other builds that could be affected negatively, in particular macOS/iOS, but those use split-dwarf already as part of their build path, and Android which does not currently use gocross. One binary which is normally 120mb only grew to 123mb, so the trade-off is definitely worthwhile in context. Updates tailscale/corp#20296 Signed-off-by: James Tucker <james@tailscale.com> |
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gocross | ||
binaryen.rev | ||
go | ||
helm | ||
helm.rev | ||
node | ||
node.rev | ||
wasm-opt | ||
yarn | ||
yarn.rev |