tailscale/cmd/tailscaled/tailscaled_windows.go
David Anderson bc4381447f net/tstun: return the real interface name at device creation.
This is usually the same as the requested interface, but on some
unixes can vary based on device number allocation, and on Windows
it's the GUID instead of the pretty name, since everything relating
to configuration wants the GUID.

Signed-off-by: David Anderson <danderson@tailscale.com>
2021-04-05 22:53:10 -07:00

245 lines
6.3 KiB
Go

// Copyright (c) 2021 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main // import "tailscale.com/cmd/tailscaled"
// TODO: check if administrator, like tswin does.
//
// TODO: try to load wintun.dll early at startup, before wireguard/tun
// does (which panics) and if we'd fail (e.g. due to access
// denied, even if administrator), use 'tasklist /m wintun.dll'
// to see if something else is currently using it and tell user.
//
// TODO: check if Tailscale service is already running, and fail early
// like tswin does.
//
// TODO: on failure, check if on a UNC drive and recommend copying it
// to C:\ to run it, like tswin does.
import (
"context"
"fmt"
"log"
"net"
"os"
"time"
"golang.org/x/sys/windows"
"golang.org/x/sys/windows/svc"
"golang.zx2c4.com/wireguard/windows/tunnel/winipcfg"
"tailscale.com/ipn/ipnserver"
"tailscale.com/logpolicy"
"tailscale.com/net/dns"
"tailscale.com/net/tstun"
"tailscale.com/tempfork/wireguard-windows/firewall"
"tailscale.com/types/logger"
"tailscale.com/version"
"tailscale.com/wgengine"
"tailscale.com/wgengine/router"
)
const serviceName = "Tailscale"
func isWindowsService() bool {
v, err := svc.IsWindowsService()
if err != nil {
log.Fatalf("svc.IsWindowsService failed: %v", err)
}
return v
}
func runWindowsService(pol *logpolicy.Policy) error {
return svc.Run(serviceName, &ipnService{Policy: pol})
}
type ipnService struct {
Policy *logpolicy.Policy
}
// Called by Windows to execute the windows service.
func (service *ipnService) Execute(args []string, r <-chan svc.ChangeRequest, changes chan<- svc.Status) (bool, uint32) {
changes <- svc.Status{State: svc.StartPending}
ctx, cancel := context.WithCancel(context.Background())
doneCh := make(chan struct{})
go func() {
defer close(doneCh)
args := []string{"/subproc", service.Policy.PublicID.String()}
ipnserver.BabysitProc(ctx, args, log.Printf)
}()
changes <- svc.Status{State: svc.Running, Accepts: svc.AcceptStop}
for ctx.Err() == nil {
select {
case <-doneCh:
case cmd := <-r:
switch cmd.Cmd {
case svc.Stop:
cancel()
case svc.Interrogate:
changes <- cmd.CurrentStatus
}
}
}
changes <- svc.Status{State: svc.StopPending}
return false, windows.NO_ERROR
}
func beWindowsSubprocess() bool {
if beFirewallKillswitch() {
return true
}
if len(os.Args) != 3 || os.Args[1] != "/subproc" {
return false
}
logid := os.Args[2]
log.Printf("Program starting: v%v: %#v", version.Long, os.Args)
log.Printf("subproc mode: logid=%v", logid)
go func() {
b := make([]byte, 16)
for {
_, err := os.Stdin.Read(b)
if err != nil {
log.Fatalf("stdin err (parent process died): %v", err)
}
}
}()
err := startIPNServer(context.Background(), logid)
if err != nil {
log.Fatalf("ipnserver: %v", err)
}
return true
}
func beFirewallKillswitch() bool {
if len(os.Args) != 3 || os.Args[1] != "/firewall" {
return false
}
log.SetFlags(0)
log.Printf("killswitch subprocess starting, tailscale GUID is %s", os.Args[2])
go func() {
b := make([]byte, 16)
for {
_, err := os.Stdin.Read(b)
if err != nil {
log.Fatalf("parent process died or requested exit, exiting (%v)", err)
}
}
}()
guid, err := windows.GUIDFromString(os.Args[2])
if err != nil {
log.Fatalf("invalid GUID %q: %v", os.Args[2], err)
}
luid, err := winipcfg.LUIDFromGUID(&guid)
if err != nil {
log.Fatalf("no interface with GUID %q", guid)
}
noProtection := false
var dnsIPs []net.IP // unused in called code.
start := time.Now()
firewall.EnableFirewall(uint64(luid), noProtection, dnsIPs)
log.Printf("killswitch enabled, took %s", time.Since(start))
// Block until the monitor goroutine shuts us down.
select {}
}
func startIPNServer(ctx context.Context, logid string) error {
var logf logger.Logf = log.Printf
var eng wgengine.Engine
var err error
getEngine := func() (wgengine.Engine, error) {
dev, devName, err := tstun.New(logf, "Tailscale")
if err != nil {
return nil, err
}
r, err := router.New(logf, dev)
if err != nil {
dev.Close()
return nil, err
}
eng, err := wgengine.NewUserspaceEngine(logf, wgengine.Config{
Tun: dev,
Router: r,
DNS: dns.NewOSConfigurator(logf, devName),
ListenPort: 41641,
})
if err != nil {
r.Close()
dev.Close()
return nil, err
}
return wgengine.NewWatchdog(eng), nil
}
if msg := os.Getenv("TS_DEBUG_WIN_FAIL"); msg != "" {
err = fmt.Errorf("pretending to be a service failure: %v", msg)
} else {
// We have a bunch of bug reports of wgengine.NewUserspaceEngine returning a few different errors,
// all intermittently. A few times I (Brad) have also seen sporadic failures that simply
// restarting fixed. So try a few times.
for try := 1; try <= 5; try++ {
if try > 1 {
// Only sleep a bit. Don't do some massive backoff because
// the frontend GUI has a 30 second timeout on connecting to us,
// but even 5 seconds is too long for them to get any results.
// 5 tries * 1 second each seems fine.
time.Sleep(time.Second)
}
eng, err = getEngine()
if err != nil {
logf("wgengine.NewUserspaceEngine: (try %v) %v", try, err)
continue
}
if try > 1 {
logf("wgengine.NewUserspaceEngine: ended up working on try %v", try)
}
break
}
}
if err != nil {
// Log the error, but don't fatalf. We want to
// propagate the error message to the UI frontend. So
// we continue and tell the ipnserver to return that
// in a Notify message.
logf("wgengine.NewUserspaceEngine: %v", err)
}
opts := ipnserver.Options{
Port: 41112,
SurviveDisconnects: false,
StatePath: args.statepath,
}
if err != nil {
// Return nicer errors to users, annotated with logids, which helps
// when they file bugs.
rawGetEngine := getEngine // raw == without verbose logid-containing error
getEngine = func() (wgengine.Engine, error) {
eng, err := rawGetEngine()
if err != nil {
return nil, fmt.Errorf("wgengine.NewUserspaceEngine: %v\n\nlogid: %v", err, logid)
}
return eng, nil
}
} else {
getEngine = ipnserver.FixedEngine(eng)
}
err = ipnserver.Run(ctx, logf, logid, getEngine, opts)
if err != nil {
logf("ipnserver.Run: %v", err)
}
return err
}