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d5a7eabcd0
With this change, the client can obtain the initial handshake message separately from the rest of the handshake, for embedding into another protocol. This enables things like RTT reduction by stuffing the handshake initiation message into an HTTP header. Similarly, the server API optionally accepts a pre-read Noise initiation message, in addition to reading the message directly off a net.Conn. Updates #3488 Signed-off-by: David Anderson <danderson@tailscale.com>
300 lines
8.8 KiB
Go
300 lines
8.8 KiB
Go
// Copyright (c) 2021 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package controlbase
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import (
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"bytes"
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"context"
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"io"
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"strings"
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"testing"
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"time"
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tsnettest "tailscale.com/net/nettest"
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"tailscale.com/types/key"
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)
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func TestHandshake(t *testing.T) {
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var (
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clientConn, serverConn = tsnettest.NewConn("noise", 128000)
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serverKey = key.NewMachine()
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clientKey = key.NewMachine()
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server *Conn
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serverErr = make(chan error, 1)
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)
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go func() {
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var err error
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server, err = Server(context.Background(), serverConn, serverKey, nil)
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serverErr <- err
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}()
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client, err := Client(context.Background(), clientConn, clientKey, serverKey.Public())
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if err != nil {
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t.Fatalf("client connection failed: %v", err)
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}
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if err := <-serverErr; err != nil {
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t.Fatalf("server connection failed: %v", err)
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}
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if client.HandshakeHash() != server.HandshakeHash() {
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t.Fatal("client and server disagree on handshake hash")
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}
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if client.ProtocolVersion() != int(protocolVersion) {
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t.Fatalf("client reporting wrong protocol version %d, want %d", client.ProtocolVersion(), protocolVersion)
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}
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if client.ProtocolVersion() != server.ProtocolVersion() {
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t.Fatalf("peers disagree on protocol version, client=%d server=%d", client.ProtocolVersion(), server.ProtocolVersion())
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}
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if client.Peer() != serverKey.Public() {
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t.Fatal("client peer key isn't serverKey")
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}
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if server.Peer() != clientKey.Public() {
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t.Fatal("client peer key isn't serverKey")
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}
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}
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// Check that handshaking repeatedly with the same long-term keys
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// result in different handshake hashes and wire traffic.
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func TestNoReuse(t *testing.T) {
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var (
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hashes = map[[32]byte]bool{}
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clientHandshakes = map[[96]byte]bool{}
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serverHandshakes = map[[48]byte]bool{}
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packets = map[[32]byte]bool{}
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)
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for i := 0; i < 10; i++ {
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var (
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clientRaw, serverRaw = tsnettest.NewConn("noise", 128000)
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clientBuf, serverBuf bytes.Buffer
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clientConn = &readerConn{clientRaw, io.TeeReader(clientRaw, &clientBuf)}
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serverConn = &readerConn{serverRaw, io.TeeReader(serverRaw, &serverBuf)}
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serverKey = key.NewMachine()
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clientKey = key.NewMachine()
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server *Conn
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serverErr = make(chan error, 1)
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)
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go func() {
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var err error
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server, err = Server(context.Background(), serverConn, serverKey, nil)
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serverErr <- err
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}()
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client, err := Client(context.Background(), clientConn, clientKey, serverKey.Public())
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if err != nil {
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t.Fatalf("client connection failed: %v", err)
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}
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if err := <-serverErr; err != nil {
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t.Fatalf("server connection failed: %v", err)
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}
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var clientHS [96]byte
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copy(clientHS[:], serverBuf.Bytes())
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if clientHandshakes[clientHS] {
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t.Fatal("client handshake seen twice")
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}
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clientHandshakes[clientHS] = true
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var serverHS [48]byte
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copy(serverHS[:], clientBuf.Bytes())
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if serverHandshakes[serverHS] {
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t.Fatal("server handshake seen twice")
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}
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serverHandshakes[serverHS] = true
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clientBuf.Reset()
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serverBuf.Reset()
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cb := sinkReads(client)
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sb := sinkReads(server)
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if hashes[client.HandshakeHash()] {
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t.Fatalf("handshake hash %v seen twice", client.HandshakeHash())
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}
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hashes[client.HandshakeHash()] = true
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// Sending 14 bytes turns into 32 bytes on the wire (+16 for
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// the chacha20poly1305 overhead, +2 length header)
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if _, err := io.WriteString(client, strings.Repeat("a", 14)); err != nil {
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t.Fatalf("client>server write failed: %v", err)
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}
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if _, err := io.WriteString(server, strings.Repeat("b", 14)); err != nil {
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t.Fatalf("server>client write failed: %v", err)
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}
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// Wait for the bytes to be read, so we know they've traveled end to end
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cb.String(14)
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sb.String(14)
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var clientWire, serverWire [32]byte
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copy(clientWire[:], clientBuf.Bytes())
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copy(serverWire[:], serverBuf.Bytes())
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if packets[clientWire] {
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t.Fatalf("client wire traffic seen twice")
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}
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packets[clientWire] = true
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if packets[serverWire] {
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t.Fatalf("server wire traffic seen twice")
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}
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packets[serverWire] = true
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server.Close()
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client.Close()
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}
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}
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// tamperReader wraps a reader and mutates the Nth byte.
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type tamperReader struct {
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r io.Reader
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n int
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total int
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}
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func (r *tamperReader) Read(bs []byte) (int, error) {
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n, err := r.r.Read(bs)
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if off := r.n - r.total; off >= 0 && off < n {
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bs[off] += 1
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}
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r.total += n
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return n, err
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}
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func TestTampering(t *testing.T) {
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// Tamper with every byte of the client initiation message.
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for i := 0; i < 101; i++ {
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var (
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clientConn, serverRaw = tsnettest.NewConn("noise", 128000)
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serverConn = &readerConn{serverRaw, &tamperReader{serverRaw, i, 0}}
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serverKey = key.NewMachine()
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clientKey = key.NewMachine()
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serverErr = make(chan error, 1)
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)
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go func() {
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_, err := Server(context.Background(), serverConn, serverKey, nil)
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// If the server failed, we have to close the Conn to
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// unblock the client.
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if err != nil {
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serverConn.Close()
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}
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serverErr <- err
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}()
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_, err := Client(context.Background(), clientConn, clientKey, serverKey.Public())
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if err == nil {
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t.Fatal("client connection succeeded despite tampering")
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}
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if err := <-serverErr; err == nil {
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t.Fatalf("server connection succeeded despite tampering")
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}
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}
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// Tamper with every byte of the server response message.
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for i := 0; i < 51; i++ {
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var (
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clientRaw, serverConn = tsnettest.NewConn("noise", 128000)
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clientConn = &readerConn{clientRaw, &tamperReader{clientRaw, i, 0}}
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serverKey = key.NewMachine()
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clientKey = key.NewMachine()
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serverErr = make(chan error, 1)
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)
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go func() {
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_, err := Server(context.Background(), serverConn, serverKey, nil)
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serverErr <- err
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}()
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_, err := Client(context.Background(), clientConn, clientKey, serverKey.Public())
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if err == nil {
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t.Fatal("client connection succeeded despite tampering")
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}
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// The server shouldn't fail, because the tampering took place
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// in its response.
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if err := <-serverErr; err != nil {
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t.Fatalf("server connection failed despite no tampering: %v", err)
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}
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}
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// Tamper with every byte of the first server>client transport message.
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for i := 0; i < 30; i++ {
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var (
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clientRaw, serverConn = tsnettest.NewConn("noise", 128000)
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clientConn = &readerConn{clientRaw, &tamperReader{clientRaw, 51 + i, 0}}
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serverKey = key.NewMachine()
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clientKey = key.NewMachine()
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serverErr = make(chan error, 1)
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)
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go func() {
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server, err := Server(context.Background(), serverConn, serverKey, nil)
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serverErr <- err
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_, err = io.WriteString(server, strings.Repeat("a", 14))
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serverErr <- err
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}()
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client, err := Client(context.Background(), clientConn, clientKey, serverKey.Public())
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if err != nil {
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t.Fatalf("client handshake failed: %v", err)
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}
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// The server shouldn't fail, because the tampering took place
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// in its response.
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if err := <-serverErr; err != nil {
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t.Fatalf("server handshake failed: %v", err)
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}
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// The client needs a timeout if the tampering is hitting the length header.
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if i == 1 || i == 2 {
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client.SetReadDeadline(time.Now().Add(10 * time.Millisecond))
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}
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var bs [100]byte
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n, err := client.Read(bs[:])
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if err == nil {
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t.Fatal("read succeeded despite tampering")
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}
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if n != 0 {
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t.Fatal("conn yielded some bytes despite tampering")
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}
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}
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// Tamper with every byte of the first client>server transport message.
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for i := 0; i < 30; i++ {
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var (
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clientConn, serverRaw = tsnettest.NewConn("noise", 128000)
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serverConn = &readerConn{serverRaw, &tamperReader{serverRaw, 101 + i, 0}}
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serverKey = key.NewMachine()
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clientKey = key.NewMachine()
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serverErr = make(chan error, 1)
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)
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go func() {
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server, err := Server(context.Background(), serverConn, serverKey, nil)
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serverErr <- err
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var bs [100]byte
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// The server needs a timeout if the tampering is hitting the length header.
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if i == 1 || i == 2 {
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server.SetReadDeadline(time.Now().Add(10 * time.Millisecond))
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}
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n, err := server.Read(bs[:])
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if n != 0 {
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panic("server got bytes despite tampering")
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} else {
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serverErr <- err
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}
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}()
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client, err := Client(context.Background(), clientConn, clientKey, serverKey.Public())
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if err != nil {
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t.Fatalf("client handshake failed: %v", err)
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}
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if err := <-serverErr; err != nil {
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t.Fatalf("server handshake failed: %v", err)
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}
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if _, err := io.WriteString(client, strings.Repeat("a", 14)); err != nil {
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t.Fatalf("client>server write failed: %v", err)
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}
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if err := <-serverErr; err == nil {
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t.Fatal("server successfully received bytes despite tampering")
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}
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}
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}
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