tailscale/wgengine/wgengine.go
Brad Fitzpatrick 2e420ad8b6 wgengine, wgengine/filter: minor doc, style, performance, locking changes
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
2020-03-25 08:41:01 -07:00

148 lines
4.7 KiB
Go

// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package wgengine
import (
"fmt"
"time"
"github.com/tailscale/wireguard-go/device"
"github.com/tailscale/wireguard-go/tun"
"github.com/tailscale/wireguard-go/wgcfg"
"tailscale.com/tailcfg"
"tailscale.com/types/logger"
"tailscale.com/wgengine/filter"
)
// ByteCount is the number of bytes that have been sent or received.
//
// TODO: why is this a type? remove?
// TODO: document whether it's payload bytes only or if it includes framing overhead.
type ByteCount int64
type PeerStatus struct {
TxBytes, RxBytes ByteCount
LastHandshake time.Time
NodeKey tailcfg.NodeKey
}
// Status is the Engine status.
type Status struct {
Peers []PeerStatus
LocalAddrs []string // TODO(crawshaw): []wgcfg.Endpoint?
DERPs int // number of active DERP connections
}
// StatusCallback is the type of status callbacks used by
// Engine.SetStatusCallback.
//
// Exactly one of Status or error is non-nil.
type StatusCallback func(*Status, error)
// NetInfoCallback is the type used by Engine.SetNetInfoCallback.
type NetInfoCallback func(*tailcfg.NetInfo)
// RouteSettings is the full WireGuard config data (set of peers keys,
// IP, etc in wgcfg.Config) plus the things that WireGuard doesn't do
// itself, like DNS stuff.
type RouteSettings struct {
LocalAddr wgcfg.CIDR // TODO: why is this here? how does it differ from wgcfg.Config's info?
DNS []wgcfg.IP
DNSDomains []string
Cfg *wgcfg.Config
}
// OnlyRelevantParts returns a string minimally describing the route settings.
func (rs *RouteSettings) OnlyRelevantParts() string {
var peers [][]wgcfg.CIDR
for _, p := range rs.Cfg.Peers {
peers = append(peers, p.AllowedIPs)
}
return fmt.Sprintf("%v %v %v %v",
rs.LocalAddr, rs.DNS, rs.DNSDomains, peers)
}
// NewUserspaceRouter returns a new Router for the current platform, using the provided tun device.
func NewUserspaceRouter(logf logger.Logf, wgdev *device.Device, tundev tun.Device) (Router, error) {
return newUserspaceRouter(logf, wgdev, tundev)
}
// RouterGen is the signature for the two funcs that create Router implementations:
// NewUserspaceRouter (which varies by operating system) and NewFakeRouter.
type RouterGen func(logf logger.Logf, wgdev *device.Device, tundev tun.Device) (Router, error)
// Router is responsible for managing the system route table.
//
// There's only one instance, and one per-OS implementation.
type Router interface {
// Up brings the router up.
Up() error
// SetRoutes is called regularly on network map updates.
// It's how you kernel route table entries are populated for
// each peer.
SetRoutes(RouteSettings) error
// Close closes the router.
Close() error
}
// Engine is the Tailscale WireGuard engine interface.
type Engine interface {
// Reconfig reconfigures WireGuard and makes sure it's running.
// This also handles setting up any kernel routes.
//
// The provided DNS domains are not part of wgcfg.Config, as
// WireGuard itself doesn't care about such things.
//
// This is called whenever the tailcontrol (control plane)
// sends an updated network map.
Reconfig(cfg *wgcfg.Config, dnsDomains []string) error
// GetFilter returns the current packet filter, if any.
GetFilter() *filter.Filter
// SetFilter updates the packet filter.
SetFilter(*filter.Filter)
// SetStatusCallback sets the function to call when the
// WireGuard status changes.
SetStatusCallback(StatusCallback)
// RequestStatus requests a WireGuard status update right
// away, sent to the callback registered via SetStatusCallback.
RequestStatus()
// Close shuts down this wireguard instance, remove any routes
// it added, etc. To bring it up again later, you'll need a
// new Engine.
Close()
// Wait waits until the Engine's Close method is called or the
// engine aborts with an error. You don't have to call this.
// TODO: return an error?
Wait()
// LinkChange informs the engine that the system network
// link has changed. The isExpensive parameter is set on links
// where sending packets uses substantial power or money,
// such as mobile data on a phone.
//
// LinkChange should be called whenever something changed with
// the network, no matter how minor. The implementation should
// look at the state of the network and decide whether the
// change from before is interesting enough to warrant taking
// action on.
LinkChange(isExpensive bool)
// SetDERPEnabled controls whether DERP is enabled.
// It starts enabled by default.
SetDERPEnabled(bool)
// SetNetInfoCallback sets the function to call when a
// new NetInfo summary is available.
SetNetInfoCallback(NetInfoCallback)
}