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https://github.com/tailscale/tailscale.git
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71029cea2d
This updates all source files to use a new standard header for copyright and license declaration. Notably, copyright no longer includes a date, and we now use the standard SPDX-License-Identifier header. This commit was done almost entirely mechanically with perl, and then some minimal manual fixes. Updates #6865 Signed-off-by: Will Norris <will@tailscale.com>
410 lines
8.7 KiB
Go
410 lines
8.7 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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// Create two wgengine instances and pass data through them, measuring
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// throughput, latency, and packet loss.
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package main
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import (
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"bufio"
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"io"
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"log"
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"net"
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"net/http"
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"net/http/pprof"
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"net/netip"
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"os"
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"strconv"
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"sync"
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"time"
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"tailscale.com/types/logger"
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)
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const PayloadSize = 1000
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const ICMPMinSize = 24
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var Addr1 = netip.MustParsePrefix("100.64.1.1/32")
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var Addr2 = netip.MustParsePrefix("100.64.1.2/32")
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func main() {
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var logf logger.Logf = log.Printf
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log.SetFlags(0)
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debugMux := newDebugMux()
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go runDebugServer(debugMux, "0.0.0.0:8999")
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mode, err := strconv.Atoi(os.Args[1])
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if err != nil {
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log.Fatalf("%q: %v", os.Args[1], err)
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}
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traf := NewTrafficGen(nil)
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// Sample test results below are using GOMAXPROCS=2 (for some
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// tests, including wireguard-go, higher GOMAXPROCS goes slower)
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// on apenwarr's old Linux box:
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// Intel(R) Core(TM) i7-4785T CPU @ 2.20GHz
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// My 2019 Mac Mini is about 20% faster on most tests.
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switch mode {
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// tx=8786325 rx=8786326 (0 = 0.00% loss) (70768.7 Mbits/sec)
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case 1:
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setupTrivialNoAllocTest(logf, traf)
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// tx=6476293 rx=6476293 (0 = 0.00% loss) (52249.7 Mbits/sec)
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case 2:
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setupTrivialTest(logf, traf)
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// tx=1957974 rx=1958379 (0 = 0.00% loss) (15939.8 Mbits/sec)
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case 11:
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setupBlockingChannelTest(logf, traf)
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// tx=728621 rx=701825 (26620 = 3.65% loss) (5525.2 Mbits/sec)
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// (much faster on macOS??)
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case 12:
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setupNonblockingChannelTest(logf, traf)
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// tx=1024260 rx=941098 (83334 = 8.14% loss) (7516.6 Mbits/sec)
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// (much faster on macOS??)
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case 13:
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setupDoubleChannelTest(logf, traf)
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// tx=265468 rx=263189 (2279 = 0.86% loss) (2162.0 Mbits/sec)
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case 21:
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setupUDPTest(logf, traf)
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// tx=1493580 rx=1493580 (0 = 0.00% loss) (12210.4 Mbits/sec)
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case 31:
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setupBatchTCPTest(logf, traf)
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// tx=134236 rx=133166 (1070 = 0.80% loss) (1088.9 Mbits/sec)
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case 101:
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setupWGTest(nil, logf, traf, Addr1, Addr2)
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default:
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log.Fatalf("provide a valid test number (0..n)")
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}
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logf("initialized ok.")
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traf.Start(Addr1.Addr(), Addr2.Addr(), PayloadSize+ICMPMinSize, 0)
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var cur, prev Snapshot
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var pps int64
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i := 0
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for {
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i += 1
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time.Sleep(10 * time.Millisecond)
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if (i % 100) == 0 {
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prev = cur
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cur = traf.Snap()
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d := cur.Sub(prev)
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if prev.WhenNsec == 0 {
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logf("tx=%-6d rx=%-6d", d.TxPackets, d.RxPackets)
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} else {
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logf("%v @%7d pkt/s", d, pps)
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}
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}
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pps = traf.Adjust()
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}
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}
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func newDebugMux() *http.ServeMux {
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mux := http.NewServeMux()
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mux.HandleFunc("/debug/pprof/", pprof.Index)
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mux.HandleFunc("/debug/pprof/cmdline", pprof.Cmdline)
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mux.HandleFunc("/debug/pprof/profile", pprof.Profile)
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mux.HandleFunc("/debug/pprof/symbol", pprof.Symbol)
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mux.HandleFunc("/debug/pprof/trace", pprof.Trace)
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return mux
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}
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func runDebugServer(mux *http.ServeMux, addr string) {
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srv := &http.Server{
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Addr: addr,
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Handler: mux,
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}
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if err := srv.ListenAndServe(); err != nil {
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log.Fatal(err)
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}
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}
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// The absolute minimal test of the traffic generator: have it fill
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// a packet buffer, then absorb it again. Zero packet loss.
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func setupTrivialNoAllocTest(logf logger.Logf, traf *TrafficGen) {
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go func() {
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b := make([]byte, 1600)
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for {
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n := traf.Generate(b, 16)
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if n == 0 {
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break
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}
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traf.GotPacket(b[0:n+16], 16)
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}
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}()
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}
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// Almost the same, but this time allocate a fresh buffer each time
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// through the loop. Still zero packet loss. Runs about 2/3 as fast for me.
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func setupTrivialTest(logf logger.Logf, traf *TrafficGen) {
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go func() {
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for {
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b := make([]byte, 1600)
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n := traf.Generate(b, 16)
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if n == 0 {
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break
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}
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traf.GotPacket(b[0:n+16], 16)
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}
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}()
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}
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// Pass packets through a blocking channel between sender and receiver.
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// Still zero packet loss since the sender stops when the channel is full.
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// Max speed depends on channel length (I'm not sure why).
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func setupBlockingChannelTest(logf logger.Logf, traf *TrafficGen) {
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ch := make(chan []byte, 1000)
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go func() {
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// transmitter
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for {
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b := make([]byte, 1600)
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n := traf.Generate(b, 16)
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if n == 0 {
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close(ch)
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break
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}
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ch <- b[0 : n+16]
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}
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}()
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go func() {
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// receiver
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for b := range ch {
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traf.GotPacket(b, 16)
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}
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}()
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}
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// Same as setupBlockingChannelTest, but now we drop packets whenever the
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// channel is full. Max speed is about the same as the above test, but
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// now with nonzero packet loss.
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func setupNonblockingChannelTest(logf logger.Logf, traf *TrafficGen) {
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ch := make(chan []byte, 1000)
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go func() {
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// transmitter
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for {
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b := make([]byte, 1600)
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n := traf.Generate(b, 16)
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if n == 0 {
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close(ch)
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break
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}
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select {
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case ch <- b[0 : n+16]:
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default:
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}
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}
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}()
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go func() {
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// receiver
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for b := range ch {
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traf.GotPacket(b, 16)
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}
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}()
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}
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// Same as above, but at an intermediate blocking channel and goroutine
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// to make things a little more like wireguard-go. Roughly 20% slower than
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// the single-channel version.
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func setupDoubleChannelTest(logf logger.Logf, traf *TrafficGen) {
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ch := make(chan []byte, 1000)
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ch2 := make(chan []byte, 1000)
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go func() {
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// transmitter
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for {
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b := make([]byte, 1600)
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n := traf.Generate(b, 16)
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if n == 0 {
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close(ch)
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break
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}
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select {
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case ch <- b[0 : n+16]:
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default:
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}
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}
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}()
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go func() {
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// intermediary
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for b := range ch {
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ch2 <- b
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}
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close(ch2)
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}()
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go func() {
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// receiver
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for b := range ch2 {
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traf.GotPacket(b, 16)
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}
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}()
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}
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// Instead of a channel, pass packets through a UDP socket.
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func setupUDPTest(logf logger.Logf, traf *TrafficGen) {
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la, err := net.ResolveUDPAddr("udp", ":0")
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if err != nil {
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log.Fatalf("resolve: %v", err)
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}
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s1, err := net.ListenUDP("udp", la)
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if err != nil {
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log.Fatalf("listen1: %v", err)
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}
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s2, err := net.ListenUDP("udp", la)
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if err != nil {
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log.Fatalf("listen2: %v", err)
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}
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a2 := s2.LocalAddr()
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// On macOS (but not Linux), you can't transmit to 0.0.0.0:port,
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// which is what returns from .LocalAddr() above. We have to
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// force it to localhost instead.
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a2.(*net.UDPAddr).IP = net.ParseIP("127.0.0.1")
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s1.SetWriteBuffer(1024 * 1024)
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s2.SetReadBuffer(1024 * 1024)
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go func() {
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// transmitter
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b := make([]byte, 1600)
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for {
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n := traf.Generate(b, 16)
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if n == 0 {
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break
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}
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s1.WriteTo(b[16:n+16], a2)
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}
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}()
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go func() {
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// receiver
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b := make([]byte, 1600)
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for traf.Running() {
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// Use ReadFrom instead of Read, to be more like
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// how wireguard-go does it, even though we're not
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// going to actually look at the address.
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n, _, err := s2.ReadFrom(b)
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if err != nil {
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log.Fatalf("s2.Read: %v", err)
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}
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traf.GotPacket(b[:n], 0)
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}
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}()
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}
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// Instead of a channel, pass packets through a TCP socket.
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// TCP is a single stream, so we can amortize one syscall across
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// multiple packets. 10x amortization seems to make it go ~10x faster,
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// as expected, getting us close to the speed of the channel tests above.
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// There's also zero packet loss.
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func setupBatchTCPTest(logf logger.Logf, traf *TrafficGen) {
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sl, err := net.Listen("tcp", ":0")
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if err != nil {
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log.Fatalf("listen: %v", err)
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}
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var slCloseOnce sync.Once
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slClose := func() {
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slCloseOnce.Do(func() {
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sl.Close()
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})
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}
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s1, err := net.Dial("tcp", sl.Addr().String())
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if err != nil {
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log.Fatalf("dial: %v", err)
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}
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s2, err := sl.Accept()
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if err != nil {
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log.Fatalf("accept: %v", err)
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}
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s1.(*net.TCPConn).SetWriteBuffer(1024 * 1024)
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s2.(*net.TCPConn).SetReadBuffer(1024 * 1024)
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ch := make(chan int)
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go func() {
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// transmitter
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defer slClose()
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defer s1.Close()
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bs1 := bufio.NewWriterSize(s1, 1024*1024)
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b := make([]byte, 1600)
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i := 0
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for {
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i += 1
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n := traf.Generate(b, 16)
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if n == 0 {
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break
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}
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if i == 1 {
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ch <- n
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}
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bs1.Write(b[16 : n+16])
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// TODO: this is a pretty half-baked batching
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// function, which we'd never want to employ in
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// a real-life program.
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//
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// In real life, we'd probably want to flush
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// immediately when there are no more packets to
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// generate, and queue up only if we fall behind.
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//
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// In our case however, we just want to see the
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// technical benefits of batching 10 syscalls
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// into 1, so a fixed ratio makes more sense.
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if (i % 10) == 0 {
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bs1.Flush()
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}
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}
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}()
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go func() {
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// receiver
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defer slClose()
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defer s2.Close()
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bs2 := bufio.NewReaderSize(s2, 1024*1024)
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// Find out the packet size (we happen to know they're
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// all the same size)
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packetSize := <-ch
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b := make([]byte, packetSize)
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for traf.Running() {
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// TODO: can't use ReadFrom() here, which is
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// unfair compared to UDP. (ReadFrom for UDP
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// apparently allocates memory per packet, which
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// this test does not.)
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n, err := io.ReadFull(bs2, b)
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if err != nil {
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log.Fatalf("s2.Read: %v", err)
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}
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traf.GotPacket(b[:n], 0)
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}
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}()
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}
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