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b7c3cfe049
Updates tailscale/tailscale#4136 To reduce the likelihood of presenting spurious warnings, add the ability to delay the visibility of certain Warnables, based on a TimeToVisible time.Duration field on each Warnable. The default is zero, meaning that a Warnable is immediately visible to the user when it enters an unhealthy state. Signed-off-by: Andrea Gottardo <andrea@gottardo.me>
100 lines
3.1 KiB
Go
100 lines
3.1 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package health
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import (
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"time"
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)
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// State contains the health status of the backend, and is
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// provided to the client UI via LocalAPI through ipn.Notify.
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type State struct {
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// Each key-value pair in Warnings represents a Warnable that is currently
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// unhealthy. If a Warnable is healthy, it will not be present in this map.
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// When a Warnable is unhealthy and becomes healthy, its key-value pair
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// disappears in the next issued State. Observers should treat the absence of
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// a WarnableCode in this map as an indication that the Warnable became healthy,
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// and may use that to clear any notifications that were previously shown to the user.
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// If Warnings is nil, all Warnables are healthy and the backend is overall healthy.
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Warnings map[WarnableCode]UnhealthyState
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}
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// UnhealthyState contains information to be shown to the user to inform them
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// that a Warnable is currently unhealthy.
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type UnhealthyState struct {
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WarnableCode WarnableCode
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Severity Severity
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Title string
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Text string
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BrokenSince *time.Time `json:",omitempty"`
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Args Args `json:",omitempty"`
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DependsOn []WarnableCode `json:",omitempty"`
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ImpactsConnectivity bool `json:",omitempty"`
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}
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// unhealthyState returns a unhealthyState of the Warnable given its current warningState.
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func (w *Warnable) unhealthyState(ws *warningState) *UnhealthyState {
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var text string
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if ws.Args != nil {
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text = w.Text(ws.Args)
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} else {
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text = w.Text(Args{})
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}
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dependsOnWarnableCodes := make([]WarnableCode, len(w.DependsOn), len(w.DependsOn)+1)
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for i, d := range w.DependsOn {
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dependsOnWarnableCodes[i] = d.Code
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}
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if w != warmingUpWarnable {
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// Here we tell the frontend that all Warnables depend on warmingUpWarnable. GUIs will silence all warnings until all
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// their dependencies are healthy. This is a special case to prevent the GUI from showing a bunch of warnings when
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// the backend is still warming up.
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dependsOnWarnableCodes = append(dependsOnWarnableCodes, warmingUpWarnable.Code)
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}
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return &UnhealthyState{
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WarnableCode: w.Code,
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Severity: w.Severity,
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Title: w.Title,
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Text: text,
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BrokenSince: &ws.BrokenSince,
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Args: ws.Args,
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DependsOn: dependsOnWarnableCodes,
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ImpactsConnectivity: w.ImpactsConnectivity,
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}
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}
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// CurrentState returns a snapshot of the current health status of the backend.
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// It returns a State with nil Warnings if the backend is healthy (all Warnables
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// have no issues).
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// The returned State is a snapshot of shared memory, and the caller should not
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// mutate the returned value.
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func (t *Tracker) CurrentState() *State {
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if t.nil() {
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return &State{}
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}
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t.mu.Lock()
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defer t.mu.Unlock()
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if t.warnableVal == nil || len(t.warnableVal) == 0 {
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return &State{}
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}
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wm := map[WarnableCode]UnhealthyState{}
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for w, ws := range t.warnableVal {
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if !w.IsVisible(ws) {
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// Skip invisible Warnables.
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continue
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}
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wm[w.Code] = *w.unhealthyState(ws)
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}
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return &State{
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Warnings: wm,
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}
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}
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