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8bd442ba8c
This adds a package with GP-related functions and types to be used in the future PRs. It also updates nrptRuleDatabase to use the new package instead of its own gpNotificationWatcher implementation. Updates #12687 Signed-off-by: Nick Khyl <nickk@tailscale.com>
108 lines
2.9 KiB
Go
108 lines
2.9 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package gp
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import (
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"golang.org/x/sys/windows"
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)
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// ChangeWatcher calls the handler whenever a policy in the specified scope changes.
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type ChangeWatcher struct {
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gpWaitEvents [2]windows.Handle
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handler func()
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done chan struct{}
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}
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// NewChangeWatcher creates an instance of ChangeWatcher that invokes handler
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// every time Windows notifies it of a group policy change in the specified scope.
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func NewChangeWatcher(scope Scope, handler func()) (*ChangeWatcher, error) {
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var err error
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// evtDone is signaled by (*gpNotificationWatcher).Close() to indicate that
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// the doWatch goroutine should exit.
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evtDone, err := windows.CreateEvent(nil, 0, 0, nil)
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if err != nil {
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return nil, err
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}
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defer func() {
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if err != nil {
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windows.CloseHandle(evtDone)
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}
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}()
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// evtChanged is registered with the Windows policy engine to become
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// signalled any time group policy has been refreshed.
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evtChanged, err := windows.CreateEvent(nil, 0, 0, nil)
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if err != nil {
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return nil, err
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}
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defer func() {
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if err != nil {
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windows.CloseHandle(evtChanged)
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}
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}()
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// Tell Windows to signal evtChanged whenever group policies are refreshed.
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if err := registerGPNotification(evtChanged, scope == MachinePolicy); err != nil {
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return nil, err
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}
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result := &ChangeWatcher{
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// Ordering of the event handles in gpWaitEvents is important:
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// When calling windows.WaitForMultipleObjects and multiple objects are
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// signalled simultaneously, it always returns the wait code for the
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// lowest-indexed handle in its input array. evtDone is higher priority for
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// us than evtChanged, so the former must be placed into the array ahead of
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// the latter.
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gpWaitEvents: [2]windows.Handle{
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evtDone,
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evtChanged,
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},
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handler: handler,
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done: make(chan struct{}),
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}
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go result.doWatch()
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return result, nil
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}
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func (w *ChangeWatcher) doWatch() {
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// The wait code corresponding to the event that is signalled when a group
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// policy change occurs. That is, w.gpWaitEvents[1] aka evtChanged.
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const expectedWaitCode = windows.WAIT_OBJECT_0 + 1
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for {
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if waitCode, _ := windows.WaitForMultipleObjects(w.gpWaitEvents[:], false, windows.INFINITE); waitCode != expectedWaitCode {
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break
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}
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w.handler()
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}
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close(w.done)
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}
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// Close unsubscribes from further Group Policy notifications,
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// waits for any running handlers to complete, and releases any remaining resources
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// associated with w.
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func (w *ChangeWatcher) Close() error {
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// Notify doWatch that we're done and it should exit.
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if err := windows.SetEvent(w.gpWaitEvents[0]); err != nil {
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return err
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}
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unregisterGPNotification(w.gpWaitEvents[1])
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// Wait for doWatch to complete.
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<-w.done
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// Now we may safely clean up all the things.
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for i, evt := range w.gpWaitEvents {
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windows.CloseHandle(evt)
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w.gpWaitEvents[i] = 0
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}
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w.handler = nil
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return nil
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}
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