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78b90c3685
We can't write to src/ when tsconnect is used a dependency in another
repo (see also b763a12331
). We therefore
need to switch from writing to src/ to using esbuild plugins to handle
the requests for wasm_exec.js (the Go JS runtime for Wasm) and the
Wasm build of the Go module.
This has the benefit of allowing Go/Wasm changes to be picked up without
restarting the server when in dev mode (Go compilation is fast enough
that we can do this on every request, CSS compilation continues to be
the long pole).
Fixes #5382
Signed-off-by: Mihai Parparita <mihai@tailscale.com>
194 lines
5.7 KiB
Go
194 lines
5.7 KiB
Go
// Copyright (c) 2022 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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import (
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"fmt"
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"io/ioutil"
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"log"
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"os"
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"os/exec"
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"path"
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"path/filepath"
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"runtime"
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"strconv"
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"time"
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esbuild "github.com/evanw/esbuild/pkg/api"
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)
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const (
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devMode = true
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prodMode = false
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)
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// commonSetup performs setup that is common to both dev and build modes.
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func commonSetup(dev bool) (*esbuild.BuildOptions, error) {
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// Change cwd to to where this file lives -- that's where all inputs for
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// esbuild and other build steps live.
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if _, filename, _, ok := runtime.Caller(0); ok {
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if err := os.Chdir(path.Dir(filename)); err != nil {
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return nil, fmt.Errorf("Cannot change cwd: %w", err)
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}
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}
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if err := installJSDeps(); err != nil {
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return nil, fmt.Errorf("Cannot install JS deps: %w", err)
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}
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return &esbuild.BuildOptions{
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EntryPoints: []string{"src/index.ts", "src/index.css"},
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Outdir: *distDir,
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Bundle: true,
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Sourcemap: esbuild.SourceMapLinked,
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LogLevel: esbuild.LogLevelInfo,
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Define: map[string]string{"DEBUG": strconv.FormatBool(dev)},
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Target: esbuild.ES2017,
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Plugins: []esbuild.Plugin{
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{
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Name: "tailscale-tailwind",
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Setup: func(build esbuild.PluginBuild) {
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setupEsbuildTailwind(build, dev)
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},
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},
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{
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Name: "tailscale-go-wasm-exec-js",
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Setup: setupEsbuildWasmExecJS,
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},
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{
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Name: "tailscale-wasm",
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Setup: func(build esbuild.PluginBuild) {
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setupEsbuildWasm(build, dev)
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},
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},
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},
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JSXMode: esbuild.JSXModeAutomatic,
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}, nil
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}
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// setupEsbuildWasmExecJS generates an esbuild plugin that serves the current
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// wasm_exec.js runtime helper library from the Go toolchain.
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func setupEsbuildWasmExecJS(build esbuild.PluginBuild) {
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wasmExecSrcPath := filepath.Join(runtime.GOROOT(), "misc", "wasm", "wasm_exec.js")
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build.OnResolve(esbuild.OnResolveOptions{
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Filter: "./wasm_exec$",
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}, func(args esbuild.OnResolveArgs) (esbuild.OnResolveResult, error) {
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return esbuild.OnResolveResult{Path: wasmExecSrcPath}, nil
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})
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}
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// setupEsbuildWasm generates an esbuild plugin that builds the Tailscale wasm
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// binary and serves it as a file that the JS can load.
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func setupEsbuildWasm(build esbuild.PluginBuild, dev bool) {
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// Add a resolve hook to convince esbuild that the path exists.
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build.OnResolve(esbuild.OnResolveOptions{
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Filter: "./main.wasm$",
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}, func(args esbuild.OnResolveArgs) (esbuild.OnResolveResult, error) {
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return esbuild.OnResolveResult{
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Path: "./src/main.wasm",
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Namespace: "generated",
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}, nil
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})
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build.OnLoad(esbuild.OnLoadOptions{
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Filter: "./src/main.wasm$",
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}, func(args esbuild.OnLoadArgs) (esbuild.OnLoadResult, error) {
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contents, err := buildWasm(dev)
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if err != nil {
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return esbuild.OnLoadResult{}, fmt.Errorf("Cannot build main.wasm: %w", err)
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}
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contentsStr := string(contents)
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return esbuild.OnLoadResult{
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Contents: &contentsStr,
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Loader: esbuild.LoaderFile,
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}, nil
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})
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}
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func buildWasm(dev bool) ([]byte, error) {
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start := time.Now()
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outputFile, err := ioutil.TempFile("", "main.*.wasm")
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if err != nil {
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return nil, fmt.Errorf("Cannot create main.wasm output file: %w", err)
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}
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outputPath := outputFile.Name()
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defer os.Remove(outputPath)
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args := []string{"build", "-tags", "tailscale_go,osusergo,netgo,nethttpomithttp2,omitidna,omitpemdecrypt"}
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if !dev {
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if *devControl != "" {
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return nil, fmt.Errorf("Development control URL can only be used in dev mode.")
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}
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// Omit long paths and debug symbols in release builds, to reduce the
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// generated WASM binary size.
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args = append(args, "-trimpath", "-ldflags", "-s -w")
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} else if *devControl != "" {
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args = append(args, "-ldflags", fmt.Sprintf("-X 'main.ControlURL=%v'", *devControl))
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}
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args = append(args, "-o", outputPath, "./wasm")
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cmd := exec.Command(filepath.Join(runtime.GOROOT(), "bin", "go"), args...)
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cmd.Env = append(os.Environ(), "GOOS=js", "GOARCH=wasm")
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cmd.Stdin = os.Stdin
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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err = cmd.Run()
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if err != nil {
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return nil, fmt.Errorf("Cannot build main.wasm: %w", err)
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}
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log.Printf("Built wasm in %v\n", time.Since(start))
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return os.ReadFile(outputPath)
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}
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// installJSDeps installs the JavaScript dependencies specified by package.json
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func installJSDeps() error {
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log.Printf("Installing JS deps...\n")
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return runYarn()
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}
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func runYarn(args ...string) error {
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cmd := exec.Command(*yarnPath, args...)
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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return cmd.Run()
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}
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// EsbuildMetadata is the subset of metadata struct (described by
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// https://esbuild.github.io/api/#metafile) that we care about for mapping
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// from entry points to hashed file names.
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type EsbuildMetadata struct {
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Outputs map[string]struct {
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Inputs map[string]struct {
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BytesInOutput int64 `json:"bytesInOutput"`
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} `json:"inputs,omitempty"`
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EntryPoint string `json:"entryPoint,omitempty"`
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} `json:"outputs,omitempty"`
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}
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func setupEsbuildTailwind(build esbuild.PluginBuild, dev bool) {
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build.OnLoad(esbuild.OnLoadOptions{
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Filter: "./src/index.css$",
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}, func(args esbuild.OnLoadArgs) (esbuild.OnLoadResult, error) {
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start := time.Now()
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yarnArgs := []string{"--silent", "tailwind", "-i", args.Path}
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if !dev {
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yarnArgs = append(yarnArgs, "--minify")
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}
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cmd := exec.Command(*yarnPath, yarnArgs...)
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tailwindOutput, err := cmd.Output()
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log.Printf("Ran tailwind in %v\n", time.Since(start))
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if err != nil {
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if exitErr, ok := err.(*exec.ExitError); ok {
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log.Printf("Tailwind stderr: %s", exitErr.Stderr)
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}
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return esbuild.OnLoadResult{}, fmt.Errorf("Cannot run tailwind: %w", err)
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}
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tailwindOutputStr := string(tailwindOutput)
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return esbuild.OnLoadResult{
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Contents: &tailwindOutputStr,
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Loader: esbuild.LoaderCSS,
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}, nil
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})
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}
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