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7461dded88
Not great, but lets people working on new ports get going more quickly without having to do everything up front. As the link monitor is getting used more, I felt bad having a useless implementation. Updates #815 Updates #1427 Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
280 lines
7.6 KiB
Go
280 lines
7.6 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package monitor
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import (
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"context"
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"errors"
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"fmt"
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"runtime"
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"sync"
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"syscall"
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"time"
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"unsafe"
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"golang.org/x/sys/windows"
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"tailscale.com/net/interfaces"
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"tailscale.com/types/logger"
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)
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const (
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pollIntervalSlow = 15 * time.Second
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pollIntervalFast = 3 * time.Second
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pollFastFor = 30 * time.Second
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)
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var (
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iphlpapi = syscall.NewLazyDLL("iphlpapi.dll")
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notifyAddrChangeProc = iphlpapi.NewProc("NotifyAddrChange")
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notifyRouteChangeProc = iphlpapi.NewProc("NotifyRouteChange")
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cancelIPChangeNotifyProc = iphlpapi.NewProc("CancelIPChangeNotify")
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)
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const (
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_STATUS_PENDING = 0x00000103 // 259
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_STATUS_WAIT_0 = 0
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)
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type unspecifiedMessage struct{}
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func (unspecifiedMessage) ignore() bool { return false }
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type pollStateChangedMessage struct{}
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func (pollStateChangedMessage) ignore() bool { return false }
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type messageOrError struct {
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message
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error
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}
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type winMon struct {
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ctx context.Context
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cancel context.CancelFunc
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messagec chan messageOrError
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logf logger.Logf
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pollTicker *time.Ticker
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lastState *interfaces.State
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closeHandle windows.Handle // signaled upon close
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goroutineDoneCh chan struct{} // closed when awaitIPAndRouteChanges goroutine has stopped
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mu sync.Mutex
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lastNetChange time.Time
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inFastPoll bool // recent net change event made us go into fast polling mode (to detect proxy changes)
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}
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func newOSMon(logf logger.Logf, _ *Mon) (osMon, error) {
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closeHandle, err := windows.CreateEvent(nil, 1 /* manual reset */, 0 /* unsignaled */, nil /* no name */)
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if err != nil {
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return nil, fmt.Errorf("CreateEvent: %w", err)
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}
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ctx, cancel := context.WithCancel(context.Background())
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m := &winMon{
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logf: logf,
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ctx: ctx,
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cancel: cancel,
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messagec: make(chan messageOrError, 1),
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pollTicker: time.NewTicker(pollIntervalSlow),
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closeHandle: closeHandle,
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goroutineDoneCh: make(chan struct{}),
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}
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go m.awaitIPAndRouteChanges()
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return m, nil
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}
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func (m *winMon) Close() error {
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m.cancel()
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m.pollTicker.Stop()
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windows.SetEvent(m.closeHandle) // wakes up any reader blocked in Receive
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// Wait for awaitIPAndRouteChannges to be done, which could
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// still be using the m.closeHandle.
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<-m.goroutineDoneCh
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windows.CloseHandle(m.closeHandle)
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return nil
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}
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var errClosed = errors.New("closed")
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func (m *winMon) Receive() (message, error) {
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for {
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select {
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case <-m.ctx.Done():
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return nil, errClosed
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case me := <-m.messagec:
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return me.message, me.error
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case <-m.pollTicker.C:
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if m.stateChanged() {
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m.logf("interface state changed (on poll)")
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return pollStateChangedMessage{}, nil
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}
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m.mu.Lock()
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if m.inFastPoll && time.Since(m.lastNetChange) > pollFastFor {
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m.inFastPoll = false
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m.pollTicker.Reset(pollIntervalSlow)
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}
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m.mu.Unlock()
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}
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}
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}
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func (m *winMon) stateChanged() bool {
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st, err := interfaces.GetState()
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if err != nil {
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return false
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}
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changed := !st.Equal(m.lastState)
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m.lastState = st
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return changed
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}
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func (m *winMon) awaitIPAndRouteChanges() {
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defer close(m.goroutineDoneCh)
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for {
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msg, err := m.getIPOrRouteChangeMessage()
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if err == errClosed {
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return
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}
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select {
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case m.messagec <- messageOrError{msg, err}:
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case <-m.ctx.Done():
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return
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}
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}
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}
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func (m *winMon) getIPOrRouteChangeMessage() (message, error) {
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if m.ctx.Err() != nil {
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return nil, errClosed
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}
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// TODO(bradfitz): locking ourselves to an OS thread here
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// likely isn't necessary, but also can't really hurt.
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// We'll be blocked in windows.WaitForMultipleObjects below
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// anyway, so might as well stay on this thread during the
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// notify calls and cancel funcs.
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// Given the past memory corruption from misuse of these APIs,
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// and my continued lack of understanding of Windows APIs,
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// I'll be paranoid. But perhaps we can remove this once
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// we understand more.
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runtime.LockOSThread()
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defer runtime.UnlockOSThread()
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addrHandle, oaddr, cancel, err := notifyAddrChange()
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if err != nil {
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m.logf("notifyAddrChange: %v", err)
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return nil, err
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}
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defer cancel()
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routeHandle, oroute, cancel, err := notifyRouteChange()
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if err != nil {
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m.logf("notifyRouteChange: %v", err)
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return nil, err
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}
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defer cancel()
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t0 := time.Now()
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eventNum, err := windows.WaitForMultipleObjects([]windows.Handle{
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m.closeHandle, // eventNum 0
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addrHandle, // eventNum 1
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routeHandle, // eventNum 2
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}, false, windows.INFINITE)
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if m.ctx.Err() != nil || (err == nil && eventNum == 0) {
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return nil, errClosed
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}
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if err != nil {
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m.logf("waitForMultipleObjects: %v", err)
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return nil, err
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}
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d := time.Since(t0)
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var eventStr string
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// notifyAddrChange and notifyRouteChange both seem to return the same
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// handle value. Determine which fired by looking at the "Internal" (sic)
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// field of the Ovelapped instead.
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// TODO(bradfitz): maybe clean this up; see TODO in callNotifyProc.
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if (eventNum == 1 || eventNum == 2) && addrHandle == routeHandle {
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if oaddr.Internal == _STATUS_WAIT_0 && oroute.Internal == _STATUS_PENDING {
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eventStr = "addr-o" // "-o" overlapped suffix to distinguish from "addr" below
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} else if oroute.Internal == _STATUS_WAIT_0 && oaddr.Internal == _STATUS_PENDING {
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eventStr = "route-o"
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} else {
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eventStr = fmt.Sprintf("[unexpected] addr.internal=%d; route.internal=%d", oaddr.Internal, oroute.Internal)
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}
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} else {
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switch eventNum {
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case 1:
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eventStr = "addr"
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case 2:
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eventStr = "route"
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default:
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eventStr = fmt.Sprintf("%d [unexpected]", eventNum)
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}
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}
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m.logf("got windows change event after %v: evt=%s", d, eventStr)
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m.mu.Lock()
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{
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m.lastNetChange = time.Now()
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// Something changed, so assume Windows is about to
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// discover its new proxy settings from WPAD, which
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// seems to take a bit. Poll heavily for awhile.
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m.inFastPoll = true
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m.pollTicker.Reset(pollIntervalFast)
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}
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m.mu.Unlock()
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return unspecifiedMessage{}, nil
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}
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func notifyAddrChange() (h windows.Handle, o *windows.Overlapped, cancel func(), err error) {
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return callNotifyProc(notifyAddrChangeProc)
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}
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func notifyRouteChange() (h windows.Handle, o *windows.Overlapped, cancel func(), err error) {
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return callNotifyProc(notifyRouteChangeProc)
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}
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func callNotifyProc(p *syscall.LazyProc) (h windows.Handle, o *windows.Overlapped, cancel func(), err error) {
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o = new(windows.Overlapped)
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// TODO(bradfitz): understand why this if-false code doesn't
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// work, even though the docs online suggest we should pass an
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// event in the overlapped.Hevent field.
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// The docs at
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// https://docs.microsoft.com/en-us/windows/win32/api/minwinbase/ns-minwinbase-overlapped
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// says that o.HEvent can be zero, though, which seems to work.
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// Note that the returned windows.Handle returns the same value for both
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// notifyAddrChange and notifyRouteChange, which is why our caller needs
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// to look at the returned Overlapped's Internal field to see which case
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// fired. That's also worth understanding more.
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// See crawshaw's comment at https://github.com/tailscale/tailscale/pull/944#discussion_r526469186
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// too.
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if false {
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evt, err := windows.CreateEvent(nil, 0, 0, nil)
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if err != nil {
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return 0, nil, nil, err
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}
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o.HEvent = evt
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}
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r1, _, e1 := syscall.Syscall(p.Addr(), 2, uintptr(unsafe.Pointer(&h)), uintptr(unsafe.Pointer(o)), 0)
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// We expect ERROR_IO_PENDING.
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if syscall.Errno(r1) != windows.ERROR_IO_PENDING {
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return 0, nil, nil, e1
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}
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cancel = func() {
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cancelIPChangeNotifyProc.Call(uintptr(unsafe.Pointer(o)))
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}
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return h, o, cancel, nil
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}
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