mirror of
https://github.com/tailscale/tailscale.git
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95671b71a6
On Windows, the idiomatic way to check access on a named pipe is for the server to impersonate the client on its current OS thread, perform access checks using the client's access token, and then revert the OS thread's access token back to its true self. The access token is a better representation of the client's rights than just a username/userid check, as it represents the client's effective rights at connection time, which might differ from their normal rights. This patch updates safesocket to do the aforementioned impersonation, extract the token handle, and then revert the impersonation. We retain the token handle for the remaining duration of the connection (the token continues to be valid even after we have reverted back to self). Since the token is a property of the connection, I changed ipnauth to wrap the concrete net.Conn to include the token. I then plumbed that change through ipnlocal, ipnserver, and localapi as necessary. I also added a PermitLocalAdmin flag to the localapi Handler which I intend to use for controlling access to a few new localapi endpoints intended for configuring auto-update. Updates https://github.com/tailscale/tailscale/issues/755 Signed-off-by: Aaron Klotz <aaron@tailscale.com>
614 lines
17 KiB
Go
614 lines
17 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package ipnserver
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"net"
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"net/http"
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"os/user"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"unicode"
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"tailscale.com/envknob"
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"tailscale.com/ipn"
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"tailscale.com/ipn/ipnauth"
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"tailscale.com/ipn/ipnlocal"
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"tailscale.com/ipn/localapi"
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"tailscale.com/net/netmon"
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"tailscale.com/types/logger"
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"tailscale.com/types/logid"
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"tailscale.com/util/mak"
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"tailscale.com/util/set"
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"tailscale.com/util/systemd"
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)
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// Server is an IPN backend and its set of 0 or more active localhost
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// TCP or unix socket connections talking to that backend.
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type Server struct {
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lb atomic.Pointer[ipnlocal.LocalBackend]
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logf logger.Logf
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netMon *netmon.Monitor // must be non-nil
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backendLogID logid.PublicID
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// resetOnZero is whether to call bs.Reset on transition from
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// 1->0 active HTTP requests. That is, this is whether the backend is
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// being run in "client mode" that requires an active GUI
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// connection (such as on Windows by default). Even if this
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// is true, the ForceDaemon pref can override this.
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resetOnZero bool
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startBackendOnce sync.Once
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runCalled atomic.Bool
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// mu guards the fields that follow.
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// lock order: mu, then LocalBackend.mu
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mu sync.Mutex
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lastUserID ipn.WindowsUserID // tracks last userid; on change, Reset state for paranoia
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activeReqs map[*http.Request]*ipnauth.ConnIdentity
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backendWaiter waiterSet // of LocalBackend waiters
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zeroReqWaiter waiterSet // of blockUntilZeroConnections waiters
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}
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func (s *Server) mustBackend() *ipnlocal.LocalBackend {
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lb := s.lb.Load()
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if lb == nil {
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panic("unexpected: call to mustBackend in path where SetLocalBackend should've been called")
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}
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return lb
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}
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// waiterSet is a set of callers waiting on something. Each item (map value) in
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// the set is a func that wakes up that waiter's context. The waiter is responsible
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// for removing itself from the set when woken up. The (*waiterSet).add method
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// returns a cleanup method which does that removal. The caller than defers that
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// cleanup.
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//
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// TODO(bradfitz): this is a generally useful pattern. Move elsewhere?
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type waiterSet set.HandleSet[context.CancelFunc]
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// add registers a new waiter in the set.
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// It aquires mu to add the waiter, and does so again when cleanup is called to remove it.
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// ready is closed when the waiter is ready (or ctx is done).
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func (s *waiterSet) add(mu *sync.Mutex, ctx context.Context) (ready <-chan struct{}, cleanup func()) {
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ctx, cancel := context.WithCancel(ctx)
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hs := (*set.HandleSet[context.CancelFunc])(s) // change method set
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mu.Lock()
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h := hs.Add(cancel)
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mu.Unlock()
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return ctx.Done(), func() {
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mu.Lock()
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delete(*hs, h)
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mu.Unlock()
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cancel()
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}
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}
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// wakeAll wakes up all waiters in the set.
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func (w waiterSet) wakeAll() {
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for _, cancel := range w {
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cancel() // they'll remove themselves
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}
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}
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func (s *Server) awaitBackend(ctx context.Context) (_ *ipnlocal.LocalBackend, ok bool) {
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lb := s.lb.Load()
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if lb != nil {
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return lb, true
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}
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ready, cleanup := s.backendWaiter.add(&s.mu, ctx)
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defer cleanup()
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// Try again, now that we've registered, in case there was a
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// race.
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lb = s.lb.Load()
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if lb != nil {
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return lb, true
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}
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<-ready
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lb = s.lb.Load()
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return lb, lb != nil
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}
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// serveServerStatus serves the /server-status endpoint which reports whether
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// the LocalBackend is up yet.
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// This is primarily for the Windows GUI, because wintun can take awhile to
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// come up. See https://github.com/tailscale/tailscale/issues/6522.
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func (s *Server) serveServerStatus(w http.ResponseWriter, r *http.Request) {
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ctx := r.Context()
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w.Header().Set("Content-Type", "application/json")
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var res struct {
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Error string `json:"error,omitempty"`
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}
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lb := s.lb.Load()
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if lb == nil {
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w.WriteHeader(http.StatusServiceUnavailable)
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if wait, _ := strconv.ParseBool(r.FormValue("wait")); wait {
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w.(http.Flusher).Flush()
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lb, _ = s.awaitBackend(ctx)
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}
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}
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if lb == nil {
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res.Error = "backend not ready"
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}
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json.NewEncoder(w).Encode(res)
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}
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func (s *Server) serveHTTP(w http.ResponseWriter, r *http.Request) {
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ctx := r.Context()
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if r.Method == "CONNECT" {
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if envknob.GOOS() == "windows" {
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// For the GUI client when using an exit node. See docs on handleProxyConnectConn.
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s.handleProxyConnectConn(w, r)
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} else {
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http.Error(w, "bad method for platform", http.StatusMethodNotAllowed)
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}
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return
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}
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// Check for this method before the awaitBackend call, as it reports whether
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// the backend is available.
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if r.Method == "GET" && r.URL.Path == "/server-status" {
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s.serveServerStatus(w, r)
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return
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}
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lb, ok := s.awaitBackend(ctx)
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if !ok {
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// Almost certainly because the context was canceled so the response
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// here doesn't really matter. The client is gone.
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http.Error(w, "no backend", http.StatusServiceUnavailable)
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return
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}
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var ci *ipnauth.ConnIdentity
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switch v := r.Context().Value(connIdentityContextKey{}).(type) {
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case *ipnauth.ConnIdentity:
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ci = v
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case error:
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http.Error(w, v.Error(), http.StatusUnauthorized)
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return
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case nil:
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http.Error(w, "internal error: no connIdentityContextKey", http.StatusInternalServerError)
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return
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}
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onDone, err := s.addActiveHTTPRequest(r, ci)
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if err != nil {
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if ou, ok := err.(inUseOtherUserError); ok && localapi.InUseOtherUserIPNStream(w, r, ou.Unwrap()) {
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w.(http.Flusher).Flush()
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s.blockWhileIdentityInUse(ctx, ci)
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return
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}
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http.Error(w, err.Error(), http.StatusUnauthorized)
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return
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}
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defer onDone()
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if strings.HasPrefix(r.URL.Path, "/localapi/") {
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lah := localapi.NewHandler(lb, s.logf, s.netMon, s.backendLogID)
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lah.PermitRead, lah.PermitWrite = s.localAPIPermissions(ci)
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lah.PermitCert = s.connCanFetchCerts(ci)
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lah.CallerIsLocalAdmin = s.connIsLocalAdmin(ci)
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lah.ServeHTTP(w, r)
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return
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}
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if r.URL.Path != "/" {
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http.NotFound(w, r)
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return
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}
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if envknob.GOOS() == "windows" {
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// TODO(bradfitz): remove this once we moved to named pipes for LocalAPI
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// on Windows. This could then move to all platforms instead at
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// 100.100.100.100 or something (quad100 handler in LocalAPI)
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s.ServeHTMLStatus(w, r)
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return
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}
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io.WriteString(w, "<html><title>Tailscale</title><body><h1>Tailscale</h1>This is the local Tailscale daemon.\n")
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}
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// inUseOtherUserError is the error type for when the server is in use
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// by a different local user.
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type inUseOtherUserError struct{ error }
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func (e inUseOtherUserError) Unwrap() error { return e.error }
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// checkConnIdentityLocked checks whether the provided identity is
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// allowed to connect to the server.
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//
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// The returned error, when non-nil, will be of type inUseOtherUserError.
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//
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// s.mu must be held.
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func (s *Server) checkConnIdentityLocked(ci *ipnauth.ConnIdentity) error {
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// If clients are already connected, verify they're the same user.
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// This mostly matters on Windows at the moment.
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if len(s.activeReqs) > 0 {
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var active *ipnauth.ConnIdentity
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for _, active = range s.activeReqs {
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break
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}
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if active != nil {
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chkTok, err := ci.WindowsToken()
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if err == nil {
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defer chkTok.Close()
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} else if !errors.Is(err, ipnauth.ErrNotImplemented) {
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return err
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}
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activeTok, err := active.WindowsToken()
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if err == nil {
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defer activeTok.Close()
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} else if !errors.Is(err, ipnauth.ErrNotImplemented) {
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return err
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}
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if chkTok != nil && !chkTok.EqualUIDs(activeTok) {
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var b strings.Builder
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b.WriteString("Tailscale already in use")
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if username, err := activeTok.Username(); err == nil {
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fmt.Fprintf(&b, " by %s", username)
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}
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fmt.Fprintf(&b, ", pid %d", active.Pid())
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return inUseOtherUserError{errors.New(b.String())}
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}
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}
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}
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if err := s.mustBackend().CheckIPNConnectionAllowed(ci); err != nil {
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return inUseOtherUserError{err}
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}
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return nil
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}
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// blockWhileIdentityInUse blocks while ci can't connect to the server because
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// the server is in use by a different user.
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//
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// This is primarily used for the Windows GUI, to block until one user's done
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// controlling the tailscaled process.
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func (s *Server) blockWhileIdentityInUse(ctx context.Context, ci *ipnauth.ConnIdentity) error {
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inUse := func() bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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_, ok := s.checkConnIdentityLocked(ci).(inUseOtherUserError)
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return ok
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}
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for inUse() {
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// Check whenever the connection count drops down to zero.
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ready, cleanup := s.zeroReqWaiter.add(&s.mu, ctx)
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<-ready
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cleanup()
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if err := ctx.Err(); err != nil {
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return err
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}
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}
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return nil
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}
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// localAPIPermissions returns the permissions for the given identity accessing
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// the Tailscale local daemon API.
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//
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// s.mu must not be held.
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func (s *Server) localAPIPermissions(ci *ipnauth.ConnIdentity) (read, write bool) {
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switch envknob.GOOS() {
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case "windows":
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.checkConnIdentityLocked(ci) == nil {
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return true, true
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}
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return false, false
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case "js":
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return true, true
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}
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if ci.IsUnixSock() {
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return true, !ci.IsReadonlyConn(s.mustBackend().OperatorUserID(), logger.Discard)
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}
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return false, false
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}
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// userIDFromString maps from either a numeric user id in string form
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// ("998") or username ("caddy") to its string userid ("998").
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// It returns the empty string on error.
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func userIDFromString(v string) string {
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if v == "" || isAllDigit(v) {
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return v
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}
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u, err := user.Lookup(v)
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if err != nil {
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return ""
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}
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return u.Uid
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}
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func isAllDigit(s string) bool {
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for i := 0; i < len(s); i++ {
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if b := s[i]; b < '0' || b > '9' {
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return false
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}
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}
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return true
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}
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// connCanFetchCerts reports whether ci is allowed to fetch HTTPS
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// certs from this server when it wouldn't otherwise be able to.
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//
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// That is, this reports whether ci should grant additional
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// capabilities over what the conn would otherwise be able to do.
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//
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// For now this only returns true on Unix machines when
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// TS_PERMIT_CERT_UID is set the to the userid of the peer
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// connection. It's intended to give your non-root webserver access
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// (www-data, caddy, nginx, etc) to certs.
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func (s *Server) connCanFetchCerts(ci *ipnauth.ConnIdentity) bool {
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if ci.IsUnixSock() && ci.Creds() != nil {
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connUID, ok := ci.Creds().UserID()
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if ok && connUID == userIDFromString(envknob.String("TS_PERMIT_CERT_UID")) {
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return true
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}
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}
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return false
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}
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// connIsLocalAdmin reports whether ci has administrative access to the local
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// machine, for whatever that means with respect to the current OS.
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//
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// This returns true only on Windows machines when the client user is a
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// member of the built-in Administrators group (but not necessarily elevated).
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// This is useful because, on Windows, tailscaled itself always runs with
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// elevated rights: we want to avoid privilege escalation for certain mutative operations.
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func (s *Server) connIsLocalAdmin(ci *ipnauth.ConnIdentity) bool {
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tok, err := ci.WindowsToken()
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if err != nil {
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if !errors.Is(err, ipnauth.ErrNotImplemented) {
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s.logf("ipnauth.ConnIdentity.WindowsToken() error: %v", err)
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}
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return false
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}
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defer tok.Close()
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isAdmin, err := tok.IsAdministrator()
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if err != nil {
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s.logf("ipnauth.WindowsToken.IsAdministrator() error: %v", err)
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return false
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}
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return isAdmin
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}
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// addActiveHTTPRequest adds c to the server's list of active HTTP requests.
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//
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// If the returned error may be of type inUseOtherUserError.
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//
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// onDone must be called when the HTTP request is done.
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func (s *Server) addActiveHTTPRequest(req *http.Request, ci *ipnauth.ConnIdentity) (onDone func(), err error) {
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if ci == nil {
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return nil, errors.New("internal error: nil connIdentity")
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}
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lb := s.mustBackend()
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// If the connected user changes, reset the backend server state to make
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// sure node keys don't leak between users.
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var doReset bool
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defer func() {
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if doReset {
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s.logf("identity changed; resetting server")
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lb.ResetForClientDisconnect()
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}
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}()
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s.mu.Lock()
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defer s.mu.Unlock()
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if err := s.checkConnIdentityLocked(ci); err != nil {
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return nil, err
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}
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mak.Set(&s.activeReqs, req, ci)
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if len(s.activeReqs) == 1 {
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token, err := ci.WindowsToken()
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if err != nil {
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if !errors.Is(err, ipnauth.ErrNotImplemented) {
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s.logf("error obtaining access token: %v", err)
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}
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} else {
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// Tell the LocalBackend about the identity we're now running as.
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uid, err := lb.SetCurrentUser(token)
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if err != nil {
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token.Close()
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return nil, err
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}
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if s.lastUserID != uid {
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if s.lastUserID != "" {
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doReset = true
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}
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s.lastUserID = uid
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}
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}
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}
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onDone = func() {
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s.mu.Lock()
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delete(s.activeReqs, req)
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remain := len(s.activeReqs)
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s.mu.Unlock()
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if remain == 0 && s.resetOnZero {
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if lb.InServerMode() {
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s.logf("client disconnected; staying alive in server mode")
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} else {
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s.logf("client disconnected; stopping server")
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lb.ResetForClientDisconnect()
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}
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}
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// Wake up callers waiting for the server to be idle:
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if remain == 0 {
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s.mu.Lock()
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s.zeroReqWaiter.wakeAll()
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s.mu.Unlock()
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}
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}
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return onDone, nil
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}
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// New returns a new Server.
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//
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// To start it, use the Server.Run method.
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//
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// At some point, either before or after Run, the Server's SetLocalBackend
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// method must also be called before Server can do anything useful.
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func New(logf logger.Logf, logID logid.PublicID, netMon *netmon.Monitor) *Server {
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if netMon == nil {
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panic("nil netMon")
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}
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return &Server{
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backendLogID: logID,
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logf: logf,
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netMon: netMon,
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resetOnZero: envknob.GOOS() == "windows",
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}
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}
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// SetLocalBackend sets the server's LocalBackend.
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//
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// If b.Run has already been called, then lb.Start will be called.
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// Otherwise Start will be called once Run is called.
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func (s *Server) SetLocalBackend(lb *ipnlocal.LocalBackend) {
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if lb == nil {
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panic("nil LocalBackend")
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}
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if !s.lb.CompareAndSwap(nil, lb) {
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panic("already set")
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}
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s.startBackendIfNeeded()
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s.mu.Lock()
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s.backendWaiter.wakeAll()
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s.mu.Unlock()
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|
|
|
// TODO(bradfitz): send status update to GUI long poller waiter. See
|
|
// https://github.com/tailscale/tailscale/issues/6522
|
|
}
|
|
|
|
func (b *Server) startBackendIfNeeded() {
|
|
if !b.runCalled.Load() {
|
|
return
|
|
}
|
|
lb := b.lb.Load()
|
|
if lb == nil {
|
|
return
|
|
}
|
|
if lb.Prefs().Valid() {
|
|
b.startBackendOnce.Do(func() {
|
|
lb.Start(ipn.Options{})
|
|
})
|
|
}
|
|
}
|
|
|
|
// connIdentityContextKey is the http.Request.Context's context.Value key for either an
|
|
// *ipnauth.ConnIdentity or an error.
|
|
type connIdentityContextKey struct{}
|
|
|
|
// Run runs the server, accepting connections from ln forever.
|
|
//
|
|
// If the context is done, the listener is closed. It is also the base context
|
|
// of all HTTP requests.
|
|
//
|
|
// If the Server's LocalBackend has already been set, Run starts it.
|
|
// Otherwise, the next call to SetLocalBackend will start it.
|
|
func (s *Server) Run(ctx context.Context, ln net.Listener) error {
|
|
s.runCalled.Store(true)
|
|
defer func() {
|
|
if lb := s.lb.Load(); lb != nil {
|
|
lb.Shutdown()
|
|
}
|
|
}()
|
|
|
|
runDone := make(chan struct{})
|
|
defer close(runDone)
|
|
|
|
// When the context is closed or when we return, whichever is first, close our listener
|
|
// and all open connections.
|
|
go func() {
|
|
select {
|
|
case <-ctx.Done():
|
|
case <-runDone:
|
|
}
|
|
ln.Close()
|
|
}()
|
|
|
|
s.startBackendIfNeeded()
|
|
systemd.Ready()
|
|
|
|
hs := &http.Server{
|
|
Handler: http.HandlerFunc(s.serveHTTP),
|
|
BaseContext: func(_ net.Listener) context.Context { return ctx },
|
|
ConnContext: func(ctx context.Context, c net.Conn) context.Context {
|
|
ci, err := ipnauth.GetConnIdentity(s.logf, c)
|
|
if err != nil {
|
|
return context.WithValue(ctx, connIdentityContextKey{}, err)
|
|
}
|
|
return context.WithValue(ctx, connIdentityContextKey{}, ci)
|
|
},
|
|
// Localhost connections are cheap; so only do
|
|
// keep-alives for a short period of time, as these
|
|
// active connections lock the server into only serving
|
|
// that user. If the user has this page open, we don't
|
|
// want another switching user to be locked out for
|
|
// minutes. 5 seconds is enough to let browser hit
|
|
// favicon.ico and such.
|
|
IdleTimeout: 5 * time.Second,
|
|
ErrorLog: logger.StdLogger(logger.WithPrefix(s.logf, "ipnserver: ")),
|
|
}
|
|
if err := hs.Serve(ln); err != nil {
|
|
if err := ctx.Err(); err != nil {
|
|
return err
|
|
}
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ServeHTMLStatus serves an HTML status page at http://localhost:41112/ for
|
|
// Windows and via $DEBUG_LISTENER/debug/ipn when tailscaled's --debug flag
|
|
// is used to run a debug server.
|
|
func (s *Server) ServeHTMLStatus(w http.ResponseWriter, r *http.Request) {
|
|
lb := s.lb.Load()
|
|
if lb == nil {
|
|
http.Error(w, "no LocalBackend", http.StatusServiceUnavailable)
|
|
return
|
|
}
|
|
|
|
// As this is only meant for debug, verify there's no DNS name being used to
|
|
// access this.
|
|
if !strings.HasPrefix(r.Host, "localhost:") && strings.IndexFunc(r.Host, unicode.IsLetter) != -1 {
|
|
http.Error(w, "invalid host", http.StatusForbidden)
|
|
return
|
|
}
|
|
|
|
w.Header().Set("Content-Security-Policy", `default-src 'none'; frame-ancestors 'none'; script-src 'none'; script-src-elem 'none'; script-src-attr 'none'`)
|
|
w.Header().Set("X-Frame-Options", "DENY")
|
|
w.Header().Set("X-Content-Type-Options", "nosniff")
|
|
w.Header().Set("Content-Type", "text/html; charset=utf-8")
|
|
st := lb.Status()
|
|
// TODO(bradfitz): add LogID and opts to st?
|
|
st.WriteHTML(w)
|
|
}
|