tailscale/ipn/ipnserver/server.go
Mihai Parparita 7330aa593e all: avoid repeated default interface lookups
On some platforms (notably macOS and iOS) we look up the default
interface to bind outgoing connections to. This is both duplicated
work and results in logspam when the default interface is not available
(i.e. when a phone has no connectivity, we log an error and thus cause
more things that we will try to upload and fail).

Fixed by passing around a netmon.Monitor to more places, so that we can
use its cached interface state.

Fixes #7850
Updates #7621

Signed-off-by: Mihai Parparita <mihai@tailscale.com>
2023-04-20 15:46:01 -07:00

554 lines
15 KiB
Go

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
package ipnserver
import (
"context"
"encoding/json"
"errors"
"fmt"
"io"
"net"
"net/http"
"os/user"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"unicode"
"tailscale.com/envknob"
"tailscale.com/ipn"
"tailscale.com/ipn/ipnauth"
"tailscale.com/ipn/ipnlocal"
"tailscale.com/ipn/localapi"
"tailscale.com/net/netmon"
"tailscale.com/types/logger"
"tailscale.com/types/logid"
"tailscale.com/util/mak"
"tailscale.com/util/set"
"tailscale.com/util/systemd"
)
// Server is an IPN backend and its set of 0 or more active localhost
// TCP or unix socket connections talking to that backend.
type Server struct {
lb atomic.Pointer[ipnlocal.LocalBackend]
logf logger.Logf
netMon *netmon.Monitor // optional; nil means interfaces will be looked up on-demand
backendLogID logid.PublicID
// resetOnZero is whether to call bs.Reset on transition from
// 1->0 active HTTP requests. That is, this is whether the backend is
// being run in "client mode" that requires an active GUI
// connection (such as on Windows by default). Even if this
// is true, the ForceDaemon pref can override this.
resetOnZero bool
startBackendOnce sync.Once
runCalled atomic.Bool
// mu guards the fields that follow.
// lock order: mu, then LocalBackend.mu
mu sync.Mutex
lastUserID ipn.WindowsUserID // tracks last userid; on change, Reset state for paranoia
activeReqs map[*http.Request]*ipnauth.ConnIdentity
backendWaiter waiterSet // of LocalBackend waiters
zeroReqWaiter waiterSet // of blockUntilZeroConnections waiters
}
func (s *Server) mustBackend() *ipnlocal.LocalBackend {
lb := s.lb.Load()
if lb == nil {
panic("unexpected: call to mustBackend in path where SetLocalBackend should've been called")
}
return lb
}
// waiterSet is a set of callers waiting on something. Each item (map value) in
// the set is a func that wakes up that waiter's context. The waiter is responsible
// for removing itself from the set when woken up. The (*waiterSet).add method
// returns a cleanup method which does that removal. The caller than defers that
// cleanup.
//
// TODO(bradfitz): this is a generally useful pattern. Move elsewhere?
type waiterSet set.HandleSet[context.CancelFunc]
// add registers a new waiter in the set.
// It aquires mu to add the waiter, and does so again when cleanup is called to remove it.
// ready is closed when the waiter is ready (or ctx is done).
func (s *waiterSet) add(mu *sync.Mutex, ctx context.Context) (ready <-chan struct{}, cleanup func()) {
ctx, cancel := context.WithCancel(ctx)
hs := (*set.HandleSet[context.CancelFunc])(s) // change method set
mu.Lock()
h := hs.Add(cancel)
mu.Unlock()
return ctx.Done(), func() {
mu.Lock()
delete(*hs, h)
mu.Unlock()
cancel()
}
}
// wakeAll wakes up all waiters in the set.
func (w waiterSet) wakeAll() {
for _, cancel := range w {
cancel() // they'll remove themselves
}
}
func (s *Server) awaitBackend(ctx context.Context) (_ *ipnlocal.LocalBackend, ok bool) {
lb := s.lb.Load()
if lb != nil {
return lb, true
}
ready, cleanup := s.backendWaiter.add(&s.mu, ctx)
defer cleanup()
// Try again, now that we've registered, in case there was a
// race.
lb = s.lb.Load()
if lb != nil {
return lb, true
}
<-ready
lb = s.lb.Load()
return lb, lb != nil
}
// serveServerStatus serves the /server-status endpoint which reports whether
// the LocalBackend is up yet.
// This is primarily for the Windows GUI, because wintun can take awhile to
// come up. See https://github.com/tailscale/tailscale/issues/6522.
func (s *Server) serveServerStatus(w http.ResponseWriter, r *http.Request) {
ctx := r.Context()
w.Header().Set("Content-Type", "application/json")
var res struct {
Error string `json:"error,omitempty"`
}
lb := s.lb.Load()
if lb == nil {
w.WriteHeader(http.StatusServiceUnavailable)
if wait, _ := strconv.ParseBool(r.FormValue("wait")); wait {
w.(http.Flusher).Flush()
lb, _ = s.awaitBackend(ctx)
}
}
if lb == nil {
res.Error = "backend not ready"
}
json.NewEncoder(w).Encode(res)
}
func (s *Server) serveHTTP(w http.ResponseWriter, r *http.Request) {
ctx := r.Context()
if r.Method == "CONNECT" {
if envknob.GOOS() == "windows" {
// For the GUI client when using an exit node. See docs on handleProxyConnectConn.
s.handleProxyConnectConn(w, r)
} else {
http.Error(w, "bad method for platform", http.StatusMethodNotAllowed)
}
return
}
// Check for this method before the awaitBackend call, as it reports whether
// the backend is available.
if r.Method == "GET" && r.URL.Path == "/server-status" {
s.serveServerStatus(w, r)
return
}
lb, ok := s.awaitBackend(ctx)
if !ok {
// Almost certainly because the context was canceled so the response
// here doesn't really matter. The client is gone.
http.Error(w, "no backend", http.StatusServiceUnavailable)
return
}
var ci *ipnauth.ConnIdentity
switch v := r.Context().Value(connIdentityContextKey{}).(type) {
case *ipnauth.ConnIdentity:
ci = v
case error:
http.Error(w, v.Error(), http.StatusUnauthorized)
return
case nil:
http.Error(w, "internal error: no connIdentityContextKey", http.StatusInternalServerError)
return
}
onDone, err := s.addActiveHTTPRequest(r, ci)
if err != nil {
if ou, ok := err.(inUseOtherUserError); ok && localapi.InUseOtherUserIPNStream(w, r, ou.Unwrap()) {
w.(http.Flusher).Flush()
s.blockWhileIdentityInUse(ctx, ci)
return
}
http.Error(w, err.Error(), http.StatusUnauthorized)
return
}
defer onDone()
if strings.HasPrefix(r.URL.Path, "/localapi/") {
lah := localapi.NewHandler(lb, s.logf, s.netMon, s.backendLogID)
lah.PermitRead, lah.PermitWrite = s.localAPIPermissions(ci)
lah.PermitCert = s.connCanFetchCerts(ci)
lah.ServeHTTP(w, r)
return
}
if r.URL.Path != "/" {
http.NotFound(w, r)
return
}
if envknob.GOOS() == "windows" {
// TODO(bradfitz): remove this once we moved to named pipes for LocalAPI
// on Windows. This could then move to all platforms instead at
// 100.100.100.100 or something (quad100 handler in LocalAPI)
s.ServeHTMLStatus(w, r)
return
}
io.WriteString(w, "<html><title>Tailscale</title><body><h1>Tailscale</h1>This is the local Tailscale daemon.\n")
}
// inUseOtherUserError is the error type for when the server is in use
// by a different local user.
type inUseOtherUserError struct{ error }
func (e inUseOtherUserError) Unwrap() error { return e.error }
// checkConnIdentityLocked checks whether the provided identity is
// allowed to connect to the server.
//
// The returned error, when non-nil, will be of type inUseOtherUserError.
//
// s.mu must be held.
func (s *Server) checkConnIdentityLocked(ci *ipnauth.ConnIdentity) error {
// If clients are already connected, verify they're the same user.
// This mostly matters on Windows at the moment.
if len(s.activeReqs) > 0 {
var active *ipnauth.ConnIdentity
for _, active = range s.activeReqs {
break
}
if active != nil && ci.WindowsUserID() != active.WindowsUserID() {
return inUseOtherUserError{fmt.Errorf("Tailscale already in use by %s, pid %d", active.User().Username, active.Pid())}
}
}
if err := s.mustBackend().CheckIPNConnectionAllowed(ci); err != nil {
return inUseOtherUserError{err}
}
return nil
}
// blockWhileIdentityInUse blocks while ci can't connect to the server because
// the server is in use by a different user.
//
// This is primarily used for the Windows GUI, to block until one user's done
// controlling the tailscaled process.
func (s *Server) blockWhileIdentityInUse(ctx context.Context, ci *ipnauth.ConnIdentity) error {
inUse := func() bool {
s.mu.Lock()
defer s.mu.Unlock()
_, ok := s.checkConnIdentityLocked(ci).(inUseOtherUserError)
return ok
}
for inUse() {
// Check whenever the connection count drops down to zero.
ready, cleanup := s.zeroReqWaiter.add(&s.mu, ctx)
<-ready
cleanup()
if err := ctx.Err(); err != nil {
return err
}
}
return nil
}
// localAPIPermissions returns the permissions for the given identity accessing
// the Tailscale local daemon API.
//
// s.mu must not be held.
func (s *Server) localAPIPermissions(ci *ipnauth.ConnIdentity) (read, write bool) {
switch envknob.GOOS() {
case "windows":
s.mu.Lock()
defer s.mu.Unlock()
if s.checkConnIdentityLocked(ci) == nil {
return true, true
}
return false, false
case "js":
return true, true
}
if ci.IsUnixSock() {
return true, !ci.IsReadonlyConn(s.mustBackend().OperatorUserID(), logger.Discard)
}
return false, false
}
// userIDFromString maps from either a numeric user id in string form
// ("998") or username ("caddy") to its string userid ("998").
// It returns the empty string on error.
func userIDFromString(v string) string {
if v == "" || isAllDigit(v) {
return v
}
u, err := user.Lookup(v)
if err != nil {
return ""
}
return u.Uid
}
func isAllDigit(s string) bool {
for i := 0; i < len(s); i++ {
if b := s[i]; b < '0' || b > '9' {
return false
}
}
return true
}
// connCanFetchCerts reports whether ci is allowed to fetch HTTPS
// certs from this server when it wouldn't otherwise be able to.
//
// That is, this reports whether ci should grant additional
// capabilities over what the conn would otherwise be able to do.
//
// For now this only returns true on Unix machines when
// TS_PERMIT_CERT_UID is set the to the userid of the peer
// connection. It's intended to give your non-root webserver access
// (www-data, caddy, nginx, etc) to certs.
func (s *Server) connCanFetchCerts(ci *ipnauth.ConnIdentity) bool {
if ci.IsUnixSock() && ci.Creds() != nil {
connUID, ok := ci.Creds().UserID()
if ok && connUID == userIDFromString(envknob.String("TS_PERMIT_CERT_UID")) {
return true
}
}
return false
}
// addActiveHTTPRequest adds c to the server's list of active HTTP requests.
//
// If the returned error may be of type inUseOtherUserError.
//
// onDone must be called when the HTTP request is done.
func (s *Server) addActiveHTTPRequest(req *http.Request, ci *ipnauth.ConnIdentity) (onDone func(), err error) {
if ci == nil {
return nil, errors.New("internal error: nil connIdentity")
}
lb := s.mustBackend()
// If the connected user changes, reset the backend server state to make
// sure node keys don't leak between users.
var doReset bool
defer func() {
if doReset {
s.logf("identity changed; resetting server")
lb.ResetForClientDisconnect()
}
}()
s.mu.Lock()
defer s.mu.Unlock()
if err := s.checkConnIdentityLocked(ci); err != nil {
return nil, err
}
mak.Set(&s.activeReqs, req, ci)
if uid := ci.WindowsUserID(); uid != "" && len(s.activeReqs) == 1 {
// Tell the LocalBackend about the identity we're now running as.
lb.SetCurrentUserID(uid)
if s.lastUserID != uid {
if s.lastUserID != "" {
doReset = true
}
s.lastUserID = uid
}
}
onDone = func() {
s.mu.Lock()
delete(s.activeReqs, req)
remain := len(s.activeReqs)
s.mu.Unlock()
if remain == 0 && s.resetOnZero {
if lb.InServerMode() {
s.logf("client disconnected; staying alive in server mode")
} else {
s.logf("client disconnected; stopping server")
lb.ResetForClientDisconnect()
}
}
// Wake up callers waiting for the server to be idle:
if remain == 0 {
s.mu.Lock()
s.zeroReqWaiter.wakeAll()
s.mu.Unlock()
}
}
return onDone, nil
}
// New returns a new Server.
// The netMon parameter is optional; if non-nil it's used to do faster interface
// lookups.
//
// To start it, use the Server.Run method.
//
// At some point, either before or after Run, the Server's SetLocalBackend
// method must also be called before Server can do anything useful.
func New(logf logger.Logf, logID logid.PublicID, netMon *netmon.Monitor) *Server {
return &Server{
backendLogID: logID,
logf: logf,
netMon: netMon,
resetOnZero: envknob.GOOS() == "windows",
}
}
// SetLocalBackend sets the server's LocalBackend.
//
// If b.Run has already been called, then lb.Start will be called.
// Otherwise Start will be called once Run is called.
func (s *Server) SetLocalBackend(lb *ipnlocal.LocalBackend) {
if lb == nil {
panic("nil LocalBackend")
}
if !s.lb.CompareAndSwap(nil, lb) {
panic("already set")
}
s.startBackendIfNeeded()
s.mu.Lock()
s.backendWaiter.wakeAll()
s.mu.Unlock()
// TODO(bradfitz): send status update to GUI long poller waiter. See
// https://github.com/tailscale/tailscale/issues/6522
}
func (b *Server) startBackendIfNeeded() {
if !b.runCalled.Load() {
return
}
lb := b.lb.Load()
if lb == nil {
return
}
if lb.Prefs().Valid() {
b.startBackendOnce.Do(func() {
lb.Start(ipn.Options{})
})
}
}
// connIdentityContextKey is the http.Request.Context's context.Value key for either an
// *ipnauth.ConnIdentity or an error.
type connIdentityContextKey struct{}
// Run runs the server, accepting connections from ln forever.
//
// If the context is done, the listener is closed. It is also the base context
// of all HTTP requests.
//
// If the Server's LocalBackend has already been set, Run starts it.
// Otherwise, the next call to SetLocalBackend will start it.
func (s *Server) Run(ctx context.Context, ln net.Listener) error {
s.runCalled.Store(true)
defer func() {
if lb := s.lb.Load(); lb != nil {
lb.Shutdown()
}
}()
runDone := make(chan struct{})
defer close(runDone)
// When the context is closed or when we return, whichever is first, close our listener
// and all open connections.
go func() {
select {
case <-ctx.Done():
case <-runDone:
}
ln.Close()
}()
s.startBackendIfNeeded()
systemd.Ready()
hs := &http.Server{
Handler: http.HandlerFunc(s.serveHTTP),
BaseContext: func(_ net.Listener) context.Context { return ctx },
ConnContext: func(ctx context.Context, c net.Conn) context.Context {
ci, err := ipnauth.GetConnIdentity(s.logf, c)
if err != nil {
return context.WithValue(ctx, connIdentityContextKey{}, err)
}
return context.WithValue(ctx, connIdentityContextKey{}, ci)
},
// Localhost connections are cheap; so only do
// keep-alives for a short period of time, as these
// active connections lock the server into only serving
// that user. If the user has this page open, we don't
// want another switching user to be locked out for
// minutes. 5 seconds is enough to let browser hit
// favicon.ico and such.
IdleTimeout: 5 * time.Second,
ErrorLog: logger.StdLogger(logger.WithPrefix(s.logf, "ipnserver: ")),
}
if err := hs.Serve(ln); err != nil {
if err := ctx.Err(); err != nil {
return err
}
return err
}
return nil
}
// ServeHTMLStatus serves an HTML status page at http://localhost:41112/ for
// Windows and via $DEBUG_LISTENER/debug/ipn when tailscaled's --debug flag
// is used to run a debug server.
func (s *Server) ServeHTMLStatus(w http.ResponseWriter, r *http.Request) {
lb := s.lb.Load()
if lb == nil {
http.Error(w, "no LocalBackend", http.StatusServiceUnavailable)
return
}
// As this is only meant for debug, verify there's no DNS name being used to
// access this.
if !strings.HasPrefix(r.Host, "localhost:") && strings.IndexFunc(r.Host, unicode.IsLetter) != -1 {
http.Error(w, "invalid host", http.StatusForbidden)
return
}
w.Header().Set("Content-Security-Policy", `default-src 'none'; frame-ancestors 'none'; script-src 'none'; script-src-elem 'none'; script-src-attr 'none'`)
w.Header().Set("X-Frame-Options", "DENY")
w.Header().Set("X-Content-Type-Options", "nosniff")
w.Header().Set("Content-Type", "text/html; charset=utf-8")
st := lb.Status()
// TODO(bradfitz): add LogID and opts to st?
st.WriteHTML(w)
}