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512fc0b502
This can be used to reload a value periodically, whether from disk or another source, while handling jitter and graceful shutdown. Updates tailscale/corp#1297 Signed-off-by: Andrew Dunham <andrew@du.nham.ca> Change-Id: Iee2b4385c9abae59805f642a7308837877cb5b3f
190 lines
4.8 KiB
Go
190 lines
4.8 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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// Package reload contains functions that allow periodically reloading a value
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// (e.g. a config file) from various sources.
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package reload
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import (
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"context"
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"encoding/json"
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"fmt"
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"math/rand"
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"os"
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"reflect"
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"time"
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"tailscale.com/syncs"
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"tailscale.com/types/logger"
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)
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// DefaultInterval is the default value for ReloadOpts.Interval if none is
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// provided.
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const DefaultInterval = 5 * time.Minute
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// ReloadOpts specifies options for reloading a value. Various helper functions
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// in this package can be used to create one of these specialized for a given
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// use-case.
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type ReloadOpts[T any] struct {
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// Read is called to obtain the data to be unmarshaled; e.g. by reading
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// from a file, or making a network request, etc.
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//
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// An error from this function is fatal when calling New, but only a
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// warning during reload.
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//
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// This value is required.
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Read func(context.Context) ([]byte, error)
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// Unmarshal is called with the data that the Read function returns and
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// should return a parsed form of the given value, or an error.
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//
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// An error from this function is fatal when calling New, but only a
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// warning during reload.
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//
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// This value is required.
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Unmarshal func([]byte) (T, error)
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// Logf is a logger used to print errors that occur on reload. If nil,
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// no messages are printed.
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Logf logger.Logf
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// Interval is the interval at which to reload the given data from the
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// source; if zero, DefaultInterval will be used.
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Interval time.Duration
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// IntervalJitter is the jitter to be added to the given Interval; if
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// provided, a duration between 0 and this value will be added to each
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// Interval when waiting.
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IntervalJitter time.Duration
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}
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func (r *ReloadOpts[T]) logf(format string, args ...any) {
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if r.Logf != nil {
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r.Logf(format, args...)
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}
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}
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func (r *ReloadOpts[T]) intervalWithJitter() time.Duration {
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tt := r.Interval
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if tt == 0 {
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tt = DefaultInterval
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}
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if r.IntervalJitter == 0 {
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return tt
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}
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jitter := time.Duration(rand.Intn(int(r.IntervalJitter)))
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return tt + jitter
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}
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// New creates and starts reloading the provided value as per opts. It returns
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// a function that, when called, returns the current stored value, or an error
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// that indicates something went wrong.
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//
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// The value will be present immediately upon return.
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func New[T any](ctx context.Context, opts ReloadOpts[T]) (func() T, error) {
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// Create our reloader, which hasn't started.
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reloader, err := newUnstarted(ctx, opts)
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if err != nil {
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return nil, err
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}
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// Start it
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go reloader.run()
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// Return the load function now that we're all set up.
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return reloader.store.Load, nil
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}
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type reloader[T any] struct {
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ctx context.Context
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store syncs.AtomicValue[T]
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opts ReloadOpts[T]
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}
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// newUnstarted creates a reloader that hasn't yet been started.
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func newUnstarted[T any](ctx context.Context, opts ReloadOpts[T]) (*reloader[T], error) {
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if opts.Read == nil {
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return nil, fmt.Errorf("the Read function is required")
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}
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if opts.Unmarshal == nil {
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return nil, fmt.Errorf("the Unmarshal function is required")
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}
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// Start by reading and unmarshaling the value.
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data, err := opts.Read(ctx)
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if err != nil {
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return nil, fmt.Errorf("reading initial value: %w", err)
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}
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initial, err := opts.Unmarshal(data)
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if err != nil {
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return nil, fmt.Errorf("unmarshaling initial value: %v", err)
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}
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reloader := &reloader[T]{
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ctx: ctx,
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opts: opts,
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}
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reloader.store.Store(initial)
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return reloader, nil
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}
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func (r *reloader[T]) run() {
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// Create a timer that we re-set each time we fire.
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timer := time.NewTimer(r.opts.intervalWithJitter())
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defer timer.Stop()
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for {
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select {
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case <-r.ctx.Done():
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r.opts.logf("run context is done")
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return
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case <-timer.C:
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}
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if err := r.updateOnce(); err != nil {
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r.opts.logf("error refreshing data: %v", err)
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}
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// Re-arm the timer after we're done; this is safe
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// since the only way this loop woke up was by reading
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// from timer.C
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timer.Reset(r.opts.intervalWithJitter())
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}
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}
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func (r *reloader[T]) updateOnce() error {
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data, err := r.opts.Read(r.ctx)
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if err != nil {
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return fmt.Errorf("reading data: %w", err)
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}
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next, err := r.opts.Unmarshal(data)
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if err != nil {
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return fmt.Errorf("unmarshaling data: %w", err)
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}
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oldValue := r.store.Swap(next)
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if !reflect.DeepEqual(oldValue, next) {
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r.opts.logf("stored new value: %+v", next)
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}
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return nil
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}
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// FromJSONFile creates a ReloadOpts describing reloading a value of type T
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// from the given JSON file on-disk.
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func FromJSONFile[T any](path string) ReloadOpts[T] {
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return ReloadOpts[T]{
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Read: func(_ context.Context) ([]byte, error) {
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return os.ReadFile(path)
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},
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Unmarshal: func(b []byte) (T, error) {
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var ret, zero T
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if err := json.Unmarshal(b, &ret); err != nil {
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return zero, err
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}
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return ret, nil
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},
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}
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}
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