tailscale/util/deephash/deephash.go
Joe Tsai 77a92f326d
util/deephash: avoid using sync.Pool for reflect.MapIter (#5333)
In Go 1.19, the reflect.Value.MapRange method uses "function outlining"
so that the allocation of reflect.MapIter is inlinable by the caller.
If the iterator doesn't escape the caller, it can be stack allocated.
See https://go.dev/cl/400675

Performance:

	name               old time/op    new time/op    delta
	HashMapAcyclic-24    31.9µs ± 2%    32.1µs ± 1%   ~     (p=0.075 n=10+10)

	name               old alloc/op   new alloc/op   delta
	HashMapAcyclic-24     0.00B          0.00B        ~     (all equal)

Signed-off-by: Joe Tsai <joetsai@digital-static.net>
2022-08-11 00:33:40 -07:00

1010 lines
28 KiB
Go

// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package deephash hashes a Go value recursively, in a predictable order,
// without looping. The hash is only valid within the lifetime of a program.
// Users should not store the hash on disk or send it over the network.
// The hash is sufficiently strong and unique such that
// Hash(x) == Hash(y) is an appropriate replacement for x == y.
//
// The definition of equality is identical to reflect.DeepEqual except:
// - Floating-point values are compared based on the raw bits,
// which means that NaNs (with the same bit pattern) are treated as equal.
// - Types which implement interface { AppendTo([]byte) []byte } use
// the AppendTo method to produce a textual representation of the value.
// Thus, two values are equal if AppendTo produces the same bytes.
//
// WARNING: This package, like most of the tailscale.com Go module,
// should be considered Tailscale-internal; we make no API promises.
package deephash
import (
"bufio"
"crypto/sha256"
"encoding/binary"
"encoding/hex"
"fmt"
"hash"
"log"
"math"
"reflect"
"sync"
"time"
"unsafe"
)
// There is much overlap between the theory of serialization and hashing.
// A hash (useful for determining equality) can be produced by printing a value
// and hashing the output. The format must:
// * be deterministic such that the same value hashes to the same output, and
// * be parsable such that the same value can be reproduced by the output.
//
// The logic below hashes a value by printing it to a hash.Hash.
// To be parsable, it assumes that we know the Go type of each value:
// * scalar types (e.g., bool or int32) are printed as fixed-width fields.
// * list types (e.g., strings, slices, and AppendTo buffers) are prefixed
// by a fixed-width length field, followed by the contents of the list.
// * slices, arrays, and structs print each element/field consecutively.
// * interfaces print with a 1-byte prefix indicating whether it is nil.
// If non-nil, it is followed by a fixed-width field of the type index,
// followed by the format of the underlying value.
// * pointers print with a 1-byte prefix indicating whether the pointer is
// 1) nil, 2) previously seen, or 3) newly seen. Previously seen pointers are
// followed by a fixed-width field with the index of the previous pointer.
// Newly seen pointers are followed by the format of the underlying value.
// * maps print with a 1-byte prefix indicating whether the map pointer is
// 1) nil, 2) previously seen, or 3) newly seen. Previously seen pointers
// are followed by a fixed-width field of the index of the previous pointer.
// Newly seen maps are printed as a fixed-width field with the XOR of the
// hash of every map entry. With a sufficiently strong hash, this value is
// theoretically "parsable" by looking up the hash in a magical map that
// returns the set of entries for that given hash.
// addressableValue is a reflect.Value that is guaranteed to be addressable
// such that calling the Addr and Set methods do not panic.
//
// There is no compile magic that enforces this property,
// but rather the need to construct this type makes it easier to examine each
// construction site to ensure that this property is upheld.
type addressableValue struct{ reflect.Value }
// newAddressableValue constructs a new addressable value of type t.
func newAddressableValue(t reflect.Type) addressableValue {
return addressableValue{reflect.New(t).Elem()} // dereferenced pointer is always addressable
}
const scratchSize = 128
// hasher is reusable state for hashing a value.
// Get one via hasherPool.
type hasher struct {
h hash.Hash
bw *bufio.Writer
scratch [scratchSize]byte
visitStack visitStack
}
func (h *hasher) reset() {
if h.h == nil {
h.h = sha256.New()
}
if h.bw == nil {
h.bw = bufio.NewWriterSize(h.h, h.h.BlockSize())
}
h.bw.Flush()
h.h.Reset()
}
// Sum is an opaque checksum type that is comparable.
type Sum struct {
sum [sha256.Size]byte
}
func (s1 *Sum) xor(s2 Sum) {
for i := 0; i < sha256.Size; i++ {
s1.sum[i] ^= s2.sum[i]
}
}
func (s Sum) String() string {
return hex.EncodeToString(s.sum[:])
}
var (
seedOnce sync.Once
seed uint64
)
func initSeed() {
seed = uint64(time.Now().UnixNano())
}
func (h *hasher) sum() (s Sum) {
h.bw.Flush()
// Sum into scratch & copy out, as hash.Hash is an interface
// so the slice necessarily escapes, and there's no sha256
// concrete type exported and we don't want the 'hash' result
// parameter to escape to the heap:
copy(s.sum[:], h.h.Sum(h.scratch[:0]))
return s
}
var hasherPool = &sync.Pool{
New: func() any { return new(hasher) },
}
// Hash returns the hash of v.
// For performance, this should be a non-nil pointer.
func Hash(v any) (s Sum) {
h := hasherPool.Get().(*hasher)
defer hasherPool.Put(h)
h.reset()
seedOnce.Do(initSeed)
h.hashUint64(seed)
rv := reflect.ValueOf(v)
if rv.IsValid() {
var va addressableValue
if rv.Kind() == reflect.Pointer && !rv.IsNil() {
va = addressableValue{rv.Elem()} // dereferenced pointer is always addressable
} else {
va = newAddressableValue(rv.Type())
va.Set(rv)
}
// Always treat the Hash input as an interface (it is), including hashing
// its type, otherwise two Hash calls of different types could hash to the
// same bytes off the different types and get equivalent Sum values. This is
// the same thing that we do for reflect.Kind Interface in hashValue, but
// the initial reflect.ValueOf from an interface value effectively strips
// the interface box off so we have to do it at the top level by hand.
h.hashType(va.Type())
h.hashValue(va, false)
}
return h.sum()
}
// HasherForType is like Hash, but it returns a Hash func that's specialized for
// the provided reflect type, avoiding a map lookup per value.
func HasherForType[T any]() func(T) Sum {
var zeroT T
t := reflect.TypeOf(zeroT)
ti := getTypeInfo(t)
var tiElem *typeInfo
if t.Kind() == reflect.Pointer {
tiElem = getTypeInfo(t.Elem())
}
seedOnce.Do(initSeed)
return func(v T) Sum {
h := hasherPool.Get().(*hasher)
defer hasherPool.Put(h)
h.reset()
h.hashUint64(seed)
rv := reflect.ValueOf(v)
if rv.IsValid() {
if rv.Kind() == reflect.Pointer && !rv.IsNil() {
va := addressableValue{rv.Elem()} // dereferenced pointer is always addressable
h.hashType(va.Type())
h.hashValueWithType(va, tiElem, false)
} else {
va := newAddressableValue(rv.Type())
va.Set(rv)
h.hashType(va.Type())
h.hashValueWithType(va, ti, false)
}
}
return h.sum()
}
}
// Update sets last to the hash of v and reports whether its value changed.
func Update(last *Sum, v ...any) (changed bool) {
sum := Hash(v)
if sum == *last {
// unchanged.
return false
}
*last = sum
return true
}
var appenderToType = reflect.TypeOf((*appenderTo)(nil)).Elem()
type appenderTo interface {
AppendTo([]byte) []byte
}
func (h *hasher) hashUint8(i uint8) {
h.bw.WriteByte(i)
}
func (h *hasher) hashUint16(i uint16) {
binary.LittleEndian.PutUint16(h.scratch[:2], i)
h.bw.Write(h.scratch[:2])
}
func (h *hasher) hashUint32(i uint32) {
binary.LittleEndian.PutUint32(h.scratch[:4], i)
h.bw.Write(h.scratch[:4])
}
func (h *hasher) hashLen(n int) {
binary.LittleEndian.PutUint64(h.scratch[:8], uint64(n))
h.bw.Write(h.scratch[:8])
}
func (h *hasher) hashUint64(i uint64) {
binary.LittleEndian.PutUint64(h.scratch[:8], i)
h.bw.Write(h.scratch[:8])
}
var (
uint8Type = reflect.TypeOf(byte(0))
timeTimeType = reflect.TypeOf(time.Time{})
)
// typeInfo describes properties of a type.
//
// A non-nil typeInfo is populated into the typeHasher map
// when its type is first requested, before its func is created.
// Its func field fn is only populated once the type has been created.
// This is used for recursive types.
type typeInfo struct {
rtype reflect.Type
canMemHash bool
isRecursive bool
// elemTypeInfo is the element type's typeInfo.
// It's set when rtype is of Kind Ptr, Slice, Array, Map.
elemTypeInfo *typeInfo
// keyTypeInfo is the map key type's typeInfo.
// It's set when rtype is of Kind Map.
keyTypeInfo *typeInfo
hashFuncOnce sync.Once
hashFuncLazy typeHasherFunc // nil until created
}
// returns ok if it was handled; else slow path runs
type typeHasherFunc func(h *hasher, v addressableValue) (ok bool)
var typeInfoMap sync.Map // map[reflect.Type]*typeInfo
var typeInfoMapPopulate sync.Mutex // just for adding to typeInfoMap
func (ti *typeInfo) hasher() typeHasherFunc {
ti.hashFuncOnce.Do(ti.buildHashFuncOnce)
return ti.hashFuncLazy
}
func (ti *typeInfo) buildHashFuncOnce() {
ti.hashFuncLazy = genTypeHasher(ti.rtype)
}
func (h *hasher) hashBoolv(v addressableValue) bool {
var b byte
if v.Bool() {
b = 1
}
h.hashUint8(b)
return true
}
func (h *hasher) hashUint8v(v addressableValue) bool {
h.hashUint8(uint8(v.Uint()))
return true
}
func (h *hasher) hashInt8v(v addressableValue) bool {
h.hashUint8(uint8(v.Int()))
return true
}
func (h *hasher) hashUint16v(v addressableValue) bool {
h.hashUint16(uint16(v.Uint()))
return true
}
func (h *hasher) hashInt16v(v addressableValue) bool {
h.hashUint16(uint16(v.Int()))
return true
}
func (h *hasher) hashUint32v(v addressableValue) bool {
h.hashUint32(uint32(v.Uint()))
return true
}
func (h *hasher) hashInt32v(v addressableValue) bool {
h.hashUint32(uint32(v.Int()))
return true
}
func (h *hasher) hashUint64v(v addressableValue) bool {
h.hashUint64(v.Uint())
return true
}
func (h *hasher) hashInt64v(v addressableValue) bool {
h.hashUint64(uint64(v.Int()))
return true
}
func hashStructAppenderTo(h *hasher, v addressableValue) bool {
if !v.CanInterface() {
return false // slow path
}
a := v.Addr().Interface().(appenderTo)
size := h.scratch[:8]
record := a.AppendTo(size)
binary.LittleEndian.PutUint64(record, uint64(len(record)-len(size)))
h.bw.Write(record)
return true
}
// hashPointerAppenderTo hashes v, a reflect.Ptr, that implements appenderTo.
func hashPointerAppenderTo(h *hasher, v addressableValue) bool {
if !v.CanInterface() {
return false // slow path
}
if v.IsNil() {
h.hashUint8(0) // indicates nil
return true
}
h.hashUint8(1) // indicates visiting a pointer
a := v.Interface().(appenderTo)
size := h.scratch[:8]
record := a.AppendTo(size)
binary.LittleEndian.PutUint64(record, uint64(len(record)-len(size)))
h.bw.Write(record)
return true
}
// fieldInfo describes a struct field.
type fieldInfo struct {
index int // index of field for reflect.Value.Field(n); -1 if invalid
typeInfo *typeInfo
canMemHash bool
offset uintptr // when we can memhash the field
size uintptr // when we can memhash the field
}
// mergeContiguousFieldsCopy returns a copy of f with contiguous memhashable fields
// merged together. Such fields get a bogus index and fu value.
func mergeContiguousFieldsCopy(in []fieldInfo) []fieldInfo {
ret := make([]fieldInfo, 0, len(in))
var last *fieldInfo
for _, f := range in {
// Combine two fields if they're both contiguous & memhash-able.
if f.canMemHash && last != nil && last.canMemHash && last.offset+last.size == f.offset {
last.size += f.size
last.index = -1
last.typeInfo = nil
} else {
ret = append(ret, f)
last = &ret[len(ret)-1]
}
}
return ret
}
// genHashStructFields generates a typeHasherFunc for t, which must be of kind Struct.
func genHashStructFields(t reflect.Type) typeHasherFunc {
fields := make([]fieldInfo, 0, t.NumField())
for i, n := 0, t.NumField(); i < n; i++ {
sf := t.Field(i)
if sf.Type.Size() == 0 {
continue
}
fields = append(fields, fieldInfo{
index: i,
typeInfo: getTypeInfo(sf.Type),
canMemHash: canMemHash(sf.Type),
offset: sf.Offset,
size: sf.Type.Size(),
})
}
fields = mergeContiguousFieldsCopy(fields)
return structHasher{fields}.hash
}
type structHasher struct {
fields []fieldInfo
}
func (sh structHasher) hash(h *hasher, v addressableValue) bool {
base := v.Addr().UnsafePointer()
for _, f := range sh.fields {
if f.canMemHash {
h.bw.Write(unsafe.Slice((*byte)(unsafe.Pointer(uintptr(base)+f.offset)), f.size))
continue
}
va := addressableValue{v.Field(f.index)} // field is addressable if parent struct is addressable
if !f.typeInfo.hasher()(h, va) {
return false
}
}
return true
}
// genHashPtrToMemoryRange returns a hasher where the reflect.Value is a Ptr to
// the provided eleType.
func genHashPtrToMemoryRange(eleType reflect.Type) typeHasherFunc {
size := eleType.Size()
return func(h *hasher, v addressableValue) bool {
if v.IsNil() {
h.hashUint8(0) // indicates nil
} else {
h.hashUint8(1) // indicates visiting a pointer
h.bw.Write(unsafe.Slice((*byte)(v.UnsafePointer()), size))
}
return true
}
}
const debug = false
func genTypeHasher(t reflect.Type) typeHasherFunc {
if debug {
log.Printf("generating func for %v", t)
}
switch t.Kind() {
case reflect.Bool:
return (*hasher).hashBoolv
case reflect.Int8:
return (*hasher).hashInt8v
case reflect.Int16:
return (*hasher).hashInt16v
case reflect.Int32:
return (*hasher).hashInt32v
case reflect.Int, reflect.Int64:
return (*hasher).hashInt64v
case reflect.Uint8:
return (*hasher).hashUint8v
case reflect.Uint16:
return (*hasher).hashUint16v
case reflect.Uint32:
return (*hasher).hashUint32v
case reflect.Uint, reflect.Uintptr, reflect.Uint64:
return (*hasher).hashUint64v
case reflect.Float32:
return (*hasher).hashFloat32v
case reflect.Float64:
return (*hasher).hashFloat64v
case reflect.Complex64:
return (*hasher).hashComplex64v
case reflect.Complex128:
return (*hasher).hashComplex128v
case reflect.String:
return (*hasher).hashString
case reflect.Slice:
et := t.Elem()
if canMemHash(et) {
return (*hasher).hashSliceMem
}
eti := getTypeInfo(et)
return genHashSliceElements(eti)
case reflect.Array:
et := t.Elem()
eti := getTypeInfo(et)
return genHashArray(t, eti)
case reflect.Struct:
if t == timeTimeType {
return (*hasher).hashTimev
}
if t.Implements(appenderToType) {
return hashStructAppenderTo
}
return genHashStructFields(t)
case reflect.Pointer:
et := t.Elem()
if canMemHash(et) {
return genHashPtrToMemoryRange(et)
}
if t.Implements(appenderToType) {
return hashPointerAppenderTo
}
if !typeIsRecursive(t) {
eti := getTypeInfo(et)
return func(h *hasher, v addressableValue) bool {
if v.IsNil() {
h.hashUint8(0) // indicates nil
return true
}
h.hashUint8(1) // indicates visiting a pointer
va := addressableValue{v.Elem()} // dereferenced pointer is always addressable
return eti.hasher()(h, va)
}
}
}
return func(h *hasher, v addressableValue) bool {
if debug {
log.Printf("unhandled type %v", v.Type())
}
return false
}
}
// hashString hashes v, of kind String.
func (h *hasher) hashString(v addressableValue) bool {
s := v.String()
h.hashLen(len(s))
h.bw.WriteString(s)
return true
}
func (h *hasher) hashFloat32v(v addressableValue) bool {
h.hashUint32(math.Float32bits(float32(v.Float())))
return true
}
func (h *hasher) hashFloat64v(v addressableValue) bool {
h.hashUint64(math.Float64bits(v.Float()))
return true
}
func (h *hasher) hashComplex64v(v addressableValue) bool {
c := complex64(v.Complex())
h.hashUint32(math.Float32bits(real(c)))
h.hashUint32(math.Float32bits(imag(c)))
return true
}
func (h *hasher) hashComplex128v(v addressableValue) bool {
c := v.Complex()
h.hashUint64(math.Float64bits(real(c)))
h.hashUint64(math.Float64bits(imag(c)))
return true
}
// hashString hashes v, of kind time.Time.
func (h *hasher) hashTimev(v addressableValue) bool {
t := *(*time.Time)(v.Addr().UnsafePointer())
b := t.AppendFormat(h.scratch[:1], time.RFC3339Nano)
b[0] = byte(len(b) - 1) // more than sufficient width; if not, good enough.
h.bw.Write(b)
return true
}
// hashSliceMem hashes v, of kind Slice, with a memhash-able element type.
func (h *hasher) hashSliceMem(v addressableValue) bool {
vLen := v.Len()
h.hashUint64(uint64(vLen))
if vLen == 0 {
return true
}
h.bw.Write(unsafe.Slice((*byte)(v.UnsafePointer()), v.Type().Elem().Size()*uintptr(vLen)))
return true
}
func genHashArrayMem(n int, arraySize uintptr, efu *typeInfo) typeHasherFunc {
return func(h *hasher, v addressableValue) bool {
h.bw.Write(unsafe.Slice((*byte)(v.Addr().UnsafePointer()), arraySize))
return true
}
}
func genHashArrayElements(n int, eti *typeInfo) typeHasherFunc {
return func(h *hasher, v addressableValue) bool {
for i := 0; i < n; i++ {
va := addressableValue{v.Index(i)} // element is addressable if parent array is addressable
if !eti.hasher()(h, va) {
return false
}
}
return true
}
}
func noopHasherFunc(h *hasher, v addressableValue) bool { return true }
func genHashArray(t reflect.Type, eti *typeInfo) typeHasherFunc {
if t.Size() == 0 {
return noopHasherFunc
}
et := t.Elem()
if canMemHash(et) {
return genHashArrayMem(t.Len(), t.Size(), eti)
}
n := t.Len()
return genHashArrayElements(n, eti)
}
func genHashSliceElements(eti *typeInfo) typeHasherFunc {
return sliceElementHasher{eti}.hash
}
type sliceElementHasher struct {
eti *typeInfo
}
func (seh sliceElementHasher) hash(h *hasher, v addressableValue) bool {
vLen := v.Len()
h.hashUint64(uint64(vLen))
for i := 0; i < vLen; i++ {
va := addressableValue{v.Index(i)} // slice elements are always addressable
if !seh.eti.hasher()(h, va) {
return false
}
}
return true
}
func getTypeInfo(t reflect.Type) *typeInfo {
if f, ok := typeInfoMap.Load(t); ok {
return f.(*typeInfo)
}
typeInfoMapPopulate.Lock()
defer typeInfoMapPopulate.Unlock()
newTypes := map[reflect.Type]*typeInfo{}
ti := getTypeInfoLocked(t, newTypes)
for t, ti := range newTypes {
typeInfoMap.Store(t, ti)
}
return ti
}
func getTypeInfoLocked(t reflect.Type, incomplete map[reflect.Type]*typeInfo) *typeInfo {
if v, ok := typeInfoMap.Load(t); ok {
return v.(*typeInfo)
}
if ti, ok := incomplete[t]; ok {
return ti
}
ti := &typeInfo{
rtype: t,
isRecursive: typeIsRecursive(t),
canMemHash: canMemHash(t),
}
incomplete[t] = ti
switch t.Kind() {
case reflect.Map:
ti.keyTypeInfo = getTypeInfoLocked(t.Key(), incomplete)
fallthrough
case reflect.Ptr, reflect.Slice, reflect.Array:
ti.elemTypeInfo = getTypeInfoLocked(t.Elem(), incomplete)
}
return ti
}
// typeIsRecursive reports whether t has a path back to itself.
//
// For interfaces, it currently always reports true.
func typeIsRecursive(t reflect.Type) bool {
inStack := map[reflect.Type]bool{}
var stack []reflect.Type
var visitType func(t reflect.Type) (isRecursiveSoFar bool)
visitType = func(t reflect.Type) (isRecursiveSoFar bool) {
switch t.Kind() {
case reflect.Bool,
reflect.Int,
reflect.Int8,
reflect.Int16,
reflect.Int32,
reflect.Int64,
reflect.Uint,
reflect.Uint8,
reflect.Uint16,
reflect.Uint32,
reflect.Uint64,
reflect.Uintptr,
reflect.Float32,
reflect.Float64,
reflect.Complex64,
reflect.Complex128,
reflect.String,
reflect.UnsafePointer,
reflect.Func:
return false
}
if t.Size() == 0 {
return false
}
if inStack[t] {
return true
}
stack = append(stack, t)
inStack[t] = true
defer func() {
delete(inStack, t)
stack = stack[:len(stack)-1]
}()
switch t.Kind() {
default:
panic("unhandled kind " + t.Kind().String())
case reflect.Interface:
// Assume the worst for now. TODO(bradfitz): in some cases
// we should be able to prove that it's not recursive. Not worth
// it for now.
return true
case reflect.Array, reflect.Chan, reflect.Pointer, reflect.Slice:
return visitType(t.Elem())
case reflect.Map:
if visitType(t.Key()) {
return true
}
if visitType(t.Elem()) {
return true
}
case reflect.Struct:
if t.String() == "intern.Value" {
// Otherwise its interface{} makes this return true.
return false
}
for i, numField := 0, t.NumField(); i < numField; i++ {
if visitType(t.Field(i).Type) {
return true
}
}
return false
}
return false
}
return visitType(t)
}
// canMemHash reports whether a slice of t can be hashed by looking at its
// contiguous bytes in memory alone. (e.g. structs with gaps aren't memhashable)
func canMemHash(t reflect.Type) bool {
switch t.Kind() {
case reflect.Bool, reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64,
reflect.Uint, reflect.Uintptr, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64,
reflect.Float64, reflect.Float32, reflect.Complex128, reflect.Complex64:
return true
case reflect.Array:
return canMemHash(t.Elem())
case reflect.Struct:
var sumFieldSize uintptr
for i, numField := 0, t.NumField(); i < numField; i++ {
sf := t.Field(i)
if !canMemHash(sf.Type) {
// Special case for 0-width fields that aren't at the end.
if sf.Type.Size() == 0 && i < numField-1 {
continue
}
return false
}
sumFieldSize += sf.Type.Size()
}
return sumFieldSize == t.Size() // else there are gaps
}
return false
}
func (h *hasher) hashValue(v addressableValue, forceCycleChecking bool) {
if !v.IsValid() {
return
}
ti := getTypeInfo(v.Type())
h.hashValueWithType(v, ti, forceCycleChecking)
}
func (h *hasher) hashValueWithType(v addressableValue, ti *typeInfo, forceCycleChecking bool) {
w := h.bw
doCheckCycles := forceCycleChecking || ti.isRecursive
if !doCheckCycles {
hf := ti.hasher()
if hf(h, v) {
return
}
}
// Generic handling.
switch v.Kind() {
default:
panic(fmt.Sprintf("unhandled kind %v for type %v", v.Kind(), v.Type()))
case reflect.Ptr:
if v.IsNil() {
h.hashUint8(0) // indicates nil
return
}
if doCheckCycles {
ptr := pointerOf(v)
if idx, ok := h.visitStack.seen(ptr); ok {
h.hashUint8(2) // indicates cycle
h.hashUint64(uint64(idx))
return
}
h.visitStack.push(ptr)
defer h.visitStack.pop(ptr)
}
h.hashUint8(1) // indicates visiting a pointer
va := addressableValue{v.Elem()} // dereferenced pointer is always addressable
h.hashValueWithType(va, ti.elemTypeInfo, doCheckCycles)
case reflect.Struct:
for i, n := 0, v.NumField(); i < n; i++ {
va := addressableValue{v.Field(i)} // field is addressable if parent struct is addressable
h.hashValue(va, doCheckCycles)
}
case reflect.Slice, reflect.Array:
vLen := v.Len()
if v.Kind() == reflect.Slice {
h.hashUint64(uint64(vLen))
}
if v.Type().Elem() == uint8Type && v.CanInterface() {
if vLen > 0 && vLen <= scratchSize {
// If it fits in scratch, avoid the Interface allocation.
// It seems tempting to do this for all sizes, doing
// scratchSize bytes at a time, but reflect.Slice seems
// to allocate, so it's not a win.
n := reflect.Copy(reflect.ValueOf(&h.scratch).Elem(), v.Value)
w.Write(h.scratch[:n])
return
}
fmt.Fprintf(w, "%s", v.Interface())
return
}
for i := 0; i < vLen; i++ {
// TODO(dsnet): Perform cycle detection for slices,
// which is functionally a list of pointers.
// See https://github.com/google/go-cmp/blob/402949e8139bb890c71a707b6faf6dd05c92f4e5/cmp/compare.go#L438-L450
va := addressableValue{v.Index(i)} // slice elements are always addressable
h.hashValueWithType(va, ti.elemTypeInfo, doCheckCycles)
}
case reflect.Interface:
if v.IsNil() {
h.hashUint8(0) // indicates nil
return
}
// TODO: Use a valueCache here?
va := newAddressableValue(v.Elem().Type())
va.Set(v.Elem())
h.hashUint8(1) // indicates visiting interface value
h.hashType(va.Type())
h.hashValue(va, doCheckCycles)
case reflect.Map:
// Check for cycle.
if doCheckCycles {
ptr := pointerOf(v)
if idx, ok := h.visitStack.seen(ptr); ok {
h.hashUint8(2) // indicates cycle
h.hashUint64(uint64(idx))
return
}
h.visitStack.push(ptr)
defer h.visitStack.pop(ptr)
}
h.hashUint8(1) // indicates visiting a map
h.hashMap(v, ti, doCheckCycles)
case reflect.String:
s := v.String()
h.hashUint64(uint64(len(s)))
w.WriteString(s)
case reflect.Bool:
if v.Bool() {
h.hashUint8(1)
} else {
h.hashUint8(0)
}
case reflect.Int8:
h.hashUint8(uint8(v.Int()))
case reflect.Int16:
h.hashUint16(uint16(v.Int()))
case reflect.Int32:
h.hashUint32(uint32(v.Int()))
case reflect.Int64, reflect.Int:
h.hashUint64(uint64(v.Int()))
case reflect.Uint8:
h.hashUint8(uint8(v.Uint()))
case reflect.Uint16:
h.hashUint16(uint16(v.Uint()))
case reflect.Uint32:
h.hashUint32(uint32(v.Uint()))
case reflect.Uint64, reflect.Uint, reflect.Uintptr:
h.hashUint64(uint64(v.Uint()))
case reflect.Float32:
h.hashUint32(math.Float32bits(float32(v.Float())))
case reflect.Float64:
h.hashUint64(math.Float64bits(float64(v.Float())))
case reflect.Complex64:
h.hashUint32(math.Float32bits(real(complex64(v.Complex()))))
h.hashUint32(math.Float32bits(imag(complex64(v.Complex()))))
case reflect.Complex128:
h.hashUint64(math.Float64bits(real(complex128(v.Complex()))))
h.hashUint64(math.Float64bits(imag(complex128(v.Complex()))))
}
}
type mapHasher struct {
h hasher
valKey, valElem valueCache // re-usable values for map iteration
}
var mapHasherPool = &sync.Pool{
New: func() any { return new(mapHasher) },
}
type valueCache map[reflect.Type]addressableValue
func (c *valueCache) get(t reflect.Type) addressableValue {
v, ok := (*c)[t]
if !ok {
v = newAddressableValue(t)
if *c == nil {
*c = make(valueCache)
}
(*c)[t] = v
}
return v
}
// hashMap hashes a map in a sort-free manner.
// It relies on a map being a functionally an unordered set of KV entries.
// So long as we hash each KV entry together, we can XOR all
// of the individual hashes to produce a unique hash for the entire map.
func (h *hasher) hashMap(v addressableValue, ti *typeInfo, checkCycles bool) {
mh := mapHasherPool.Get().(*mapHasher)
defer mapHasherPool.Put(mh)
var sum Sum
if v.IsNil() {
sum.sum[0] = 1 // something non-zero
}
k := mh.valKey.get(v.Type().Key())
e := mh.valElem.get(v.Type().Elem())
mh.h.visitStack = h.visitStack // always use the parent's visit stack to avoid cycles
for iter := v.MapRange(); iter.Next(); {
k.SetIterKey(iter)
e.SetIterValue(iter)
mh.h.reset()
mh.h.hashValueWithType(k, ti.keyTypeInfo, checkCycles)
mh.h.hashValueWithType(e, ti.elemTypeInfo, checkCycles)
sum.xor(mh.h.sum())
}
h.bw.Write(append(h.scratch[:0], sum.sum[:]...)) // append into scratch to avoid heap allocation
}
// visitStack is a stack of pointers visited.
// Pointers are pushed onto the stack when visited, and popped when leaving.
// The integer value is the depth at which the pointer was visited.
// The length of this stack should be zero after every hashing operation.
type visitStack map[pointer]int
func (v visitStack) seen(p pointer) (int, bool) {
idx, ok := v[p]
return idx, ok
}
func (v *visitStack) push(p pointer) {
if *v == nil {
*v = make(map[pointer]int)
}
(*v)[p] = len(*v)
}
func (v visitStack) pop(p pointer) {
delete(v, p)
}
// pointer is a thin wrapper over unsafe.Pointer.
// We only rely on comparability of pointers; we cannot rely on uintptr since
// that would break if Go ever switched to a moving GC.
type pointer struct{ p unsafe.Pointer }
func pointerOf(v addressableValue) pointer {
return pointer{unsafe.Pointer(v.Value.Pointer())}
}
// hashType hashes a reflect.Type.
// The hash is only consistent within the lifetime of a program.
func (h *hasher) hashType(t reflect.Type) {
// This approach relies on reflect.Type always being backed by a unique
// *reflect.rtype pointer. A safer approach is to use a global sync.Map
// that maps reflect.Type to some arbitrary and unique index.
// While safer, it requires global state with memory that can never be GC'd.
rtypeAddr := reflect.ValueOf(t).Pointer() // address of *reflect.rtype
h.hashUint64(uint64(rtypeAddr))
}