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https://github.com/tailscale/tailscale.git
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56a7652dc9
This is a replacement for the key-related parts of the wireguard-go wgcfg package. This is almost a straight copy/paste from the wgcfg package. I have slightly changed some of the exported functions and types to avoid stutter, added and tweaked some comments, and removed some now-unused code. To avoid having wireguard-go depend on this new package, wgcfg will keep its key types. We translate into and out of those types at the last minute. These few remaining uses will be eliminated alongside the rest of the wgcfg package. Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
164 lines
4.3 KiB
Go
164 lines
4.3 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ipn
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import (
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"bytes"
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"encoding/json"
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"errors"
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"fmt"
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"io/ioutil"
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"log"
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"os"
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"path/filepath"
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"sync"
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"tailscale.com/atomicfile"
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)
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// ErrStateNotExist is returned by StateStore.ReadState when the
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// requested state ID doesn't exist.
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var ErrStateNotExist = errors.New("no state with given ID")
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const (
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// MachineKeyStateKey is the key under which we store the machine key,
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// in its wgkey.Private.MarshalText representation.
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MachineKeyStateKey = StateKey("_machinekey")
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// GlobalDaemonStateKey is the ipn.StateKey that tailscaled
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// loads on startup.
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//
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// We have to support multiple state keys for other OSes (Windows in
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// particular), but right now Unix daemons run with a single
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// node-global state. To keep open the option of having per-user state
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// later, the global state key doesn't look like a username.
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GlobalDaemonStateKey = StateKey("_daemon")
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// ServerModeStartKey's value, if non-empty, is the value of a
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// StateKey containing the prefs to start with which to start the
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// server.
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//
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// For example, the value might be "user-1234", meaning the
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// the server should start with the Prefs JSON loaded from
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// StateKey "user-1234".
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ServerModeStartKey = StateKey("server-mode-start-key")
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)
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// StateStore persists state, and produces it back on request.
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type StateStore interface {
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// ReadState returns the bytes associated with ID. Returns (nil,
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// ErrStateNotExist) if the ID doesn't have associated state.
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ReadState(id StateKey) ([]byte, error)
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// WriteState saves bs as the state associated with ID.
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WriteState(id StateKey, bs []byte) error
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}
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// MemoryStore is a store that keeps state in memory only.
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type MemoryStore struct {
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mu sync.Mutex
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cache map[StateKey][]byte
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}
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func (s *MemoryStore) String() string { return "MemoryStore" }
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// ReadState implements the StateStore interface.
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func (s *MemoryStore) ReadState(id StateKey) ([]byte, error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.cache == nil {
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s.cache = map[StateKey][]byte{}
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}
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bs, ok := s.cache[id]
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if !ok {
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return nil, ErrStateNotExist
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}
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return bs, nil
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}
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// WriteState implements the StateStore interface.
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func (s *MemoryStore) WriteState(id StateKey, bs []byte) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.cache == nil {
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s.cache = map[StateKey][]byte{}
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}
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s.cache[id] = append([]byte(nil), bs...)
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return nil
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}
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// FileStore is a StateStore that uses a JSON file for persistence.
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type FileStore struct {
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path string
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mu sync.RWMutex
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cache map[StateKey][]byte
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}
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func (s *FileStore) String() string { return fmt.Sprintf("FileStore(%q)", s.path) }
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// NewFileStore returns a new file store that persists to path.
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func NewFileStore(path string) (*FileStore, error) {
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bs, err := ioutil.ReadFile(path)
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// Treat an empty file as a missing file.
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// (https://github.com/tailscale/tailscale/issues/895#issuecomment-723255589)
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if err == nil && len(bs) == 0 {
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log.Printf("ipn.NewFileStore(%q): file empty; treating it like a missing file [warning]", path)
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err = os.ErrNotExist
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}
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if err != nil {
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if os.IsNotExist(err) {
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// Write out an initial file, to verify that we can write
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// to the path.
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os.MkdirAll(filepath.Dir(path), 0755) // best effort
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if err = atomicfile.WriteFile(path, []byte("{}"), 0600); err != nil {
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return nil, err
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}
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return &FileStore{
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path: path,
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cache: map[StateKey][]byte{},
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}, nil
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}
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return nil, err
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}
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ret := &FileStore{
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path: path,
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cache: map[StateKey][]byte{},
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}
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if err := json.Unmarshal(bs, &ret.cache); err != nil {
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return nil, err
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}
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return ret, nil
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}
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// ReadState implements the StateStore interface.
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func (s *FileStore) ReadState(id StateKey) ([]byte, error) {
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s.mu.RLock()
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defer s.mu.RUnlock()
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bs, ok := s.cache[id]
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if !ok {
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return nil, ErrStateNotExist
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}
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return bs, nil
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}
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// WriteState implements the StateStore interface.
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func (s *FileStore) WriteState(id StateKey, bs []byte) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if bytes.Equal(s.cache[id], bs) {
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return nil
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}
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s.cache[id] = append([]byte(nil), bs...)
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bs, err := json.MarshalIndent(s.cache, "", " ")
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if err != nil {
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return err
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}
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return atomicfile.WriteFile(s.path, bs, 0600)
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}
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