tailscale/wgengine/userspace.go
Brad Fitzpatrick 7f5e3febe5 wgengine: move link monitor to be owned by the engine, not the router
And make the monitor package portable with no-op implementations on
unsupported operating systems.

Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
2020-02-17 09:53:17 -08:00

496 lines
13 KiB
Go

// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package wgengine
import (
"bufio"
"fmt"
"log"
"strconv"
"strings"
"sync"
"time"
"github.com/tailscale/wireguard-go/device"
"github.com/tailscale/wireguard-go/tun"
"github.com/tailscale/wireguard-go/wgcfg"
"tailscale.com/tailcfg"
"tailscale.com/types/logger"
"tailscale.com/wgengine/filter"
"tailscale.com/wgengine/magicsock"
"tailscale.com/wgengine/monitor"
"tailscale.com/wgengine/packet"
)
type userspaceEngine struct {
logf logger.Logf
statusCallback StatusCallback
reqCh chan struct{}
waitCh chan struct{}
tundev tun.Device
wgdev *device.Device
router Router
magicConn *magicsock.Conn
linkMon *monitor.Mon
wgLock sync.Mutex // serializes all wgdev operations
lastReconfig string
lastRoutes string
mu sync.Mutex
peerSequence []wgcfg.Key
endpoints []string
}
type Loggify struct {
f logger.Logf
}
func (l *Loggify) Write(b []byte) (int, error) {
l.f(string(b))
return len(b), nil
}
func NewFakeUserspaceEngine(logf logger.Logf, listenPort uint16) (Engine, error) {
logf("Starting userspace wireguard engine (FAKE tuntap device).")
tun := NewFakeTun()
return NewUserspaceEngineAdvanced(logf, tun, NewFakeRouter, listenPort)
}
// NewUserspaceEngine creates the named tun device and returns a Tailscale Engine
// running on it.
func NewUserspaceEngine(logf logger.Logf, tunname string, listenPort uint16) (Engine, error) {
logf("Starting userspace wireguard engine.")
logf("external packet routing via --tun=%s enabled", tunname)
if tunname == "" {
return nil, fmt.Errorf("--tun name must not be blank")
}
tundev, err := tun.CreateTUN(tunname, device.DefaultMTU)
if err != nil {
logf("CreateTUN: %v\n", err)
return nil, err
}
logf("CreateTUN ok.\n")
e, err := NewUserspaceEngineAdvanced(logf, tundev, newUserspaceRouter, listenPort)
if err != nil {
logf("NewUserspaceEngineAdv: %v\n", err)
tundev.Close()
return nil, err
}
return e, err
}
// NewUserspaceEngineAdvanced is like NewUserspaceEngine but takes a pre-created TUN device and allows specifing
// a custom router constructor and listening port.
func NewUserspaceEngineAdvanced(logf logger.Logf, tundev tun.Device, routerGen RouterGen, listenPort uint16) (Engine, error) {
return newUserspaceEngineAdvanced(logf, tundev, routerGen, listenPort)
}
func newUserspaceEngineAdvanced(logf logger.Logf, tundev tun.Device, routerGen RouterGen, listenPort uint16) (_ Engine, reterr error) {
e := &userspaceEngine{
logf: logf,
reqCh: make(chan struct{}, 1),
waitCh: make(chan struct{}),
tundev: tundev,
}
mon, err := monitor.New(logf, func() { e.LinkChange(false) })
if err != nil {
return nil, err
}
e.linkMon = mon
endpointsFn := func(endpoints []string) {
e.mu.Lock()
if e.endpoints != nil {
e.endpoints = e.endpoints[:0]
}
e.endpoints = append(e.endpoints, endpoints...)
e.mu.Unlock()
e.RequestStatus()
}
magicsockOpts := magicsock.Options{
Port: listenPort,
STUN: magicsock.DefaultSTUN,
// TODO(crawshaw): DERP: magicsock.DefaultDERP,
EndpointsFunc: endpointsFn,
}
e.magicConn, err = magicsock.Listen(magicsockOpts)
if err != nil {
return nil, fmt.Errorf("wgengine: %v", err)
}
// flags==0 because logf is already nested in another logger.
// The outer one can display the preferred log prefixes, etc.
dlog := log.New(&Loggify{logf}, "", 0)
logger := device.Logger{
Debug: dlog,
Info: dlog,
Error: dlog,
}
nofilter := func(b []byte) device.FilterResult {
// for safety, default to dropping all packets
logf("Warning: you forgot to use wgengine.SetFilterInOut()! Packet dropped.\n")
return device.FilterDrop
}
opts := &device.DeviceOptions{
Logger: &logger,
FilterIn: nofilter,
FilterOut: nofilter,
HandshakeDone: func() {
// Send an unsolicited status event every time a
// handshake completes. This makes sure our UI can
// update quickly as soon as it connects to a peer.
//
// We use a goroutine here to avoid deadlocking
// wireguard, since RequestStatus() will call back
// into it, and wireguard is what called us to get
// here.
go e.RequestStatus()
},
CreateBind: func(uint16) (device.Bind, uint16, error) {
return e.magicConn, e.magicConn.LocalPort(), nil
},
CreateEndpoint: e.magicConn.CreateEndpoint,
SkipBindUpdate: true,
}
e.wgdev = device.NewDevice(e.tundev, opts)
defer func() {
if reterr != nil {
e.wgdev.Close()
}
}()
e.router, err = routerGen(logf, e.wgdev, e.tundev)
if err != nil {
return nil, err
}
go func() {
up := false
for event := range e.tundev.Events() {
if event&tun.EventMTUUpdate != 0 {
mtu, err := e.tundev.MTU()
e.logf("external route MTU: %d (%v)", mtu, err)
}
if event&tun.EventUp != 0 && !up {
e.logf("external route: up")
e.RequestStatus()
up = true
}
if event&tun.EventDown != 0 && up {
e.logf("external route: down")
e.RequestStatus()
up = false
}
}
}()
e.wgdev.Up()
if err := e.router.Up(); err != nil {
e.wgdev.Close()
return nil, err
}
if err := e.router.SetRoutes(RouteSettings{Cfg: new(wgcfg.Config)}); err != nil {
e.wgdev.Close()
return nil, err
}
e.linkMon.Start()
return e, nil
}
// TODO(apenwarr): dnsDomains really ought to be in wgcfg.Config.
// However, we don't actually ever provide it to wireguard and it's not in
// the traditional wireguard config format. On the other hand, wireguard
// itself doesn't use the traditional 'dns =' setting either.
func (e *userspaceEngine) Reconfig(cfg *wgcfg.Config, dnsDomains []string) error {
e.logf("Reconfig(): configuring userspace wireguard engine.\n")
e.wgLock.Lock()
defer e.wgLock.Unlock()
e.peerSequence = make([]wgcfg.Key, len(cfg.Peers))
for i, p := range cfg.Peers {
e.peerSequence[i] = p.PublicKey
}
// TODO(apenwarr): get rid of uapi stuff for in-process comms
uapi, err := cfg.ToUAPI()
if err != nil {
return err
}
rc := uapi + "\x00" + strings.Join(dnsDomains, "\x00")
if rc == e.lastReconfig {
e.logf("...unchanged config, skipping.\n")
return nil
}
e.lastReconfig = rc
r := bufio.NewReader(strings.NewReader(uapi))
if err = e.wgdev.IpcSetOperation(r); err != nil {
e.logf("IpcSetOperation: %v\n", err)
return err
}
if err := e.magicConn.SetPrivateKey(cfg.Interface.PrivateKey); err != nil {
e.logf("magicsock: %v\n", err)
}
// TODO(apenwarr): only handling the first local address.
// Currently we never use more than one anyway.
var cidr wgcfg.CIDR
if len(cfg.Interface.Addresses) > 0 {
cidr = cfg.Interface.Addresses[0]
// TODO(apenwarr): this shouldn't be hardcoded in the client
cidr.Mask = 10 // route the whole cgnat range
}
rs := RouteSettings{
LocalAddr: cidr,
Cfg: cfg,
DNS: cfg.Interface.Dns,
DNSDomains: dnsDomains,
}
e.logf("Reconfiguring router. la=%v dns=%v dom=%v\n",
rs.LocalAddr, rs.DNS, rs.DNSDomains)
// TODO(apenwarr): all the parts of RouteSettings should be "relevant."
// We're checking only the "relevant" parts to see if they have
// changed, and if not, skipping SetRoutes(). But if SetRoutes()
// is getting the non-relevant parts of Cfg, it might act on them,
// and this optimization is unsafe. Probably we should not pass
// a whole Cfg object as part of RouteSettings; instead, trim it to
// just what's absolutely needed (the set of actual routes).
rss := rs.OnlyRelevantParts()
e.logf("New routes: %v\n", rss)
if rss == e.lastRoutes {
e.logf("...unchanged routes, skipping.\n")
return nil
}
e.lastRoutes = rss
err = e.router.SetRoutes(rs)
e.logf("Reconfig() done.\n")
return err
}
func (e *userspaceEngine) SetFilter(filt *filter.Filter) {
var filtin, filtout func(b []byte) device.FilterResult
if filt == nil {
e.logf("wgengine: nil filter provided; no access restrictions.\n")
} else {
ft, ft_ok := e.tundev.(*fakeTun)
filtin = func(b []byte) device.FilterResult {
runf := filter.LogDrops
//runf |= filter.HexdumpDrops
runf |= filter.LogAccepts
//runf |= filter.HexdumpAccepts
q := &packet.QDecode{}
if filt.RunIn(b, q, runf) == filter.Accept {
// Only in fake mode, answer any incoming pings
if ft_ok && q.IsEchoRequest() {
pb := q.EchoRespond()
ft.InsertRead(pb)
// We already handled it, stop.
return device.FilterDrop
}
return device.FilterAccept
}
return device.FilterDrop
}
filtout = func(b []byte) device.FilterResult {
runf := filter.LogDrops
//runf |= filter.HexdumpDrops
runf |= filter.LogAccepts
//runf |= filter.HexdumpAccepts
q := &packet.QDecode{}
if filt.RunOut(b, q, runf) == filter.Accept {
return device.FilterAccept
}
return device.FilterDrop
}
}
e.wgLock.Lock()
defer e.wgLock.Unlock()
e.wgdev.SetFilterInOut(filtin, filtout)
}
func (e *userspaceEngine) SetStatusCallback(cb StatusCallback) {
e.statusCallback = cb
}
func (e *userspaceEngine) getStatus() (*Status, error) {
e.wgLock.Lock()
defer e.wgLock.Unlock()
if e.wgdev == nil {
// RequestStatus was invoked before the wgengine has
// finished initializing. This can happen when wgegine
// provides a callback to magicsock for endpoint
// updates that calls RequestStatus.
return nil, nil
}
// TODO(apenwarr): get rid of silly uapi stuff for in-process comms
// FIXME: get notified of status changes instead of polling.
var bb strings.Builder
bio := bufio.NewWriter(&bb)
ipcErr := e.wgdev.IpcGetOperation(bio)
if ipcErr != nil {
log.Fatalf("IpcGetOperation: %v\n", ipcErr)
}
bio.Flush()
s := Status{}
pp := make(map[wgcfg.Key]*PeerStatus)
var p *PeerStatus = &PeerStatus{}
bbs := bb.String()
lines := strings.Split(bbs, "\n")
var hst1, hst2, n int64
var err error
for _, line := range lines {
kv := strings.SplitN(line, "=", 2)
var k, v string
k = kv[0]
if len(kv) > 1 {
v = kv[1]
}
switch k {
case "public_key":
pk, err := wgcfg.ParseHexKey(v)
if err != nil {
log.Fatalf("IpcGetOperation: invalid key %#v\n", v)
}
p = &PeerStatus{}
pp[pk] = p
key := tailcfg.NodeKey(pk)
p.NodeKey = key
case "rx_bytes":
n, err = strconv.ParseInt(v, 10, 64)
p.RxBytes = ByteCount(n)
if err != nil {
log.Fatalf("IpcGetOperation: rx_bytes invalid: %#v\n", line)
}
case "tx_bytes":
n, err = strconv.ParseInt(v, 10, 64)
p.TxBytes = ByteCount(n)
if err != nil {
log.Fatalf("IpcGetOperation: tx_bytes invalid: %#v\n", line)
}
case "last_handshake_time_sec":
hst1, err = strconv.ParseInt(v, 10, 64)
if err != nil {
log.Fatalf("IpcGetOperation: hst1 invalid: %#v\n", line)
}
case "last_handshake_time_nsec":
hst2, err = strconv.ParseInt(v, 10, 64)
if err != nil {
log.Fatalf("IpcGetOperation: hst2 invalid: %#v\n", line)
}
if hst1 != 0 || hst2 != 0 {
p.LastHandshake = time.Unix(hst1, hst2)
} // else leave at time.IsZero()
}
}
e.mu.Lock()
defer e.mu.Unlock()
var peers []PeerStatus
for _, pk := range e.peerSequence {
p := pp[pk]
if p == nil {
p = &PeerStatus{}
}
peers = append(peers, *p)
}
if len(pp) != len(e.peerSequence) {
e.logf("wg status returned %v peers, expected %v\n", len(s.Peers), len(e.peerSequence))
}
return &Status{
LocalAddrs: append([]string(nil), e.endpoints...),
Peers: peers,
}, nil
}
func (e *userspaceEngine) RequestStatus() {
// This is slightly tricky. e.getStatus() can theoretically get
// blocked inside wireguard for a while, and RequestStatus() is
// sometimes called from a goroutine, so we don't want a lot of
// them hanging around. On the other hand, requesting multiple
// status updates simultaneously is pointless anyway; they will
// all say the same thing.
// Enqueue at most one request. If one is in progress already, this
// adds one more to the queue. If one has been requested but not
// started, it is a no-op.
select {
case e.reqCh <- struct{}{}:
default:
}
// Dequeue at most one request. Another thread may have already
// dequeued the request we enqueued above, which is fine, since the
// information is guaranteed to be at least as recent as the current
// call to RequestStatus().
select {
case <-e.reqCh:
s, err := e.getStatus()
if s == nil && err == nil {
e.logf("RequestStatus: weird: both s and err are nil\n")
return
}
if e.statusCallback != nil {
e.statusCallback(s, err)
}
default:
}
}
func (e *userspaceEngine) Close() {
e.Reconfig(&wgcfg.Config{}, nil)
e.linkMon.Close()
e.router.Close()
e.magicConn.Close()
close(e.waitCh)
}
func (e *userspaceEngine) Wait() {
<-e.waitCh
}
func (e *userspaceEngine) LinkChange(isExpensive bool) {
e.logf("LinkChange(isExpensive=%v): rebinding socket", isExpensive)
e.wgLock.Lock()
defer e.wgLock.Unlock()
// TODO(crawshaw): use isExpensive=true to switch into "client mode" on macOS?
e.magicConn.LinkChange()
// TODO(crawshaw): when we have an incremental notion of reconfig,
// be gentler here. No need to smash in-progress connections,
// we just need to handshake again.
if e.lastReconfig == "" {
return
}
uapi := e.lastReconfig[:strings.Index(e.lastReconfig, "\x00")]
r := bufio.NewReader(strings.NewReader(uapi))
if err := e.wgdev.IpcSetOperation(r); err != nil {
e.logf("IpcSetOperation: %v\n", err)
}
}