mirror of
https://github.com/tailscale/tailscale.git
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71029cea2d
This updates all source files to use a new standard header for copyright and license declaration. Notably, copyright no longer includes a date, and we now use the standard SPDX-License-Identifier header. This commit was done almost entirely mechanically with perl, and then some minimal manual fixes. Updates #6865 Signed-off-by: Will Norris <will@tailscale.com>
214 lines
6.0 KiB
Go
214 lines
6.0 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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// Code generated by tailscale.com/cmd/cloner; DO NOT EDIT.
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package tests
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import (
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"net/netip"
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)
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// Clone makes a deep copy of StructWithPtrs.
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// The result aliases no memory with the original.
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func (src *StructWithPtrs) Clone() *StructWithPtrs {
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if src == nil {
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return nil
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}
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dst := new(StructWithPtrs)
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*dst = *src
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if dst.Value != nil {
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dst.Value = new(StructWithoutPtrs)
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*dst.Value = *src.Value
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}
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if dst.Int != nil {
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dst.Int = new(int)
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*dst.Int = *src.Int
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}
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return dst
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}
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// A compilation failure here means this code must be regenerated, with the command at the top of this file.
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var _StructWithPtrsCloneNeedsRegeneration = StructWithPtrs(struct {
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Value *StructWithoutPtrs
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Int *int
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NoCloneValue *StructWithoutPtrs
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}{})
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// Clone makes a deep copy of StructWithoutPtrs.
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// The result aliases no memory with the original.
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func (src *StructWithoutPtrs) Clone() *StructWithoutPtrs {
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if src == nil {
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return nil
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}
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dst := new(StructWithoutPtrs)
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*dst = *src
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return dst
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}
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// A compilation failure here means this code must be regenerated, with the command at the top of this file.
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var _StructWithoutPtrsCloneNeedsRegeneration = StructWithoutPtrs(struct {
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Int int
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Pfx netip.Prefix
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}{})
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// Clone makes a deep copy of Map.
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// The result aliases no memory with the original.
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func (src *Map) Clone() *Map {
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if src == nil {
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return nil
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}
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dst := new(Map)
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*dst = *src
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if dst.Int != nil {
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dst.Int = map[string]int{}
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for k, v := range src.Int {
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dst.Int[k] = v
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}
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}
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if dst.SliceInt != nil {
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dst.SliceInt = map[string][]int{}
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for k := range src.SliceInt {
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dst.SliceInt[k] = append([]int{}, src.SliceInt[k]...)
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}
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}
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if dst.StructPtrWithPtr != nil {
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dst.StructPtrWithPtr = map[string]*StructWithPtrs{}
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for k, v := range src.StructPtrWithPtr {
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dst.StructPtrWithPtr[k] = v.Clone()
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}
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}
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if dst.StructPtrWithoutPtr != nil {
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dst.StructPtrWithoutPtr = map[string]*StructWithoutPtrs{}
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for k, v := range src.StructPtrWithoutPtr {
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dst.StructPtrWithoutPtr[k] = v.Clone()
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}
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}
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if dst.StructWithoutPtr != nil {
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dst.StructWithoutPtr = map[string]StructWithoutPtrs{}
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for k, v := range src.StructWithoutPtr {
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dst.StructWithoutPtr[k] = v
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}
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}
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if dst.SlicesWithPtrs != nil {
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dst.SlicesWithPtrs = map[string][]*StructWithPtrs{}
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for k := range src.SlicesWithPtrs {
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dst.SlicesWithPtrs[k] = append([]*StructWithPtrs{}, src.SlicesWithPtrs[k]...)
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}
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}
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if dst.SlicesWithoutPtrs != nil {
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dst.SlicesWithoutPtrs = map[string][]*StructWithoutPtrs{}
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for k := range src.SlicesWithoutPtrs {
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dst.SlicesWithoutPtrs[k] = append([]*StructWithoutPtrs{}, src.SlicesWithoutPtrs[k]...)
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}
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}
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if dst.StructWithoutPtrKey != nil {
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dst.StructWithoutPtrKey = map[StructWithoutPtrs]int{}
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for k, v := range src.StructWithoutPtrKey {
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dst.StructWithoutPtrKey[k] = v
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}
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}
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if dst.SliceIntPtr != nil {
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dst.SliceIntPtr = map[string][]*int{}
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for k := range src.SliceIntPtr {
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dst.SliceIntPtr[k] = append([]*int{}, src.SliceIntPtr[k]...)
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}
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}
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if dst.PointerKey != nil {
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dst.PointerKey = map[*string]int{}
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for k, v := range src.PointerKey {
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dst.PointerKey[k] = v
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}
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}
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if dst.StructWithPtrKey != nil {
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dst.StructWithPtrKey = map[StructWithPtrs]int{}
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for k, v := range src.StructWithPtrKey {
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dst.StructWithPtrKey[k] = v
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}
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}
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if dst.StructWithPtr != nil {
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dst.StructWithPtr = map[string]StructWithPtrs{}
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for k, v := range src.StructWithPtr {
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v2 := v.Clone()
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dst.StructWithPtr[k] = *v2
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}
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}
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return dst
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}
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// A compilation failure here means this code must be regenerated, with the command at the top of this file.
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var _MapCloneNeedsRegeneration = Map(struct {
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Int map[string]int
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SliceInt map[string][]int
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StructPtrWithPtr map[string]*StructWithPtrs
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StructPtrWithoutPtr map[string]*StructWithoutPtrs
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StructWithoutPtr map[string]StructWithoutPtrs
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SlicesWithPtrs map[string][]*StructWithPtrs
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SlicesWithoutPtrs map[string][]*StructWithoutPtrs
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StructWithoutPtrKey map[StructWithoutPtrs]int
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SliceIntPtr map[string][]*int
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PointerKey map[*string]int
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StructWithPtrKey map[StructWithPtrs]int
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StructWithPtr map[string]StructWithPtrs
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}{})
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// Clone makes a deep copy of StructWithSlices.
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// The result aliases no memory with the original.
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func (src *StructWithSlices) Clone() *StructWithSlices {
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if src == nil {
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return nil
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}
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dst := new(StructWithSlices)
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*dst = *src
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dst.Values = append(src.Values[:0:0], src.Values...)
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dst.ValuePointers = make([]*StructWithoutPtrs, len(src.ValuePointers))
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for i := range dst.ValuePointers {
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dst.ValuePointers[i] = src.ValuePointers[i].Clone()
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}
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dst.StructPointers = make([]*StructWithPtrs, len(src.StructPointers))
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for i := range dst.StructPointers {
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dst.StructPointers[i] = src.StructPointers[i].Clone()
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}
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dst.Structs = make([]StructWithPtrs, len(src.Structs))
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for i := range dst.Structs {
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dst.Structs[i] = *src.Structs[i].Clone()
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}
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dst.Ints = make([]*int, len(src.Ints))
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for i := range dst.Ints {
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x := *src.Ints[i]
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dst.Ints[i] = &x
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}
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dst.Slice = append(src.Slice[:0:0], src.Slice...)
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dst.Prefixes = append(src.Prefixes[:0:0], src.Prefixes...)
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dst.Data = append(src.Data[:0:0], src.Data...)
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return dst
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}
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// A compilation failure here means this code must be regenerated, with the command at the top of this file.
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var _StructWithSlicesCloneNeedsRegeneration = StructWithSlices(struct {
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Values []StructWithoutPtrs
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ValuePointers []*StructWithoutPtrs
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StructPointers []*StructWithPtrs
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Structs []StructWithPtrs
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Ints []*int
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Slice []string
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Prefixes []netip.Prefix
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Data []byte
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}{})
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// Clone makes a deep copy of OnlyGetClone.
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// The result aliases no memory with the original.
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func (src *OnlyGetClone) Clone() *OnlyGetClone {
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if src == nil {
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return nil
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}
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dst := new(OnlyGetClone)
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*dst = *src
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return dst
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}
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// A compilation failure here means this code must be regenerated, with the command at the top of this file.
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var _OnlyGetCloneCloneNeedsRegeneration = OnlyGetClone(struct {
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SinViewerPorFavor bool
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}{})
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